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  • 0

    posted a message on [1.4.4/5] tukmc - The Slickest looking HUD you'll see for a while (DISCONTINUED)
    yay, finnaly got this to work. Came home after a hard weekend of drinking, installed and blamo!

    Would request, if posible, to see in game time I see up on top it shows real time, which is great, but being able to see game time would be awesome also.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] [Forge Version] Clean UI - 10k downloads - Thank you! :)
    I gotta say, this is awesome! The best part is being able to change my control keys without that &*(#@&$(*@# DONE button being in the way...

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.x/1.5.x/1.4.7] Underground Biomes (Forge, SMP compatible)
    Very nice! Ill let ya get a bit more work into it before i grab it, mostly because i just got my install stable, heh. I am wondering how this will play with the cave generation mod. SInce that mod basicly makes you start out underground and live down there.
    Posted in: Minecraft Mods
  • 0

    posted a message on Exotic Birds - Herons, Owls, Pelicans and MORE!
    What a fowl mod, I like it! I just wanted a few birds in game and this is perfect.
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft 4.2.1.
    Thanks for all your hard work everyone on this release! This mod was one of the few reasons i went to a forge base install.
    Ive been a BTW fan sine it first came out and i just wanted to play with some trains for once. heh
    Posted in: Minecraft Mods
  • 0

    posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    Ive always liked john smiths since i started back in alpha. I moved away to a differnt one and as soon as i found this, ive been glued to it. Thanks for keeping this going. Now if i can stop moding out my MC so i dont have performance hits due to cpu, lol.
    Posted in: Resource Packs
  • 0

    posted a message on [1.4.4/5] tukmc - The Slickest looking HUD you'll see for a while (DISCONTINUED)
    I get this error while trying to load this up.

    	  Minecraft has crashed!	 
    Minecraft has stopped running because it encountered a problem; Failed to start game
    A full error report has been saved to C:\Games\Multi-MC\instances\This is my world damit\minecraft\crash-reports\crash-2012-11-30_12.34.26-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
    --- BEGIN ERROR REPORT af5a5fd2 --------
    Full report at:
    C:\Games\Multi-MC\instances\This is my world damit\minecraft\crash-reports\crash-2012-11-30_12.34.26-client.txt
    Please show that file to Mojang, NOT just this screen!
    Generated 11/30/12 12:34 PM
    -- System Details --
    Minecraft Version: 1.4.5
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 411073552 bytes (392 MB) / 595656704 bytes (568 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge Optifine OptiFine_1.4.5_HD_U_D3 67 mods loaded, 67 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    tukmc_Vz [TukMC] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_GuiAPI [mod_GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_sophwolves [mod_sophwolves] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    TreeCapitator [TreeCapitator] ([1.4.5]TreeCapitator.Forge.1.4.5.r02.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights [Dynamic Lights] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    jammyfurniture [Jammy Furniture Mod] ( Unloaded->Constructed->Pre-initialized->Initialized
    bau5_ProjectBench [Project Bench] ([1.4.4] Unloaded->Constructed->Pre-initialized->Initialized
    mod_MouseTweaks [Mouse Tweaks] ([1.4.5] Mouse Tweaks BETA Unloaded->Constructed->Pre-initialized->Initialized
    mod_DirectionHUD [DirectionHUD] ([1.4.5] Unloaded->Constructed->Pre-initialized->Initialized
    Stackie [Stackie] ([1.4.5]Stackie-universal-v1.2.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_StatusEffectHUD [StatusEffectHUD] ([1.4.5] Unloaded->Constructed->Pre-initialized->Initialized
    UpdateManager_TheWhiteWolves [Mod Update Manager] (a_VazCore [1.0.8] Unloaded->Constructed->Pre-initialized->Initialized
    a_vazcore_Vaz [Vazcore] (a_VazCore [1.0.8] Unloaded->Constructed->Pre-initialized->Initialized
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.109.113-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
    AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.40-IC2_1.109.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ArmorBarMod [Armor Bar Mod] ( Unloaded->Constructed->Pre-initialized->Initialized
    BasicComponents [Basic Components] (BasicComponents_v1.1.3.278.jar) Unloaded->Constructed->Pre-initialized->Initialized
    AtomicScience [Atomic Science] (AtomicScience_v0.2.6.91.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_Audiotori [mod_Audiotori] ( Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    JSOne_Studios.CampfireMod [Campfire Mod] ( Unloaded->Constructed->Pre-initialized->Initialized
    CompactSolars [Compact Solar Arrays] ( Unloaded->Constructed->Pre-initialized->Initialized
    DiamondMeter [Diamond Meter] (DiamondMeter Unloaded->Constructed->Pre-initialized->Initialized
    MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod Unloaded->Constructed->Pre-initialized->Initialized
    ExtraBees [Extra Bees] ( Unloaded->Constructed->Pre-initialized->Initialized
    BinnieCore [Binnie Core] ( Unloaded->Constructed->Pre-initialized->Initialized
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-3.5.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forestry [Forestry for Minecraft] (forestry-A- Unloaded->Constructed->Pre-initialized->Initialized
    healthbars_Vazkii [Health Bars] (Health Bars [2.0.3] Unloaded->Constructed->Pre-initialized->Errored
    IC2NuclearControl [Nuclear Control] ( Unloaded->Constructed->Pre-initialized->Initialized
    InGameInfoXML [InGame Info XML] (InGameInfoXML.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_InvTweaks [Inventory Tweaks] ( Unloaded->Constructed->Pre-initialized->Initialized
    mod_MAtmos [mod_MAtmos] ( Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_MovePlus [mod_MovePlus] (moveplus v2.2 for MC Unloaded->Constructed->Pre-initialized->Initialized
    Mystcraft [Mystcraft] ( Unloaded->Constructed->Pre-initialized->Initialized
    NEIPlugins [NEI Plugins] (NEIPlugins- Unloaded->Constructed->Pre-initialized->Initialized
    PowerConverters [Power Converters] ( Unloaded->Constructed->Pre-initialized->Initialized
    Railcraft [Railcraft] ( Unloaded->Constructed->Pre-initialized->Initialized
    RopesPlus [Ropes+] ( Unloaded->Constructed->Pre-initialized->Initialized
    AS_Ruins [Ruins Spawning System] ( Unloaded->Constructed->Pre-initialized->Initialized
    SatscapeSimukraft [Sim-U-Kraft] ( Unloaded->Constructed->Pre-initialized->Initialized
    SimplyHorses [Simply Horses] ( Unloaded->Constructed->Pre-initialized->Initialized
    customStacks [Custom Stack Limit] ( Unloaded->Constructed->Pre-initialized->Initialized
    teleportation [Teleportation Stones] ( Unloaded->Constructed->Pre-initialized->Initialized
    ThirstMod [Thirst Mod] (ThirstMod) Unloaded->Constructed->Pre-initialized->Initialized
    AS_UpdateCheck [AtomicStryker Update Check Mod] ( Unloaded->Constructed->Pre-initialized->Initialized
    MSC [Mob Spawn Controls] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_IDResolver [mod_IDResolver] (IDResolver_1.4.5_COREMOD_Update-0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 5700 Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: JohnSmith Mod Support
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    java.lang.ClassCastException: java.util.TreeMap cannot be cast to net.minecraftforge.common.ConfigCategory
    at vazkii.healthbars.client.HealthBarsConfig.<init>(
    at vazkii.healthbars.common.mod_HealthBars.onInit(
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(
    at cpw.mods.fml.common.Loader.initializeMods(
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(
    at net.minecraft.client.Minecraft.a(
    at Source)
    --- END ERROR REPORT 2f6a95e1 ----------

    I do use MultiMC so i dont use the .minecraft folder in /user/blahblahblah.
    One thing i did notice tho is in C:\Users\MrSmith\AppData\Roaming\.minecraft i do see a directory called, vazkii which has configs, but since that is my my program directory, that could be where the problem is stemming from. I tried to copy that dir to my MC directory and had no luve at all.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] Simply Hax, flying anywhere
    With as long as ive been using your mods, cant believe i didnt see this untill last night. This is exsactly what i needed, lol. Mainly need the xray part while im reconfigureing new ore mods and stuff so i can see if i have it all set up correctly.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Dynamic Lights - portable and moving lightsources
    Quote from Michael5627

    Maybe I'm stupid or something, But I can't get this mod to work.
    I installed Forge, Launched Minecraft, Closed Minecraft, Dragged the DynamicLights.jar to .minecraft\coremods\, Installed Optifine and after that I made a new world, I held a torch and nothing happened.
    Maybe I missed something, Appreciate the help!

    I thought forge was for MC 1.4.4. Build should be the last build for 1.4.2, which Dynamic lights is currently for, unless im mistaken.

    Ok, after serveral hours of cursing, im back to break this some more!

    Btw, theres no release txt in the last one i grabed from dropbox. Only mention that because i always double check version # there when posting to make sure im on the latest one.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Dynamic Lights - portable and moving lightsources
    Bah, im out of testing for awhile. Plugged in a new HDD to replace my old OS drive and smart failure on OS drive after that cold boot.
    Lucky enough im a junktion fanitic and i only really lost a few files while the rest is safe. Just not my day right now!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Dynamic Lights - portable and moving lightsources

    Ok, the reup of 1.0.6 is doing good so far.

    I have a few idea's to break it which ill try after a short coffee break.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Dynamic Lights - portable and moving lightsources
    1.0.6 crashes on loading world. created a new world and crashed before i entered it with same error.

    2012-11-11 08:38:30 [INFO] [STDERR] java.lang.ClassCastException: [Ljava.lang.Object; cannot be cast to [Llb;
    2012-11-11 08:38:30 [INFO] [STDERR]  at atomicstryker.dynamiclights.client.modules.PlayerOthersLightSource$OtherPlayerChecker.<init>(
    2012-11-11 08:38:30 [INFO] [STDERR]  at atomicstryker.dynamiclights.client.modules.PlayerOthersLightSource$TickHandler.tickEnd(
    2012-11-11 08:38:30 [INFO] [STDERR]  at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(
    2012-11-11 08:38:30 [INFO] [STDERR]  at cpw.mods.fml.common.FMLCommonHandler.tickEnd(
    2012-11-11 08:38:30 [INFO] [STDERR]  at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(
    2012-11-11 08:38:30 [INFO] [STDERR]  at net.minecraft.client.Minecraft.l(
    2012-11-11 08:38:30 [INFO] [STDERR]  at net.minecraft.client.Minecraft.J(
    2012-11-11 08:38:30 [INFO] [STDERR]  at
    2012-11-11 08:38:30 [INFO] [STDERR]  at Source)

    swear im not doing this on purpose :/
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Dynamic Lights - portable and moving lightsources
    Ok! on 1.0.5 now ;) World loaded up. i went across my stone bridge, creeper went boom on me, so i tossed the sand back where it was and crossed over the bridge and got this error while on the bridge.

    2012-11-11 07:59:36 [INFO] [STDOUT] setupTexture: "/mob/zombie_villager.png", id: 613
    2012-11-11 07:59:41 [INFO] [STDOUT] Mo'Creatures Spawned 41 Mo'Creatures
    2012-11-11 07:59:41 [INFO] [STDOUT] Mo'Creatures DeSpawned 0 Vanilla Creatures
    2012-11-11 07:59:45 [INFO] [STDERR] Exception in thread "Thread-401" java.util.ConcurrentModificationException
    2012-11-11 07:59:45 [INFO] [STDERR]  at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
    2012-11-11 07:59:45 [INFO] [STDERR]  at java.util.ArrayList$ Source)
    2012-11-11 07:59:45 [INFO] [STDERR]  at atomicstryker.dynamiclights.client.modules.BurningEntitiesLightSource$
    2012-11-11 07:59:51 [INFO] [STDOUT] Mo'Creatures Spawned 21 Mo'Creatures
    2012-11-11 07:59:51 [INFO] [STDOUT] Mo'Creatures DeSpawned 0 Vanilla Creatures

    It did not crash me, but i saw the error on MultiMC Console. 9:00am in game. While typeing this i just went to a skele i saw in distance and pushed him out of the water and he burnt up, no error in console.

    Let me know if ya need more info or to do some tests. i didnt clean out my old configs when updating (my bad).
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Dynamic Lights - portable and moving lightsources
    Gratz on going to a coremode for this. should help alot now!

    Running version 1.0.3 of DL and got this error after i slept.

    2012-11-11 07:38:22 [INFO] [ForgeModLoader] Unloading dimension 0
    2012-11-11 07:38:22 [INFO] [ForgeModLoader] Unloading dimension -1
    2012-11-11 07:38:22 [INFO] [ForgeModLoader] Unloading dimension 1
    2012-11-11 07:38:22 [INFO] [STDERR] java.util.ConcurrentModificationException
    2012-11-11 07:38:22 [INFO] [STDERR]  at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
    2012-11-11 07:38:22 [INFO] [STDERR]  at java.util.ArrayList$ Source)
    2012-11-11 07:38:22 [INFO] [STDERR]  at atomicstryker.dynamiclights.client.DynamicLights$TickHandler.tickEnd(
    2012-11-11 07:38:22 [INFO] [STDERR]  at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(
    2012-11-11 07:38:22 [INFO] [STDERR]  at cpw.mods.fml.common.FMLCommonHandler.tickEnd(
    2012-11-11 07:38:22 [INFO] [STDERR]  at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(
    2012-11-11 07:38:22 [INFO] [STDERR]  at net.minecraft.client.Minecraft.l(
    2012-11-11 07:38:22 [INFO] [STDERR]  at net.minecraft.client.Minecraft.J(
    2012-11-11 07:38:22 [INFO] [STDERR]  at
    2012-11-11 07:38:22 [INFO] [STDERR]  at Source)
    2012-11-11 07:38:32 [INFO] [STDOUT] Stopping!
    2012-11-11 07:38:33 [INFO] [STDOUT] SoundSystem shutting down...

    After loading up the world it instantly crashed with DL installed. I do have mo'creatures installed, so i can confirm that both are working together and not crashing on the creeper now with the last release ;)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Sim-U-Kraft 0.12.1 [discontinued] [open source]
    Ahh, nice list of fixes. I had a few of those happen this world im doing and i wasnt sure if it was due to me bugging out the script right off the bat or not.

    I had a couple idea's on new buildings, but i really need to go through the list of what is already in there and compare and see. Idea's were bassed off of my 20+ years of playing SC off and on. Ill get to work on my world later on and see how it goes.
    Posted in: WIP Mods
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