• 782

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2


    Download RWG Alpha 1.3.2 for minecraft 1.7.10: (download) (mirror)


    Follow me on twitter for news and updates: @ted80_


    Development screenshots:








    rivers

    planned coast biomes


    Videos:
    [media][/media]

    Mod compatibility list:
    Supported by RWG: Biomes 'O Plenty, Thaumcraft, ExtraBiomesXL

    Compatible with RWG: IndustrialCraft2, Tinker's Construct, Luckyblocks, Mariculture, Harvestcraft, Chisel, Railcraft, gregtech, Botania, Applied Energistics 2, Ars Magicka 2, Battle Towers, Wild Caves 3, Buildcraft, Forestry, Project Red, Underground Biomes,

    Compatible but requires config editing: MineFactoryReloaded, Mo' Creatures

    Not compatible: Better world generation 4, Alternate terrain gen, New Dawn


    Recent changes:
    Version Alpha 1.3.2 '21-03-2015' - Added new biomes - Added clay to rivers - Added river biomes - Added extraBiomesXL support - Increased village spawing - Added support for cave gen mods

    Installation:
     Client: 1. Backup your worlds! 2. Install the recommended version of Minecraft Forge. 3. Place the jar file into your .minecraft/mod folder. 4. Start Minecraft and create a new world. 5. Select the realistic world gen alpha worldtype. 6. Click on create new world. <p> </p>Server: 1. Install the client version. (see above) 2. Install the recommended version of Minecraft Forge on your server. 3. Place the jar file into your YourServerFolder/mod folder. 4. Set level-type to RWG. 

    Frequently asked questions:
    Q Does this Mod add new Blocks/items? A No. <p> </p>Q Can I include RWG in my modpack? A Yes, as long as you don't make any money out of it. 

    Mod developers:
    Use biome dictionary and the forge population/decoration events!

    Source code: https://github.com/Ted80-Minecraft-Mods/Realistic-World-Gen



    Download FWG 1.0.3 for minecraft 1.7.10: (download) (mirror)


    Videos:
    [media][/media]

    [/media]


    Screenshots:













    Mod compatibility list:
    Supported by FWG: Biomes 'O Plenty, Thaumcraft, ExtraBiomeXL

    Compatible with FWG: IndustrialCraft2, Tinker's Construct, Luckyblocks, Mariculture, Harvestcraft, Chisel, Railcraft, gregtech, Botania, Applied Energistics 2, Ars Magicka 2, Battle Towers, Wild Caves 3, Buildcraft, Forestry, Project Red, Underground Biomes,

    Compatible but requires config editing: MineFactoryReloaded, Mo' Creatures

    Not compatible: Better world generation 4, Alternate terrain gen, New Dawn

    Recent changes:
    Version 1.0.2 '17-01-2014' - Fixed Thaumcraft support crash <p> </p>Version 1.0.1 '17-01-2014' - Fixed biome id bug <p> </p>Version 1.0.0 '17-01-2014' - Release 

    Installation:
     Client: 1. Backup your worlds! 2. Install the recommended version of Minecraft Forge. 3. Place the jar file into your .minecraft/mod folder. 4. Start Minecraft and create a new world. 5. Select the fun world gen worldtype. 6. Click on the customize button. 7. Select a generator you like. 8. Click on done. 9. Click on create new world. <p> </p>Server: 1. Install the client version. (see above) 2. Install the recommended version of Minecraft Forge on your server. 3. Place the jar file into your YourServerFolder/mod folder. 4. Start Minecraft(client) and create a new world. 5. Select the fun world gen worldtype. 6. Click on the customize button. 7. Select a generatortype you like. 8. The server settings can be found below. 

    Frequently asked questions:
    Q Does this Mod add new Blocks/items? A No. <p> </p>Q Can I include FWG in my modpack? A Yes, as long as you don't make any money out of it. 

    Source code: https://github.com/Ted80-Minecraft-Mods/Fun-World-Gen



    Download OWG 1.0.3 for minecraft 1.7.10: (download) (mirror) Download OWG 1.0.3 for minecraft 1.6.4: (download) (mirror)


    Screenshots:













    Videos:
    [media][/media]

    Mod compatibility list:
    Supported by OWG: Biomes 'O Plenty, Thaumcraft, ExtraBiomeXL

    Compatible with OWG: IndustrialCraft2, Tinker's Construct, Luckyblocks, Mariculture, Harvestcraft, Chisel, Railcraft, gregtech, Botania, Applied Energistics 2, Ars Magicka 2, Battle Towers, Wild Caves 3, Buildcraft, Forestry, Project Red, Underground Biomes,

    Compatible but requires config editing: MineFactoryReloaded, Mo' Creatures

    Not compatible: Better world generation 4, Alternate terrain gen, New Dawn

    Recent changes:
    Version 1.0.3 '17-01-2014' - Added support for ExtraBiomeXL and Thaumcraft - Fixed some compatibility issues <p> </p>Version 1.0.2 '24-12-2014' - Added support for biomes o plenty mod - Added new biomes option: original biomes, vanilla biomes, all biomes (vanilla + mods) - Added dungeon settings to indev - Fixed spawn location in indev worlds - Changed dungeon loot for all generators - Added Biome dictionary to all biomes - Fixed snow spawing <p> </p>Version 1.0.1 '16-12-2014' - Fixed multiplayer generator settings bug <p> </p>Version 1.0.0 '28-09-2014' - Release 

    Installation:
     Client: 1. Backup your worlds! 2. Install the recommended version of Minecraft Forge. 3. Place the jar file into your .minecraft/mod folder. 4. Start Minecraft and create a new world. 5. Select the old world gen worldtype. 6. Click on the customize button. 7. Select a generator you like. 8. Click on done. 9. Click on create new world. <p> </p>Server: 1. Install the client version. (see above) 2. Install the recommended version of Minecraft Forge on your server. 3. Place the jar file into your YourServerFolder/mod folder. 4. Start Minecraft(client) and create a new world. 5. Select the old world gen worldtype. 6. Click on the customize button. 7. Select a generatortype you like. 8. The server settings can be found below. 

    Frequently asked questions:
     Q Do my old seeds (like Gargamel and Glacier) work again? A Yes. <p> </p>Q Does this Mod add new Blocks/items? A No. <p> </p>Q Can I include OWG in my modpack? A Yes, as long as you don't make any money out of it. 

    Source code: https://github.com/Ted80-Minecraft-Mods/Old-World-Gen



    DISCONTINUED This mod has been replaced by Old World Gen and Fun World Gen! Download for 1.7.10: (download) Download for 1.7.2: (download) Download for 1.6.4: (download) Download for 1.5.2: (download) Download for 1.4.7: (download)

    Source code: https://github.com/Ted80-Minecraft-Mods/Better-World-Generation-4

    Posted in: Minecraft Mods
  • 11

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2

    Version Alpha 1.3.2 '21-03-2015'
    - Added new biomes
    - Added clay to rivers
    - Added river biomes
    - Added extraBiomesXL support
    - Increased village spawing
    - Added support for cave gen mods

    Posted in: Minecraft Mods
  • 1

    posted a message on [Forge] Highlands 2.2.3 [updated February 19]
    Quote from fabricator77»
    For the record the reason I didn't reply to Ted80's PM, is I don't trust him (sorry).
    It's a long story, but involves the mass deletion of content and features from BoP simply to avoid updating it, including code I had only recently rewritten. When I asked for permission to use the deleted code I wrote, as a separate mod I was abused by the current team and totally ignored by Ted.

    Wait are you talking about the removal of the Promised Land dimension? because that happend after I left the bop team.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Forge] Highlands 2.2.3 [updated February 19]
    Quote from fabricator77»


    Wow, delete happy much ?
    It's just the APIs for Thaumcraft, MFR, Forestry all you do is import them.
    Oh by the way I did ask for permission to use those APIs, unlike some.
    Guess what, the Multiworld API is copyrighted, and not open source. You're in a lot of hot water already.

    lol
    Posted in: Minecraft Mods
  • 1

    posted a message on [Forge] Highlands 2.2.3 [updated February 19]
    Quote from fabricator77»
    For the record the reason I didn't reply to Ted80's PM, is I don't trust him (sorry).
    It's a long story, but involves the mass deletion of content and features from BoP simply to avoid updating it, including code I had only recently rewritten. When I asked for permission to use the deleted code I wrote, as a separate mod I was abused by the current team and totally ignored by Ted.

    I have no idea what you're talking about, I haven't been working on bop for over a year now.
    Posted in: Minecraft Mods
  • 2

    posted a message on [Forge] Highlands 2.2.3 [updated February 19]
    I've got 2 questions:

    1. what bugs do I need to fix?

    2. do you guys like the custom blocks a lot? is it worth keeping them? (because it's a lot of work to keep them compatible with all those other mods)
    Posted in: Minecraft Mods
  • 5

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Quote from darchangel89»
    Id like an option for smaller biomes too. The RWG looks really cool, but I keep spawning in savannah/desert areas, and I fly for days and cant find any other biomes. Its just a huge endless dry place.

    edit: I finally found a cold forest. Now Im on the look out for a jungle!
    Ted, do you plan on adding swamps eventually? I so loved your swamps!

    Swamps, jungles, oceans and coasts biomes will be added in the next big update
    Posted in: Minecraft Mods
  • 1

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Quote from Sasikaa»
    Please make ExtrabiomesXL compatible! The BOP is very laggy, and buggy... PLEASE!!!

    ExtraBiomesXL and Highlands support is coming soon!
    Posted in: Minecraft Mods
  • 5

    posted a message on [Forge] Highlands 2.2.3 [updated February 19]
    I can keep the highlands mod alive if I have permission from fabricator77
    Posted in: Minecraft Mods
  • 1

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Quote from necanthrope»

    Ted, Hi! :) I am really digging on the FWG mod. I've recently upgraded from BWG, which I was using to run a skyland server. WHen I attempt to to connect to the server running FWG, the client crashes. Here's a link to my client log: http://paste.ee/p/1tLwT I'm not quite sure what I'm doing wrong. Here's my server.properties:
    generator-settings=SKYDIM\#0
    op-permission-level=4
    allow-nether=true
    level-name=world_skyland_test
    enable-query=false
    allow-flight=false
    announce-player-achievements=true
    server-port=25567
    level-type=FWG
    enable-rcon=false
    force-gamemode=true
    level-seed=3525843428890056607
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=true
    spawn-animals=true
    hardcore=false
    snooper-enabled=true
    online-mode=true
    resource-pack=
    pvp=true
    difficulty=3
    enable-command-block=true
    gamemode=2
    player-idle-timeout=60
    max-players=20
    spawn-monsters=true
    generate-structures=true
    view-distance=10
    spawn-protection=1
    motd=





    Can you take a look and see if you have any insight? Thanks!

    V1.0.3 should fix it: http://www.mediafire.com/download/15o11e8m3e4qad2/FWG-1.0.3.jar
    Posted in: Minecraft Mods
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