• 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Hey Hippomaster when you'll be able to update to 1.6.1 please add compatibility with Zaggy's Improved first person mod.
    It would be awesome!
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Archery v1.6.2 (Adds new bows, arrows, quivers, more)
    can't wait for the update version : ) all my mods are ready and i only wait for your mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Archery v1.6.2 (Adds new bows, arrows, quivers, more)
    Quote from Zaggy1024

    It's likely a problem with the Animated Player mod, though I'd think it would work fine with it. I'll look into it.

    thks : ) hope you can fix it, can't wait : D
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Archery v1.6.2 (Adds new bows, arrows, quivers, more)
    i have this problem =[[ can anyone help?
    https://twitter.com/thinhjbblacker/status/343928056714510337/photo/1
    i use Animated player, backpack, backtools, Flan's mod, dynamic light, matmos, custom npc, MCA and walking dead mods
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    Quote from DarkHax

    Next time use spoilers. it is simple.
    [spoiler] large wall of text you want to hide [/spoiler]


    Anything between the two will be put in a spoiler like this

    please use spoilers :D

    As for your error report, try reading it :P

    java.lang.IllegalArgumentException: Duplicate enchantment id!

    That means you have another mod that adds enchantments. Go into the config and change the enchantment ids.

    thks and sorry for not using /spoiler
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    i'm stuck with this help : (

    ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 5/21/13 8:46 PM
    Description: Failed to start game

    java.lang.IllegalArgumentException: Duplicate enchantment id!
    at net.minecraft.enchantment.Enchantment.<init>(Enchantment.java:111)
    at darkhax.moreswordsmod.enchantment.EnchantmentStealth.<init>(EnchantmentStealth.java:12)
    at darkhax.moreswordsmod.enchantment.EnchantmentList.init(EnchantmentList.java:24)
    at darkhax.moreswordsmod.MoreSwordsMod.Init(MoreSwordsMod.java:69)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 337599024 bytes (321 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.6.696 Minecraft Forge 7.8.0.696 Optifine OptiFine_1.5.2_HD_U_D2 26 mods loaded, 26 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{5.2.6.696} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{7.8.0.696} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights{1.2.0} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_dropItems{1.0.3} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_otherPlayers{1.0.3} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_thePlayer{1.0.5} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Chainz_Core{1.0.8} [Chainz] (1.5.2Chainz_v1.0.8Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    HarkenScythe_Core{2.1.6} [HarkenScythe] (1.5.2HarkenScythe_v2.1.6Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    cfm{2.8.4} [MrCrayfish's Furniture Mod] ([Forge]FurnitureMod2.8.4(FULL).zip) Unloaded->Constructed->Pre-initialized->Initialized
    AnimatedPlayer{1.2.0} [Animated Player Mod] (Animated Player v1.2.0 mc1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ArsMagica{5.52.002} [Ars Magica] (ArsMagica_5.52.002.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Backpack{1.8.11} [Backpack] (backpack-1.8.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CustomSpawner{2.2.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CustomNpcs{0.8} [CustomNpcs] (CustomNPCs_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_MAtmos{r24 for 1.5.2} [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MoreSwordsMod{2.4.2} [More Swords Mod] (More Swords Mod 2.4.4 For 1.5.2.jar) Unloaded->Constructed->Pre-initialized->Errored
    MutantCreatures{1.3.4} [Mutant Creatures] (Mutant Creatures v1.3.4 mc1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    TConstruct{1.5.1_1.3.3.14} [Tinkers' Construct] (TConstruct_1.3.3.13.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Thaumcraft{3.0.5a} [Thaumcraft] (Thaumcraft3.0.5a.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: GeForce 8200M G/PCI/SSE2 GL version 2.1.2, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: DarkNetCraft.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    Quote from DarkHax

    .minecraft/config/moreswordsmod.cfg look for something like enchantment ids.

    Thanks : )
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    Quote from DarkHax

    Its not incompatible. Config files.

    can you help me with the config files : ( i only use ars magica and more sword mod nothing else
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    this mod is incompatibility with Ars Magica
    : ) just want to report this
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    i will wait for the complete version, this mod is awesome
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    keep on the good work and take your time
    Posted in: WIP Mods
  • 0

    posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]
    thanks , i'll wait for update then.
    This is in my best mod list ;) good job Jade, you are awesome
    Posted in: Minecraft Mods
  • 0

    posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]
    did i do something wrong , i just put in everything exactly but still can't find living metal and other stuff . I can only find 5 type scythe , soul weaver , blood weaver , and altar. Help please
    Posted in: Minecraft Mods
  • 0

    posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]
    really i don't get it! i can't find Livingmetal Forging , Relics ,Spectral Phase Generator and Glass
    i just download the 1.5 HarkenScythe v2.0.1 HELP PLEASE
    Posted in: Minecraft Mods
  • 0

    posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]
    so the revamp version isn't complete yet right??? because i download and play it and living metal is missing
    Posted in: Minecraft Mods
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