Quote from lo0katmyname
Well this all seems completely unnecessary for a difficulty so game changing it would need it's own mode.Its not like you could switch into this difficulty from hard or anything.
It wouldn't be a different game, that's a bit of an over exaggeration. :tongue.gif:
Perhaps then this could all be included in the hardcore mode?
I don't know, I guess I just feel like the "Hard" mode on this wasn't really hard at all.
You can shelter yourself in a stone house on the first night...
They added a hunger bar, but I can grow enough wheat in a few days to make a stack of 64 bread, never to go hungry again. Food never spoils for that matter either.
Building one stone pickaxe can acquire me 64 cobblestone.
There's no pressure to act, there's no scarcity of space, or scarcity of resources. Mobs are only ever threatening if you put yourself in a poor position, otherwise it's day in day out of working from an impenetrable and self-sustaining shelter.
At the very least though, I'd push for the reduced inventory.