Hey! I hope this hasn't been asked already, but what modloader are you going to use to port to the newest versions of Minecraft when you eventually get round to it? I imagine you'll stick with forge, but I was just wondering to make sure, especially with the current 'feud' of sorts that modders seem to have with the forge modding team, I don't know if that will affect you personally, or if you'll find it easier with another modloader, i.e. fabric, which I believe(from what I've heard, I'm not a modder) is much more lightweight, modder-friendly etc...
Hey! This isn't actually a mob suggestion, I was just thinking that it may be cool if the lanterns had size variations(they didn't last time I checked, please don't flame me if they do!), which would probably only be cosmetic, but would look pretty cool as they tend to spawn in groups. As said before, I think it would be purely cosmetic(you could increase drops and health depending on size, though that would be optional), thus it could be a config option, or even if two small ones get together they form a slightly larger one? Although I don't know how well that would fit with the current mob... Just an idea to consider though!
Sorry, but this isn't what I'm looking for. I just feel like it would make the original grottols feel less special if you could encounter other versions of there elsewhere. Other features are coming for grottols that will make them more exciting.
Ooh, other features? That sounds exciting! Interested to see what you come up with! Keep up the great work!
Hey, so, little suggestion (maybe random). I don't know if something like this was brought up previously (I don't really think I can handle reading 253 pages of comments XD), but why not extend on the idea of the Grottol? I have 2 main ideas.
1, making the Grottol have various forms (for axe and shovel), kind of just to complete the sort of 'tool trio' already in the game (cause hoes are not harvesting tools).
Maybe they could have different behaviours depending on the form, e.g. instead of just running and burrowing, the sand one could drop a pile of sand on you, and if successful, could then run away, our the wood one would block your path with trees or something, or they could just run away.
2, same concept, just making them their own mob.
I completely understand if you find this redundant, as it literally is just a copy and paste for the most part (not literally of course, but you know what I mean), but then, because of that, it could just be a little something to add, which shouldn't be too difficult for you! I just feel like the Grottol is one of the most forgettable for me, so having a sort of trio, I think would make it more interesting!
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Hey! I hope this hasn't been asked already, but what modloader are you going to use to port to the newest versions of Minecraft when you eventually get round to it? I imagine you'll stick with forge, but I was just wondering to make sure, especially with the current 'feud' of sorts that modders seem to have with the forge modding team, I don't know if that will affect you personally, or if you'll find it easier with another modloader, i.e. fabric, which I believe(from what I've heard, I'm not a modder) is much more lightweight, modder-friendly etc...
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Hey! This isn't actually a mob suggestion, I was just thinking that it may be cool if the lanterns had size variations(they didn't last time I checked, please don't flame me if they do!), which would probably only be cosmetic, but would look pretty cool as they tend to spawn in groups. As said before, I think it would be purely cosmetic(you could increase drops and health depending on size, though that would be optional), thus it could be a config option, or even if two small ones get together they form a slightly larger one? Although I don't know how well that would fit with the current mob... Just an idea to consider though!
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Ooh, other features? That sounds exciting! Interested to see what you come up with! Keep up the great work!
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Hey, so, little suggestion (maybe random). I don't know if something like this was brought up previously (I don't really think I can handle reading 253 pages of comments XD), but why not extend on the idea of the Grottol? I have 2 main ideas.
1, making the Grottol have various forms (for axe and shovel), kind of just to complete the sort of 'tool trio' already in the game (cause hoes are not harvesting tools).
Maybe they could have different behaviours depending on the form, e.g. instead of just running and burrowing, the sand one could drop a pile of sand on you, and if successful, could then run away, our the wood one would block your path with trees or something, or they could just run away.
2, same concept, just making them their own mob.
I completely understand if you find this redundant, as it literally is just a copy and paste for the most part (not literally of course, but you know what I mean), but then, because of that, it could just be a little something to add, which shouldn't be too difficult for you! I just feel like the Grottol is one of the most forgettable for me, so having a sort of trio, I think would make it more interesting!