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    posted a message on [1.3.2][SMP][FORGE] nerdboy64's SimpleGuns - OLD THREAD
    I found a bug, I do not want to be annoying just thought you would like to know if you did not already know, if you right click on a open gun rack without a gun it will crash the game.
    Posted in: Minecraft Mods
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    posted a message on Map Merge Help?
    ok so I have found a olddddddddddddd save from an older minecraft save, my world had crashed and somehow made a weird split in my newer saves. But anyways I found this old save and am wondering if there is anyways to move the old saves to my new world map. I have little experience with MCworld edit but any help would be great. :laugh.gif:
    Posted in: Tutorials
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    posted a message on Mod Spotlight: The Halloween Mod!
    It does not work well with the tale of kingdoms mod. It makes all the mobs
    :SSSS:
    Posted in: Minecraft News
  • 1

    posted a message on 1.9 Updates: Animal Breeding Continues Advancement
    -grabs bow- TINY BACON
    Posted in: Minecraft News
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    posted a message on Mod Request
    I don't know if it is already out, But I can't find one,
    I would like to see a Mirror mod for 1.7.3, like actual mirrors in minecraft
    I would also like it to use any block id 97-155

    If you can please reply, It sound cool, and I know I'd like it
    Posted in: Requests / Ideas For Mods
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    posted a message on quick question - please help
    Hay, I'm Tim,
    I have like 5 mods installed

    I have the Aether, Clay solders, Turrets, Chocolate, and star-wars,
    if your not a star-wars fan you can use pokemobs, but not together because they have an ID error
    Also have to many items

    Aether is awesome, it is like the opposite of the neather,
    clay solders lets you put little solders out you can customize and fight each other,
    Chocolate adds chocolates in minecraft,
    star-wars outs in Jedi, light sabers, and guns
    pokemobs puts in pokemon into minecraft as mobs
    turrets lets you place turrets, kinda lame thought because they cant kill Jedi.

    these mods require 1.7.3, modloader 5.1, audiomod, shockapi and playerapi.
    Posted in: Mods Discussion
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    posted a message on Mod Item ID changes
    Awesome, are there any tutorials on how to install and use it? I tried looking but I never could find anything helpfull.
    Posted in: Mods Discussion
  • 0

    posted a message on Mod Item ID changes
    Both starwars mod and uranium have item ideas that overlap each other, is there a way I can go through and change out some item codes but still have the usable item?
    Posted in: Mods Discussion
  • 0

    posted a message on Multiple mods
    IS there any way to have two that need different shockhpi to work together? like the Aether and moon mods?
    Posted in: Legacy Support
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