• 1

    posted a message on Smooth Terrain Generation and Biome Transitions

    Its weird and annoying to have a certain biomes next to each other. For example

    Desert next to Taigas

    Plains next to Desert

    Tundra next to Temperate Forest


    I would suggest Minecraft developers to have smooth biome transitions that compliment the biomes. Biome transitions are would make minecraft biomes feel more realistic. Its ugly having a desert biome next to plains biome.


    Now terrain generation is also another suggestion developers should look at. They should make the terrain more smoother. Like a nice smooth slopes. The terrain in game isnt bad but i do feel like it needs a update to make it smoother.


    Hopefully some can agree I would love to settle in some better smoother terrains in survival.

    Posted in: Suggestions
  • 0

    posted a message on Medieval Survival

    Yeah but this whole concept can be a new game mode not added in a regular survival mode. Think of it like adventure how its a game mode where you only can break and use certain items the correct tools or item. It can be added as that. The idea always fascinated me with making a village and turning it to a big city or kingdom with challenging opponents like i included in the suggestion. Also with this idea you can also build your own village of your own due to the new 1.14 mechanics. I did my own village in a oak forest and it is turning out well, only problem there is too much iron golems due to bed count. But certainly minecraft has a medieval vibe if you look on how pillage and villages are styled. That goes for weapons, armor, and even shields. Minecraft looks like they can be going into this similar concept of mine but more different. Glad that you had time to read the suggestion I made I'm very thankful.

    Posted in: Suggestions
  • 0

    posted a message on Medieval Survival

    I guess it is a more improved Village and Pillage update.

    Posted in: Suggestions
  • 0

    posted a message on Medieval
    Now that their is a new Village and pillage update their should be a add on to this. Villages that spawn in as striving village settlement.[/p] 12-16 buildings[/p] 2-4 Watchtowers[/p] 1 Town Hall [/p] 2 Barracks for Village Army [/p]
    New villagers[/p] Guards, Archers, Raider, and Miners[/p]
    Miners[/p] -Are new profession of villagers that go into caves and mine ores and gather other resources for other villagers professions and for themselves. They would have a building that connects with a cave.[/p] Guards and Archers[/p] -These new villagers are the defense towards the pillagers or enemy villages.[/p] -The guards are on the ground with the iron golems, protecting the village against Pillage raids or enemy Village raids.[/p] -The archers are on the watch towers sniping the enemies and they lookout and alarm the village when their is a raid of any type.[/p]
    Raiders[/p] -The raider villager is a villager who is fights as a soldier for the village and has ranks as one. The village will have 2 armies that will fight against, raid, and ally with too.[/p] Its ranks as a raider are[/p] Lv1-Barbarian[/p] Lv2-Knight[/p] Lv3-Calvary[/p] Lv4-Master Knight[/p]
    With these new Guard and archers villagers they can become useful for and provide a job and use for the Fletching table and Toolsmith table.[/p]
    Villages can progress and also combine with other villages to form a kingdom. Village armies can progress and have different squad units like a battalion.[/p] -Calvarys[/p] -Scouts[/p] -Large Raid[/p] •A huge raid with calvary and new feature cannons.[/p]
    Cannons[/p] -Cannons will do only damage to villagers and mobs and walls. They wont blow up the ground and create big holes but instead turn grass blocks into dirt.cThere can be battles in the overworld once in a while in random locations. They can be on a other new feature, Minecraft roads.[/p]
    Minecraft Roads[/p] -These roads are grass paths that you can find in the world connecting villages. You can find wandering villagers and a new illagers called the Thief.[/p]
    Thieves[/p] -Thieves can steal from wandering villagers and also attack and steal from you.[/p] -They can come up to you and steal a valuable item in your inventory.[/p] -You can access it back by killing the thief but your item will have the Curse of Vanishing too make it Win Win situation for you and the thief.[/p] -They can come into your house and steal making it more challenging for your house security.[/p]
    Wandering Villagers[/p] Their are new wandering villagers that trade[/p] -Farm related items [/p] -Tools[/p] -Ore and resources and etc[/p]
    These roads can help create sense of why the wandering villagers are called what they are.[/p]
    Villages can form alliances and create a kingdom made of 4-6 villages. They can wage wars against other kingdoms or very large villages. The player can also create its own kingdom or village by uniting and having a conference with a new villager called the Governor.[/p]
    Governor or King[/p] -They protect the village and also govern it.[/p] -They can be found in the Town Hall.[/p] -In the town hall there can be dungeons for thieves, arsenals, and a bank safe. The dungeons and arsenal will be underground and the safe inside the town hall.[/p] -They can arrange conferences with other villages to form kingdoms or alliances or wage a war.[/p] -The role of governor can be taken by other villagers or the player itself.[/p]
    Hostile mobs [/p] Now with the addition with raids there can be hordes of hostile mobs raiding the village. Mobs will be the largest hordes of any village and illager army amd will be more tough to deal with. The mobs do not side with villagers or illagers ands have a banner when defeated like illagers. The hostile mobs will have a lair that makes you fight the new boss.[/p] The Behemoth [/p] -it is a big monster that will be found in caves, inside of a new stronghold design and is the home for the Hostile mob faction. [/p] Their are 3 hostile mob factions.[/p] The Overworld Faction [/p] -The largest faction in the game and can be suppressed by defeating the The Behemoth boss.[/p] The End Faction[/p] -This faction has enderman, endermites, and shulkers that will fight and raid but it will be very rare due to the dimension they live in.[/p] The Nether Faction [/p] -The strongest and neutral faction only. If provoked nether hostile mobs will raid villages of your faction or dimensions. Nether portal will now spawn naturally in world, but will be hard to find when provoked, nether portals will spawn more in the overworld more frequent to stop this the wither will have to be defeated.[/p]
    These hostile mob factions will bring more challenging stuff in the game to deal with.[/p]
    There are 5 factions in the game and they all can have battles and raid each other.[/p]
    The Villager Faction[/p] -Players and villagers make up this faction but this faction is not united but made up of kingdoms and villages that do and don't get along.[/p] The Illager faction[/p] -Made up of Woodland mansion and pillager outposts.[/p] The Overworld Mob Faction[/p] -Made up of skeletons, zombies, creepers, spiders and etc of mobs.[/p] The End Faction[/p] -Made of mobs from the end. Its boss the Enderdragon. Most advanced faction.[/p] The Nether Faction[/p] -Made of Nether mobs and its boss is the wither. Neutral faction but very strong if provoked.[/p]
    All these Factions will have banners of their own like how the End and illagers do themselves.[/p]

    This new Idea will be put it as survival mode but can be a new game mode into the game like how their is creative, and adventure. It will be call Faction Survival mode.[/p] (can be changed into something better named)[/p]
    Why be a new type of survival mode?[/p] Players can get annoyed due to the new mechanics in the game mode. [/p]
    New weapons and mobs can be added into my idea, but this is idea I've had forever. [/p]
    Thanks and hope to be look into for interest.[/p]
    Posted in: Add-ons
  • 1

    posted a message on Medieval Survival

    Now that their is a new Village and pillage update their should be a add on to this.


    Villages that spawn in as striving village settlement.


    12-16 buildings

    2-4 Watchtowers

    1 Town Hall or main building

    2 Barracks for Village Army


    New villagers

    Guards, Archers, Raider, and Miners


    Miners

    -Are new profession of villagers that go into caves and mine ores and gather other resources for other villagers professions and for themselves. They would have a building that connects with a cave.


    Guards and Archers

    -These new villagers are the defense towards the pillagers or enemy villages.

    -The guards are on the ground with the iron golems, protecting the village against Pillage raids or enemy Village raids.

    -The archers are on the watch towers sniping the enemies and they lookout and alarm the village when their is a raid of any type.


    Raiders

    -The raider villager is a villager who is fights as a soldier for the village and has ranks as one. The village will have 2 armies that will fight against, raid, and ally with too.

    Its ranks as a raider are

    Lv1-Barbarian

    Lv2-Knight

    Lv3-Calvary

    Lv4-Master Knight


    With these new Guard and archers villagers they can become useful for and provide a job and use for the Fletching table and Toolsmith table.


    Villages can progress and also combine with other villages to form a kingdom. Village armies can progress and have different squad units like a battalion.

    -Calvarys

    -Scouts

    -Large Raid

    •A huge raid with calvary and new feature cannons.


    Cannons

    -Cannons will do only damage to villagers and mobs and walls. They wont blow up the ground and create big holes but instead turn grass blocks into dirt.


    There can be battles in the overworld once in a while in random locations. They can be on a other new feature.

    Minecraft roads

    -These roads are grass paths that you can find in the world connecting villages. You can find wandering villagers and a new illagers called the Thief.


    Thieves


    -Thieves can steal from wandering villagers and also attack and steal from you.

    -They can come up to you and steal a valuable item in your inventory.

    -You can access it back by killing the thief but your item will have the Curse of Vanishing too make it Win Win situation for you and the thief.

    -They can come into your house and steal making it more challenging for your house security.

    Wandering Villagers


    Their are new wandering villagers that trade

    Farm related items

    Tools

    Ore and resources and etc


    These roads can help create sense of why the wandering villagers are called what they are.


    Villages can form alliances and create a kingdom made of 4-6 villages. They can wage wars against other kingdoms or very large villages. The player can also create its own kingdom or village by uniting and having a conference with a new villager called the Governor.


    Governor or King

    -They protect the village and also govern it.

    -They can be found in the Town Hall.

    -In the town hall there can be dungeons for thieves, arsenals, and a bank safe. The dungeons and arsenal will be underground and the safe inside the town hall.

    -They can arrange conferences with other villages to form kingdoms or alliances or wage a war.

    -The role of governor can be taken by other villagers or the player itself.


    Hostile mobs

    Now with the addition with raids there can be hordes of hostile mobs raiding the village. Mobs will be the largest hordes of any village and illager army amd will be more tough to deal with. The mobs do not side with villagers or illagers ands have a banner when defeated like illagers. The hostile mobs will have a lair that makes you fight the new boss.


    The Behemoth


    it is a big monster that will be found in caves, inside of a new stronghold design and is the home for the Hostile mob faction. Their are 3 hostile mob factions.


    The Overworld Faction

    -The largest faction in the game and can be suppressed by defeating the The Behemoth boss.

    The End Faction

    -This faction has enderman, endermites, and shulkers that will fight and raid but it will be very rare due to the dimension they live in.

    The Nether Faction

    -The strongest and neutral faction only. If provoked nether hostile mobs will raid villages of your faction or dimensions. Nether portal will now spawn naturally in world, but will be hard to find when provoked, nether portals will spawn more in the overworld more frequent to stop this the wither will have to be defeated.


    These hostile mob factions will bring more challenging stuff in the game to deal with.


    There are 5 factions in the game and they all can have battles and raid each other.


    The Villager Faction

    -Players and villagers make up this faction but this faction is not united but made up of kingdoms and villages that do and don't get along.


    The Illager faction

    -Made up of Woodland mansion and pillager outposts.

    The Overworld Mob Faction

    -Made up of skeletons, zombies, creepers, spiders and etc of mobs.

    The End Faction

    -Made of mobs from the end. Its boss the Enderdragon. Most advanced faction.

    The Nether Faction

    -Made of Nether mobs and its boss is the wither. Neutral faction but very strong if provoked.


    This new Idea will be put it as survival mode but can be a new game mode into the game like how their is creative, and adventure. It will be call Faction Survival mode. Why be a new type of survival mode. Players can get annoyed due to the new mechanics in the game mode. New weapons and mobs can be added into idea of mines but this is idea I've had forever. Thanks and hope to be look into for interest.

    Posted in: Suggestions
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