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    posted a message on [UPDATED 11/19/22] Modpack - Progressive Survival feat. MineFantasy II - DOWNLOAD & PLAY TODAY!

    DISCLAIMER:

    This pack will not be ported to any other version.




    OVERVIEW:

    Personally, I was tired of being able to mine to diamonds on Day 1, and defeat the Ender Dragon all within a matter of a few Minecraft days. I also wasn't a fan of "hard progression" packs that forced you into a certain direction, before you could do something else.

    I wanted a challenge, while still playing a game that felt like Minecraft, but evolved.

    So I created this pack, Progressive Survival, for anyone looking for a challenge in "reaching the end of the game." It removes the simplicity of Minecraft, and turns it into more of an RPG/MMO/True survival style experience, while allowing (almost) complete freedom in how you progress.

    Careful thought has been given when it comes to placement of EVERYTHING in this pack - Structures, monsters, animals, etc. While there are essentially "zones" where you can find specific monsters, the difficulty increases as you dig, rather than as you travel (at least in the Overworld) - The farther you dig, the more dangerous the foes become.

    This is not Minecraft as you know it. Survival will be difficult, especially without shelter. Zombie hordes spawn on the first night, and show no mercy.

    There are plenty of structures to explore that could contain valuable loot, but also would be a suitable home in your journey!

    It's not just about making things more difficult, though. This pack is about enriching your Minecraft experience, by allowing you to progress at your own pace, using your own style, while creating a real journey from start to finish.

    In Progressive Survival, you can play as:

    • The Builder - There's plenty of mining to be had, and tons of different blocks to use for your creative side!
    • The Explorer - A plethora of landmarks/structures await you in your adventure! Travel by land, sea, or air to discover the world!
    • The Looter - Sneak through carefully crafted structures, and fill your bags with valuables! Scrap unwanted loot for more resources!
    • The Fighter - Intense combat awaits - Zombie hordes come each night - Boss fights - Dangerous enemies lurk deep underground!
    • The Achievement Hoarder - Check your way through the custom achievement book created specifically for this pack! Over 20 pages!

    These are only a few examples. How you play/what you play as, is truly up to you.



    SEE CURSEFORGE LINK FOR MORE INFORMATION AND SCREENSHOTS:



    JOIN THE DISCORD!


    .
    Posted in: Mod Packs
  • 1

    posted a message on ConSkeleton [new Skeleton spawning in Overwolrd)
    Quote from Volcoonn»

    Update 3 a

    added 4 new skeletons


    These guys look sweet! I'm about to try them out in my personal pack now. Thanks for the update!

    Posted in: WIP Mods
  • 1

    posted a message on [UPDATED 11/19/22] Modpack - Progressive Survival feat. MineFantasy II - DOWNLOAD & PLAY TODAY!

    Please let me know what you would like to see on the overview page and I will try to accommodate. I am still working on this, so keep checking back. Currently I am trying to transfer structure generation to Recurrent Complex and see if it will function with what is already set up. If not, no big deal, but that's what I'm spending my time on right now. :D

    Posted in: Mod Packs
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from c2troy4»

    It would be nice if you could update the links on the website before the mod fully dies. Most of them get a chrome detection on the website saying they are malware. Just switching them to dropbox or media fire would be nice before you fully drop the mod.


    It's already on curseforge and has been for a while.


    https://www.curseforge.com/minecraft/mc-mods/mo-creatures/files

    Posted in: Minecraft Mods
  • 1

    posted a message on ConSkeleton [new Skeleton spawning in Overwolrd)

    Interesting. I tried this out. Noticed they are everywhere even in the daytime. They don't burn. Also, if you kill them, they still hit you one last time even after they've disappeared. Seems like the swing animation and when they actually hit you aren't quite lining up.

    Posted in: WIP Mods
  • 1

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from Gillymoth»

    I would guess that you are in a superflat world, since Ruins tries to keep from breaking the bottom of the world, as bedrock is meant to be permanent in general.


    You are correct.
    Quote from Jordan_Peacock»

    Oops. I didn't even think of that angle. I forgot that when I spawn a superflat world for Ruins construction, I have to customize it to give me a thicker dirt layer if I want to be able to test-spawn anything with a "basement" there. (I typically go with 1 layer bedrock, 62 layers dirt, 1 layer grass. However, when manually test-spawning complex "dungeons," I've also found it useful to just spawn an alternate superflat world with 64 layers of GLASS, so I can clearly see what's spawning underground.)


    I was just about to ask this question and then I continued to read. Thank you both for your help!

    Posted in: Minecraft Mods
  • 2

    posted a message on [SOLVED] Castle Defenders mod for 1.7.10

    Does anyone know where to get a copy of Castle Defenders for 1.7.10? I had it ages ago and it looks like the minecraft forum link for it is dead. I don't know if there's a modpack out there that used it for that version of MC.


    Basically you could craft these blocks that when you placed them, would spawn a specific type of unit up to a certain limit. Those units would usually patrol the area around the block, and attack mobs.


    Anyone know where to get a legitimate copy from?


    See below:


    Posted in: Mods Discussion
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from jsbachfan»

    I have the 4.5.1 version of Mo' Creatures and I play 1.4.6 with it. I found a 4.5.1 download on "Minecraft-Forum" just by typing "minecraft mo creatures v4.5.1 download", and if you just click the GREEN button(don't click on any other button that says "download", it will probably give you viruses) in the middle on "Minecraft-Forum" that says "download" it should work, at least it did for me.


    Who knows where that version came from or what version it really is.. or what it's really running in the background. I'd get rid of it and only download from trusted sources.

    Posted in: Minecraft Mods
  • 1

    posted a message on MineFantasy2 - Alpha
    Quote from egebabapurple»

    Hello. We use 1.7.10 version of the mod and the launcher crashes at the end of 2/7 initializing stage. We add Ram, latest java and forge. It just keeps crashing any soulutions? Thank you.


    You need to post a crash report (in a spoiler, please) for anyone to be able to see what is going on.

    Posted in: WIP Mods
  • 1

    posted a message on Chocolate quest. Mods for the adventurers
    Quote from Megatron991»

    Can anyone help me with a crash; i'm trying to add Better dungeons to FTB Inventions and it's not working very well.


    Duplicate enchantment id! class com.whammich.sstow.enchantment.EnchantmentSoulStealer and class com.chocolate.chocolateQuest.magic.EnchantmentMagicDefense Enchantment ID:52 at net.minecraft.enchantment.Enchantment.(Enchantment.java:53) at com.whammich.sstow.enchantment.EnchantmentSoulStealer.(EnchantmentSoulStealer.java:8) at com.whammich.sstow.utils.Register.(Register.java:42) ... 37 more

    Need to fix that duplicate enchantment ID issue above.
    Posted in: Minecraft Mods
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