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    posted a message on Ghast Farming in the Overworld
    this probably isn't helpful, but I have seen NO evidence that the ghasts-passing-through to the normal world feature was ever implemented, in game or on the forums. First of all, the nether is not simulated while in the overworld, so for that reason you know that mobs etc cannot pass through portals. Secondly, if ghasts could spawn in the overworld, I feel like there would be a bigger brouhaha about it. I've certainly never had it happen. (but this is just anecdotal, obviously.)

    EDIT: The wiki specifies that ghasts can spawn anywhere in the nether, but doesn't mention the overworld.

    Also, it has this to say:
    "When a player in an SMP server dies near Ghasts or is teleported out of the Nether to the surface world (not via a portal) there is a chance the Ghasts will follow them to their new location in the surface world. These Ghasts may act like normal Ghasts but could also behave radically differently than normal. Changes in teleported Ghasts include the Ghast-less explosions and Ghasts without explosions mentioned above. The teleported Ghast may also freeze in one location or "stalk" a certain player (moving closer to a player until they touch like a normal hostile mob) but both of these are extremely rare. "
    Posted in: Survival Mode
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    posted a message on Big Glitch In 1.6.6
    probably your client updated but the server you were on didn't, so the rules for glowstone creation are probs serverside but the graphical stuff is clientside.
    Posted in: Survival Mode
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    posted a message on Well this sucks...
    um, it seems as though he's pointing out that his file must have become corrupted and screwed up his house. Try doing a search for fixing save files, I believe there are several good threads on it.
    Posted in: Survival Mode
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    posted a message on A new bug.
    to those wondering, the specific bug is that any tool that leaves your inventory for any reason will break after being reequipped and right/left clicked.

    THIS INCLUDES TOOLS DROPPED IN DEATH

    I lost a suite of diamond tools this way, so just don't use tools that you have on you when you die, put them in a chest and wait for a fix maybe?
    Posted in: Survival Mode
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    posted a message on Beta 1.4 bug report & list of bugs
    The placing reeds underwater, even not on dirt or touching walls was present in 1.3.

    Is there a new difference with the bug?
    Posted in: Survival Mode
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    posted a message on More fog increases the difficulty?
    Quote from Kevo_ »
    Well yeah, since you can't see ****


    Well put.

    Yeah, it's definitely "harder", but it's kind of a processing speed necessity.

    In the same vein, Fast graphics are harder than Fancy graphics because mobs will spawn in trees and drop down on you (in SSP).
    Posted in: Survival Mode
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    posted a message on CONTEST: Most Sugar Cane Contest!
    Quote from Pattoe »

    I've yet to see anyone using this pattern yet, which is amazing as you are trying to get the most sugarcanes, this pattern maximises the area to get the most canes, there's no other pattern more efficient...
    Most of the farms I've seen in these screenshots could be reduced by 25-50% of the size using this set up...


    Yeah, but not 25-50% of the setup time, and that's the important factor in a contest like this. You're not going to run out of space...

    I think a less efficient linear design would likely be more effective in the long run.

    My thought is that it's generally much easier to get and transport dirt than water, so it is probably easiest to just lay dirt down across the surface of a lake or ocean. That's what I'm doing, it's working pretty well.
    Posted in: Survival Mode
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    posted a message on Players that refuse to use mods, and default difficulty
    once mods are supported internally, I will probably use them a bit.

    I don't use them for:
    1. security concerns
    2. speed/processor concerns (I have a bad laptop =[ )
    3. they can have "unforseen" effects on the gameplay when you combine several different gameplay mods. Vanilla has a blend of gameplay elements that I know I enjoy and will continue enjoying.
    Posted in: Survival Mode
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    posted a message on Thoughts on gravel?
    I think gravel is terrible for just about everything, even for roads. I prefer to use smoothstone and half-blocks.

    I do like using it in the nether though, it's nice for blocking off lava or sinking into lakes, or building staircases off of long steep cliffs.
    Posted in: Survival Mode
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    posted a message on overzealous moderation. stop. explained inside
    Just a thought, I actually do read the picture thread. I will say that it is hard to respond to a specific person's work, but otherwise I like that thread.

    As for videos, a distinction needs to be made between Let's Plays and shorter demonstration videos.

    If the super mario bros note block song had been a tutorial, would it then have deserved its own thread? I mean, look at the C-Booster thread... My point is that it is sometimes hard to distinguish between videos that should go in the video thread/[nonexistent] subforum and those that offer something in a way that they deserve their own threads.

    I feel there are some inconsistencies, but I have no solutions to offer, I just feel the distinction is important and worth considering :smile.gif:

    Thanks for the moderation, otherwise, 'tis badly needed.

    (Also, just saying, "overzealous" is ambiguous, pointless rhetoric, and obviously inflammatory. It's hard to fix "overzealous", but easy to fix things that go "I feel that X needs to change to Y for reasons A, B, and C". Just a thought.)
    Posted in: Forum Discussion & Info
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    posted a message on Tree farming/farming in general
    With the addition of bonemeal, tree farms are largely unnecessary now. Just keep a small stash of bonemeal and saplings, go to a flat open plain of grass, and grow the tree instantly. Chop down, rinse, and repeat until you have the wood you want.

    That said, I like creating a scaffolding around a few tree locations so I can climb on top of particularly large trees and get the wood unreachable from the ground.
    Posted in: Survival Mode
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    posted a message on HELP!
    yeah, same problem. I have a 2009 macbook.

    OP, do you have a mac?

    last update also broke it for macs, hopefully a fix will role out soon.

    :Notch:
    Posted in: Survival Mode
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    posted a message on Who cares about pirates?
    Easily the most informative and generally well-reasoned articles I've read on piracy. Long, but if you really care about the information it is worth reading and deciding for yourself.

    http://www.tweakguides.com/Piracy_1.html
    Posted in: Survival Mode
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    posted a message on Sugar cane farm not working
    well, considering reeds are frequently used underwater as air gateways, it isn't surprising that the water doesn't disturb them.

    honestly, I'd just suggest a long straight line of reeds. you'll be able to collect more than you'll ever need faster anyway.

    sorry I can't help on the breaking though.
    Posted in: Survival Mode
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    posted a message on I was surprised when I figured out gold tools are weak.
    Are gold swords more powerful now then? That would be pretty sweet.
    Posted in: Survival Mode
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