I've completed transferring all structures to Recurrent Complex. Not certain how I feel on the spawn rates but that should be mostly complete as well. Doing some tests with friends before the first release.
Check for some mods related to HUD and test it without these
Thanks. I know I can do that, just hoping someone may have recognized where that was coming from so I wouldn't have to spend hours removing and adding mods, and reloading the game over and over.
It shows a small icon on the top left of my screen of whatever I have in my hand. if I have nothing, then I can see the HUD from a mod I have just fine, otherwise some of it is blocked because of whatever is showing that stupid icon.
It's more like, finishing the pack in 2021. lol. I've been working on this very slowly for a few years. I learn slowly, and I had no idea how to even edit a config file when I started.
So, I put it up here, since it would help motivate me if other people were interested in the pack. I'm really hoping someone will end up doing a series (even a short one) because I would really enjoy watching someone else play and giving their feedback on it.
Just a quick update - I've finished all the custom structures and NPC's I'm going to do.
Working on structure spawning now.
After that, there's a couple of cleanup items on my list. I also still need to verify all my mods are on curse, and then figure out how to create the pack. New to this, so any help would be appreciated.
Still looking for someone who might want to design a Custom Main Menu! No idea how to do that and I'd rather not take months of half-inspired work to figure it out.
These guys don't seem to be respecting the gamerule of Peaceful. I don't have a way at the moment to record a gif, so you'll just have to believe me that I set it to peaceful and exited the menu. No other mobs are around except the Conskeleton ones.
EDIT: More specifically, they don't spawn when it's already on Peaceful mode, but if you change to easy, let them spawn, and change it back to Peaceful, they don't despawn like they should unless you completely leave the area.
While I'm sure we're all excited for your mod to come out, it should be a hobby. There's no reason for you to apologize for anything, especially when it comes to taking care of yourself. I hope things start looking up for you and life starts treating you well again. Keep up the good work, but only when you are ready and are enjoying it again.
Please let me know what you would like to see on the overview page and I will try to accommodate. I am still working on this, so keep checking back. Currently I am trying to transfer structure generation to Recurrent Complex and see if it will function with what is already set up. If not, no big deal, but that's what I'm spending my time on right now.
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Project is up on Curse.
Awaiting approval.https://www.curseforge.com/minecraft/modpacks/progressive-survival
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Still planning to release this, just being a bit lazy. Comments and interest from the community would probably motivate me though.
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I've completed transferring all structures to Recurrent Complex. Not certain how I feel on the spawn rates but that should be mostly complete as well. Doing some tests with friends before the first release.
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Thanks. I know I can do that, just hoping someone may have recognized where that was coming from so I wouldn't have to spend hours removing and adding mods, and reloading the game over and over.
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Took a screenshot of the mod list.
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It's a custom pack with 192 mods. Far too many for me to list.
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What is causing this?!
It shows a small icon on the top left of my screen of whatever I have in my hand. if I have nothing, then I can see the HUD from a mod I have just fine, otherwise some of it is blocked because of whatever is showing that stupid icon.
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It's more like, finishing the pack in 2021. lol. I've been working on this very slowly for a few years. I learn slowly, and I had no idea how to even edit a config file when I started.
So, I put it up here, since it would help motivate me if other people were interested in the pack. I'm really hoping someone will end up doing a series (even a short one) because I would really enjoy watching someone else play and giving their feedback on it.
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Just a quick update - I've finished all the custom structures and NPC's I'm going to do.
Working on structure spawning now.
After that, there's a couple of cleanup items on my list. I also still need to verify all my mods are on curse, and then figure out how to create the pack. New to this, so any help would be appreciated.
Still looking for someone who might want to design a Custom Main Menu! No idea how to do that and I'd rather not take months of half-inspired work to figure it out.
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No worries. I also found that the Mossy Scythe Skeleton never attacked me even when I stood in front of him for a good 10 seconds.
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What I am looking for:
- Anyone who has experience setting up a public Discord server and would be willing to help!
- Someone who would like to create a Custom Main Menu!
Send me a PM if you would like to assist with these. I'll add more as I discover things I am bad at.
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These guys don't seem to be respecting the gamerule of Peaceful. I don't have a way at the moment to record a gif, so you'll just have to believe me that I set it to peaceful and exited the menu. No other mobs are around except the Conskeleton ones.
EDIT: More specifically, they don't spawn when it's already on Peaceful mode, but if you change to easy, let them spawn, and change it back to Peaceful, they don't despawn like they should unless you completely leave the area.
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While I'm sure we're all excited for your mod to come out, it should be a hobby. There's no reason for you to apologize for anything, especially when it comes to taking care of yourself. I hope things start looking up for you and life starts treating you well again. Keep up the good work, but only when you are ready and are enjoying it again.
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These guys look sweet! I'm about to try them out in my personal pack now. Thanks for the update!
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Please let me know what you would like to see on the overview page and I will try to accommodate. I am still working on this, so keep checking back. Currently I am trying to transfer structure generation to Recurrent Complex and see if it will function with what is already set up. If not, no big deal, but that's what I'm spending my time on right now.