Just a copy error from the way Tasch moved areas together. Citadel of Sapphire ended up a bit too close to the other areas!
Whoa whoa whoa, don't go blaming me. The way the areas were moved together worked fine. The way you shifted them around to update Z's map was what went wrong.
Flowers. I don't want you to tell me where they are, but I need to know one thing. If I'm only just now getting to I5, would I have passed one or both up? Say no more than a simple yes or no, I want to beat this thing down on my own, but scurrying back through roughly twelve areas combing over every detail doesn't sound like fun, so I just need to know that one simple thing.
Not Fangride, but I can tell you that if you've just reached I5, you haven't missed either of them.
(edit: unless Fang moved them for the 1.8 update, but I doubt he did.)
Question about Titan's Revolt, is it going to be harder, easier, or right next to Pantheon in difficulty? I've only posted two updates, but I'm roughly 5 wool in and I've only had very minor problems, so I'd like to see one a bit harder (of course unless Pantheon gets way harder in the next few intersections please say it does). Just curious.
It'll probably be harder than new Pantheon but easier than old Pantheon. And, I think the difficulty of Pantheon ramps up a little bit pretty soon.
Ive read what you said. Is the map as broken in 1.7.19? because I wanted to play it modded and see how much I can break the map with mods. But it's hard to if the loot chests are empty :/
It's basically unplayable and definitely impossible to complete in 1.7. Sorry.
That was how the project was intended to work, yes. Feel free to hop on and help out, although I advise against any major changes to areas, and we're waiting on starting black wool until basically everyone can help.
As far as working goes, my break is from the 16th to the 23rd. But, I could probably fit into a weekend anytime.
You should re-post the link to the spreadsheet, come up with a few dates bordering spring break, then have people put there names down on dates they can work with. Then just pick the date with the most names.
Attention mapmakers.
So, the Community Map (still unnamed) has been lying there, somewhat abandoned and sad, for quite a while. We really, really need to just get to work on it. We're so close to being done; I1 and I2 are basically complete, I3 and I4 are pretty close, and I5 isn't too far off either.
TO THAT END:
I am attempting to organize a sort of work session so that we can all just get this thing done. The point of this post is basically to try to find out what times work best for all of you. Personally, any time in about 2 weeks would probably be best for me - the week starting the 23rd is my spring break, so any time from the 21st to the 29th works well for me. I really want people to be able to come together and help out, so...
What times work well for you to work on the community map?
But seriously, seeing him play something we've all spent so long with is so amazing.
Oh come on now, if it weren't for CFG, GOB wouldn't have started Pantheon, and Zisteau wouldn't have started Pantheon, and you'd still be not-really-working on the update. Then again, if it weren't for GOB playing Pantheon, Zisteau might have decided to play RC2...
0
Whoa whoa whoa, don't go blaming me. The way the areas were moved together worked fine. The way you shifted them around to update Z's map was what went wrong.
1
Yes, I absolutely want you making terrain for the next community map.
Speaking of community map... The server is now on 1.8! Spectator mode, woohoo! Let me know if you find any bugs or stuff that's broken.
2
I'm gonna leave this right here for y'all... The first of many.
5
So in case anyone isn't subscribed to me on YouTube, I'm gonna just leave this here...
Pantheon Developer Commentary, episode 1.
0
Pretty sure the whitelist is NOT on. I have no clue what the problem is.
1
Not Fangride, but I can tell you that if you've just reached I5, you haven't missed either of them.
(edit: unless Fang moved them for the 1.8 update, but I doubt he did.)
0
It'll probably be harder than new Pantheon but easier than old Pantheon. And, I think the difficulty of Pantheon ramps up a little bit pretty soon.
0
It's basically unplayable and definitely impossible to complete in 1.7. Sorry.
0
That was how the project was intended to work, yes. Feel free to hop on and help out, although I advise against any major changes to areas, and we're waiting on starting black wool until basically everyone can help.
0
We started around mid-November last year. The spreadsheet's other pages should give you all the info you need.
0
Ah, yes. Good idea.
https://docs.google.com/spreadsheets/d/1XWUfiDSsisjf6AD1_Ok81v-Ud6Yf44vfsqB7uDf3gxA/edit#gid=1608780060
3
So, the Community Map (still unnamed) has been lying there, somewhat abandoned and sad, for quite a while. We really, really need to just get to work on it. We're so close to being done; I1 and I2 are basically complete, I3 and I4 are pretty close, and I5 isn't too far off either.
TO THAT END:
I am attempting to organize a sort of work session so that we can all just get this thing done. The point of this post is basically to try to find out what times work best for all of you. Personally, any time in about 2 weeks would probably be best for me - the week starting the 23rd is my spring break, so any time from the 21st to the 29th works well for me. I really want people to be able to come together and help out, so...
What times work well for you to work on the community map?
0
Nice work! Also, did you find 11? I know that disc has tripped up a few people.
4
Oh come on now, if it weren't for CFG, GOB wouldn't have started Pantheon, and Zisteau wouldn't have started Pantheon, and you'd still be not-really-working on the update. Then again, if it weren't for GOB playing Pantheon, Zisteau might have decided to play RC2...
1
Relatedly: https://twitter.com/Zisteau/status/573368031788843008
Confirmed: Zisteau is playing Pantheon.