Quote from syndicate25»
Throwing this out into the abyss, hoping someone is still out there on this thread...
Can anyone tell me why Skeletons are not despawning in the daytime with this setup?
},
"Skeleton": {
"Type-Enabled": "SURFACE-true",
"Spawn Operand": "OR",
"Spawn Tag": "time.timeOfDay<(12800)||time.timeOfDay>(23500)",
"Despawn Tags": "time.timeOfDay>(12800)||time.timeOfDay<(23500)",
"InstantDespawn Tags": "time.timeOfDay>(12800)||time.timeOfDay<(23500)",
"Min Despawn Range": 1,
"Max Despawn Range": 128,
"Despawn Age": 1,
"Despawn Rate": 60,
"Contents": [
"Skeleton"
]
},
I'm not sure how the despawn rate works.. if higher or lower numbers are faster despawn rates.. same for despawn age, though I assume 1 means (almost) any age..
Hoping for a response but not expecting lol
Hey Syndicate,
I think I remember an earlier issue that someone had with the OR operand not quite working as expected.
But since all my forum posts were purged at some point I cannot find it.
I believe that the || operand(s) behaved like an AND instead of an OR despite being defined as such.
It was pretty weird.
Perhaps try AND or && ?¿?
Good luck.
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These guys look sweet! I'm about to try them out in my personal pack now. Thanks for the update!
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Please let me know what you would like to see on the overview page and I will try to accommodate. I am still working on this, so keep checking back. Currently I am trying to transfer structure generation to Recurrent Complex and see if it will function with what is already set up. If not, no big deal, but that's what I'm spending my time on right now.
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It's already on curseforge and has been for a while.
https://www.curseforge.com/minecraft/mc-mods/mo-creatures/files
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Interesting. I tried this out. Noticed they are everywhere even in the daytime. They don't burn. Also, if you kill them, they still hit you one last time even after they've disappeared. Seems like the swing animation and when they actually hit you aren't quite lining up.
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You are correct.
I was just about to ask this question and then I continued to read. Thank you both for your help!
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Does anyone know where to get a copy of Castle Defenders for 1.7.10? I had it ages ago and it looks like the minecraft forum link for it is dead. I don't know if there's a modpack out there that used it for that version of MC.
Basically you could craft these blocks that when you placed them, would spawn a specific type of unit up to a certain limit. Those units would usually patrol the area around the block, and attack mobs.
Anyone know where to get a legitimate copy from?
See below:
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Who knows where that version came from or what version it really is.. or what it's really running in the background. I'd get rid of it and only download from trusted sources.
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You need to post a crash report (in a spoiler, please) for anyone to be able to see what is going on.
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Duplicate enchantment id! class com.whammich.sstow.enchantment.EnchantmentSoulStealer and class com.chocolate.chocolateQuest.magic.EnchantmentMagicDefense Enchantment ID:52 at net.minecraft.enchantment.Enchantment.(Enchantment.java:53) at com.whammich.sstow.enchantment.EnchantmentSoulStealer.(EnchantmentSoulStealer.java:8) at com.whammich.sstow.utils.Register.(Register.java:42) ... 37 more
Need to fix that duplicate enchantment ID issue above.