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Jun 14, 2013thomas_polchies posted a message on Dark Craft (0.7.1)[REALMS][GET WHITELISTED TODAY][Slots Avalible:10/10][LIMITED SPACE]How Long You Have Been Playing MCPE: 1 year and 4 monthsPosted in: MCPE: Realms
Why You Deserve To Join: I have never been on a realms server and I would like to build on the server.
Favourite Colour: purple!
Knows How to Join A MCPE SERVER
IGN FOR REALMS:thomasp253
Apr 1, 2013thomas_polchies posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from ChadtheBuilder
Please don't let this just be another April fools joke... These are the things I have just been dreaming of coming to PE ( maybe not the nether because that would be too laggy)
Sad to say it is I checked Jeb_'s and Johans twitter and there are no tweets about buckets or the nether :(. Good one InfectedSkies, you almost got me...
Mar 29, 2013thomas_polchies posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]Hey anyone heard about PE multiplayer? Its a third party iOS app that lets you create servers online (like global multiplayer)! Its really easy to set up a server and it also has voice chat! Best of all you don't need to be jailbroken.Posted in: MCPE: Recent & Upcoming PE Updates
Mar 24, 2013thomas_polchies posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from Anbu
I do get your point, where the worlds should be LARGE, but however, it would make the game laggier, as well as will drop support for some of the older devices. Which I dont think anybody would like, just having cave generation will be a test feature ( i think ) due to some of the lag, imagine having worlds like 1024*1024 on top of that. Thats why I believe that worlds should be 512*512 at the maximum, but hey, its what I think.
Yeah, sort of... Also survivalcraft already has cave generation and infinite worlds, so MCPE doesn't really have an excuse.Quote from pyroarcher99
To everyone saying that larger worlds will lower devices performance and that it would cause lag, as has been said on this thread multiple times, it won't! As long as they change the current world renderer (which renders the whole world apron loading it) the only thing that it will affect is the memory the world takes up! And even if they don't change the current world renderer it would only lag when it loads the world
Quote from LuisRobles
Hey THERE WILL BE A NEW Feature, Render Distance , Johan said that, here the proof:
This Thread its obsolet, by now there are 2 Bug Fixes to MCPE 0.7.0, and in the thread saiys "nothing"
Also I asked to Johan about the Bugs and he replied to me (O.o OMG). NOTE: I know that is "Aron" not "Aaron", i just have a mistake when i was typing.
That's not really anything game changing...
Mar 23, 2013Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from Emerald_Digger98
however not everyone agree's with you, increasing the world sizes will be beneficial for minecraft pocked edition Simple things make a better gaming experience it feels like your restricted and closed in, we need that sense of openness like the PC version. If you get lost that's your problem you should just deal with the situation this things happens, minecraft is not supposed to be easy we need more adventure elements in minecraft pocked edition.
Yeah, but it's called pocket edition for a reason.... To be able to be easily played for a short amount of time and then resumed later. Its not like MC where you play for hours at a time.
Mar 20, 2013Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from Shad0_
Why the fudge are you all comparing MCPE with Survival craft? MCPE is the original version of Minecraft. Survival craft is wholly based on Minecraft and is just a copy of it. Some textures are changed here and there. Besides, this topic is not called "MC:PE" updates for no reason. If you wanna discuss Survival craft, go their forums.
Yeah I know I got a little off topic, sorry.
Mar 19, 2013Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from Ender
I hope to be the best/first let's player of survivalcraft! Maybe then my channel would skyrocket!
Yeah, that's how I got MC4 and will get survivalcraft. It gives you a code but some of the apps... There are weird
I've had a ton of success with freeappslots.
Mar 19, 2013Serously almost all the things people on this forum want in MCPE are already in SurvivalCraft. It's coming to iOS soon. Check out the websitePosted in: MCPE: Recent & Upcoming PE Updates
Mar 18, 2013I would rather have less bugs and a redesigned menus than having the update sooner. So it's all good :)Besides while we wait for that, survivalcraft is going to be released to iOSPosted in: MCPE: Recent & Upcoming PE Updates
Mar 17, 2013Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from TheSafeOne
Well, all i would like is having your name on top of you, just so you could recognize Steve number 453/s. i mean, how do you know what is different between steve number 952/a and steve number 952/b?
BTW, is online multiplayer cross-platform?
You mean nameplates? I'm pretty sure that's confirmed. I'm also pretty sure that pocket realms will be cross-platform, as the current multiplayer already is.
Mar 17, 2013Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from linkisheroic
Technically skins are already possible.
He's also talking about skins on servers, and how everyone can have a different skin that is linked to their account. (Because If you join a server currently everyone on that server will have the same skin.)
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