I tried loadinng minecraft on an older computer and it always crashes, i have crash report here:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad. I'll do better next time, I promise!
Time: 14.7.19 14:26Description: Initializing game
java.lang.IllegalStateException: The driver does not appear to support framebuffer objects at com.mojang.blaze3d.platform.GLX.init(SourceFile:438) at cyc.au(SourceFile:482) at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at com.mojang.blaze3d.platform.GLX.init(SourceFile:438) at cyc.au(SourceFile:482)
-- Initialization --Details:Stacktrace: at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
-- System Details --Details: Minecraft Version: 1.14.4 Pre-Release 5 Minecraft Version ID: 1.14.4-pre5 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 368572456 bytes (351 MB) / 570425344 bytes (544 MB) up to 838860800 bytes (800 MB) CPUs: 2 JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx800M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M Launched Version: 1.14.4-pre5 LWJGL: 3.2.2 build 10 OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 8.14.10.1930, Intel GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null CPU: <unknown>
I recently seen attributes called append, prepenc, insert etc. in the /data modify command, i wonder if they can be used for text editing.
This would be great for programming in minecraft, allowing you to edit commands of a command block with tellraw commands to not only display numbers dynamically but also text.
0
I tried loadinng minecraft on an older computer and it always crashes, i have crash report here:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad. I'll do better next time, I promise!
Time: 14.7.19 14:26Description: Initializing game
java.lang.IllegalStateException: The driver does not appear to support framebuffer objects at com.mojang.blaze3d.platform.GLX.init(SourceFile:438) at cyc.au(SourceFile:482) at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at com.mojang.blaze3d.platform.GLX.init(SourceFile:438) at cyc.au(SourceFile:482)
-- Initialization --Details:Stacktrace: at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
-- System Details --Details: Minecraft Version: 1.14.4 Pre-Release 5 Minecraft Version ID: 1.14.4-pre5 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 368572456 bytes (351 MB) / 570425344 bytes (544 MB) up to 838860800 bytes (800 MB) CPUs: 2 JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx800M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M Launched Version: 1.14.4-pre5 LWJGL: 3.2.2 build 10 OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 8.14.10.1930, Intel GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null CPU: <unknown>
0
I recently seen attributes called append, prepenc, insert etc. in the /data modify command, i wonder if they can be used for text editing.
This would be great for programming in minecraft, allowing you to edit commands of a command block with tellraw commands to not only display numbers dynamically but also text.