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    posted a message on [1.8.1] erosion mod [v2.5]
    wow thats soooo good
    try suggest it to notch!
    Notch likes realisitic minecraft,
    so he will probably like it!
    Posted in: Minecraft Mods
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    posted a message on 3 Input 2 On Logic Gate?
    Quote from Rawing

    I made a smaller one.




    yeah would do it the same
    I think its the smalles possible even though you can resize it for individual need, but concept is the best to resuse some inverted signals
    Posted in: Survival Mode
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    posted a message on Cobblestone naturally in game
    I think its texture glitch
    Posted in: Survival Mode
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    posted a message on Remove Large Amount of Blocks Easily?
    you can use WorldEdit. Its plugin of Bukkit if you use it on your server. WorldEditCUI by Lawrens (I think he was written like that) is a mod, to see the selection which you are about to edit. Removing is just another option.
    Posted in: Survival Mode
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    posted a message on why are there 64 items to a stack?
    Quote from GunEcstasy

    I believe the proper term is bit-shifting, and it adds needless complexity to the code.

    The game consumes (on average) a good quarter to half a GB of RAM. For item stacks, we are not even talking about kilobytes worth of data.

    Perhaps I'm not understanding because it sounds like you contracted yourself. You said it's not because of any limitations... and then you mention that increasing the stack size would require more RAM? I think we can both agree that RAM is certainly not a limitation here. Therefor it doesn't make sense to use smaller integers and use bit-shifting and whatnot.


    Yeah could be, I'm not on good terms with my English ^^
    Na not really. Bitshifting is quite important and one of the golden rules to programm fast programms when you want to stay on higher languages as Java, C/C++ etc. Always try to avoid division. Its horrible to use it.

    I think you mean "contradicting" ;-)

    yeah, I said it, but it doesnt contradict at all..
    The smallest Integer in Java is a Byte with 8 Bit representation, so therefore its 2^8 = -128 + 127 signed or 0 to 255 unsigned. Even though using the smallest, there is enough space to use -> so Notch could programm it to make higher stacks if he wanted to. There were many Mods to remove the barrier, too.
    But if you want to make stacks like "I wanna 1000 minecarts stacked", then you need to put it on "single".

    Performance is always a limitation. You think, the game does just 1 operation to make everything happen? Wrong!
    If your friend would tell you to make ((1024/2)/2) once, it wouldnt be much, but if you had to do it 1000 times, you would be glad to be able to bit-shift the numer. 1 Operation is by far much less than a division for a CPU.

    But there again, you seem not to be a programmer or someone who has programmed something big, like a compiler? By removing some operations or optimize one function on your compiler, you can reduce compile time from 240 secs to about 200. And therefore by editing one function!
    Posted in: Survival Mode
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    posted a message on Two compact redstone designs: Double door / RS NOR latch
    yeah, every repeater means 1 more delay
    and its common RS-Nor-Latch

    Space isnt always necessary the best,
    speed is also very important
    Posted in: Survival Mode
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    posted a message on [1.6.6] Efficiency Mod 1.0
    like it,
    what about greater chance to find an apple in general? :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on why are there 64 items to a stack?
    Well its just a matter
    how many bytes you want to reserve..

    Its not a matter of limitation of Java or something else.

    If you want to higher the stack-size, the programm needs more space in your RAM. And through using Java for Games with 3D Engines people are already retarded enough, even though this is the only language which is portable from Linux to Windows to Mac.

    Dont think too much

    btw Byte-Shifting is quite easy, because you dont need to handle the numbers off range
    Posted in: Survival Mode
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    posted a message on [1.1] Piston patch - updated for 1.1
    thx 4 update to 1.6.6 =)
    Posted in: Minecraft Mods
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    posted a message on Server CPU load spikes after several hours
    maybe asking admins what the do with the servers at night.
    If they are running protokolls through all server-slots?
    Posted in: Server Support and Administration
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    posted a message on Risugami's Mods - Updated.
    Quote from sweden96

    mee too


    same :biggrin.gif:

    I had to laugh for a bit, as I was reading the first line ^^
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    really need /setspeed 3 :biggrin.gif:

    We are addicted to SPC *sad* :biggrin.gif:
    please give us more drugs
    Posted in: Minecraft Mods
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    posted a message on [OVERHALL]Terraria WIP Mod
    yeah a RPG mod for Minecraft :biggrin.gif:
    would be awesome!

    Mining and building in Terraria is such a pain
    but Terra in Minecraft would be soooooo awesome xD

    *support*
    Posted in: Mods Discussion
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    posted a message on D-Gate Teleporter [New]
    Jep it worked since the beginning?
    Many used this to enter their home without a door
    or enter vaults of others
    Posted in: Survival Mode
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    posted a message on [Search][Redstone] Pressure Plates & Repeaters
    Mh Ok I give it a try,
    thx 4 help

    I'm posting pics if I can figure it out how you meant it ^^
    Posted in: Survival Mode
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