• 1

    posted a message on [Windows] Automatic XP/Fish farmer

    This is super useful, thank you!

    Posted in: Minecraft Tools
  • 1

    posted a message on GoodVibes - Stylized Pack, Optifine Support, Biomes O' Plenty Support

    Hi, I really like where you're going with this pack! It reminds me of several of my favourite resource packs of the past, but it has your own lovely style with it. I want to say thanks especially for the BoP support, what you've done so far looks super lovely! Great job, I'll keep following this.

    Posted in: WIP Resource Pack
  • 1

    posted a message on Butterfly Mania (250+ unique Butterflies)

    Omg, your place is so beautiful! Great work, it seriously looks like something from a dream!

    Posted in: Minecraft Mods
  • 2

    posted a message on Pixel Perfection - Now with polar bears! [1.11]

    Alright, I'm finally uploading the bit of mod support I've done for Pixel Perfection in 1.10+. In the zip I have a text file that details what mods I've done a little work for (since it's pretty random). This zip includes a little support for quark, bop, more materials, and baby animal model swapper (all baby animals are done, but they won't work if the mcpatcher animals are included. I think you have to delete the cow2.png from the pixel perfection zip (under mcpatcher/mobs/cow/ for the baby animals to work. It should be the same for all versions of minecraft), in addition to other small mods.


    I've got more mod support scattered in various folders, but it'll take me some time to organize. As for other versions, I've done some work for 1.8+ mods that I'll upload at some other time, and I may have some support that also works for 1.7.10.


    Link

    Posted in: Resource Packs
  • 1

    posted a message on Jehkoba's Fantasy Pack (Sep. 10th - 1.12.1 is live!! ♥)
    Quote from jehkoba»

    So... This is happening, because rainbows. ♥


    Wow, I love your take on prismarine! It's very fitting~
    Posted in: Resource Packs
  • 1

    posted a message on WTF's Expedition- CaveBiomes, Ores, Trees, and More
    Quote from zerofury»

    I don't seem to see the CFG file you mentioned in 1.10.2 beta6.jar

    I found a WTFCore folder. but that was it. everything else was .class files or textures.



    It's in .minecraft/config/ like the majority of other config files. It's not in the jar.

    Posted in: Minecraft Mods
  • 1

    posted a message on Better HUD: Customizable Vanilla HUD and 25+ New In‑game Widgets

    The 1.9.4 version works fine in 1.10, like many (though not all) other 1.9.4 mods. I've been using it for a while now.

    Posted in: Minecraft Mods
  • 1

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!

    Actually Forestry just came out in alpha for 1.9.4, so maybe that's the one? Either way, it only came out a few days (maybe a week?) ago, so I doubt textures for the 1.9.4 version would be available yet.

    Posted in: Resource Packs
  • 1

    posted a message on DrCyano's Base Metals
    Quote from Marktheliar»

    That half solves my problem! I am able to change/resize the mineralogy pack textures. However it is missing cold-iron starsteel and adamantine ores. Also I am left unable to retexture the item files as they are not included in the mineralogy pack. I am able to change the texture in the basemetals Mod pack. But if i try to resize them i either get a missing texture block(earlier), or minecraft throws me a class error (see spoiler).


    My exact process is this: rename basemetals mod to .zip(7zip)/extract/assets/basemetals/textures/blocks/resize(paint.net)/save file/archive as .zip/rename to .jar./start minecrap/crash:)


    Thanks for your help, i appreciate it!


    Edit: I've tried this multiple time with an unmodded client and without optifine.



    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
    NowWithRendering (redstonepaste-mc1.9-1.7.3.jar)
    BetterFoliageLoader (BetterFoliage-MC1.9-2.0.11.jar)
    DLFMLCorePlugin (DynamicLights-1.9.jar)
    Contact their authors BEFORE contacting forge

    // Quite honestly, I wouldn't worry myself about that.

    Time: 5/31/16 7:58 AM
    Description: There was a severe problem during mod loading that has caused the game to fail

    net.minecraftforge.fml.common.LoaderException: java.lang.ClassNotFoundException: cyano.basemetals.BaseMetals
    at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:179)
    at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:553)
    at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:210)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:434)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:346)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.ClassNotFoundException: cyano.basemetals.BaseMetals
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    at net.minecraftforge.fml.common.ModClassLoader.loadClass(ModClassLoader.java:65)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:344)
    at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:469)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:228)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:206)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:135)
    at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:522)
    ... 10 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 38 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.9
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 181654504 bytes (173 MB) / 407416832 bytes (388 MB) up to 5355339776 bytes (5107 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.23 Powered by Forge 12.16.1.1887 40 mods loaded, 40 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UC mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
    UC FML{8.0.99.99} [Forge Mod Loader] (forge-1.9-12.16.1.1887.jar)
    UC Forge{12.16.1.1887} [Minecraft Forge] (forge-1.9-12.16.1.1887.jar)
    UE basemetals{2.2.2} [Base Metals] (BaseMetals_1.9-2.2.2.jar)
    UC BetterFoliage{2.0.11} [Better Foliage] (BetterFoliage-MC1.9-2.0.11.jar)
    UC capsule{1.0.3} [Capsule] (capsule-1.9-1.1.5.jar)
    UC Chameleon{1.9-2.1.3} [Chameleon] (Chameleon-1.9-2.1.3.jar)
    UC craftelytra{1.0} [Craftable Elytra] (CraftableElytra-1.0.jar)
    UC craftablehorsearmour{1.0} [Craftable Horse Armour [CHA&S]] (CraftableHorseArmourAndSaddle-1.0.jar)
    UC DynamicLights{1.4.1} [Dynamic Lights] (DynamicLights-1.9.jar)
    UC DynamicLights_onFire{1.0.7} [Dynamic Lights Burning Entity Module] (DynamicLights-1.9.jar)
    UC DynamicLights_creepers{1.0.6} [Dynamic Lights Creeper Module] (DynamicLights-1.9.jar)
    UC DynamicLights_dropItems{1.1.0} [Dynamic Lights EntityItem Module] (DynamicLights-1.9.jar)
    UC DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.9.jar)
    UC DynamicLights_mobEquipment{1.1.0} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.9.jar)
    UC DynamicLights_flameArrows{1.0.1} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.9.jar)
    UC DynamicLights_floodLights{1.0.3} [Dynamic Lights Flood Light] (DynamicLights-1.9.jar)
    UC DynamicLights_otherPlayers{1.0.9} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.9.jar)
    UC DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.9.jar)
    UE poweradvantage{2.1.1} [Power Advantage] (PowerAdvantage_1.9.0-2.1.1.jar)
    UE electricadvantage{2.0.3} [Electric Advantage] (ElectricAdvantage_1.9-2.0.3.jar)
    UC enderbook{1.0.3} [Ender Book] (EnderBook-1.9-1.0.3.jar)
    UC endercrop{1.9-1.2-1836} [Ender Crop] (endercrop-1.9.1.3.jar)
    UC glass_shards{1.6.1} [Glass Shards] (glass_shards_mc1.9-1.6.1.jar)
    UC hgp{Release} [Horizontal Glass Panes] (hgp-1.9-1.0.2.jar)
    UC hopperducts{1.4.7} [Hopper Ducts] (hopperducts-mc1.9-1.4.7.jar)
    UC JEI{3.4.0.204} [Just Enough Items] (jei_1.9.4-3.4.0.204.jar)
    UC LunatriusCore{1.1.2.34} [LunatriusCore] (LunatriusCore-1.9-1.1.2.34-universal.jar)
    UC RadixCore{1.9-2.1.0} [RadixCore] (RadixCore-1.9-2.1.0-BETA-universal.jar)
    UC MCA{1.9-5.1.2} [Minecraft Comes Alive] (MCA-1.9-5.1.2-BETA-universal.jar)
    UC progressiveautomation{1.6.44} [Progressive Automation] (ProgressiveAutomation-1.9-1.6.44.jar)
    UC redstonepaste{1.7.3} [Redstone Paste] (redstonepaste-mc1.9-1.7.3.jar)
    UC xreliquary{1.9-1.3.1.342} [Reliquary] (Reliquary-1.9-1.3.1.342.jar)
    UC Schematica{1.7.7.146} [Schematica] (Schematica-1.9-1.7.7.146-universal.jar)
    UC SophisticatedWolves{3.6.1} [SophisticatedWolves] (SophisticatedWolves-3.6.1.jar)
    UE steamadvantage{2.0.3} [Steam Advantage] (SteamAdvantage_1.9-2.0.3.jar)
    UC StorageDrawers{1.9-3.1.6} [Storage Drawers] (StorageDrawers-1.9-3.1.6.jar)
    UC supercraftingframe{1.1.2.50} [Super Crafting Frame] (supercraftingframe-1.9-1.1.2.50.jar)
    UC Waila{1.7.0} [Waila] (Waila-1.7.0-B2_1.9.jar)
    UC worldedit{6.1.2} [WorldEdit] (worldedit-forge-mc1.9-6.1.2-dist.jar)
    Loaded coremods (and transformers):
    NowWithRendering (redstonepaste-mc1.9-1.7.3.jar)
    net.fybertech.nwr.NowWithRendering
    BetterFoliageLoader (BetterFoliage-MC1.9-2.0.11.jar)
    mods.betterfoliage.loader.BetterFoliageTransformer
    DLFMLCorePlugin (DynamicLights-1.9.jar)
    atomicstryker.dynamiclights.common.DLTransformer
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 364.72' Renderer: 'GeForce GTX 970/PCIe/SSE2'


    If you want a tip to make life easier for texturing, don't edit the jar itself.

    Grab any resource pack to get an idea of what the structure is, and make a folder in your resource pack folder and name it anything you like. Make sure you have a pack.mcmeta file in there (copy it from another pack and then edit the info in notepad), and you can make a pack.png if you want.

    Extract the base metals assets folder into the folder you just made and then just edit from there.

    When you open Minecraft it should be in your resource pack list and you can just add it on top of anything else you are using. It doesn't have to be zipped at all and you can keep editing with Minecraft open.

    If you want to see your progress in game, hold F3 then hit the "t" key. This should work for any mod. You can even add multiple mods to the same folder.

    My other tip is to only keep the files you're gonna change, as mod updates may change some files that you still have the old versions of. So depending on what you're doing, you may just want to keep the "textures" folder in base metals (maybe models or blockstates if you're gonna edit those), and delete the rest.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.15.2] Ruins (Structure Spawning System)

    The files are not in the jar, they are in the zip that had the jar in it. Did you download the zip from an official source? What is being described is the contents of the zip. You extract the folders and the jar all together.

    Posted in: Minecraft Mods
  • To post a comment, please .