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Check out r3dcraft.net and follow me on Link Removed, Twitter and Link Removed!
This project is currently set on hold. Thanks to everyone for the support and understanding!
R3D CRAFT, pronounced Red Craft, is a high-res texture pack that can be applied to the game Minecraft. Based on the default texture that comes along with this game, R3D CRAFT enhances the missing realism; with use of high quality textures, smoother colortransitions, realistic shapes, shadows, lighting, missing details + so much more.
This texture is made for those who seek more quality in-game, but also want to keep the default design and feeling. Therefore, this texture tries to stay close to the default appearance by matching the correct colors and indication of shape.
Default Miencraft → R3D CRAFT → R3D CRAFT Shader Support + Sonic Ether's Unbelievable Shaders
R3D CRAFT + R3D CRAFT Shader Support + Sonic Ether's Unbelievable Shaders
R3D CRAFT + R3D CRAFT Shader Support + Sonic Ether's Unbelievable Shaders
View more images at r3dcraft.net
You can also download from Curse:
R3D CRAFT on Curse:
R3D CRAFT Shader Support on Curse:
R3D CRAFT: Default Realism on Curse:
Addons created by the community:
Want to create addons?
There's nothing stopping you from expanding upon R3D Craft. Feel free to do so. You are not breaking any rules or upsetting anyone.
Since the Minecraft client allows you to add more than one texture pack to the resource pack panel, you can simply create an addon. Make people download both your addon and this resource pack. After your users have downloaded your resource pack addon, direct them here so they can download this base resource pack which your resource pack adds upon.
R3D CRAFT - Version 0.3.1 (04/04/17):
Click here for more Wallpapers and Screenshots.
Go to r3dcraft.net for more.
Go to r3dcraft.net for more FAQ.
To all of you who have followed this project for a while; Gamers, Content-creators, YouTubers, Modders and so on. I would like to thank you guys especially. Your patience is both questionable and admirable. Maybe you guys don't know, but you are essentially the pillar that holds this project up. Without you, R3D CRAFT would not have been where it is today. Thank you. Thank you for your support.
Here is ways you can support this project:
R3D CRAFT banners:
© 2012-2022 Thomas Angeland
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Quote from willow321go»
Can we please have a recipe for the smeltery controler that doesn't require a functioning smeltery? I am the most stuck I have ever been.
You are supposed to craft Grout and use a vanilla Furnace to turn it into Seared Bricks.
If the alpha version on MC 1.16.5 does not have this yet, then please be patient instead of ungrateful.
1801
Compatible with Minecraft 1.12.1
This Mod adds more creatures to the game.
Mo'Creatures is now open source! You can access the source code at https://github.com/DrZhark/mocreaturesdev
You're welcome to add this mod to your modpack. No need to ask for permission
We have a new website!! Please check it here: http://mocreatures.org/home
Download the Mod:
Minecraft version 1.12.1
-Mo'Creatures 12.0.5 (direct link)
Requires: CustomMobSpawner 3.11.4 (direct link) and Forge 1.12.1 - 14.22.1.2478
Minecraft version 1.10.2
Requires: CustomMobSpawner 3.10.1 and Forge 1.10.2-12.18.1.2095
Minecraft version 1.8.9
Requires: CustomMobSpawner 3.6.0 andForge 1.8.9 - 11.15.1.1722
Minecraft version 1.8.1
Requires: CustomMobSpawner 3.5.1 and Forge 1.8 - 11.14.4.1563
Minecraft version 1.7.10
Mo'Creatures 6.3.1
Requires: -CustomMobSpawner 3.3.0 and Forge 1.7.10-10.13.0.1208
You can support my work via www.patreon.com/DrZhark
or donating via paypal
Known bugs:
How to Install Mo'Creatures Mod:
PixelPaperCraft has a section for Mo'Creatures!
Previous Videos
Change Log...
[10.0.5]
-fixed crashing bug when hitting werewolves with a tool
-another attempt to fix aquatic animals crashing bugs
[10.0.4]
-fixed hybrid bigCats and pet amulet bug
-animals can be tamed by riding them again
-fixed Jellyfish crashing bug
-fixed bug that made wyverns revert back to mother wyvern
-exorcised Aquatic animals crashing bugs
-Tamed Ligers can obtain wings by receiving an essence of light
[10.0.2]
-fixed tiny creatures appearing with the summon command
[10.0.1]
-fixed game crashing bug when Ents were planting flowers
-fixed game crashing bug with MoCPetNames
-fixed game crashing bug with PetAmulets
-fixed MoCreatures tab name
-fixed Mammoth Platform name
-bunnies can be tamed again
-small creatures can be picked up again
-fixed light blue kitty bed icon
-fixed amulets and fish nets
-BigCats move faster
-fixed bug with inventories of BigCats, Horses
-fixed bug with entities moving sideways
-fixed duplicating item bug when using item on off hand
-fixed animation bug with aquatic entities receiving damage
-Bears can now be tamed by giving meats to cubs
-Bears can now be ridden and given chests
-Split bears into separate entities
-Split ogres into separate entities
-medium fish were split into separate entities
-small fish were split into separate entities
-hybrid big cats are now separate entities
-sorted eggs
[10.0.0]
-Updated for Minecraft 1.10.2
-Beta release
[8.1.3] and [8.2.2]
tamed animals will no longer attack the player
tamed bears can be commanded to sit with the whip
fixed invisible kittybeds
[8.1.2] and [8.2.1]
-fixed bug where ghost big cats will revert to normal cats after reloading game
-fixed bug where amulets will disappear from tamed big cats
-fixed bug with wyvern lair spawnings (the default mocreatures and customspawner .cfg files need to be erased for the fix to take place)
-tigers and leopards now show chests
-added more big cat hybrids (thanks to Cybercat5555): Leoger (between leopard and tiger), Panthger (between Panther and tiger), liard (between male lion and leopard) and lither (between panther and male lion)
[8.2.0]
-Updated for MC 1.8.9
[8.1.1]
-BigCat overhaul, split the bigcats into their own categories: lions, tigers, panthers, leopards
-added Manticores
-split stingRays and MantaRays
-BigCats can be tamed by giving pork or raw fish to a cub
-big cats can mate by giving them pork or raw fish and keeping them in an enclosed space
-white lions and white tigers are a rare spawn with a 1/20 chance
-ligers are obtained by breeding a male lion with a Tiger
-there is a hybrid between panther and regular leopards
-giving a dark essence to a panther gives it wings
-giving a light essence to a male lion, white male lion or liger will give it wings
-Manticores are a new mob, red manticores are found in the Nether, blue manticores in snowy biomes and dark and green manticores elsewhere
-Manticores can drop an egg, that can be hatched to obtain a pet manticore. Pet manticores can be ridden once they turn into adults
-There are ghost versions of the big cats that can be obtained randomly when a tamed big cat dies
-winged big cats, ghost big cats, hybrid big cats and manticore pets are sterile (they can't breed)
[8.0.1]
-removed fishbowls
-fixed kitty beds icons and behavior
-synchronized flying horse wing flapping animations and sounds
-cleaned up the code
-fixed komodo animations
-fixed server code
[8.0.0] devA - Note this is not a release ready version, for testing purposes only
-werewolves will receive higher damage from items / weapons with 'silver' in the unlocalized name or name of the material. They won't receive extra damage from gold weapons
-werewolves won't complain as much when transforming from human to werewolf form
-improved werewolves moving speed when hunched
-improved dolphin riding code
-turtle swimmimg animation improved
-piranhas move as a herd and attack differently
-deers will jump when fleeing from entities
-horses can also get ready to breed by feeding them a golden carrot
-turtles / bunnies will not receive damage when riding a player
-updated ogre attack animations
-improved minigolem / golem throwing stone accuracy
-added three more crab textures
-foxes now spawn cubs that follow adults and flee from players
-improved maggot animation
-improved ant food picking behavior
-added female turkeys
-ents now plant all the flower varieties
-added bear attack animation
-decreased frequency of goat bleets
-wraiths do not collide with entities, added attack animation
-skeletons, silver skeletons and zombies can now ride scorpions and wild wolves as well as mob horses
-MoCreature inventories can be opened by interacting with the creature while sneaking (right click while pressing shift). The MoCreatures 'keys' are no longer obtained by adding a chest to a creature and the crafting recipe was removed.
-Improved elephant animations
-Synchronized wyvern wing flapping animations / sounds. The wing flap depending on the flight speed when ridden.
-Added transform animation to Wyverns
-Changed wyvern speed, health, attack damage so the 2nd tier wyverns are significantly better
-Sharkteeh can now be converted into bonemeal
-fixed weapon damage and enchanteability
-added Pet scorpion sitting behavior / animation
-added transform animation to scorpions
-Pet scorpion health boosted to 40 (from 18)
-added wyvern ghosts
-increased Horse health, Horse speed
-Tamed Zebras shuffle again
-The nightmare burning effect last less than before
[6.2.0]
- Female Ostriches eggs are no longer sterile. Players must now pick up the eggs in order to hatch them.
- Bunnies no longer breed in the wild. In order to breed a bunny, players need to feed it a carrot at full health.
- Fixed Wyverns not laying eggs
- Fixed Pet Amulet glitch with mcMMO
- Fixed Pet Amulet glitch with nametags
- Fixed Ray grow glitch
- Fixed BigGolem dupe glitch
- Fixed wyverns, small fish, and medium fish not dropping the correct egg type
- Fixed possible client crash with Ent's attacking tamed animals
- Added new server '/mocspawn' admin command which allows you to spawn any type of horse/wyvern instantly.
This command should help server admins replace pets that go missing.
Valid Horse types :
Tier 1 : 1-5
Tier 2 : 6-9
Tier 3 : 11-13
Tier 4 : 16-17
Special : 21-28, 30, 32, 36, 38-40, 48-61, 65-67
Valid Wyvern types :
Normal : 1-4, 6-12
Mother : 5
An example of spawning a Zorse would be
'/mocspawn horse 61'
An example of spawning a mother wyvern would be
'/mocspawn wyvern 5'
Currently the Mod adds the following creatures:
-Ents
-Moles
-Mini Golems
-Silver Skeletons
-Raccoons
-Small and Medium Fish
-Crabs
-Wyverns
-Elephants and Mammoths
-Komodo Dragons
-Golems
-Snails
-Insects
-Turkeys
-Horses
-Ostriches
-Snakes
-MantaRays
-Stingrays
-JellyFish.
-Added Goats
-Crocodiles
-Turtles
-Scorpions
-Kitties
-Mice
-Rats
-Deer
-BigCats™
-Lil' Fish
-Dolphins
-Sharks
-Werewolves
-Bears
-Wolves
-Wraiths
-Flame Wraiths
-Ogres
-Ducks
-Boars
-Bunnies
-Foxes
Frequently Asked Questions
I apologize in advance, but any post in the forum or any private message with a question already answered here will be ignored. I just don't have the time to answer the same questions over and over again. Please don't PM me with requests or questions. Use the forum instead. I'm overwhelmed with PMs and I'm not reading them anymore.
Previous versions
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Credits
1392
If you're looking for a server, or need to contact me, currently the best place is through this PvP survival server: pvp.darkmines.net.
Download Automated Installation [COMING SOON]
for a video tutorial on how to use the installer
Download Manual Installation [Preferred] - [Link Removed]
NEW INSTALL INSTRUCTIONS - CLICK HERE
Minecraft Coder Pack (MCP) Compatibility
4543
Hello everybody,
This mod adds support for HD textures and a lot of options for better looks and performance.
Doubling the FPS is common.
You can follow the OptiFine development here: reddit.com/r/OptiFine, sp614x@twitter or http://optifog.blogspot.com.
Resources: translations, documentation, issue tracker.
Get the Magic Launcher for easy mod installation, compatibility checking and more.
Donate to OptiFine and receive the OptiFine cape as a sign of your awesomeness.
The cape is visible to everyone using OptiFine. Thank you for being awsome.
Get all OptiFine versions here: optifine.net
If you have previously used MCPatcher for HD Textures, HD Fonts or Better Grass (important)
Compatibility with other mods
For Minecraft 1.6.2 and newer
For Minecraft up to 1.5.2
Please test and report back, include CPU, GPU and FPS before/after. Feedback is always welcome.
Copyright
392
This is a little mod I made for myself back in 1.2.5(there is no 1.2.5 release, dont ask), and I quickly rewrote it for 1.4.2 as I think others would appreciate it too. It was originally thrown together as a fancy debugging tool, but it gives the game a bit of a... rpg feel, so I thought I would release it.
When anything living takes damage, the damage they took will bounce off their head, with a cool little effect.
Now shows the Mob portrait preview with current health when you mouse over mobs! Every registered Mob type(mod mobs too) can have this preview adjusted using config files, so full compatibility is easy.
Have a mob displaying incorrectly? Press period and click the Advanced button and descriptions for the adjustments are listed.
Installation:
Installation Video by oSPARKSo
Old Versions:
Change Log:
Want to disable people from using damage indicators? Now support MOTD based disables. This only works with welcome messages, which vanilla is incapable of. If you have a forge server, use the forge mod and disable from the config, if you have a bukkit server, and just want to globally disable some feature, this is how:
Legal:
Note to modpacks:
Click here to see our donaters![represent]
169
Change logs are ordered by most recent first.
Change log for Title Update 74 - March 19th 2019
Change log for Title Update 73 - December 18th 2018
Change log for Title Update 72 - November 6th 2018
Change log for Title Update 71 - October 23rd 2018
Change log for Title Update 70 - September 25th 2018
Change log for Title Update 69 - September 11th 2018
Change log for Title Update 66 - June 21st 2018
Change log for Title Update 65 - May 29th 2018
Change log for Title Update 64 - April 24th 2018
Change log for Title Update 63 - March 27th 2018
Change log for Title Update 62 - January 30th 2018
Change log for Title Update 61 - January 18th 2018
Change log for Title Update 60 - December 19th 2017
Change log for Title Update 59 - November 13th 2017
Change log for Title Update 58 - October 27th 2017
Change log for Title Update 57 - August 29th 2017
Change log for Title Update 56 - July 25th 2017
Previous Updates Below
Change log for Title Update 55 - June 29th 2017
Change log for Title Update 54 - June 27th 2017
Bug Fixes
-----------------------------------------------------------------
Change log for Title Update 53 - May 30th 2017
Bug Fixes
----------------------------------------------------------------------------
Change log for Title Update 52 - April 25th 2017
Change log for Title Update 51 - March 27th 2017
Change log for Title Update 50 - March 14th 2017
Change log for Title Update 49 - February 28th 2017
Change log for Title Update 48 - January 27th 2017
Change log for Title Update 47 - January 13th 2017
Change log for Title Update 46 - December 19th 2016
Change log for Title Update 45 - October 28th 2016
Change log for Title Update 44 - October 25th 2016
Change log for Title Update 43 - October 4th 2016
Change log for Title Update 42 - September 9th 2016
Change log for Title Update 41 - August 30th 2016
Change log for Title Update 39 - July 25th 2016
Change log for Title Update 38 - June 30th 2016
Change log for Title Update 37 - June 26th 2016
Change log for Title Update 36 - June 21st 2016
Change log for Title Update 35 - April 19th 2016
Change log for Title Update 34 - April 6th 2016
Change log for Title Update 33 - February 25th 2016
Change log for Title Update 32 - January 20th 2016
Change log for Title Update 31 - December 10th 2015
New Items:-
New Blocks:-
New Mobs:-
New Biomes:-
Updated Features:-
Fishing
Enchanting
Villagers
Nether Portal
Dispenser
Anvil
Crafting
Furnace
Item Frame
Redstone Comparator
Button
Powered Activator Rail
Cauldron
Huge Mushroom Block
Sponge
Sugar Cane
Baby Zombie
Creeper
Zombie Pigman
Witch
Jungle Biome
Swamp Biome
Plains Biome
Extreme Hills Biome
Ocean Biome
Desert Temple
New landscape feature:-
New Enchantments:-
Changes & Bug Fixes:-
Change log for Title Update 30 - October 23rd 2015
Changes & Fixes:-
Change log for Title Update 29 - September 11th 2015
Fixes:-
Change log for Title Update 28 - August 28th 2015
Fixes:-
Change log for Title Update 27 - July 24th 2015
Additions:-
Fixes:-
Change log for Title Update 26 - July 3rd 2015
Fixes:-
Change log for Title Update 25 - June 30th 2015
Changes and Additions:-
- Added Oak Wood Fence, Spruce Wood Fence, Birch Wood Fence, Jungle Wood Fence.
- Added Oak Wood Fence Gate, Spruce Wood Fence Gate, Birch Wood Fence Gate, Jungle Wood Fence Gate.
- Added Oak Wood Door, Spruce Wood Door, Birch Wood Door, Jungle Wood Door.
- Added Iron Trapdoor, Inverted Daylight Sensor, Book and Quill, Stained Glass and Stained Glass Panes.
- Added Custom Superflat User Interface, allowing players to customize superflat world generation.
- Added new in-game options to allow changing game mode, difficulty setting, time of day, and spawn position per player, and disable or enable ambient cave sounds, and weather settings.
- Split Load/Join interface into Create/Load/Join.
- Changed Game Mode selection to a slider
- Added Classic Crafting option, so you can now craft the same way as on the Java version if you really want to! This option is available in the UI settings menu.
- Enabled USB keyboard use for Book and Quill.
- Enabled Chatpad use for Book and Quill.
Fixes:-
- Fixed a crash when a lot of Redstone Dust was used.
- Fixed various incorrect tooltip issues.
- Fix for mined item entities sometimes appearing at the top of the world, rather than spawning where the block is destroyed.
- Fix for an issue with corrupt capes on characters.
- Fix for an issue where players could open Trapped Chests, Droppers, Hoppers and Beacons even though “Can Open Containers” was off.
- Fixed a crash when a flaming arrow shot from a Dispenser hits TNT.
- Fixed a memory leak causing crashes after prolonged play sessions.
- Fixed a problem with dropped items sinking below the ground.
- Fixed an issue with TNT explosions.
- Fixed a problem with baby villagers’ collision height.
Change log for Title Update 24 - April 29th 2015
Changes and Additions:-
- Added new achievements.
- Added new music.
- Added the Alex skin and some variations of it to the default skins.
Change log for Title Update 23 - March 25th 2015
Changes and Additions:-
- Fix for intermittent split-screen problem where players and mobs went invisible.
- Fix for a split-screen crash after prolonged gameplay.
- Fix for an issue causing client players to hang when creating a Wither.
- Fix for graphic corruption with Red Stone Comparator.
Change log for Title Update 22 - February 27th 2015
Changes and Additions:-
- Fixed issue placing Pistons, Dispensers and Droppers.
- Added Quick Move to the Horse Inventory.
- Made some fixes to player privileges.
- Corrected Baby Zombie hit boxes size.
- Added "Where are we now" Music Disc in Survival Mode.
- Fix for a bug where a Chest didn't disappear when destroyed.
- Fix for player sometimes taking fall damage while in a boat.
- Fixed an issue where a player's wolves could teleport to them when they were in a boat, and kill them.
- Updated Lapis Lazuli block texture.
Change log for Title Update 21 - February 11th 2015
Changes and Additions:-
- More Redstone fixes.
- Increased minecart limit.
- Stopped tamed horses despawning when they are in a fenced-off area.
- Crafting a map now produces an Empty Map.
- Fixed a crash with a Noteblock.
- Fixed an issue with village generation.
- Fixed an issue with Witch Huts allowing other mobs to spawn in them after a reload.
- Fixed an issue where Blaze Spawners and Chests don’t appear in the Nether after a Nether Reset.
- Fixed a crash with Minecarts travelling through Nether Portals.
Change log for Title Update 20 - January 16th 2015
Changes and Additions:-
- Fix for various Redstone issues.
- Fixed a crash when breaking an Item Frame containing a map.
- Fixed a crash when a Dispenser is dispensing water or lava when the Dispenser is blocked.
- Fix for placing a boat on harmful surfaces causing the game to crash.
- Updates to horse and other animal de-spawning to take into account Saddles, Saddle bags, Leads, Armor and Nametags.
- Fix for Stonebrick stairs recipe.
- Fix for issue where player is able to stay alive with zero hearts in their Healthbar.
- Fixed an issue in the Host Options menu in Adventure mode causing options to be set wrongly.
- Fix for issue where animals don't stop running after being hit.
- Fix for issue where destroying planted Pumpkin and Melon Seeds drops an incorrect number of seeds.
- Librarian villagers now have a small probability of offering nametags for sale.
- Add a rare probability of spawning Skeletons/Wither Skeletons in the nether.
- Brought forward change so that Witches naturally spawn, rarely, anywhere that's dark.
- Fix for issue where Wither Skeletons stop spawning in the Nether when the difficulty is set to Easy from Peaceful.
- Changed Minecart riding behaviour back so that the player turns with the Minecart.
- If mob griefing is turned off, sheep shouldn't change grass blocks when they eat them.
- Fix for TNT cart exploding despite 'TNT Explodes' option being turned off.
- Fix to Noteblock fall-off distance so they can be heard further away.
- Fix for player legs not being rotated correctly when riding.
- Fix for Wolf heal tooltip.
- Fixed improper tooltip displayed when Player is holding a Lead and aiming at an aggressive mob.
- Fix for Potion of Weakness effect description having incorrect values.
- Fix for issue where Creepers hover off the floor.
- Fixed issue where Name Tags do not appear to work correctly on the Wither, Iron Golem and Wither Skeleton.
- Fix for player nametags not being colored.
- City Texture Pack - Daylight sensor changed to look more like a solar panel.
- Fix for issue where a horse wasn’t rendering while riding it.
- Fixed Save Transfer issue.
Change log for Title Update 19 - December 18th 2014
Changes and Additions:-
- Added new items
- Added new Mobs
- Added new terrain generation features - Witch Huts.
- Replaced the Tutorial World with a new world containing some new mini-tutorials for the new functionality.
- Added Beacon interface.
- Added Horse interface.
- Added Hopper interface.
- Added Fireworks - Fireworks interface is accessible from the Crafting Table when you have the ingredients to craft a Firework Star or Firework Rocket.
- Added 'Adventure Mode' - You can only break blocks with the correct tools.
- Added lots of new sounds.
- Mobs, items and projectiles can now pass through portals.
- Repeaters can now be locked by powering their sides with another Repeater.
- Zombies and Skeletons can now spawn with different weapons and armor.
- New death messages.
- Name mobs with a Name Tag, and rename containers to change the title when the menu is open.
- Bonemeal no longer instantly grows everything to full size, and instead randomly grows in stages.
- A Redstone signal describing the contents of Chests, Brewing Stands, Dispensers and Jukeboxes can be detected by placing a Redstone Comparator directly against them.
- Dispensers can face in any direction.
- Eating a Golden Apple gives the player extra "absorption" health for a short period.
- The longer you remain in an area the harder the monsters that spawn in that area will be.
- New Game and Host options (Daylight Cycle, Keep Inventory, Mob options, Tile drop and a Regeneration option)
Change log for Title Update 18 - October 7th 2014
Fixes/Changes:-
- Fix for problem with Save & Exit.
- Fix for 'Can Build and Mine' option in Host Options Menu does not function properly in a Creative Mode
- Fix for entity culling that was causing flickering whilst riding minecarts and pigs.
- Fix for very slow cycling of which players get chunks sent over the network, when the server is under high load
- Improvements to algorithm for sending chunks over the network.
- Fix for explosion causing damage in unrelated areas of maps.
- Fix for problem where user purchases a number of emeralds continuously from the same villager, and the game will not register all emeralds.
- Fix for glass rendering problem.
- Fix for the hitbox on torches sometimes being incorrect.
- Fix for enchanted items not destroying blocks as quickly as they should.
- Fix for placing a Redstone Torch next to a Note Block not always activating it.
- Fixed for mobs still aggressive while the player is invisible (using potion).
- Fix for players riding boats/minecarts sometimes being invisible to remote players.
- Fix for Maps placed in an Item Frame appearing as blank to other players.
- Fix for Camera resetting when going through Nether or End Portals.
Change log for Title Update 17 - August 26th 2014
Fixes/Changes:-
- Fix for a few issues with Save Transfer.
- Some code additions to allow skins to turn off armor display and footstep audio where it doesn't work very well (for Doctor Who Skins Volume I).
Change log for Title Update 16 - May 19th 2014
Fixes:-
- Fix for players going invisible after death (on respawning).
- Fix for players going invisible when two players go through a nether gate at the same time.
- Fix for players sometimes being invisible after teleporting until either they move, or the player that sees them as invisible moves.
- Fix for Noteblock pitch being wrong – more noticeable when chords are played.
- Fix for Mobs dying in walls (happens for baby mobs after they become adults).
- Fix for chunks not loading in maps - tends to be specific seeds.
- Fixed streaming music not playing after a playing CD has been ejected from a jukebox
- Fix for player being able to attach Signs to the Chest with a block placed above it.
- Fix for player being able to breed wild Ocelots.
- Fix for player being able to breed Ocelot with Cat.
- Fix for tame wolves being removed if no players were near them when they were angry.
- Fix for Potion of Night Vision corrupts the game's UI while player is falling into the Void in the End.
- Fix for the damage decals flickering and/or not present if players are not close to each other in Survival Mode in a local splitscreen game.
- Fix for damage decals not displaying in splitscreen if the secondary player is 30 + blocks away from the primary player
- Fixed lava drip particles being too dark/black
- Fix for sitting wolves (or stationary entities) not being immediately visible if a remote player spawns next to them, or spawns far away and quickly heads towards them
- Fix for Leather Armour not displaying the enchantment glow.
- Fix for Enchanted item in hand effect being wrong.
- Fix for blocks placed at Y 128 being black on top.
Change log for Title Update 15 - April 2nd 2014
Changes and Additions
Fixes:-
- Fix for blocks reappearing after they are mined.
- Fix to random fall damage issue.
- Fix for slow chunk loading speed.
- Fix for Maps not correctly display at the game start.
- Fix for splitscreen audio issues.
- Fix for blocks not always showing damage in splitscreen.
- Fix for Enderdragon sounds.
- Changed Zombies rare loot drop to be Carrots, Potatoes or Iron Ingots.
- Fix for problems spawning Chickens, Wolves & Mooshrooms.
- Fix for problem causing first item in the quickselect bar to sometimes move to the inventory on opening the inventory.
- Changed repairing tools in the Inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
- Fix for villager eggs in a dispenser not producing random professions.
- Fix for Iron Golems not stopping their attack when they’ve killed a skeleton.
- Fix for issue when players teleported while riding a pig or a minecart
- Fix for animals climbing Cobblestone walls.
- Fix for attaching fences to cobblestone wall.
- Fix for Invisibility potion not making sheep completely invisible.
- Fix for gamertag being visible when using an invisibility potion.
- Fix for tamed wolves with invisibility becoming visible when swimming in water.
- Fix to let bonus chests spawn in pre-TU14 worlds.
- Fix to issue causing stationary network players to oscillate between two slightly different positions.
- Fix for unsynchronised audio.
- Fixed chatpad input on Anvil.
Change log for Title Update 14 - March 20th 2014
Changes and Additions
- Added new items
· Emerald
· Emerald Ore
· Block of Emerald
· Ender Chest
· Tripwire Hook
· Enchanted Golden Apple
· Anvil
· Flower Pot
· Cobblestone Walls
· Mossy Cobblestone Walls
· Wither Painting
· Potato
· Baked Potato
· Poisonous Potato
· Carrot
· Golden Carrot
· Carrot on a Stick
· Pumpkin Pie
· Night Vision Potion
· Invisibility Potion
· Nether Quartz
· Nether Quartz Ore
· Block of Quartz
· Quartz Slab
· Quartz Stair
· Chiseled Quartz Block
· Pillar Quartz Block
· Enchanted Book
· Carpet
- Added new recipes for Smooth Sandstone and Chiseled Sandstone.
- Added new Mobs - Zombie Villagers.
- Added new terrain generation features - Desert Temples, Desert Villages, and Jungle Temples.
- Added Trading with villagers.
- Added Anvil interface.
- Added sideways log placement.
- Changed placement of half blocks and other blocks on half blocks.
- Changed placement of upside down stairs and slabs.
- Wooden Buttons and Wooden Pressure Plates can be activated with Arrows.
- Can dye leather armor.
- Can dye wolf collars.
- Can control riding a pig with a Carrot on a Stick.
- Added different villager professions.
- Villagers spawned from a spawn egg will have a random profession.
- Furnaces can use wooden tools as a fuel.
- Ice and Glass panes can be collected with silk touch enchanted tools.
- Nether mobs can spawn in the Overworld from Portals.
- Creepers and Spiders are aggressive towards the last player that hit them.
- Mobs in Creative mode become neutral again after a short period.
- Remove knockback when drowning.
- Doors being broken by zombies show damage.
- Ice melts in the Nether.
- Cauldrons fill up when out in the rain.
- Pistons take twice as long to update.
- Pig drops Saddle when killed (if has one).
- Sky color in The End changed.
- String can be placed (for Tripwires).
- Rain drips through leaves.
- Levers can be placed on the bottom of blocks.
- TNT does variable damage depending on difficulty setting.
- Book recipe changed.
- Boats break Lily Pads, instead of Lily Pads breaking Boats.
- Pigs drop more Porkchops.
- Slimes spawn less in Superflat worlds.
- Creeper damage variable based on difficulty setting, more knockback.
- Fixed Endermen not opening their jaws.
- Added new Host Options for flying, invisibility and invulnerability for remote players.
- Added teleporting of players (using the player menu in-game).
- Furnace will return an empty bucket when fueled by a bucket of lava.
- Updated Bonus Chest content with more items.
- Added new tutorials to the Tutorial World for new items and features.
- Updated the positions of the Music Disc Chests in the Tutorial World.
- Updated all texture packs and mash-up packs with new TU14 additions.
- Changed the gray wool texture for City Texture Pack to be more like a road surface.
Fixes
- Fixed a crash with Maps in Item Frames which happened when players were in the Nether or The End
- Fixed Chest locks showing through walls at a distance
- Fixes a couple of crashes related to the player’s banned level list
- Some lighting fixes
- Fix to Blazes so they go on fire before shooting fire charges
- Fix to allow drinking milk in Creative mode
- Fix to allow split screen players to see Splash Potion particles
- Fix to stop the held item being replaced with the first item in the Quick Select on exiting The End.
- Fixed an issue with throwing an Ender Pearl while travelling to The Nether or The End
- Fixed the active time for Wooden and Stone Buttons.
- Fixed a crash with Dispensers and Fire Charges
- Fixed a crash with local profiles in the Help & Options menu
- Corrected the leaves obtained using silk touch on Jungle trees
Change log for Title Update 13 - September 20th 2013
Fixes
- Fix to generate Experience Orbs when breeding animals.
- Fix for Zombie AI when in a house with the door closed.
- Fix for Ocelot and Chicken AI problem causing heads to spin around.
- Fix for Ocelot tooltips not properly showing the actions available.
- Added sounds for hitting Ocelots.
- Fix for graphical glitch with Fences.
- Fix for graphical issue with upside down Pistons.
- Fixed water in a Cauldron to be still, not flowing.
- Fixed world generation problems with some seeds (e.g 'journey').
- Added message saying you can't spawn enemies in Peaceful mode.
- Raw Fish is no longer removed from the player's inventory when trying to tame an Ocelot in Creative mode.
- Water will no longer be removed from a Water Bucket when filling a Cauldron in Creative Mode.
- Fix for missing text in the message when a player is killed by an Iron Golem.
- Fix for player shadow being displayed in the Inventory menu.
- Fixed some lighting issues.
- Fixed an issue with light and fire remaining after a lightning strike.
- Made Jungle Wood Stairs flammable.
- Fixed Silk Touch not working on Glass Blocks.
- Fix for underwater filter when camera collides with blocks.
- Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to unhide all in the Settings menu.
- Increased Minecart speed to double the normal speed.
- Fixed some Redstone Lamp issues.
- Chests won't open now if a Cat is sitting on them.
- Added a limit to the number of Villagers spawned by breeding.
- Added the hearts display when Villagers enter 'Love Mode'.
- Fixed a problem with the rain sound not playing in some biomes.
- Fix for re-appearing ores, lava and water after mining, if they are within five blocks from the world edge.
- Fixed spawn positions in a saved Mash-up Pack world.
- Fixed issue with a map placed in an item frame revealing the position of all players despite 'In-Game Gamertags' having been disabled.
- Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.
Change log for Title Update 12 - August 9th 2013
New Mobs
- Ocelot/Cat
- Iron Golem
- Baby Villager
New Items
- Redstone Lamp
- Jungle Wood Stairs
- Jungle Wood Half Slab
- Jungle Wood Block
- Jungle Wood Planks
- Jungle Tree Sapling
- Ocelot Spawn Egg
- (Creative Mode only) Chiseled Stone Brick
- (Creative Mode only) Mob Heads (Skeleton, Wither Skeleton, Zombie, Human and Creeper)
Changes/Additions
- New Tutorial World.
- New map height limit (256 instead of 128).
- Jungle Biome
- Jungle trees
- Cocoa beans grow on Jungle trees
- Slabs and Stairs can be placed upside-down by placing them below a block.
- Added Corner Stairs and upside down Corner Stairs.
- Added 3D dropped items.
- Added dispensing Boats and Minecarts to Dispenser.
- New ambient cave sounds.
- New AI for Mobs.
- Added rare drops for Mobs.
- Villagers will have children if there is room in their village.
- Zombie sieges will occur occasionally at night.
- Zombies break down doors on Hard Mode.
- Crafting recipe for ladder now yields 3 ladders instead of 2.
- Placing blocks on grass will replace it.
- Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
- Very rare Desert Wells can be found in Desert biomes.
- Increased max boats in a world to 40.
- When in the Nether, Snow Golems will melt and die same as when they are in Desert biomes.
- Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
- Doors have been updated so that double doors work better with Redstone.
- Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
- Added support for Texture Packs and Mash-up Packs, and display of these in the Minecraft Store.
Fixes
- Fixed local player shadows not being displayed.
- Fixed a few issues with the Privileges settings.
- Fixed visible seams in clouds.
- Fixed 3rd person camera issues with water, where the underwater filter would be randomly removed.
- Fix for structures generating at the edge of a world.
- Fix for putting enchanted items in a Minecart With Chest and destroying it removes the enchantments.
- Fix for breaking a bow having improper animation.
- Fix to make Minecarts run at the correct speed.
- Fixed a few memory leaks.
- Fixed issue with “Can Open Containers” option.
- Fixed issues with “Can Build and Mine” option.
- Fixed Issue with TNT blocks being triggered by explosions even with “TNT explodes” option off.
- Fixed Wolves not tilting their heads when the player has a bone in their hand.
- Fixed the color of Potion particles status effect to match the Potion color.
- Fix for doors spitting in half and glitching in open/closed motion when mined.
- Fixed artifacts on edge of flames when in first person.
- Fixed a lot of game lighting issues.
Change log for Title Update 11 - May 7th 2013
Fixes:-
- Fix for explosion lag issue on clients in an online game.
- Fix to remove any Fireballs hanging in the air in a save game.
- Fix to only show the spawn limit message to the player attempting to spawn something.
- Fixed the terrain mipmaps to have the updated version of the gravel texture in them.
- Fix for the spawn limit overrun when shearing or breeding Mooshrooms
- Increased the limit for Paintings/Item Frames, Villagers, and Snow Golems in a world.
- Display a message when the maximum Paintings/Item Frames are reached.
- Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
- Display a message when the user tries to spawn an enemy from a Spawn Egg in Peaceful mode.
- Reduced Ghast sound volume
Change log for Title Update 10 - April 9th 2013
Fixes:-
- Fix for Silver LIVE profiles getting an error message on loading a save.
- Fix for lighting bug causing unlit areas even when light sources were placed in the these areas.
- Fixed slowdown caused by explosions (TNT and Creepers).
- Fixed frame rate slowdown in The End being experienced by some players until the Endercrystals were destroyed.
- Fixed crash when placing lots of Item Frames with Maps inside.
- Fixed collision box issue at the top of Ladders.
- Fixed issues with animals taking damage randomly, or falling through the wooden planks floors.
- Made Dispenser suck water/lava back into an empty bucket.
- Fix for Potion Bottles being launched from a Dispenser.
- Enabled placing Pressure Plates on Nether Fence.
- Fixed an issue with Fire Charges sticking at the edge of the world.
- Change to not be able to place more than the maximum amount of Paintings/Item Frames, rather than removing previously placed ones.
- Stop players from interacting with Item Frames and Paintings when ‘Can Build and Mine’ is disabled.
- Fixed the Custom Skin Animation setting not working.
- Play the correct sound on hitting the Enderdragon.
Change log for Title Update 9 - March 23rd 2013
Changes and Additions
- Added 'The End', with new layout, and new Enderdragon behaviour.
- Added Climbable Vines.
- Added Fire Charge, Wooden Button, Item Frames, Spawn Eggs, Sandstone Stairs, Spruce Stairs, Birch Stairs, Nether Bricks, Spruce Planks, Birch Planks, Nether Brick Slab, Spruce Slab and Birch Slab.
- Added new music for The End and The Nether from C418
- Made buckets and signs stackable.
- Sheep now re-grow their wool after shearing.
- New gravel texture.
- Can now smelt Netherrack into a Nether Brick in a Furnace.
- Blacksmith buildings in Villages now hold chests with loot of the same type as found in Strongholds.
- Crafting recipe change - Sign recipe gives three Signs.
- Crafting recipe change - Half Slab recipes give six Half Slabs.
- Crafting recipe change - Stone Button now requires one block of stone instead of two.
- Added smoother color transitions between biomes.
- Added beaches to terrain generation.
- Fence Gates can now be opened and closed with Redstone.
- Changed Nether Fortress to make Nether Wart rooms more likely.
- Made Nether Wart spawn randomly wherever Soul Sand is generated in the Nether.
- Nether Wart will now grow in the Overworld.
- Made Dispenser dispense mobs from Spawn Eggs, rather than the egg itself.
- Dispenser will dispense lava/water from a Bucket of Lava/Water.
- Dispenser will shoot Fire Charges.
- Trapdoors can be placed on half slabs and stairs
- Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
- Moved six of the twelve music disc quests in the Tutorial World
- Changed the Tutorial world to add climbable Vines, and some of the new items, and removed/reduced the items in the Brewing, Farming and Breeding chests.
- Don't show the achievements warning when loading a creative map that has already been saved in creative mode.
- Reduced the volume of the Ghast sound effects.
- Increased the distance jukeboxes can be heard from.
- Improved lighting code performance.
- Improved the loading/saving time.
- Changed the display order in the Minecraft Store to show newest DLC first.
- Added How To Play for The End and Farming Animals
- Added HUD size options for both splitscreen and full screen modes.
- Added Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a Nether Fortress.
- Added a toggle for Death Messages.
- Added a toggle to hide or display the animated character in the User Interface.
- Allow individual splitscreen users to have their own settings for HUD.
Fixes
- Fix for a Nether portal crash due to Ghast fireballs
- Fix for Cave Spider size.
- Fixed Experience Orb pickup sound not having pitch variance.
- Fixed a crash when attaching Glowstone to Pistons.
- Fixed a render update problem on the end of world chunks
- Fixed a crash with players throwing Enderpearls and leaving the game.
- Stop the player animation for eating happening in the Change Skin menu
Change log for Title Update 8 - January 28th 2013
Changes and Additions:-
- Fix for random crash on Kick Player.
- Fix for a random crash on loading the tutorial.
- Fix for freeze when writing on a sign as an autosave starts.
- Fix for crash when attempting to enter an online enabled game session after losing connection to the Xbox LIVE service.
- Performance improvement for the Enchantment interface.
- Fix to display a message when monsters are nearby on trying to sleep in a bed.
- Fix for an issue causing blocks to reappear after being destroyed when the server is busy.
- Fix for Experience Orbs being invisible for a period of time when created.
- Fix for Experience Orbs pick up sound.
- Fix to force a Nether Fortress, Blaze Spawner and Nether Wart to always be present in the Nether for a newly created world.
- Fix for autosave not working when the host has gone into an idle state.
- Fix to increase the spawn rate for Mooshrooms.
- Change to make Blazes drop Glowstone Dust as well as Blaze Rods.
- Fix to player experience level display in two player vertical splitscreen mode.
- Fix for Quick Move not being possible while holding something in the cursor.
- Fix for armor position on Bad Santa when sat down.
- Changed "Download Content" menu to "Minecraft Store".
- New photo frames for avatar items in the Minecraft Store.
- Fix for Magma Cube hit boxes.
- Added an Awkward Potion to the Potions page in the Creative Menu.
- Fix to show the aura of enchanted items for other players in an online game.
- Fix for tools enchanted with Unbreaking occasionally repairing themselves.
- Changes to improve breeding - Love Mode status is now network synchronised, and animals react more correctly if spawn limits are reached when breeding.
- Fix for issue with "Take Half" in the Brewing Stand interface.
- Fix to allow the map to be displayed when the player has turned off Display Hand.
- Fix for potion effects being removed after using the Nether Portal.
- Fix to stop the item in hand being changed when traveling to/from the Nether.
- Fix for Compass not pointing to the original spawn point after having been in The Nether.
- Fix to allow players to be able to eat food even if they are not allowed to build and mine.
- Fix to allow client players to toggle Custom Skin Animation.
- Fix for player gamertag border color being wrong after a respawn/dimension change.
- Fix for issue in splitscreen where it was possible to craft items without a player having the resources required.
- Fix to remove the Love Mode tooltip when animals are unable to enter Love Mode.
- Change to moderator option description in the Host and Player Options.
- Fix for the submerged edge of the world emitting a faint light.
- Fix for lighting issue with mobs in water.
- Fix to stop food being removed when feeding animals in Creative Mode.
- Fix to stop Bones being removed when taming wolves in Creative Mode.
- Change to make baby wolves tame when born.
- Fix for Blaze Rods not being identified as fuel for a furnace.
- Fix for issue with sky lighting values making bedrock layer fully lit.
Change log for Title Update 7 - December 19th 2012
Changes and Additions:-
- Added Breeding and baby animals.
- Added Experience Points.
- Added Enchantment Table.
- Added Brewing Stand.
- Added Mushroom Biome.
- Added new mobs - Mooshroom, Blaze, Villager, Snow Golem, Magma Cube, and baby animals.
- Added Nether Fortresses.
- Updated Tutorial World with new biome, and added mini-tutorials for new features.
- Updated Music Disc quests in the Tutorial World.
- Added custom skin animations, where a skin may have different animations to suit its style.
- Added an option to enable/disable custom skin animations (on by default).
- Added a section on Brewing, Enchantment and Breeding to the How To Play.
- Added new items : Blaze Rod, Ghast Tear, Gold Nugget, Nether Wart, Glass Bottle, Water Bottle, Spider Eye, Fermented Spider Eye, Blaze Powder,
Bottle O' Enchanting, Magma Cream, Brewing Stand, Cauldron, Eye of Ender, Glistering Melon, Mycelium Block, Lily Pad, Nether Brick, Nether Brick Fence, Nether Brick Stairs, Enchantment Table, End Stone Block, Shrub, Fern.
- Added new multiplayer host trust players options for toggling players' abilities to mine and use items, place blocks, use doors and switches, use containers (such as chests), attack players, and attack animals.
- Added Avatar Items to the Download Content menu.
Change log for 1.8.2 Bug Fix Title Update (TU6) - November 15th 2012
Changes and Additions:-
- Added an option to clear the quick select bar in the creative interface.
- Added an option to enable or disable bedrock fog, and set to off by default.
- Added an option to toggle the HUD off/on.
- Added an option to turn the player hand off/on.
- Added a crafting recipe for Golden Apples.
- Added a crafting recipe for Pumpkin Seeds.
- Made cakes stackable.
- Added a How To Play page for Host and Player options.
Fixes:-
- Fix for a problem with signs in online games causing crashes.
- Fix for save renaming deleting the wrong save due to input received during the confirmation flow.
- Fix to the mob generation code to increase the number of animals in the world.
- Fix for chests being incorrectly lit, and rotated for maps from previous versions.
- Fix for problem with the eating animation being shown for players who weren't eating.
- Fix for problem with chest lids not behaving properly.
- Fix for animals looking like they were taking damage when they shouldn't.
- Fix for some sounds not playing when the player has an empty hand.
- Fix for lever sounds.
- Fix for fence gate sounds.
- Fix for splitscreen players sometimes having their settings zeroed.
- Fix for being damaged while flying over lava.
- Fix to stop lava, milk and water buckets being empty after use in creative mode.
- Fix for Leader of the Pack achievement being awarded incorrectly.
- Fix for leaderboard stats issue where value stored was incorrect.
- Fix for hitbox problems with glass panes and iron fence.
- Fix for small character display changing color to green.
- Fix for map rendering incorrectly in some situations with clouds disabled.
- Fix for block rendering problem at the edge of the map.
- Fix for splitscreen players not being able to mine in the tutorial.
- Fix for players not being able to sprint/sprint-fly in creative mode if the player was previously in survival mode with a low food bar.
- Fix for arrow damage not being ignored when PvP is turned off.
- Fix for activated pressure plates not working correctly.
- Fix for the low food bar hint appearing when loading a game in creative mode (usually the tutorial world saves).
- Fix to remove the player shadow when the Invisible option in the Host Privileges is used.
- Fix for Red Roses not being generated on the terrain.
- Fix for paintings being pushed by pistons.
- Fix so that players who can't eat, due to the Trust Players option being off, do not get exhausted.
- Fix for the interface disappearing after a Share to Facebook action.
- Fix to limit the number of Slimes, Ghasts and Silverfish that can be spawned in a world.
- Fix for the cursor position in creative mode being able to go offscreen.
- Fix for players showing on maps when they should not be, after the player dies and respawns.
- Fix for capes displaying wrongly when sprint-flying.
- Fix for capes not displaying in the Nether.
- Fix for capes not displaying when the player respawns.
- Fix for tools taking damage in Creative Mode.
- Fix so Bows don't need or use up Arrows in Creative Mode.
- Reduced the volume of the chest open/close sound effect.
Change log for 1.8.2 Title Update (TU5)
Features:-
- Added Creative Mode.
- Disabled Achievements and Leaderboard updates if the player is in Creative Mode, or if the world has been previously saved in Creative Mode.
- Added a simple tutorial for Creative Mode.
- Added sprinting to Survival Mode.
- Added flying and sprint-flying to Creative Mode.
- Added new mobs - Enderman, Cave Spiders and Silverfish.
- Added new items to the game - Melon, Melon Slice, Melon Seeds, Pumpkin Seeds, Raw/Cooked Beef, Raw/Cooked Chicken, Rotten Flesh, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearl, Web, Vines, 10 more Music Discs, Sponge and Chain Armor.
- Added new items to the crafting menu - Melon, Melon Seeds, Glass Pane, Fence Gate, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs.
- Added terrain generation features - Strongholds, Villages, Abandoned Mineshafts and Ravines.
- Biome code additions, including rivers and oceans.
- Changed the bow to have drawing and firing action.
- Added a quick move to the dispenser.
- Added a quick equip for armor to the inventory interface.
- Added a quick move for ingredients and fuel in the furnace interface.
- Brought forward the mining speed changes from 1.2.3
- Brought forward apples dropping from leaf blocks from 1.1
- Brought forward change from 1.2.3 to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
- Fix to vines brought forward from 1.2.3 to stop them spreading too much.
- Added the Food Bar to the HUD.
- Added stacking for food items.
- Added the eating animation.
- Enabled crafting mushroom stew without a crafting table.
- Added the blocking move with swords.
- Changed all the text descriptions for food to show how much they refill the food bar.
- Passive mobs will now flee when hit.
- The snout on pigs now protrude from their head.
- Skeletons now hold full size bows.
- Animals no longer despawn which makes it possible to capture them.
- Zombies now drop Rotten Flesh instead of Feathers.
- Updated some mob sounds.
- Shears can now collect Tall Grass and the new Vine.
- Improved sunrise and sunset.
- Improved the rain edges (when looking up in rain).
- User-placed leaf blocks no longer decay.
- Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
- Cloud movement syncs with the game's time.
- Both Wooden and Stone pressure plates can now be placed on fences.
- Improved chest model with a 3D lock, and opening and closing animation.
- Added a countdown timer to the autosave to stop it being such a surprise.
- Added the ability to rename an existing saved world.
- Added map icons to the in-game player list to match their color in the map.
- Added a confirmation dialog on the player choosing to exit without saving.
- Added a character display when sprinting or flying.
- Updated the How To Play HUD with the Food Bar information.
- Added descriptions for Creative Mode and Sprinting to the How To Play menus.
- Updated the Download Content menu with pictures of the DLC available.
- Added death messages.
- Removed Herobrine.
Options Changes and Additions:-
- Changed the Gamertags Display option to mean display/hide gamertags in-game and on maps.
- Added an option to select Creative Mode or Survival Mode on creating or loading a world.
- Added an option to disable clouds.
- Added additional options to the world creation - Superflat land (creates a flat world near bedrock in both the Overworld and the Nether), enable/disable Structures and Bonus Chest.
- Added Host options - toggles for Player Versus Player, Trust Players to stop players being able to mine without permission from the Host, Fire Spread, TNT Explodes, and Host Privileges.
- Added in-game player options for the host - Can Build and Mine, Moderator, Kick Player, Can Fly, Disable Exhaustion, Invisible.
- Store the Online, Invite Only, and Friends of Friends options in the player's profile.
Tutorial World Changes:-
- Changed the Tutorial world to enable the new terrain features in it.
- Added mini tutorial for sprinting in the Tutorial world.
- Added mini tutorial for eating in the Tutorial world.
- Added Music Disc Quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the Music Discs that can be played in a Jukebox.
Fixes:-
- Fix for duplication glitch.
- Fix for aspect ratio of things in hand when in splitscreen mode.
- Fix for issue with player data not saving (player starting world with no items they had when they saved).
- Fix for redstone tiles burning out when they shouldn't.
- Fixed issue with Minecart with Furnace not being able to move another Minecart.
- Fixed particle code for flipped 3rd person view.
Change log for 1.7.3 Bug Fix Title Update (TU4)
Fixes:-
- Fix for a crash with pistons at the edge of the world
- Fix for a crash due to a thread safety issue usually caused by pistons
- Fix for issue with operating pistons on chunk boundaries
- Fix for a rendering flicker with active pistons
- Fix for rendering slowdown due to lighting issues
- Fix for rain going through blocks (raining indoors)
- Fix for Marketplace not launching when unlocking skin pack after selecting a locked skin in the trial version of the skin pack
- Fix for bug allowing locked skins to be selected if they are beside a free skin
- Fix for misaligned player scores when viewed under the "My Score" leaderboard filter
- Fix for the constant button press sounds when rotating a character in the skin select screen
- Fix for the constant sound effect played on the sign text entry
- Fix for thunder not being audible
- Fix for third person front view not displaying fire.
Change log for 1.7.3 Title Update (TU3)
Features:-
- Added Pistons & Sticky Pistons.
- Added Stackable fences.
- Added Shears – required to get wool from sheep, and to collect leaf blocks.
- TNT needs Flint and Steel or Redstone to detonate.
- Redstone wire will now connect to a repeater.
- New textures for Cobblestone and Brick.
- Added Character Skin Selector to allow players to choose their skin from the default skins, or from Downloadable Content skin packs.
- Added lighting improvements (brought forward from 1.8.2 update) and snow & rain improvements.
- Added a save file cache to improve the speed of displaying the saves list.
- Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
- Added a ban list section to the How To Play menus.
- Added an option for the host to limit online games to only players in their friends list (no friends of friends).
- Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
- Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
- Added the crosshair to the list of things affected by the opacity slider.
- On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80,
and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
- Added some more Tips & Trivia to the loading/saving screen display.
Tutorial World changes & additions:-
- Added optional tutorial for Pistons and Redstone.
- Added a self-building bridge to the castle using Pistons.
- Added some sugar cane, cactii and clay to the world.
- Added a few other things for players to discover.
Fixes:-
- Fix for only the host being shown the pop-up when any player attempts to place lava near the spawn point.
- Fixed tooltip for Flint and Steel.
- Fix for Note blocks not showing notes.
- Fix for Leaderboard reads taking too long.
- Fix to block players re-entering a level they have been kicked from, until the level is restarted.
- Fix to stop players being able to join a game when they are not a friend of any player in the game.
- Fix for Netherracks re-appearing after being mined.
- Fix for a rare crash on entering the Nether.
- Fix for attacking enemies at a different level not damaging them.
- Fixed a problem causing some save games not to load.
- Removed Herobrine.
Change log for 1.6.6 Bug Fix Title Update (TU2)
Features:-
* Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
* Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
* Added an Interface Opacity slider in the settings for plasma screen users.
* Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
* Added an option in the settings menu to enable/disable in-game hints.
* Added an option in the settings menu to enable/disable tooltips.
* Added a co-ordinate display to the in-game map.
* Added new sections in the How To Play on Multiplayer, Sharing Screenshots, and What’s New.
* Added a warning message when attempting to place lava near the spawn area.
Fixes:-
* Fix for the leaderboard crash when toggling between filters/leaderboards.
* Fix for server disconnect message appearing when offline or in leaderboards.
* Fix for issue where posting a screenshot to Facebook caused a back out to the main menu.
* Fix for clay generation.
* Fix for ‘Awaiting Approval’ showing all the time on some signs.
* Various crafting menu fixes.
* Fix for being able to stand on sugarcane.
* Fix for intermittent crash on saving.
* Fix for duplication bug with the furnace and the dispenser.
* Fix for not being able to place water near the spawn area.
* Fix for intermittent problem on entering the Nether putting the player above the Nether world.
* Fix for frame-rate drop around the edge of the world.
* Fix for intermittent problem where some achievements were not being awarded.
* Fix for graphical issue with stairs.
* Fix for issue with enemies spawning inside a house when they shouldn’t.
* Fix for Zombie Pigmen not being counted for leaderboard scores.
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Would it be possible for you to use Forge's gas API instead of your own? That way, the Ender I/O team could re-implement their gas conduits for use with your mod. It would make it much easier to save space and hide the conduits
EDIT: HenryLoenwind has said on EnderIO's GitHub that if you switch to Forge's API, it wouldn't be an issue
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It doesn't place all blocks in the schematic instantly, but you can change the setting "B:placeInstantly" in the config to true and it will place all blocks in range at the same time. Otherwise, WorldEdit or an external tool like MCEdit is what you're looking for
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I don't think you can do it anymore in the current versions. You could always just place torches in your left hand slot. They'll be placed when you right-click with a tool that doesn't have a secondary function (like a pickaxe), or with an empty hand
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You can also select all generated chunks and mark them for repopulation. This will regenerate trees, ores, and other things like tall grass, flowers, boulders, etc. without needing to delete and completely regenerate the chunks
Also (unrelated to above), does anybody have textures to go with the Faithful 32x resource pack for 1.9/1.10?
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You can get it from the LiteLoader thread. You need to install LiteLoader to use it though
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If you're playing on a server, the farthest render distance that will work is "Far." If you're playing on single-player, maybe try updating your graphics driver or changing to 64-bit Java (if you're not already using it)
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Yeah, it's not that hard to find. A better solution would be for rich1051414 to actually fix the post
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What money? You mean the fraction of a penny that adf.ly gave him because you clicked on the link? That didn't cost you anything other than a few seconds of your time, so why does that matter to you? If you mean any donations he has received, all of it goes back into funding his work on this pack (mostly by buying better programs so that he can make the pack even better). Besides, he does this completely for free. It's not like you have to buy the texture pack to use it
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http://www.bibliocraftmod.com/?page_id=57#modpacks