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    posted a message on Server running craftbukkit 1.6.1 but is 1.5.2 ?!?
    Myself and many others have been on since it said 1.6.1 in the jar selection window (and it's a foreign host so it's not some local thing) but I've always used a 1.5.2 launcher to access it, the other way I know is there are no horse eggs :P

    There is also a problem where, mainly when no one is online, it says the server is offline despite it being online (and it has been online for at least 24 hours in a row without a restart for updates, it wasn't just after an update) and I'm wondering whether this might be linked to this. It doesn't always show offline, but there is a pretty high chance it does, almost always when all people are offline.

    It is an online host and this is the first time we've been through an update so I'm wondering if we need to delete the jar? It can't just take a restart as we've had 1 or 2 since the console started saying 1.6.1 in the selection and it is definitely still 1.5.2.

    I've also been hearing that 1.6.1 is quite buggy (we have craftbukkit dev as that's what my friend put it on when he started it, rather than recommended so I'd like to switch to the recommended build if safe but I'm not sure how I'd go about doing that, whether it's a simple as a dropdown window (see picture above) of if I'd need to delete the jar etc, I deal mainly with the plugins side of things btw.Minestatus also says it's 1.5.2 btw

    Posted in: Server Support and Administration
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    posted a message on Server appears offline when online
    It seems it mostly shows up as offline when no one is on? Any ideas anyone?
    Posted in: Server Support and Administration
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    posted a message on Server running craftbukkit 1.6.1 but is 1.5.2 ?!?
    Server says it's running craftbukkit 1.6.1 dev


    However it is actually not 1.6.1 (I'm running 1.5.2 with magic launcher which is why 1.6.1 is incompatable)



    Any ideas?

    My other questions is, if it hasn't yet switched to 1.6.1 is it safe to change back to craftbukkit 1.5.2 or is it to late already? (I didn't realise my friend set it to the dev build when he first made the server)



    Those are my options btw. Just as extra info we do run quite a few plugins so needs to be highly compatible.

    Thanks
    Posted in: Server Support and Administration
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    posted a message on Simple question about 1.6.1
    My understanding is that horses only spawn in new chunks, so you either have to:
    A) Reset world (annoys members) (a lot)
    /B) Travel out to new chunks (lots of travel, have to ride is back as you can't tp an entity)
    C) Use spawnmob/spawn signs (can add a cost to signs, I.e. sell horses to players)
    D) Sell/give out spawn eggs

    Even when the chunks are new I'm not sure if they spawn everywhere or just in certain random chunks, but they wont spawn naturally in old chunks.
    Posted in: Server Support and Administration
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    posted a message on Server appears offline when online
    Hmmm, interesting, thanks.
    I'm still getting the same error, it says offline but I can join fine. Earlier it was removed by minestatus - despite supposedly being up (I checked uptime and it has been running all day) but it is now back up, I've no idea what is causing it still. There's no error when joining the server, it just seems to be a display issue or maybe it's rejecting the ping or something like that.
    Posted in: Server Support and Administration
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    posted a message on Server appears offline when online
    Myself and 2 friends run an online hosted server. We are running craftbukkit 1.6.1 dev. We are running multi plugins but none were updated just before this issue started.

    The server appears offline in people's multiplayer section of the minecraft launcher, however the server is online and if you ignore the message and click join you can get on the server just fine, the main problem with this is that people who don't know to click join whatever it says think we are offline, which we aren't.

    Our IP is: 94.23.49.216:25590

    Thankyou for any help, much appreciated.
    Posted in: Server Support and Administration
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    posted a message on Reinforced blocks
    Rather than enchanting, how about crafting stone blocks with iron (or have an intermediate item like an iron bar) to make some kind of reinforced stone?
    Posted in: Suggestions
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    posted a message on More Liquids
    Why not just an overworld equivelent of soul sand? Even that might not get my support though.
    Posted in: Suggestions
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    posted a message on New Use For Bats
    Nice idea, I think they'd need to be craftable though but I'd support an idea along the lines of what you've suggested
    Posted in: Suggestions
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    posted a message on VILLAGERS DROP EMERALDS WHEN KILLED
    I think players should be rewarded for protecting villagers through trading, not for killing them (and makes emerald farming possible which isn't that good a thing)
    Posted in: Suggestions
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    posted a message on Boats Evolved; bigger, modular boats
    I like this idea but I think there is a danger ships get a bit too big, I definitely think the vanilla boat needs some way of making a better boat though.

    How about some sort of cargo boat that can be guided by marker buoys?
    Posted in: Suggestions
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    posted a message on Ice Skates! (move fast across ice, but takes a while to stop)
    Seems like an ok idea but it wouldn't be much use for long distance travel, maybe balance by taking durability damage when not on ice i.e. on stone or dirt
    Posted in: Suggestions
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    posted a message on Community Creations - Puzzle Map, "The Code"
    About to download, looks great :D
    Posted in: Minecraft News
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    posted a message on Biome Sounds
    Well we already have the cave ambiance sound so this seems like a good idea, one thing I want to suggest though is that, like ambiance, it is not all the time as it would get really repetitive, maybe have a few clips for each biome and make the volume controls separate to rain and mobs and general sound. I think it should be more often than ambiance though.

    Good idea :)
    Posted in: Suggestions
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    posted a message on New use for feathers[8 Supporters!]
    I think it'll either be too overpowered or too expensive and it'd be impossible to get the right balance, I also think it doesn't fit that well with the game concept.

    I would consider supporting a cheaper version which uses plenty of feathers and just allows gliding as I think it's more realistic (and we already have feather falling boots so it so it wouldn't be too radical), can't be used to break adventure maps or grief servers (flying over barriers but would probably get disabled by the servers anyway), doesn't give easy ways out of fights and doesn't make glowstone harvesting and scaling nether fortresses too easily. I'd also definitely support a method of crafting feather falling boots using feathers and something else, for example leather, as it may cut out enchanting but only has leather durabily and provides a good enchanting replacement for low levels. It also means it is still worth enchanting boots to get feather falling (and protection etc) on better boots i.e. iron etc (which realistically couldn't have feather falling without a magical enchantment.)
    Posted in: Suggestions
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