
"While you were exploring the world and gathering magical knowledge, you came across something rather disturbing: a blood-stained page that seems to be from a Thaumonomicon. From your understanding, it speaks of dark magic.
Even though the page is hardly legible, you are filled with a strange feeling as you attempt to read the spidery script. It almost feels like a headache... but not quite."
The darkness intrigues you, even though it ensues a dangerous path. Perhaps you will make it your goal to one day understand this strange magic. The thought of an adventure into the unknown is exciting, after all.
Tainted Magic is an addon to Thaumcraft 4 (1.7.10) which focuses on the dark side of Thaumcraft. Tainted Magic adds lots of useful items and gear for both early and endgame Thaumaturges. This addon also brings something others do not... a great endgame set of gear and foci, which sets new goals for even the most experienced Thaumaturges.
The main goal of Tainted Magic is to put use to the warp you gain, as well as to make it worthwhile to visit The Tainted Lands.
Legal
Tainted Magic is distributed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) Lisence (long version). This mod was created with a deobf version of Thaumcraft used as a library. Thaumcraft is copyrighted by Azanor, all rights reserved.
Contact
- Email: [email protected]
- Discord: Tadashi#4462
Special thanks to...
- Azanor and LexManos
- Emma Cobanli (RapidMelons) for the initial idea and help along the way
- wiiv for the Fortress Blade models and textures
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*internal rage intensifies*
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sounds worthy of I
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whoa, I'm absolutely going to download this once it's released, there's just something about your textures that makes them nice to look at
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I must say, it's sad to see such a beloved mod go on hiatus, but there is still hope, already there are several instances of a potential successor for thaumcraft, most notably magistics and project thaumic.
Despite me having virtually no appearance in the thaumcraft community, this mod has, and always will be one of my favorites.
Thank you Azanor, for your amazing work, you will be missed.
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it's always great to see optifine's cit feature being used, love the look of this pack already
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Glad to see it in open alpha!
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Gotta love the idea for the nether
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Ooh I just got a brilliant idea, why don't you add in cursed diamond equipment? (As in a full set of armor and tools/weapons)
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Dang the textures make me think of terraria for some reason, other then that keep up the great work!
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name: Armok
alias: the spider overlord (or sometimes just the overlord)
gender: male
race: arachtainian
bio: as the 111th overlord of the Arachtainian empire, prophesied to assist in the defeat of terminus god of infinity, Armok has led a path of greatness since he took power, reducing oppression of races under the empire's control and giving their individual governments a say in intergalactic politics. Armok also is the co-founder and second in command for the X-crafters guild, an organization of heroes who wish to defend the galaxy and preserve order, he is not quite happy with the fact he only is second in command and thus harbors resentment for the guild's leader TIgermink. Armok also holds resentment for another guild member known as Ulightron, for he is the utter opposite of Armok, being incredibly popular and with no inner flaws or demons, meanwhile Armok has little like beyond his empire and is constantly battling his own inner demons. He is incredibly proficient with dark magic
weapon: the scythe of the spider overlord, one of the 3 legendary artifact weapons, the scythe is capable on tearing out the soul of whomever it slays consuming it and thus making it and it's wielder stronger for an amount of time, it also is capable of releasing a blast of dark-antimatter at foes. the weapon can only be wielded by a spider overlord thus it will curse non-overlords when they attempt to wield it. the scythe's curse inflicts an extreme amount of arachnophobia on the unworthy wielder and also will severely impair the cursed ones ability to fight, after about a week has passed the curse will unleash it most horrifying ability: the cursed one's soul will be annihilated. only the spider overlord himself can cleanse this curse.
appearance: Armok is a darkened Arachtainian (black exoskeleton with red eyes) the most common variant. he is clad in a suit of armor forged from shade alloy (composed of obsidian, void metal, shadow metal and black steel) and enchanted with blood. it can resist most weapons aside from heavy explosives, antimatter and legendary weaponry.
personality: kind to his allies and followers, intelligent, strong, and at times wise, he however has several flaws (listed under weaknesses)
weaknesses: Armok is plagued with inner flaws and demons including: a hunger for power, the fact that he is wrathful, sometimes cruel, and is extremely vengeful even over small things