• 0

    posted a message on GotoLink updates: Formivore's options (2015/08/01)...
    name='GotoLink' timestamp='1371715866' post='22966225'

    You are suggesting an already working feature.
    You probably didn't use the /build command for a long time, did you ? :)

    yes i have used the /build command resley. I run Formivore's Mod on my server and the mod ver is 0.1.2. what I mean is two sepert commands. one that gens cites above ground and one that gens cites beleo ground. that way you can get the tipe of city you wont, wether that be above ground or beleo ground.
    Posted in: Minecraft Mods
  • 0

    posted a message on GotoLink updates: Formivore's options (2015/08/01)...
    togo, thanks for updating Formivore's Mods. you have dun a very good job with them. I think Formivore would be pleased. there is one thing I have to suggest, seeing as youv dun shuch a good job, that for the /build command, you add a undergroundcity part that is seperet from the city part of the command. as in /build undergroundcity x y and /build city x y instead of just the /build city x y. if this is doable and can be implemented then thanks, if not I don't mind. agen thanks for all the good work, keep it up.
    Posted in: Minecraft Mods
  • 0

    posted a message on GotoLink updates: Formivore's options (2015/08/01)...
    Quote from MohawkyMagoo

    Suggestion - the ruined roads part of great walls seems to be working quite well. How easy would it be for it to place a bridge when it comes to a water span? No idea whether this is possible or not, just an idea. Or maybe a stone brick or wooden jetty if it stops at an ocean?


    it is doable, or at least it was in the last update that was coded by Formivore himself. it used to be that in the road templates there was a way to set blocks that were ok to pass through by the id. if you set the id's for water, it would pass through if it was a small amount, like a river and was not that deep. another way to get over water was to edit the height at witch the lowest part of the road gened in at. if the lowest part touched water but the 2 layers or so above did not the road would go over it. i learned a lot of this messing around in the templates for the cites and such back in the day.
    Posted in: Minecraft Mods
  • 0

    posted a message on GotoLink updates: Formivore's options (2015/08/01)...
    hi I have been a big fan of Formivore's Mods - City, Wall & Ruin Generators mod sens it came out and would like to thank you for up dating it. i use it on my server and client and have a lot of fun. there are some problems i hope you can fix, some of which have been around from the mods beginning. first: villages spawning in cites. this can mess up the gen. possible fix would be to make it so if a village and a city were to attempt to spawn on the same chunk, the village would not spawn. I Menuhin this because some people have mods that in cress the amount villages spawn in the world which works well if the villages art spawning in the city. secant: the /build command is broken in 0.0.5 it will not gen cites or walls etc. third: the city being built message dos not work in smp if you can make this work that would be nice. I hope this problems can be fixed. uthere wise keep up the good work and thanks for bringing back Formivore's Mods. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on MINECRAFT CIVILIZATIONS 200 SLOTS PVP/POLITICS/NATIONS/ECONOMY/WAR/RAIDING/TEAMSPEAK
    Application for Whitelist:
    Ign:thinblueboy
    Age:18
    Timezone:cal
    Do you have a mic? yes
    Do you use teamspeak? some times
    Have you played on a server like this before?: yes
    Are you thinking of joining a nation that is looking for new people or going
    NAI(non-allied individual)?: one or the other
    What do you think you are best at in Minecraft?: building cites, forts,mining,admin,mod,and creatve
    Reason for Joining this server?: armyboy941 and fire1hp are friends of mine
    Posted in: PC Servers
  • 0

    posted a message on MoreVillages mod [1.2.5] [SMP]
    Quote from Calderonus_Amara

    I don't know if this mod requires ModLoader and/or Forge to function properly, but it definitely works with both of them.
    Just thought someone might like to know...

    EDIT: Has anyone beside me had the problem that this mod works with any mod that requires Audiomod (in my case Mo'Creatures) but doesn't have any sound then?
    I got a crash report but since my MC gives me a crash report every second time that I close it, I didn't pay any attention to it, I only read 'Paulscode' somewhere. I know this is not too helpful, but I only got the crash report once and couldn't repeat it.

    Can someone help, please?


    thats mo'creatures not this mod. i use this mod on my single player and smp server with every thing from forge to modloader and it works with every thing.

    also can some one port the to 1.3.1 if that is possible. thanks
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.2.5]Formivore's Mods - City, Wall & Ruin Generators
    i am a big fan of these mods, i especially like the smp part. i run a server with it installed. but when i tryed to install it on one of my smp servers, it gave me this error:

    [SEVERE] Unexpected exception
    java.lang.NoSuchMethodError: ge.isBlockSolidOnSide(IIII)Z
    at aaz.a(BlockFire.java:345)
    at my.a(Chunk.java:640)
    at my.a(Chunk.java:546)
    at ge.b(World.java:542)
    at ge.e(World.java:648)
    at aab.a(SourceFile:16)
    at rr.a(ChunkProviderHell.java:448)
    at mp.a(ChunkProviderServer.java:211)
    at my.a(Chunk.java:1150)
    at mp.c(ChunkProviderServer.java:124)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:329)
    at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:246)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:412)
    at dn.run(SourceFile:492)

    the mods i am useing are forge, millenaire, extrabiomes xl, ic2, railcraft, morevillagesmodbyfixer117, and your mod of course. thay all work together in single player, but in smp thay dont. is there a way to fix this or am i doing some thing wrong when installing it. pleas help
    Posted in: Minecraft Mods
  • 0

    posted a message on fatal error when i try starting! D:
    I got the same problem as you. here in a link to my post: http://www.minecraftforum.net/topic/968704-geting-werd-error/
    Posted in: Legacy Support
  • 0

    posted a message on geting werd error
    [size="5"]I am running minecraft with no mods and some how i am getting this error.[/size][/size]

    A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6903b212, pid=1864, tid=3340
    #
    # JRE version: 7.0_01-b08
    # Java VM: Java HotSpot(TM) Client VM (21.1-b02 mixed mode windows-x86 )
    # Problematic frame:
    # C [atioglxx.dll+0xb212]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #

    --------------- T H R E A D ---------------

    Current thread (0x4b9e5800): JavaThread "Minecraft main thread" daemon [_thread_in_native, id=3340, stack(0x4ff20000,0x4ff70000)]

    siginfo: ExceptionCode=0xc0000005, reading address 0x00000008

    Registers:
    EAX=0x00000008, EBX=0x002f4f80, ECX=0x699aeee4, EDX=0x511a8df8
    ESP=0x4ff6ed64, EBP=0x4ff6ed90, ESI=0x74631222, EDI=0x002f4f8c
    EIP=0x6903b212, EFLAGS=0x00010202

    Top of Stack: (sp=0x4ff6ed64)
    0x4ff6ed64: 00000d0c 6903a73c 74631222 70fcaf0b
    0x4ff6ed74: 00000001 2001114f 00000000 2001114f
    0x4ff6ed84: 6906fa40 6903a720 002f4fd4 4ff6f180
    0x4ff6ed94: 70fcb0f3 4ff6edbc 00000048 00000003
    0x4ff6eda4: 00000000 4ff6ee2c 00000001 2001114f
    0x4ff6edb4: 00000000 00000000 00000003 00740061
    0x4ff6edc4: 006f0069 006c0067 00780078 0064002e
    0x4ff6edd4: 006c006c 017a0000 00000000 103d9a70

    Instructions: (pc=0x6903b212)
    0x6903b1f2: 03 00 00 00 8b 89 8c 02 00 00 6a 00 89 0d 68 34
    0x6903b202: c5 69 e8 a7 db 03 00 8b 15 ac 98 c8 69 83 c0 08
    0x6903b212: 8b 00 89 42 20 e8 e4 87 04 00 e8 9f 88 00 00 a1
    0x6903b222: ac 98 c8 69 8b 40 20 e8 32 88 04 00 8b 0d ac 98


    Register to memory mapping:

    EAX=0x00000008 is an unknown value
    EBX=0x002f4f80 is an unknown value
    ECX=0x699aeee4 is an unknown value
    EDX=0x511a8df8 is an unknown value
    ESP=0x4ff6ed64 is pointing into the stack for thread: 0x4b9e5800
    EBP=0x4ff6ed90 is pointing into the stack for thread: 0x4b9e5800
    ESI=0x74631222 is an unknown value
    EDI=0x002f4f8c is an unknown value


    Stack: [0x4ff20000,0x4ff70000], sp=0x4ff6ed64, free space=315k
    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    C [atioglxx.dll+0xb212] DrvSwapBuffers+0xa2
    C [OPENGL32.dll+0x3b0f3] wglSwapMultipleBuffers+0xe46
    C [OPENGL32.dll+0x3b1a9] wglSwapMultipleBuffers+0xefc
    C [OPENGL32.dll+0x3c6a4] wglGetProcAddress+0x45f
    C [OPENGL32.dll+0x45658] wglGetPixelFormat+0x70
    C [OPENGL32.dll+0x45dd4] wglDescribePixelFormat+0xa2
    C [OPENGL32.dll+0x46559] wglChoosePixelFormat+0x3e
    C [GDI32.dll+0x458b7] ChoosePixelFormat+0x28

    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    j org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(JIILorg/lwjgl/opengl/PixelFormat;Ljava/nio/IntBuffer;ZZZZ)I+0
    j org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(JIILorg/lwjgl/opengl/PixelFormat;Ljava/nio/IntBuffer;ZZZZ)I+15
    j org.lwjgl.opengl.WindowsDisplay.createWindow(Lorg/lwjgl/opengl/DisplayMode;Ljava/awt/Canvas;II)V+176
    j org.lwjgl.opengl.Display.createWindow()V+68
    j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+63
    j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+9
    j net.minecraft.client.Minecraft.a()V+151
    j net.minecraft.client.Minecraft.run()V+6
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub

    --------------- P R O C E S S ---------------

    Java Threads: ( => current thread )
    =>0x4b9e5800 JavaThread "Minecraft main thread" daemon [_thread_in_native, id=3340, stack(0x4ff20000,0x4ff70000)]
    0x4b9e5000 JavaThread "Timer hack thread" daemon [_thread_blocked, id=4440, stack(0x50fa0000,0x50ff0000)]
    0x4b8d4000 JavaThread "Keep-Alive-Timer" daemon [_thread_blocked, id=5788, stack(0x4f460000,0x4f4b0000)]
    0x4b8d2c00 JavaThread "Image Fetcher 0" daemon [_thread_blocked, id=4268, stack(0x4e640000,0x4e690000)]
    0x4b8c6c00 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=4536, stack(0x4e110000,0x4e160000)]
    0x4b87cc00 JavaThread "TimerQueue" daemon [_thread_blocked, id=5248, stack(0x4e510000,0x4e560000)]
    0x4b87c400 JavaThread "SwingWorker-pool-1-thread-1" daemon [_thread_blocked, id=3560, stack(0x4e4a0000,0x4e4f0000)]
    0x00cb9800 JavaThread "DestroyJavaVM" [_thread_blocked, id=2932, stack(0x00e60000,0x00eb0000)]
    0x4b719400 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=3908, stack(0x4d420000,0x4d470000)]
    0x4a6edc00 JavaThread "AWT-Windows" daemon [_thread_in_native, id=4308, stack(0x4b000000,0x4b050000)]
    0x4a6ed800 JavaThread "AWT-Shutdown" [_thread_blocked, id=3548, stack(0x4ad30000,0x4ad80000)]
    0x4a6ea800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=6096, stack(0x4ae70000,0x4aec0000)]
    0x4a583400 JavaThread "Service Thread" daemon [_thread_blocked, id=372, stack(0x00dc0000,0x00e10000)]
    0x4a570c00 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=6080, stack(0x4abe0000,0x4ac30000)]
    0x4a56f400 JavaThread "Attach Listener" daemon [_thread_blocked, id=6076, stack(0x4a730000,0x4a780000)]
    0x4a56c000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=4160, stack(0x4a8e0000,0x4a930000)]
    0x4a516400 JavaThread "Finalizer" daemon [_thread_blocked, id=3676, stack(0x00e10000,0x00e60000)]
    0x4a50f800 JavaThread "Reference Handler" daemon [_thread_blocked, id=5096, stack(0x4a820000,0x4a870000)]

    Other Threads:
    0x4a50b000 VMThread [stack: 0x4a890000,0x4a8e0000] [id=744]
    0x4a5a4c00 WatcherThread [stack: 0x4aaf0000,0x4ab40000] [id=2156]

    VM state:not at safepoint (normal execution)

    VM Mutex/Monitor currently owned by a thread: None

    Heap
    def new generation total 157248K, used 77488K [0x046f0000, 0x0f190000, 0x19c40000)
    eden space 139776K, 55% used [0x046f0000, 0x0929c1e8, 0x0cf70000)
    from space 17472K, 0% used [0x0cf70000, 0x0cf70000, 0x0e080000)
    to space 17472K, 0% used [0x0e080000, 0x0e080000, 0x0f190000)
    tenured generation total 349568K, used 0K [0x19c40000, 0x2f1a0000, 0x446f0000)
    the space 349568K, 0% used [0x19c40000, 0x19c40000, 0x19c40200, 0x2f1a0000)
    compacting perm gen total 12288K, used 12002K [0x446f0000, 0x452f0000, 0x486f0000)
    the space 12288K, 97% used [0x446f0000, 0x452a8a80, 0x452a8c00, 0x452f0000)
    No shared spaces configured.

    Code Cache [0x026f0000, 0x028c8000, 0x046f0000)
    total_blobs=1244 nmethods=972 adapters=204 free_code_cache=30897Kb largest_free_block=31638592

    Dynamic libraries:
    0x012c0000 - 0x012ef000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\javaw.exe
    0x76ee0000 - 0x77060000 C:\Windows\SysWOW64\ntdll.dll
    0x74620000 - 0x74730000 C:\Windows\syswow64\kernel32.dll
    0x75f30000 - 0x75f76000 C:\Windows\syswow64\KERNELBASE.dll
    0x763c0000 - 0x76460000 C:\Windows\syswow64\ADVAPI32.dll
    0x75e80000 - 0x75f2c000 C:\Windows\syswow64\msvcrt.dll
    0x75fc0000 - 0x75fd9000 C:\Windows\SysWOW64\sechost.dll
    0x75b60000 - 0x75c50000 C:\Windows\syswow64\RPCRT4.dll
    0x745c0000 - 0x74620000 C:\Windows\syswow64\SspiCli.dll
    0x745b0000 - 0x745bc000 C:\Windows\syswow64\CRYPTBASE.dll
    0x76460000 - 0x76560000 C:\Windows\syswow64\USER32.dll
    0x762e0000 - 0x76370000 C:\Windows\syswow64\GDI32.dll
    0x75fe0000 - 0x75fea000 C:\Windows\syswow64\LPK.dll
    0x74a50000 - 0x74aed000 C:\Windows\syswow64\USP10.dll
    0x72ce0000 - 0x72e7e000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\COMCTL32.dll
    0x760d0000 - 0x76127000 C:\Windows\syswow64\SHLWAPI.dll
    0x74730000 - 0x74790000 C:\Windows\system32\IMM32.DLL
    0x74af0000 - 0x74bbc000 C:\Windows\syswow64\MSCTF.dll
    0x71f50000 - 0x7200e000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\msvcr100.dll
    0x6a850000 - 0x6ab71000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\client\jvm.dll
    0x719a0000 - 0x719a7000 C:\Windows\system32\WSOCK32.dll
    0x76000000 - 0x76035000 C:\Windows\syswow64\WS2_32.dll
    0x75f80000 - 0x75f86000 C:\Windows\syswow64\NSI.dll
    0x72810000 - 0x72842000 C:\Windows\system32\WINMM.dll
    0x76eb0000 - 0x76eb5000 C:\Windows\syswow64\PSAPI.DLL
    0x73e80000 - 0x73e8c000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\verify.dll
    0x73180000 - 0x731a0000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\java.dll
    0x73160000 - 0x73173000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\zip.dll
    0x71e00000 - 0x71f42000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\awt.dll
    0x76130000 - 0x761bf000 C:\Windows\syswow64\OLEAUT32.dll
    0x759d0000 - 0x75b2c000 C:\Windows\syswow64\ole32.dll
    0x66800000 - 0x6680e000 C:\Windows\system32\wbload.dll
    0x66000000 - 0x660a9000 C:\Program Files (x86)\Stardock\MyColors\WBLIND.dll
    0x729d0000 - 0x72a50000 C:\Windows\system32\UXTHEME.DLL
    0x72e80000 - 0x72e85000 C:\Windows\system32\msimg32.dll
    0x66600000 - 0x66617000 C:\Program Files (x86)\Stardock\MyColors\wbhelp.dll
    0x727f0000 - 0x72803000 C:\Windows\system32\DWMAPI.DLL
    0x74d80000 - 0x759ca000 C:\Windows\syswow64\SHELL32.dll
    0x723d0000 - 0x72593000 C:\Windows\system32\d3d9.dll
    0x72770000 - 0x72779000 C:\Windows\system32\VERSION.dll
    0x723c0000 - 0x723c6000 C:\Windows\system32\d3d8thk.dll
    0x6d230000 - 0x6d5a9000 C:\Windows\system32\atiumdag.dll
    0x70530000 - 0x7080b000 C:\Windows\system32\atiumdva.dll
    0x71dd0000 - 0x71dfa000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\fontmanager.dll
    0x6fe00000 - 0x6fe14000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\net.dll
    0x71960000 - 0x7199c000 C:\Windows\system32\mswsock.dll
    0x74010000 - 0x74016000 C:\Windows\System32\wship6.dll
    0x6fdf0000 - 0x6fdff000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\nio.dll
    0x71950000 - 0x71955000 C:\Windows\System32\wshtcpip.dll
    0x719c0000 - 0x71a04000 C:\Windows\system32\DNSAPI.dll
    0x71cb0000 - 0x71ccc000 C:\Windows\system32\IPHLPAPI.DLL
    0x71ca0000 - 0x71ca7000 C:\Windows\system32\WINNSI.DLL
    0x73e10000 - 0x73e16000 C:\Windows\system32\rasadhlp.dll
    0x71c70000 - 0x71c86000 C:\Windows\system32\CRYPTSP.dll
    0x71b80000 - 0x71bbb000 C:\Windows\system32\rsaenh.dll
    0x72ea0000 - 0x72eb7000 C:\Windows\system32\USERENV.dll
    0x72e90000 - 0x72e9b000 C:\Windows\system32\profapi.dll
    0x74100000 - 0x74110000 C:\Windows\system32\NLAapi.dll
    0x73f00000 - 0x73f10000 C:\Windows\system32\napinsp.dll
    0x73ee0000 - 0x73ef2000 C:\Windows\system32\pnrpnsp.dll
    0x73ed0000 - 0x73ed8000 C:\Windows\System32\winrnr.dll
    0x73e90000 - 0x73ec8000 C:\Windows\System32\fwpuclnt.dll
    0x6e2b0000 - 0x6e2d0000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\sunec.dll
    0x6e270000 - 0x6e2a1000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\t2k.dll
    0x76560000 - 0x765e3000 C:\Windows\syswow64\CLBCatQ.DLL
    0x72670000 - 0x7276b000 C:\Windows\system32\WindowsCodecs.dll
    0x718b0000 - 0x718fc000 C:\Windows\system32\apphelp.dll
    0x6e250000 - 0x6e262000 C:\Program Files (x86)\Common Files\TortoiseOverlays\TortoiseOverlays.dll
    0x6e240000 - 0x6e24d000 C:\Program Files\TortoiseSVN\bin\TortoiseStub32.dll
    0x6d1c0000 - 0x6d22c000 C:\Program Files\TortoiseSVN\bin\TortoiseSVN32.dll
    0x74810000 - 0x7492b000 C:\Windows\syswow64\WININET.dll
    0x75b30000 - 0x75b33000 C:\Windows\syswow64\Normaliz.dll
    0x74bc0000 - 0x74d78000 C:\Windows\syswow64\iertutil.dll
    0x74930000 - 0x74a41000 C:\Windows\syswow64\urlmon.dll
    0x6bab0000 - 0x6bd8e000 C:\Program Files\TortoiseSVN\bin\libsvn_tsvn32.dll
    0x6e210000 - 0x6e234000 C:\Program Files\TortoiseSVN\bin\libapr_tsvn32.dll
    0x6d180000 - 0x6d1b6000 C:\Program Files\TortoiseSVN\bin\libaprutil_tsvn32.dll
    0x76370000 - 0x763b5000 C:\Windows\syswow64\WLDAP32.dll
    0x6e200000 - 0x6e20d000 C:\Program Files\TortoiseSVN\bin\intl3_tsvn32.dll
    0x6e1e0000 - 0x6e1f3000 C:\Program Files\TortoiseSVN\bin\libsasl32.dll
    0x71870000 - 0x71878000 C:\Windows\system32\Secur32.dll
    0x761c0000 - 0x762dd000 C:\Windows\syswow64\CRYPT32.dll
    0x75ff0000 - 0x75ffc000 C:\Windows\syswow64\MSASN1.dll
    0x6d110000 - 0x6d179000 C:\Windows\system32\MSVCP100.dll
    0x6d090000 - 0x6d0c1000 C:\Windows\system32\EhStorShell.dll
    0x75cb0000 - 0x75e4d000 C:\Windows\syswow64\SETUPAPI.dll
    0x75e50000 - 0x75e77000 C:\Windows\syswow64\CFGMGR32.dll
    0x75b40000 - 0x75b52000 C:\Windows\syswow64\DEVOBJ.dll
    0x6fcc0000 - 0x6fdb5000 C:\Windows\system32\PROPSYS.dll
    0x6b860000 - 0x6b8d0000 C:\Windows\system32\ntshrui.dll
    0x72a70000 - 0x72a89000 C:\Windows\system32\srvcli.dll
    0x6cb20000 - 0x6cb2b000 C:\Windows\system32\cscapi.dll
    0x70870000 - 0x7087a000 C:\Windows\system32\slc.dll
    0x6d100000 - 0x6d109000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\sunmscapi.dll
    0x4e5c0000 - 0x4e62b000 C:\Users\Owner\AppData\Roaming\.minecraft\bin\natives\lwjgl.dll
    0x70f90000 - 0x71058000 C:\Windows\system32\OPENGL32.dll
    0x71840000 - 0x71862000 C:\Windows\system32\GLU32.dll
    0x71730000 - 0x71817000 C:\Windows\system32\DDRAW.dll
    0x71940000 - 0x71946000 C:\Windows\system32\DCIMAN32.dll
    0x6d0f0000 - 0x6d0f6000 C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin\jawt.dll
    0x69030000 - 0x69d41000 C:\Windows\system32\atioglxx.dll
    0x6d0e0000 - 0x6d0eb000 C:\Windows\system32\atigktxx.dll
    0x6ca20000 - 0x6cae3000 C:\Windows\system32\aticfx32.dll
    0x4f420000 - 0x4f457000 C:\Windows\system32\atiadlxy.dll
    0x75f90000 - 0x75fbd000 C:\Windows\syswow64\WINTRUST.dll

    VM Arguments:
    jvm_args: -Xms512m -Xmx1024m
    java_command: C:\Users\Owner\Desktop\Minecraft.exe
    Launcher Type: SUN_STANDARD

    Environment Variables:
    PATH=C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files\Trend Micro\AMSP;C:\Program Files (x86)\Java\jdk1.7.0_01\bin;C:\Program Files\TortoiseSVN\bin;C:\Program Files (x86)\Java\jdk1.7.0_01\jre\bin
    USERNAME=Owner
    OS=Windows_NT
    PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 30 Stepping 5, GenuineIntel



    --------------- S Y S T E M ---------------

    OS: Windows 7 , 64 bit Build 7601 Service Pack 1

    CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 30 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht

    Memory: 4k page, physical 6214196k(4365196k free), swap 12426544k(9719428k free)

    vm_info: Java HotSpot(TM) Client VM (21.1-b02) for windows-x86 JRE (1.7.0_01-b08), built on Oct 3 2011 02:11:36 by "java_re" with unknown MS VC++:1600

    time: Mon Jan 23 18:21:01 2012
    elapsed time: 5 seconds

    [size="5"]if you can help I would be vary happy.
    thanks
    [/size]
    Posted in: Legacy Support
  • 0

    posted a message on aether running on server
    Quote from thinblueboy

    its not a smp server and i can try and get you pics if you wont


    how do you add pics to a post :sad.gif:
    Posted in: Mods Discussion
  • 0

    posted a message on aether running on server
    Quote from mrp3rs0n9uy

    dude u can just randomly put any mod on an smp server it has to be smp compatible or have to be a bukkit plugin otherwise it wont work


    its not a smp server and i can try and get you pics if you wont
    Posted in: Mods Discussion
  • 0

    posted a message on aether running on server
    Can anyone help me get the aether mod to run on a server so I can use it in multiplayer. So far, I have gotten it to "semi" work. Only "semi" because when I put water on the lightstone portal entrance, the portal opens but will not take anyone anywhere. The portal also fizzles out after a few seconds. I've read some posts on this and other forums saying you can place single-player mods on multiplayer servers and get them to work. If anybody has managed to get the aether mod to work on multiplayer, it would be much appreciated if you can help me do this.
    Posted in: Mods Discussion
  • 0

    posted a message on STARGATE WORLDS | SERIOUS RP | TOWNY | 9 WORLDS | 200SLOTS | 24/7
    Did you register at our website (MANDATORY)?:yes
    In Game Name(CaSe-SENsitIVE):thinblueboy
    Age:17
    Location/Time Zone:cal
    How could you contribute to the community?:bild baces
    What real life skills to do you have? Your profession?:?
    What other servers have you played on?:minecraft nashns
    Any extra info you want to give us:
    Do you understand that this server is community run and is completely 100% funded by players like you?:yes
    Please vote for us on minestatus! VOTE HERE!yes
    Did you vote? Please vote for us every 24 hours too!:k
    Did someone refer you? If so, please list them!:no
    Posted in: Minecraft Survival Servers (archive)
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