-Huge update 0.7.2-
-The statues tier 2 to 3 now contain a TileEntity. (which is how the interaction is handled)
-All functional statues (except for the cow/mooshroom/flood) now got a cooldown. (Default: 60 seconds)
-Added rarity tiers in the item drops from tier 3 and 4 statues, this means statues might not always drop something or might drop more than 1 item.
-Sound statues now play a sound every interaction. The sound aren't on a timer..
-Added more configuration options. (Please refresh your config by deleting the old one)
-Added squid statue
*may drop ink sacs.
*may blind you.
-Added a villager statue. (WIP) (currently nitwit)
*Has a small chance of dropping emeralds.
-Added Mooshroom Soup (Which is totally not what Svennieke thinks Mushroom Stew is called)
*Has the same food values as mushroom stew.
*stacks up to 8.
*gives back the bowl after consumption.
*Is received after right-clicking a mooshroom statue with a bowl.
As always whenever new configurable options are added remove the old config and let it create a new one!
Added an informative statue which when right clicked displays information in chat.
Added a recipe for the informative statue.
The informative statue's text can be changed in the config to say anything you like. (For Modpack devs).
Made the statue bat more "fun".
-Added a 50% change of it initially spawning with speed 2.
Changed NewSystem in config to Tier1Crafting to make more sense.
Changed hardness of the statues. (configurable in config)