Hey guys, i've been having problems with MultiMC and Forge. When I add Forge to the mods list and start the game up, MultiMC complains:
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Loading jars...
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/minecraft.jar
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/lwjgl.jar
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/lwjgl_util.jar
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/jinput.jar
Loading natives...
Exception in thread "main" java.lang.IncompatibleClassChangeError: Implementing class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at MultiMCLauncher.main(MultiMCLauncher.java:157)
Minecraft exited with code 1.
Minecraft has crashed!
[CODE]
He is looking into it. Maybe, maybe not. Would be great if he can get it working, but I'm not pressuring him to work on it.
If you take out OptiFine, these mods seem to work just fine. At least the ones that had screwy textures work fine for me with no Optifine.
I know that is not a good answer for people who NEED Optifine to run smoothly, but thats how the dice are rolled right now.
I just hope he can get something out before Mojang decides to push ANOTHER update on us.
BTW Thank you for all your hard work so far SP614x. I know how tricky some of this stuff can be, even for a genius like yourself
Yeah man. I'm currently not using OptiFine due to that, since my PC can run Minecraft alright without OF.
But i'm also sad, cuz i've used optifine for a lot of time. It's fixed lots of issues in vanilla Minecraft.
So i guess all we can do is just wait for Forge to be more OF compatible, or until OF becomes more forge compatible.
I have an bug when used with ICMB.
Mods Installed: Forge, TooManyItems, Rei's Minimap, Universal Electricity, ICMB and Optifine Standard 1.3.2
The HD textures used by ICMB just have the normal icon but when i holds it have the picture of a stone sword.
This doesen't happened before Optifine.
Yeah, I also have a similair problem.
The items in hand look fine, but the placed block textures look like this:
I believe it has everything to do with optifine.
That is a battery box block i placed. In hand, the item looks fine. But when placed, the textures go awry.
Anyone come up with a fix?
Or could this forge incompatibility be fixed in a new optifine release?
Hi there. I've been having a problem with the sun textures:
So, anyone have any fixes for this? Please help.
EDIT: Oh, and i use GLSL shaders+optifine.
How about an armory of "bone" weapons, and armor, eh guys?
There could be small splinters you throw on the ground, and you wait for zombies to step on em!
And there could be small knives or stuff made of bones to throw at your enemies!
Hmm, even so, you should check your controls. Open up the menu, options, controls. If the use item is not by default "button 2", then click it and click the right mouse button. As for the descent thingy, i dont know. If all else fails, then reinstall minecraft.
And welcome to the Minecraft Forums!
And no, i dont think you're a total idiot, just trying to be helpful.
Hmm, it would be cool if the caves were like, very big, but not REALLY HUGE.
I mean, if it was enough for a good trip with a sword or two, and a pickaxe or two, maybe a shovel or two :), it would be a cool little adventure eh?
Yea this does look kinda sketchy... you can easily change your background. This mod has too much stuff in it...
What the hell? This doesn't compromise anyone's account. Stop trolling/spamming!
There would be no way it would compromise your minecraft account, by editing the main menu.
Read the post: This mod changes the way your main menus you look to the BORING PANORAMAS to the NEW ANIMATED MAIN MENUS of different blocks in game. Mod animates the menu, not only shows the panoramas loacated in minecraft.jar->title->bg folder. Which means he probably has to edit some code.
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[CODE]
Loading jars...
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/minecraft.jar
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/lwjgl.jar
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/lwjgl_util.jar
Loading URL: file:/C:/Games/MultiMC/instances/1.5%20Unmodded/minecraft/bin/jinput.jar
Loading natives...
Exception in thread "main" java.lang.IncompatibleClassChangeError: Implementing class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at MultiMCLauncher.main(MultiMCLauncher.java:157)
Minecraft exited with code 1.
Minecraft has crashed!
[CODE]
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Well, fish.
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Yeah man. I'm currently not using OptiFine due to that, since my PC can run Minecraft alright without OF.
But i'm also sad, cuz i've used optifine for a lot of time. It's fixed lots of issues in vanilla Minecraft.
So i guess all we can do is just wait for Forge to be more OF compatible, or until OF becomes more forge compatible.
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Yeah, I also have a similair problem.
The items in hand look fine, but the placed block textures look like this:
That is a battery box block i placed. In hand, the item looks fine. But when placed, the textures go awry.
Anyone come up with a fix?
Or could this forge incompatibility be fixed in a new optifine release?
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So, anyone have any fixes for this? Please help.
EDIT: Oh, and i use GLSL shaders+optifine.
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Just cause you asked SOOOO nicely.
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There could be small splinters you throw on the ground, and you wait for zombies to step on em!
And there could be small knives or stuff made of bones to throw at your enemies!
0
And welcome to the Minecraft Forums!
And no, i dont think you're a total idiot, just trying to be helpful.
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There are many mods for this, but if you could do that, with nukes and stuff, your mod could win a popularity boost.
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I mean, if it was enough for a good trip with a sword or two, and a pickaxe or two, maybe a shovel or two :), it would be a cool little adventure eh?
1
What the hell? This doesn't compromise anyone's account. Stop trolling/spamming!
There would be no way it would compromise your minecraft account, by editing the main menu.
Read the post: This mod changes the way your main menus you look to the BORING PANORAMAS to the NEW ANIMATED MAIN MENUS of different blocks in game.
Mod animates the menu, not only shows the panoramas loacated in minecraft.jar->title->bg folder.
Which means he probably has to edit some code.
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Do you plan on adding more types of menus later?
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Are you working on this mod, or is it already released?
Just asking.