• 0

    posted a message on Forge Mod Loader
    ATM i dunno whats causing the issue but i have the same issue on win 7 the last few days. to fix it i delete all files and folders from the ftb folder except the packs and then relauch the launcher. this will redownload the ftb files when you launch a pack but not the pack files but best to back them up anyway
    Posted in: Mods Discussion
  • 1

    posted a message on Roguelike Dungeons
    Quote from Greymerk

    New update coming soon. Here's a sneak preview:



    Love the mod and also the April fools, lucky for me i tend not to believe pretty much anything online on 1st April. I would hate to see your inbox full of hate mail for that LOL

    (would have posted sooner but i make a point of not logging into accounts on public computers and only just able to log on at home.)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2][SP/SMP] Marcopolo's Mods: Better Ore Distribution(v2.7.1 beta), Trap Friendly Cactus, and Practical TNT
    Hey i know asking for updates is a big no no on, but i would really like to express my intrest in seeing Practical Tnt and Trap friendly cactus updated to 1.6.4 (i know 1.7.2/4 is out and all but i really miss these 2 mods and atm i am stuck on 1.6.4 like many others).

    If you did decide to update and you prefered to update to 1.7.2, thats cool, ill grab them when i get to upgrade to 1.7 (1.8 at this rate lol)
    Posted in: Minecraft Mods
  • 0

    posted a message on Idfix and Idfix Minus: mods for resolving Id conflicts
    @AUTOMATIC_MAIDEN: Hi sorry if this has been asked but its late and my baby girl will prob have me up early, on your #1st post you said this great mod is "taken directly from ID Resolver by ShaRose", i remember using that mod to fix errors back in 1.2.5 era back when forge didint even support 4096 Id's lol, any chance you could implement a menu similar to ID Resolver that asks how us as the end user how we would like to assign mod ID's (specifically reorder all ID's from a mod so that all items or blocks appear together) as i prefer to see groups of items together in NEI.
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Hi CubeX2, i see on page 305 that you had mentioned that you planned to allow hoppers to interact with furnaces and then in the change log you had mentioned crashes using hoppers on furnaces should be fixed, i was wondering if they are supposed to still be working with vesrion 1.3.5 universal for 1.6.2 (im on 1.6.4 so maybe this is why but it mod doesnt crash minecraft so figured it was good to go lol)
    Posted in: Minecraft Mods
  • 0

    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from bspkrs

    Aha... you have the GP category as a sub-category of the twilight_forest category, so it's trying to treat it like a tree. You'll need to move it outside the closing curly bracket for the twlight_forest section.


    LOL im such an idiot LOL spent ages making sure the "code" was right including placement and it all turned out 2 be because i placed it the wrong side of an } (oh an added in an extra 1 that wasnt needed but shhh lol)

    heres the "correct" config entry for any1 that uses it and ill post on Gems+ page also.
    GP {
            S:axeIDList=<item:AgateAxe>; <item:AmethystAxe>; <item:ChrysocollaAxe>; <item:CitrineAxe>; <item:EmeraldAxe>; <item:GarnetAxe>; <item:JadeAxe>; <item:JasperAxe>; <item:MalachiteAxe>; <item:OnyxAxe>; <item:PhoenixiteAxe>; <item:QuartzAxe>; <item:RubyAxe>; <item:SapphireAxe>; <item:SpinelAxe>; <item:SugiliteAxe>; <item:TopazAxe>; <item:TourmalineAxe>
            S:configPath=GP.cfg
            S:itemConfigKeys=item:AgateAxe; item:AmethystAxe; item:ChrysocollaAxe; item:CitrineAxe; item:EmeraldAxe; item:GarnetAxe; item:JadeAxe; item:JasperAxe; item:MalachiteAxe; item:OnyxAxe; item:PhoenixiteAxe; item:QuartzAxe; item:RubyAxe; item:SapphireAxe; item:SpinelAxe; item:SugiliteAxe; item:TopazAxe; item:TourmalineAxe
            S:modID=GP
            B:overrideIMC=false
            B:useShiftedItemID=true
    
        }

    Thanks for your help, you have helped me alot and saved me pulling out my hair.
    Posted in: Minecraft Mods
  • 0

    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from bspkrs

    Although the log is usually what I look for with crash reports, in this case I need to see your full config file. The exception doesn't make sense in relation to the config snippet you posted, so the full config file will hopefully clear things up.


    opps my bad sorry bout that XD
    # Configuration file
    
    general_settings {
    
        #--------------------------------------------------------------------------------------------------------#
        # global_settings
        #--------------------------------------------------------------------------------------------------------#
        # These are the general preference settings. They are used globally to tune how TreeCapitator works.
        #--------------------------------------------------------------------------------------------------------#
    
        global_settings {
            # [Global] Set to true if you want TreeCapitator to log info about what it's doing, false to disable.
            # If you are having an issue with the mod, set this option to true and post the resulting log to the
            # TreeCapitator Minecraftforum.net thread along with a detailed description of the issue. [default: false]
            B:allowDebugLogging=false
    
            # [Global] Set to true if you want TreeCapitator to tell you what kind of block you have clicked when 
            # sneaking, false to disable. [default: false]
            B:allowDebugOutput=false
    
            # [Global] Enable to cause item damage based on number of blocks destroyed [default: true]
            B:allowItemDamage=true
    
            # [Global] Enable to allow chopping down the entire tree even if your item does not have enough damage 
            # remaining to cover the number of blocks. [default: false]
            B:allowMoreBlocksThanDamage=false
    
            # [Global] Set to false to disable TreeCapitator Smart Tree Detection.
            # Smart Tree Detection counts the number of leaf blocks that are adjacent to the
            # top-most connected log block at the x, z location of a log you've broken. If
            # there are at least minLeavesToID leaf blocks within maxLeafIDDist blocks then
            # TreeCapitator considers it a tree and allows chopping.
            # WARNING: Disabling Smart Tree Detection will remove the only safeguard against
            # accidentally destroying a log structure.  Make sure you know what you're doing! [default: true]
            B:allowSmartTreeDetection=true
    
            # [Global] When useIncreasingItemDamage=true the damage applied per block broken will increase by this 
            # amount every increaseDamageEveryXBlocks blocks broken in a tree. [range: 0.1 ~ 100.0, default: 1.0]
            S:damageIncreaseAmount=1.0
    
            # [Global] Axes and shears will take damage this many times for each log broken. Remaining damage is 
            # rounded and applied to tools when a tree is finished. [range: 0.1 ~ 50.0, default: 1.0]
            S:damageMultiplier=1.0
    
            # [Global] Enabling this will make leaves be destroyed when trees are chopped. [default: true]
            B:destroyLeaves=true
    
            # [Global] Flag to disable drops in Creative mode [default: false]
            B:disableCreativeDrops=false
    
            # [Global] Flag to disable tree chopping in Creative mode [default: false]
            B:disableInCreative=false
    
            # [Global] Toggle for whether or not to use the Treecapitating enchantment as opposed to requiring an item 
            # to be in the axeIDList to chop a tree. [default: false]
            B:enableEnchantmentMode=false
    
            # [Global] The internal ID for the Treecapitating enchantment. Change this if the default ID is conflicting 
            # with another mod. [range: 0 ~ 255, default: 187]
            I:enchantmentID=187
    
            # [Global] When useIncreasingItemDamage=true the damage applied per block broken will increase each time 
            # this many blocks are broken in a tree. [range: 1 ~ 500, default: 8]
            I:increaseDamageEveryXBlocks=8
    
            # [Global] Whether you need an item from the axeIDList to chop down a tree. Disabling will let you chop 
            # trees with any item. [default: true]
            B:needItem=true
    
            # [Global] Whether or not to check the axe ID list for an item when determining if a given item can be 
            # imbued with the Treecapitating enchantment.
            # NOTE: when set to false, any ItemTool type item (pickaxes, shovels, etc) with a high enough 
            # enchantability level can get the enchantment, not just axes. [default: true]
            B:requireItemInAxeListForEnchant=true
    
            # [Global] Enabling this will cause destroyed leaves to be sheared when a shearing item is in the hotbar 
            # (ignored if destroyLeaves is false). [default: false]
            B:shearLeaves=false
    
            # [Global] Enabling this will shear /some/ of the vines on a tree when a shearing item is in the hotbar 
            # (ignored if destroyLeaves is false). [default: false]
            B:shearVines=false
    
            # [Global] Set sneakAction = "disable" to disable tree chopping while sneaking,
            # set sneakAction = "enable" to only enable tree chopping while sneaking,
            # set sneakAction = "none" to have tree chopping enabled regardless of sneaking. [default: disable]
            S:sneakAction=disable
    
            # [Global] When true, the log break speed is equal to original break speed / (tree height * 2)
            # When false, the original break speed is multiplied by the breakSpeedModifier value [default: true]
            B:treeHeightDecidesBreakSpeed=true
    
            # [Global] Set to true to have the per-block item damage amount increase after every 
            # increaseDamageEveryXBlocks blocks are broken. [default: false]
            B:useIncreasingItemDamage=false
    
            # [Global] Set to true if you want only the log/leaf blocks listed with each log in a tree
            # to break when that log type is chopped.  When set to false it will break
            # any log/leaf type blocks connected to the tree, not just the types for that tree. [default: true]
            B:useStrictBlockPairing=true
        }
    
        #--------------------------------------------------------------------------------------------------------#
        # per_tree_defaults
        #--------------------------------------------------------------------------------------------------------#
        # These are the default values of settings that can be defined on a per-tree basis. If a 
        # user-/mod-defined tree sets one of these values it will override the default value here.
        #--------------------------------------------------------------------------------------------------------#
    
        per_tree_defaults {
            # [Global, PerTree] When using an item that can chop trees, the break speed will by multiplied by this value
            # THIS OPTION IS IGNORED WHEN treeHeightDecidesBreakSpeed=true [range: 0.01 ~ 1.0, default: 0.256]
            S:breakSpeedModifier=0.256
    
            # [Global, PerTree] The maximum horizontal distance that the leaf breaking effect will travel from the tree (use -1 for no limit). [range: -1 ~ 100, default: 4]
            I:maxHorLeafBreakDist=4
    
            # [Global, PerTree] The maximum horizontal distance that the log breaking effect will travel (use -1 for no limit). [range: -1 ~ 100, default: 16]
            I:maxHorLogBreakDist=16
    
            # [Global, PerTree] If a tree's top log is not close enough to leaf blocks, the tree will not be chopped.
            # Increasing this value will search further.  I would try to keep it at or below 3. [range: 1 ~ 8, default: 1]
            I:maxLeafIDDist=1
    
            # [Global, PerTree] The maximum vertical distance that the log breaking effect will travel (use -1 for no limit). [range: -1 ~ 255, default: -1]
            I:maxVerLogBreakDist=-1
    
            # [Global, PerTree] The minimum number of leaves within maxLeafIDDist of the top log block required to identify a tree. [range: 0 ~ 8, default: 3]
            I:minLeavesToID=3
    
            # [Global, PerTree] Setting this to false will allow the chopping to move downward as well as upward (and 
            # blocks below the one you break will be chopped) [default: true]
            B:onlyDestroyUpwards=false
    
            # [Global, PerTree] When true TreeCapitator will only instantly decay leaves that have actually been marked 
            # for decay. Set to false if you want leaves to be destroyed regardless of their decay status 
            # (hint: or for "leaf" blocks that are not really leaves). [default: true]
            B:requireLeafDecayCheck=true
        }
    
    }
    
    
    #--------------------------------------------------------------------------------------------------------#
    # tree_and_mod_configs
    #--------------------------------------------------------------------------------------------------------#
    # This category is where all your settings live that are related to 3rd party mods. There are two methods 
    # to set up a 3rd party mod's trees and items: 
    # 
    # (1) Config Method: uses the mod's config file to lookup block ID and item ID values. 3rd party config 
    # settings tell TreeCapitator how to find a mod's config, what config values we need (log/leaf blocks, 
    # axes, etc), how to use those values to define the mod's trees (if applicable), and what kind of tools the 
    # items are (if applicable).
    # 
    # (2) Integer IDs Method: alternatively you can always just use the integer block and item IDs to define what 
    # a tree or axe is.
    # 
    # Keep in mind that you can also include certain settings on a per-tree basis to override the global values.
    # 
    # Format:
    #     <section_name> { (typically same as modID)
    #         S:modID=<modID> (this can be found on the Mods screen in game or in mcmod.info)
    #         S:configPath=<path to config file relative to .minecraft/config/> (most of the time this is the same as <modID>.cfg)
    #         S:blockConfigKeys=<block config category>:<property name>; block:customLogBlockID; block:customLeafBlockID (config category is usually "block")
    #         S:itemConfigKeys=<item config category>:<property name>; item:superAwesomeAxeShearsID (config category is usually "item")
    #         S:axeIDList=<<item config category>:<property name>>; <item:superAwesomeAxeShearsID>
    #         S:shearsIDList=<item:superAwesomeAxeShearsID>
    #         B:useShiftedItemID=<(optional, defaults to true) whether or not to use the +256 shifted item ID> (true/false, almost always true)
    #         B:overrideIMC=<optional, defaults to false) whether or not a mod's user config (this file) should override a mod's IMC config (IMC allows mods to send messages to each other for compatibility)
    # 
    #         <tree_name> { (the tree name is just for organization and clarity)
    #             # logConfigKeys/leafConfigKeys: list of config key tags or raw integer block ID values. "," separates ID and metadata, ";" separates block entries
    #             S:logConfigKeys=<<block config category>:<property name>>; <block:customLogBlockID>,0; 17,0
    #             S:leafConfigKeys=<<block config category>:<property name>>; <block:customLeafBlockID>,0; 18
    #             (per-tree settings)
    # 
    #         }
    #     }
    # 
    # Examples:
    #     ic2_using_config_method {
    #         S:modID=IC2
    #         S:configPath=IC2.cfg
    #         S:blockConfigKeys=block:blockRubWood; block:blockRubLeaves
    #         S:itemConfigKeys=item:itemToolBronzeAxe; item:itemToolChainsaw
    #         S:axeIDList=<item:itemToolBronzeAxe>; <item:itemToolChainsaw>
    #         S:shearsIDList=<item:itemToolChainsaw>
    #         B:useShiftedItemID=true
    # 
    #         rubber {
    #             S:logConfigKeys=<block:blockRubWood>
    #             S:leafConfigKeys=<block:blockRubLeaves>
    #         }
    #     }
    # 
    #     ic2_using_integer_method {
    #         S:modID=IC2
    #         S:configPath=IC2.cfg
    #         S:blockConfigKeys=
    #         S:itemConfigKeys=
    #         S:axeIDList=30199; 30233
    #         S:shearsIDList=30233
    # 
    #         rubber {
    #             S:logConfigKeys=243
    #             S:leafConfigKeys=242
    #         }
    #     }
    #--------------------------------------------------------------------------------------------------------#
    
    tree_and_mod_configs {
        # The mod ID value for ID Resolver. [default: IDResolver]
        S:idResolverModID=IDResolver
    
        # The mod ID value for Multi-Mine. [default: AS_MultiMine]
        S:multiMineID=AS_MultiMine
    
        # This setting controls the default behavior when a mod is both configured manually (in the config file) and 
        # by the mod itself via IMC (inter-mod communication). [default: false]
        B:userConfigOverridesIMC=false
    
        #--------------------------------------------------------------------------------------------------------#
        # 1_vanilla_trees_and_items
        #--------------------------------------------------------------------------------------------------------#
        # This special category is the home of the vanilla tree block and item configurations. You can change the 
        # values in this category to suit your preferences.
        # 
        # WARNING: This config category must not be removed! If this category is renamed or removed TreeCapitator 
        # will assume your config file is new and reload the default user mod config settings!
        #--------------------------------------------------------------------------------------------------------#
    
        1_vanilla_trees_and_items {
            S:axeIDList=271; 275; 258; 286; 279
            S:modID=TreeCapitator
            B:overrideIMC=false
            S:shearsIDList=359
    
            vanilla_birch {
                S:leafConfigKeys=18, 2; 18, 10
                S:logConfigKeys=17, 2; 17, 6; 17, 10; 17, 14
            }
    
            vanilla_huge_brown_mushroom {
                S:leafConfigKeys=99, 1; 99, 2; 99, 3; 99, 4; 99, 5; 99, 6; 99, 7; 99, 8; 99, 9; 99, 14
                S:logConfigKeys=99, 10; 99, 15
                I:maxHorLeafBreakDist=6
                B:requireLeafDecayCheck=false
            }
    
            vanilla_huge_red_mushroom {
                S:leafConfigKeys=100, 1; 100, 2; 100, 3; 100, 4; 100, 5; 100, 6; 100, 7; 100, 8; 100, 9; 100, 14
                S:logConfigKeys=100, 10; 100, 15
                I:maxHorLeafBreakDist=6
                B:requireLeafDecayCheck=false
            }
    
            vanilla_jungle {
                S:leafConfigKeys=18, 3; 18, 11; 18, 0; 18, 8
                S:logConfigKeys=17, 3; 17, 7; 17, 11; 17, 15
                I:maxHorLeafBreakDist=6
                B:requireLeafDecayCheck=false
            }
    
            vanilla_oak {
                S:leafConfigKeys=18, 0; 18, 8
                S:logConfigKeys=17, 0; 17, 4; 17, 8; 17, 12
            }
    
            vanilla_spruce {
                S:leafConfigKeys=18, 1; 18, 9
                S:logConfigKeys=17, 1; 17, 5; 17, 9; 17, 13
            }
    
        }
    
        appliedenergistics {
            S:axeIDList=<item:appeng.toolQuartzAxe>
            S:configPath=AppliedEnergistics.cfg
            S:itemConfigKeys=item:appeng.toolQuartzAxe
            S:modID=AppliedEnergistics
            B:overrideIMC=false
            B:useShiftedItemID=true
        }
    
        biomesoplenty {
            S:axeIDList=<item:Muddy Axe ID>; <item:Amethyst Axe ID>
            S:blockConfigKeys=block:Bamboo ID; block:Colourized Leaves ID; block:Fruit Leaf Block ID; block:Leaf Block ID 1; block:Leaf Block ID 2; block:Log Block ID 1; block:Log Block ID 2; block:Log Block ID 3; block:Log Block ID 4; block:Petal ID
            S:configPath=BiomesOPlenty.cfg
            S:itemConfigKeys=item:Muddy Axe ID; item:Amethyst Axe ID
            S:modID=BiomesOPlenty
            B:overrideIMC=false
            B:useShiftedItemID=true
    
            acacia {
                S:leafConfigKeys=<block:Colourized Leaves ID>,0; <block:Colourized Leaves ID>,8
                S:logConfigKeys=<block:Log Block ID 1>,0; <block:Log Block ID 1>,4; <block:Log Block ID 1>,8
                B:requireLeafDecayCheck=false
            }
    
            big_flower {
                S:leafConfigKeys=<block:Petal ID>
                S:logConfigKeys=<block:Log Block ID 3>,3; <block:Log Block ID 3>,7; <block:Log Block ID 3>,11
            }
    
            cherry {
                S:leafConfigKeys=<block:Leaf Block ID 2>,1; <block:Leaf Block ID 2>,3; <block:Leaf Block ID 2>,9; <block:Leaf Block ID 2>,11
                S:logConfigKeys=<block:Log Block ID 1>,1; <block:Log Block ID 1>,5; <block:Log Block ID 1>,9
                B:requireLeafDecayCheck=false
            }
    
            darkwood {
                S:leafConfigKeys=<block:Leaf Block ID 1>,3; <block:Leaf Block ID 1>,11
                S:logConfigKeys=<block:Log Block ID 1>,2; <block:Log Block ID 1>,6; <block:Log Block ID 1>,10
                B:requireLeafDecayCheck=false
            }
    
            dead {
                S:leafConfigKeys=
                S:logConfigKeys=<block:Log Block ID 3>,2; <block:Log Block ID 3>,6; <block:Log Block ID 3>,10
            }
    
            fir {
                S:leafConfigKeys=<block:Leaf Block ID 1>,5; <block:Leaf Block ID 1>,13
                S:logConfigKeys=<block:Log Block ID 1>,3; <block:Log Block ID 1>,7; <block:Log Block ID 1>,11
                B:requireLeafDecayCheck=false
            }
    
            hellbark {
                S:leafConfigKeys=<block:Leaf Block ID 2>,4; <block:Leaf Block ID 2>,12
                S:logConfigKeys=<block:Log Block ID 4>,1; <block:Log Block ID 4>,5; <block:Log Block ID 4>,9
                B:requireLeafDecayCheck=false
            }
    
            holy {
                S:leafConfigKeys=<block:Leaf Block ID 1>,6; <block:Leaf Block ID 1>,14
                S:logConfigKeys=<block:Log Block ID 2>,0; <block:Log Block ID 2>,4; <block:Log Block ID 2>,8
                B:requireLeafDecayCheck=false
            }
    
            jacaranda {
                S:leafConfigKeys=<block:Leaf Block ID 2>,5; <block:Leaf Block ID 2>,13
                S:logConfigKeys=<block:Log Block ID 4>,2; <block:Log Block ID 4>,6; <block:Log Block ID 4>,10
                B:requireLeafDecayCheck=false
            }
    
            magic {
                S:leafConfigKeys=<block:Leaf Block ID 1>,2; <block:Leaf Block ID 1>,10
                S:logConfigKeys=<block:Log Block ID 2>,1; <block:Log Block ID 2>,5; <block:Log Block ID 2>,9
                B:requireLeafDecayCheck=false
            }
    
            mangrove {
                S:leafConfigKeys=<block:Colourized Leaves ID>,1; <block:Colourized Leaves ID>,9
                S:logConfigKeys=<block:Log Block ID 2>,2; <block:Log Block ID 2>,6; <block:Log Block ID 2>,10
                B:requireLeafDecayCheck=false
            }
    
            palm {
                S:leafConfigKeys=<block:Colourized Leaves ID>,2; <block:Colourized Leaves ID>,10
                S:logConfigKeys=<block:Log Block ID 2>,3; <block:Log Block ID 2>,7; <block:Log Block ID 2>,11
                B:requireLeafDecayCheck=false
            }
    
            pine {
                S:leafConfigKeys=<block:Colourized Leaves ID>,5; <block:Colourized Leaves ID>,13
                S:logConfigKeys=<block:Log Block ID 4>,0; <block:Log Block ID 4>,4; <block:Log Block ID 4>,8
                B:requireLeafDecayCheck=false
            }
    
            redwood {
                S:leafConfigKeys=<block:Colourized Leaves ID>,3; <block:Colourized Leaves ID>,11
                S:logConfigKeys=<block:Log Block ID 3>,0; <block:Log Block ID 3>,4; <block:Log Block ID 3>,8
                B:requireLeafDecayCheck=false
            }
    
            vanilla_birch {
                S:leafConfigKeys=<block:Leaf Block ID 1>,0; <block:Leaf Block ID 1>,8
                S:logConfigKeys=
            }
    
            vanilla_jungle {
                S:leafConfigKeys=
                S:logConfigKeys=
                I:maxLeafIDDist=3
            }
    
            vanilla_oak {
                S:leafConfigKeys=<block:Leaf Block ID 1>,4; <block:Leaf Block ID 1>,7; <block:Leaf Block ID 1>,12; <block:Leaf Block ID 1>,15; <block:Fruit Leaf Block ID>; <block:Leaf Block ID 2>,0; <block:Leaf Block ID 2>,8; <block:Leaf Block ID 2>,2; <block:Leaf Block ID 2>,10; 18,2; 18,10
                S:logConfigKeys=
            }
    
            willow {
                S:leafConfigKeys=<block:Colourized Leaves ID>,4; <block:Colourized Leaves ID>,12
                S:logConfigKeys=<block:Log Block ID 3>,1; <block:Log Block ID 3>,5; <block:Log Block ID 3>,9
                B:requireLeafDecayCheck=false
            }
    
        }
    
        divinerpg {
            S:axeIDList=<item:Bedrock Axe>; <item:Crystal Axe>; <item:Realmite Axe>; <item:azuriteaxe>; <item:corruptedaxe>; <item:denseaxe>; <item:divineaxe>; <item:donatoraxe>; <item:energyaxe>; <item:mythrilaxe>; <item:plasmaaxe>; <item:serenityaxe>; <item:twilightaxe>
            S:blockConfigKeys=block:eucalyptus
            S:configPath=DivineRPG.cfg
            S:itemConfigKeys=item:Bedrock Axe; item:Crystal Axe; item:Realmite Axe; item:azuriteaxe; item:corruptedaxe; item:denseaxe; item:divineaxe; item:donatoraxe; item:energyaxe; item:mythrilaxe; item:plasmaaxe; item:serenityaxe; item:twilightaxe
            S:modID=DivineRPG
            B:overrideIMC=false
            B:useShiftedItemID=true
    
            eucalyptus {
                S:leafConfigKeys=18
                S:logConfigKeys=<block:eucalyptus>
            }
    
        }
    
        extrabiomesxl {
            S:blockConfigKeys=block:customlog.id; block:quarterlog0.id; block:quarterlog1.id; block:quarterlog2.id; block:quarterlog3.id; block:autumnleaves.id; block:greenleaves.id
            S:configPath=extrabiomes/extrabiomes.cfg
            S:modID=ExtrabiomesXL
            B:overrideIMC=false
    
            acacia {
                S:leafConfigKeys=<block:greenleaves.id>,2
                S:logConfigKeys=<block:customlog.id>,1
            }
    
            fir {
                S:leafConfigKeys=<block:greenleaves.id>,0; <block:greenleaves.id>,8
                S:logConfigKeys=<block:customlog.id>,0; <block:quarterlog0.id>,1; <block:quarterlog1.id>,1; <block:quarterlog2.id>,1; <block:quarterlog3.id>,1
                I:maxHorLeafBreakDist=10
                B:requireLeafDecayCheck=false
            }
    
            redwood {
                S:leafConfigKeys=<block:greenleaves.id>,1; <block:greenleaves.id>,9
                S:logConfigKeys=<block:quarterlog0.id>,0; <block:quarterlog1.id>,0; <block:quarterlog2.id>,0; <block:quarterlog3.id>,0
                I:maxHorLeafBreakDist=10
                B:requireLeafDecayCheck=false
            }
    
            vanilla_oak {
                S:leafConfigKeys=<block:autumnleaves.id>
                S:logConfigKeys=<block:quarterlog0.id>,2; <block:quarterlog1.id>,2; <block:quarterlog2.id>,2; <block:quarterlog3.id>,2;
            }
    
            vanilla_spruce {
                S:leafConfigKeys=<block:autumnleaves.id>
                S:logConfigKeys=
            }
    
        }
    
        forestry {
            S:blockConfigKeys=block:log1; block:log2; block:log3; block:log4; block:log5; block:log6; block:log7; block:leaves
            S:configPath=forestry/base.conf
            S:modID=Forestry
            B:overrideIMC=false
    
            acacia {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log1>,2; <block:log1>,6; <block:log1>,10
                B:requireLeafDecayCheck=false
            }
    
            balsa {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log3>,3; <block:log3>,7; <block:log3>,11
                B:requireLeafDecayCheck=false
            }
    
            baobab {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log2>,2; <block:log2>,6; <block:log2>,10
                B:requireLeafDecayCheck=false
            }
    
            bluemahoe {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log5>,0; <block:log5>,4; <block:log5>,8
                B:requireLeafDecayCheck=false
            }
    
            boojum {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log4>,2; <block:log4>,6; <block:log4>,10
                B:requireLeafDecayCheck=false
            }
    
            bullpine {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log6>,0; <block:log6>,4; <block:log6>,8
                B:requireLeafDecayCheck=false
            }
    
            cherry {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log4>,3; <block:log4>,7; <block:log4>,11
                B:requireLeafDecayCheck=false
            }
    
            chestnut {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log2>,0; <block:log2>,4; <block:log2>,8
                B:requireLeafDecayCheck=false
            }
    
            datepalm {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log5>,2; block:log5>,6; block:log5>,10
                B:requireLeafDecayCheck=false
            }
    
            ebony {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log3>,1; <block:log3>,5; <block:log3>,9
                B:requireLeafDecayCheck=false
            }
    
            giant_sequoia {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log7>,0; <block:log7>,4; <block:log7>,8
                B:requireLeafDecayCheck=false
            }
    
            kapok {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log3>,0; <block:log3>,4; <block:log3>,8
                B:requireLeafDecayCheck=false
            }
    
            larch {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log1>,0; <block:log1>,4; <block:log1>,8
                B:requireLeafDecayCheck=false
            }
    
            lemon {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log6>,3; <block:log6>,7; <block:log6>,11
                B:requireLeafDecayCheck=false
            }
    
            lime {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log1>,3; <block:log1>,7; <block:log1>,11
                B:requireLeafDecayCheck=false
            }
    
            mahogany {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log3>,2; <block:log3>,6; <block:log3>,10
                B:requireLeafDecayCheck=false
            }
    
            papaya {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log5>,3; <block:log5>,7; <block:log5>,11
                B:requireLeafDecayCheck=false
            }
    
            plum {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log6>,1; <block:log6>,5; <block:log6>,9
                B:requireLeafDecayCheck=false
            }
    
            sequoia {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log2>,3; <block:log2>,7; <block:log2>,11
                B:requireLeafDecayCheck=false
            }
    
            sugar_maple {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log6>,2; <block:log6>,6; <block:log6>,10
                B:requireLeafDecayCheck=false
            }
    
            teak {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log1>,1; <block:log1>,5; <block:log1>,9
                B:requireLeafDecayCheck=false
            }
    
            walnut {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log4>,1; <block:log4>,5; <block:log4>,9
                B:requireLeafDecayCheck=false
            }
    
            wenge {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log2>,1; <block:log2>,5; <block:log2>,9
                B:requireLeafDecayCheck=false
            }
    
            white_poplar {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log5>,1; <block:log5>,5; <block:log5>,9
                B:requireLeafDecayCheck=false
            }
    
            willow {
                S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
                S:logConfigKeys=<block:log4>,0; <block:log4>,4; <block:log4>,8
                B:requireLeafDecayCheck=false
            }
    
        }
    
        gravisuite {
            S:axeIDList=<items:advChainsawID>
            S:configPath=GraviSuite.cfg
            S:itemConfigKeys=items:advChainsawID
            S:modID=GraviSuite
            B:overrideIMC=false
            B:useShiftedItemID=true
        }
    
        ic2 {
            S:axeIDList=<item:itemToolBronzeAxe>; <item:itemToolChainsaw>
            S:blockConfigKeys=block:blockRubWood; block:blockRubLeaves
            S:configPath=IC2.cfg
            S:itemConfigKeys=item:itemToolBronzeAxe; item:itemToolChainsaw
            S:modID=IC2
            B:overrideIMC=false
            S:shearsIDList=<item:itemToolChainsaw>
            B:useShiftedItemID=true
    
            rubber {
                S:leafConfigKeys=<block:blockRubLeaves>
                S:logConfigKeys=<block:blockRubWood>
            }
    
        }
    
        mekanism {
            S:axeIDList=<item:BronzeAxe>; <item:BronzePaxel>; <item:DiamondPaxel>; <item:GlowstoneAxe>; <item:GlowstonePaxel>; <item:GoldPaxel>; <item:IronPaxel>; <item:LazuliAxe>; <item:LazuliPaxel>; <item:ObsidianAxe>; <item:ObsidianPaxel>; <item:PlatinumAxe>; <item:PlatinumPaxel>; <item:SteelAxe>; <item:SteelPaxel>; <item:StonePaxel>; <item:WoodPaxel>; <item:OsmiumAxe>; <item:OsmiumPaxel>
            S:configPath=Mekanism.cfg
            S:itemConfigKeys=item:BronzeAxe; item:BronzePaxel; item:DiamondPaxel; item:GlowstoneAxe; item:GlowstonePaxel; item:GoldPaxel; item:IronPaxel; item:LazuliAxe; item:LazuliPaxel; item:ObsidianAxe; item:ObsidianPaxel; item:platinumAxe; item:platinumPaxel; item:SteelAxe; item:SteelPaxel; item:StonePaxel; item:WoodPaxel; item:OsmiumAxe; item:OsmiumPaxel
            S:modID=Mekanism
            B:overrideIMC=false
            B:useShiftedItemID=true
        }
    
        minefactoryreloaded {
            S:blockConfigKeys=block:ID.RubberWood; block:ID.RubberLeaves; block:ID.RubberSapling
            S:configPath=powercrystals/minefactoryreloaded/common.cfg
            S:modID=MineFactoryReloaded
            B:overrideIMC=false
    
            rubber {
                S:leafConfigKeys=<block:ID.RubberLeaves>
                S:logConfigKeys=<block:ID.RubberWood>
            }
    
        }
    
        natura {
            S:blockConfigKeys=block:Bloodwood Block; block:Flora Leaves; block:Redwood Block; block:Sakura Leaves; block:Wood Block; block:Rare Log; block:Rare Leaves; block:Willow Log
            S:configPath=Natura.txt
            S:modID=Natura
            B:overrideIMC=false
    
            amaranth {
                S:leafConfigKeys=<block:Rare Leaves>,2; <block:Rare Leaves>,10
                S:logConfigKeys=<block:Rare Log>,2; <block:Rare Log>,6; <block:Rare Log>,10
            }
    
            bloodwood {
                S:leafConfigKeys=<block:Sakura Leaves>,2
                S:logConfigKeys=<block:Bloodwood Block>
            }
    
            eucalyptus {
                S:leafConfigKeys=<block:Flora Leaves>,1; <block:Flora Leaves>,9
                S:logConfigKeys=<block:Wood Block>,0; <block:Wood Block>,4; <block:Wood Block>,8
            }
    
            ghostwood {
                S:leafConfigKeys=<block:Sakura Leaves>,1
                S:logConfigKeys=<block:Wood Block>,2; <block:Wood Block>, 6; <block:Wood Block>, 10
            }
    
            hopseed {
                S:leafConfigKeys=<block:Flora Leaves>,2
                S:logConfigKeys=<block:Wood Block>,3; <block:Wood Block>, 7; <block:Wood Block>, 11
            }
    
            maple {
                S:leafConfigKeys=<block:Rare Leaves>,0; <block:Rare Leaves>,8
                S:logConfigKeys=<block:Rare Log>,0; <block:Rare Log>,4; <block:Rare Log>,8
            }
    
            redwood {
                S:leafConfigKeys=<block:Flora Leaves>,0
                S:logConfigKeys=<block:Redwood Block>
            }
    
            sakura {
                S:leafConfigKeys=<block:Sakura Leaves>,0; <block:Sakura Leaves>,8
                S:logConfigKeys=<block:Wood Block>, 1; <block:Wood Block>, 5; <block:Wood Block>, 9
            }
    
            siverbell {
                S:leafConfigKeys=<block:Rare Leaves>,1; <block:Rare Leaves>,9
                S:logConfigKeys=<block:Rare Log>,1; <block:Rare Log>,5; <block:Rare Log>,9
            }
    
            tigerwood {
                S:leafConfigKeys=<block:Rare Leaves>,3; <block:Rare Leaves>,11
                S:logConfigKeys=<block:Rare Log>,3; <block:Rare Log>,7; <block:Rare Log>,11
            }
    
            willow {
                S:leafConfigKeys=<block:Sakura Leaves>,3; <block:Sakura Leaves>,11; <block:Sakura Leaves>,15
                S:logConfigKeys=<block:Willow Log>
                I:maxHorLeafBreakDist=5
            }
    
        }
    
        railcraft {
            S:axeIDList=<item:tool.steel.axe>
            S:configPath=railcraft/railcraft.cfg
            S:itemConfigKeys=item:tool.steel.axe
            S:modID=Railcraft
            B:overrideIMC=false
            B:useShiftedItemID=true
        }
    
        redpowerworld {
            S:axeIDList=<items.world:axeRuby.id>; <items.world:axeGreenSapphire.id>; <items.world:axeSapphire.id>
            S:blockConfigKeys=blocks.world:log.id; blocks.world:leaves.id
            S:configPath=redpower/redpower.cfg
            S:itemConfigKeys=items.world:axeRuby.id; items.world:axeGreenSapphire.id; items.world:axeSapphire.id
            S:modID=RedPowerWorld
            B:overrideIMC=false
            B:useShiftedItemID=true
    
            rubber {
                S:leafConfigKeys=<blocks.world:leaves.id>
                S:logConfigKeys=<blocks.world:log.id>
            }
    
        }
    
        tconstruct {
            S:axeIDList=<tools:Axe>; <tools:Lumber Axe>; <tools:Mattock>
            S:configPath=TinkersWorkshop.txt
            S:itemConfigKeys=tools:Axe; tools:Lumber Axe; tools:Mattock
            S:modID=TConstruct
            B:overrideIMC=false
            B:useShiftedItemID=true
        }
    
        thaumcraft {
            S:axeIDList=<item:Thaumaxe>
            S:blockConfigKeys=block:BlockMagicalLog; block:BlockMagicalLeaves
            S:configPath=Thaumcraft.cfg
            S:itemConfigKeys=item:Thaumaxe
            S:modID=Thaumcraft
            B:overrideIMC=false
            B:useShiftedItemID=true
    
            greatwood {
                S:leafConfigKeys=<block:BlockMagicalLeaves>,0; <block:BlockMagicalLeaves>,8
                S:logConfigKeys=<block:BlockMagicalLog>,0; <block:BlockMagicalLog>,4; <block:BlockMagicalLog>,8
            }
    
            silverwood {
                S:leafConfigKeys=<block:BlockMagicalLeaves>,1; <block:BlockMagicalLeaves>,9
                S:logConfigKeys=<block:BlockMagicalLog>,1; <block:BlockMagicalLog>,5; <block:BlockMagicalLog>,9
            }
    
        }
    
        twilightforest {
            S:axeIDList=<item:IronwoodAxe>; <item:SteeleafAxe>; <item:MinotaurAxe>
            S:blockConfigKeys=block:Log; block:MagicLog; block:Leaves; block:MagicLeaves; block:MagicLogSpecial; block:Hedge
            S:configPath=TwilightForest.cfg
            S:itemConfigKeys=item:IronwoodAxe; item:SteeleafAxe; item:MinotaurAxe
            S:modID=TwilightForest
            B:overrideIMC=false
            B:useShiftedItemID=true
    
            canopy {
                S:leafConfigKeys=<block:Leaves>, 1; <block:Leaves>,9
                S:logConfigKeys=<block:Log>,1; <block:Log>,5; <block:Log>,9; <block:Log>,13
            }
    
            darkwood {
                S:leafConfigKeys=<block:Hedge>,1
                S:logConfigKeys=<block:Log>,3; <block:Log>,7; <block:Log>,11;  <block:Log>,15
                I:maxHorLeafBreakDist=5
                I:maxLeafIDDist=2
                B:requireLeafDecayCheck=false
            }
    
            mangrove {
                S:leafConfigKeys=<block:Leaves>, 2; <block:Leaves>,10
                S:logConfigKeys=<block:Log>,2; <block:Log>,6; <block:Log>,10; <block:Log>,14
            }
    
            miner {
                S:leafConfigKeys=<block:MagicLeaves>,2; <block:MagicLeaves>,10
                S:logConfigKeys=<block:MagicLog>,2; <block:MagicLog>,6; <block:MagicLog>,10; <block:MagicLog>,14; <block:MagicLogSpecial>,2
                B:onlyDestroyUpwards=false
            }
    
            oak {
                S:leafConfigKeys=<block:Leaves>,0; <block:Leaves>,3; <block:Leaves>,8; <block:Leaves>,11
                S:logConfigKeys=<block:Log>,0; <block:Log>,4; <block:Log>,8; <block:Log>,12
            }
    
            sorting {
                S:leafConfigKeys=<block:MagicLeaves>,3; <block:MagicLeaves>,11
                S:logConfigKeys=<block:MagicLog>,3; <block:MagicLog>,7; <block:MagicLog>,11; <block:MagicLog>,15; <block:MagicLogSpecial>,3
            }
    
            time {
                S:leafConfigKeys=<block:MagicLeaves>,0; <block:MagicLeaves>,8
                S:logConfigKeys=<block:MagicLog>,0; <block:MagicLog>,4; <block:MagicLog>,8; <block:MagicLog>,12; <block:MagicLogSpecial>,0
            }
    
            transformation {
                S:leafConfigKeys=<block:MagicLeaves>,1; <block:MagicLeaves>,9
                S:logConfigKeys=<block:MagicLog>,1; <block:MagicLog>,5; <block:MagicLog>,9; <block:MagicLog>,13; <block:MagicLogSpecial>,1
            }
    
    [color=#ff0000][b]        GP {[/b][/color]
    [color=#ff0000][b]        S:axeIDList=<item:AgateAxe>; <item:AmethystAxe>; <item:ChrysocollaAxe>; <item:CitrineAxe>; <item:EmeraldAxe>; <item:GarnetAxe>; <item:JadeAxe>; <item:JasperAxe>; <item:MalachiteAxe>; <item:OnyxAxe>; <item:PhoenixiteAxe>; <item:QuartzAxe>; <item:RubyAxe>; <item:SapphireAxe>; <item:SpinelAxe>; <item:SugiliteAxe>; <item:TopazAxe>; <item:TourmalineAxe>[/b][/color]
    [color=#ff0000][b]        S:configPath=GP.cfg[/b][/color]
    [color=#ff0000][b]        S:itemConfigKeys=item:AgateAxe; item:AmethystAxe; item:ChrysocollaAxe; item:CitrineAxe; item:EmeraldAxe; item:GarnetAxe; item:JadeAxe; item:JasperAxe; item:MalachiteAxe; item:OnyxAxe; item:PhoenixiteAxe; item:QuartzAxe; item:RubyAxe; item:SapphireAxe; item:SpinelAxe; item:SugiliteAxe; item:TopazAxe; item:TourmalineAxe[/b][/color]
    [color=#ff0000][b]        S:modID=GP[/b][/color]
    [color=#ff0000][b]        B:overrideIMC=false[/b][/color]
    [color=#ff0000][b]        B:useShiftedItemID=true[/b][/color]
    [color=#ff0000][b]}[/b][/color]
    
        }
    
    }

    i highlighted and coloured the changes i made (there maybe an option or 2 i forgot that i changed at the top but nothing else under "3rd party mods" has been changed)

    sorry this is for [1.5.2]TreeCapitator.Forge.1.5.2.r12.Uni.CoreMod.jar (dev build downloaded yesterday)
    Posted in: Minecraft Mods
  • 0

    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from bspkrs

    Can you post your full config file? Use pastebin.com or similar.


    Heres the pastebin
    also good work on your HUD mods i cant play without them, but it maybe me but the config is a little unclear about the x and y offset descriptions stating that the x offset is for the centre and the y offset is for the middle but i needed to lower the direction hud so i tried the x offset as an experiment and it works despite the wording. this isnt an issue as such but i thought i would mention it as if the wording was diffrent slightly then others maybe able to use the hud mods easier now that more and more mods are adding huds lol

    Stevo
    Posted in: Minecraft Mods
  • 0

    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from bspkrs

    I don't think there are any issues with the config code you posted. I apparently decided to make logConfigKeys a required field for mod trees, so check any trees you may have added and make sure that they have the logConfigKeys field.


    Treecapitator works perfectly without my code (with gems+ working but without treecap functions) but i get that error as soon as i add it. Gems+ only adds ores, tools, armor coloured glass and coloured sand as far as i can tell.

    If you like i can post this to the author of Gems+ as well and see if s/he can see whats going wrong. (also i can post the full crash log if it helps but i have quite a few mods active lol)
    Posted in: Minecraft Mods
  • 0

    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Hi i have a problem with the new config layout. I am trying to add in axe configs for Gems+ and i believe the code is right but mincraft crashes with an error log stating that cant read the config file hopefully someone will be able to help (here are the 3 main pieces of info i believe are needed to help sort the problem, please lemme know if you need anything else)

    Heres my code
    GP {
    		S:axeIDList=<item:AgateAxe>; <item:AmethystAxe>; <item:ChrysocollaAxe>; <item:CitrineAxe>; <item:EmeraldAxe>; <item:GarnetAxe>; <item:JadeAxe>; <item:JasperAxe>; <item:MalachiteAxe>; <item:OnyxAxe>; <item:PhoenixiteAxe>; <item:QuartzAxe>; <item:RubyAxe>; <item:SapphireAxe>; <item:SpinelAxe>; <item:SugiliteAxe>; <item:TopazAxe>; <item:TourmalineAxe>
    		S:configPath=GP.cfg
    		S:itemConfigKeys=item:AgateAxe; item:AmethystAxe; item:ChrysocollaAxe; item:CitrineAxe; item:EmeraldAxe; item:GarnetAxe; item:JadeAxe; item:JasperAxe; item:MalachiteAxe; item:OnyxAxe; item:PhoenixiteAxe; item:QuartzAxe; item:RubyAxe; item:SapphireAxe; item:SpinelAxe; item:SugiliteAxe; item:TopazAxe; item:TourmalineAxe
    		S:modID=GP
    		B:overrideIMC=false
    		B:useShiftedItemID=true
    }

    Heres my crash log

    2013-06-16 23:51:31 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
    2013-06-16 23:51:31 [SEVERE] [ForgeModLoader] Caught exception from TreeCapitator
    java.lang.NullPointerException
    at bspkrs.treecapitator.ConfigTreeDefinition.readFromConfiguration(ConfigTreeDefinition.java:100)
    at bspkrs.treecapitator.ConfigTreeDefinition.<init>(ConfigTreeDefinition.java:44)
    at bspkrs.treecapitator.fml.ThirdPartyModConfig.readFromConfiguration(ThirdPartyModConfig.java:193)
    at bspkrs.treecapitator.fml.ThirdPartyModConfig.<init>(ThirdPartyModConfig.java:102)
    at bspkrs.treecapitator.fml.ModConfigRegistry.syncConfiguration(ModConfigRegistry.java:431)
    at bspkrs.treecapitator.fml.TCConfigHandler.<init>(TCConfigHandler.java:43)
    at bspkrs.treecapitator.fml.TCConfigHandler.setInstance(TCConfigHandler.java:24)
    at bspkrs.treecapitator.fml.TreeCapitatorMod.preInit(TreeCapitatorMod.java:100)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:515)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] java.lang.NullPointerException
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.ConfigTreeDefinition.readFromConfiguration(ConfigTreeDefinition.java:100)
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.ConfigTreeDefinition.<init>(ConfigTreeDefinition.java:44)
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.fml.ThirdPartyModConfig.readFromConfiguration(ThirdPartyModConfig.java:193)
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.fml.ThirdPartyModConfig.<init>(ThirdPartyModConfig.java:102)
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.fml.ModConfigRegistry.syncConfiguration(ModConfigRegistry.java:431)
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.fml.TCConfigHandler.<init>(TCConfigHandler.java:43)
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.fml.TCConfigHandler.setInstance(TCConfigHandler.java:24)
    2013-06-16 23:51:31 [INFO] [STDERR] at bspkrs.treecapitator.fml.TreeCapitatorMod.preInit(TreeCapitatorMod.java:100)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    2013-06-16 23:51:31 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
    2013-06-16 23:51:31 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    2013-06-16 23:51:31 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    2013-06-16 23:51:31 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
    2013-06-16 23:51:31 [INFO] [STDERR] at cpw.mods.fml.common.Loader.loadMods(Loader.java:515)
    2013-06-16 23:51:31 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
    2013-06-16 23:51:31 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
    2013-06-16 23:51:31 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    2013-06-16 23:51:31 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    2013-06-16 23:51:31 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
    (had to chop as was way tooo long lol)

    Heres the config for Gems+ (default)
    # Configuration file

    ####################
    # block
    ####################

    block {
    I:AgateBlock=1123
    I:AgateGlass=1086
    I:AgateOre=1122
    I:AgateSand=1061
    I:AmethystBlock=1005
    I:AmethystGlass=1077
    I:AmethystOre=1104
    I:AmethystSand=1052
    I:ChrysocollaBlock=1129
    I:ChrysocollaGlass=1089
    I:ChrysocollaOre=1128
    I:ChrysocollaSand=1064
    I:CitrineBlock=1115
    I:CitrineGlass=1082
    I:CitrineOre=1114
    I:CitrineSand=1057
    I:GarnetBlock=1117
    I:GarnetGlass=1083
    I:GarnetOre=1116
    I:GarnetSand=1058
    I:JadeBlock=1113
    I:JadeGlass=1081
    I:JadeOre=1112
    I:JadeSand=1056
    I:JasperBlock=1131
    I:JasperGlass=1090
    I:JasperOre=1130
    I:JasperSand=1065
    I:MalachiteBlock=1125
    I:MalachiteGlass=1087
    I:MalachiteOre=1124
    I:MalachiteSand=1062
    I:OnyxBlock=1121
    I:OnyxGlass=1085
    I:OnyxOre=1120
    I:OnyxSand=1060
    I:PhoenixiteBlock=1109
    I:PhoenixiteGlass=1079
    I:PhoenixiteOre=1108
    I:PhoenixiteSand=1054
    I:QuartzBlock=1111
    I:QuartzGlass=1080
    I:QuartzOre=1110
    I:QuartzSand=1055
    I:RubyBlock=1101
    I:RubyGlass=1075
    I:RubyOre=1100
    I:RubySand=1050
    I:SapphireBlock=1003
    I:SapphireGlass=1076
    I:SapphireOre=1102
    I:SapphireSand=1051
    I:SpinelBlock=1119
    I:SpinelGlass=1084
    I:SpinelOre=1118
    I:SpinelSand=1059
    I:SugiliteBlock=1133
    I:SugiliteGlass=1091
    I:SugiliteOre=1132
    I:SugiliteSand=1066
    I:TopazBlock=1107
    I:TopazGlass=1078
    I:TopazOre=1106
    I:TopazSand=1053
    I:TourmalineBlock=1127
    I:TourmalineGlass=1088
    I:TourmalineOre=1126
    I:TourmalineSand=1063
    }


    ####################
    # general
    ####################

    general {
    I:AgateDepth=38
    I:AgateVeinSize=4
    I:AgateVeinsPerChunk=4
    I:AmethystDepth=48
    I:AmethystVeinSize=4
    I:AmethystVeinsPerChunk=4
    I:ChrysocollaDepth=64
    I:ChrysocollaVeinSize=5
    I:ChrysocollaVeinsPerChunk=8
    I:CitrineDepth=36
    I:CitrineVeinSize=4
    I:CitrineVeinsPerChunk=4
    B:EnableAgate=true
    B:EnableAmethyst=true
    B:EnableChrysocolla=true
    B:EnableCitrine=true
    B:EnableEmerald=true
    B:EnableGarnet=true
    B:EnableJade=true
    B:EnableJasper=true
    B:EnableMalachite=true
    B:EnableOnyx=true
    B:EnablePhoenixite=true
    B:EnableQuartz=true
    B:EnableRuby=true
    B:EnableSapphire=true
    B:EnableSpinel=true
    B:EnableSugilite=true
    B:EnableTopaz=true
    B:EnableTourmaline=true
    I:GarnetDepth=36
    I:GarnetVeinSize=4
    I:GarnetVeinsPerChunk=4
    I:JadeDepth=44
    I:JadeVeinSize=5
    I:JadeVeinsPerChunk=4
    I:JasperDepth=38
    I:JasperVeinSize=4
    I:JasperVeinsPerChunk=4
    I:MalachiteDepth=60
    I:MalachiteVeinSize=5
    I:MalachiteVeinsPerChunk=8
    I:OnyxDepth=40
    I:OnyxVeinSize=4
    I:OnyxVeinsPerChunk=4
    I:PhoenixiteDepth=36
    I:PhoenixiteVeinSize=5
    I:PhoenixiteVeinsPerChunk=4
    I:QuartzDepth=40
    I:QuartzVeinSize=4
    I:QuartzVeinsPerChunk=4
    I:RubyDepth=32
    I:RubyVeinSize=3
    I:RubyVeinsPerChunk=4
    I:SapphireDepth=32
    I:SapphireVeinSize=3
    I:SapphireVeinsPerChunk=4
    I:SpinelDepth=32
    I:SpinelVeinSize=3
    I:SpinelVeinsPerChunk=4
    I:SugiliteDepth=42
    I:SugiliteVeinSize=5
    I:SugiliteVeinsPerChunk=4
    I:TopazDepth=40
    I:TopazVeinSize=3
    I:TopazVeinsPerChunk=4
    I:TourmalineDepth=34
    I:TourmalineVeinSize=3
    I:TourmalineVeinsPerChunk=4
    }


    ####################
    # item
    ####################

    item {
    I:Agate=4611
    I:AgateAxe=4539
    I:AgateBoots=4544
    I:AgateDust=4111
    I:AgateHelmet=4541
    I:AgateHoe=4540
    I:AgateLegs=4543
    I:AgatePickaxe=4538
    I:AgatePlate=4542
    I:AgateShovel=4537
    I:AgateSword=4536
    I:Amethyst=4602
    I:AmethystAxe=4360
    I:AmethystBoots=4365
    I:AmethystDust=4102
    I:AmethystHelmet=4362
    I:AmethystHoe=4361
    I:AmethystLegs=4364
    I:AmethystPickaxe=4359
    I:AmethystPlate=4363
    I:AmethystShovel=4358
    I:AmethystSword=4357
    I:Chrysocolla=4614
    I:ChrysocollaAxe=4566
    I:ChrysocollaBoots=4571
    I:ChrysocollaDust=4114
    I:ChrysocollaHelmet=4568
    I:ChrysocollaHoe=4567
    I:ChrysocollaLegs=4570
    I:ChrysocollaPickaxe=4565
    I:ChrysocollaPlate=4569
    I:ChrysocollaShovel=4564
    I:ChrysocollaSword=4563
    I:Citrine=4607
    I:CitrineAxe=4503
    I:CitrineBoots=4508
    I:CitrineDust=4107
    I:CitrineHelmet=4505
    I:CitrineHoe=4504
    I:CitrineLegs=4507
    I:CitrinePickaxe=4502
    I:CitrinePlate=4506
    I:CitrineShovel=4501
    I:CitrineSword=4500
    I:EmeraldAxe=4333
    I:EmeraldBoots=4338
    I:EmeraldHelmet=4335
    I:EmeraldHoe=4334
    I:EmeraldLegs=4337
    I:EmeraldPickaxe=4332
    I:EmeraldPlate=4336
    I:EmeraldShovel=4331
    I:EmeraldSword=4330
    I:Garnet=4608
    I:GarnetAxe=4512
    I:GarnetBoots=4517
    I:GarnetDust=4108
    I:GarnetHelmet=4514
    I:GarnetHoe=4513
    I:GarnetLegs=4516
    I:GarnetPickaxe=4511
    I:GarnetPlate=4515
    I:GarnetShovel=4510
    I:GarnetSword=4509
    I:Jade=4606
    I:JadeAxe=4411
    I:JadeBoots=4416
    I:JadeDust=4106
    I:JadeHelmet=4413
    I:JadeHoe=4412
    I:JadeLegs=4415
    I:JadePickaxe=4410
    I:JadePlate=4414
    I:JadeShovel=4409
    I:JadeSword=4408
    I:Jasper=4615
    I:JasperAxe=4575
    I:JasperBoots=4580
    I:JasperDust=4115
    I:JasperHelmet=4577
    I:JasperHoe=4576
    I:JasperLegs=4579
    I:JasperPickaxe=4574
    I:JasperPlate=4578
    I:JasperShovel=4573
    I:JasperSword=4572
    I:Malachite=4612
    I:MalachiteAxe=4548
    I:MalachiteBoots=4553
    I:MalachiteDust=4112
    I:MalachiteHelmet=4550
    I:MalachiteHoe=4549
    I:MalachiteLegs=4552
    I:MalachitePickaxe=4547
    I:MalachitePlate=4551
    I:MalachiteShovel=4546
    I:MalachiteSword=4545
    I:Onyx=4610
    I:OnyxAxe=4530
    I:OnyxBoots=4535
    I:OnyxDust=4110
    I:OnyxHelmet=4532
    I:OnyxHoe=4531
    I:OnyxLegs=4534
    I:OnyxPickaxe=4529
    I:OnyxPlate=4533
    I:OnyxShovel=4528
    I:OnyxSword=4527
    I:Phoenixite=4604
    I:PhoenixiteAxe=4393
    I:PhoenixiteBoots=4398
    I:PhoenixiteDust=4104
    I:PhoenixiteHelmet=4395
    I:PhoenixiteHoe=4394
    I:PhoenixiteLegs=4397
    I:PhoenixitePickaxe=4392
    I:PhoenixitePlate=4396
    I:PhoenixiteShovel=4391
    I:PhoenixiteSword=4390
    I:Quartz=4605
    I:QuartzAxe=4402
    I:QuartzBoots=4407
    I:QuartzDust=4105
    I:QuartzHelmet=4404
    I:QuartzHoe=4403
    I:QuartzLegs=4406
    I:QuartzPickaxe=4401
    I:QuartzPlate=4405
    I:QuartzShovel=4400
    I:QuartzSword=4399
    I:Ruby=4600
    I:RubyAxe=4342
    I:RubyBoots=4347
    I:RubyDust=4100
    I:RubyHelmet=4344
    I:RubyHoe=4343
    I:RubyLegs=4346
    I:RubyPickaxe=4341
    I:RubyPlate=4345
    I:RubyShovel=4340
    I:RubySword=4339
    I:Sapphire=4601
    I:SapphireAxe=4351
    I:SapphireBoots=4356
    I:SapphireDust=4101
    I:SapphireHelmet=4353
    I:SapphireHoe=4352
    I:SapphireLegs=4355
    I:SapphirePickaxe=4350
    I:SapphirePlate=4354
    I:SapphireShovel=4349
    I:SapphireSword=4348
    I:Spinel=4609
    I:SpinelAxe=4521
    I:SpinelBoots=4526
    I:SpinelDust=4109
    I:SpinelHelmet=4523
    I:SpinelHoe=4522
    I:SpinelLegs=4525
    I:SpinelPickaxe=4520
    I:SpinelPlate=4524
    I:SpinelShovel=4519
    I:SpinelSword=4518
    I:Sugilite=4616
    I:SugiliteAxe=4584
    I:SugiliteBoots=4589
    I:SugiliteDust=4116
    I:SugiliteHelmet=4586
    I:SugiliteHoe=4585
    I:SugiliteLegs=4588
    I:SugilitePickaxe=4583
    I:SugilitePlate=4587
    I:SugiliteShovel=4582
    I:SugiliteSword=4581
    I:Topaz=4603
    I:TopazAxe=4369
    I:TopazBoots=4374
    I:TopazDust=4103
    I:TopazHelmet=4371
    I:TopazHoe=4370
    I:TopazLegs=4373
    I:TopazPickaxe=4368
    I:TopazPlate=4372
    I:TopazShovel=4367
    I:TopazSword=4366
    I:Tourmaline=5613
    I:TourmalineAxe=4557
    I:TourmalineBoots=4562
    I:TourmalineDust=4113
    I:TourmalineHelmet=4559
    I:TourmalineHoe=4558
    I:TourmalineLegs=4561
    I:TourmalinePickaxe=4556
    I:TourmalinePlate=4560
    I:TourmalineShovel=4555
    I:TourmalineSword=4554
    }

    Thanks to everyone that reads this an even bigger thankyou if your able to solve this problem

    Stevo
    Posted in: Minecraft Mods
  • 0

    posted a message on GrowthCraft - [JUL-15-2014] Proper 1.7.10 release
    @wefsman Growthcraft - Flower propogation seems to add the rose bush and "dandelion" bush from its own .class and none of my mods edit it from what i can tell, i checked IDResolver status report to make sure that the bushes were getting there info from growthcraft and none of my mods "should" be conflicting, no id's conflict and rose bushes work and spawn perfectly, just the Dandelion's dont spawn and if i cheat in a seed or the "bush" (1st stage of growth) they get replaced by rose bushes, if you are able to tell me how to generate a mods list without causing minecraft to crash or without me heavily editing my forge modloader log i would be happy to put it in spoiler tags for you or Gwafu.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1] [FORGE] DupleCraft - Duple your World!
    I dunno if theres a mod conflict or just the mod but my whitelist keeps resetting upon starting the game so i dont get to create a whitelist of my own. ive tried putting the file as read-only and it still seems to run with default whitelist even tho the config shows mine. is this a know issue/bug? also most prob irrelevant as non of my other mods are affected by it but i run minecraft from a diff folder due to liking and playing diff mods at diff times could this be the issue?
    Posted in: Minecraft Mods
  • 0

    posted a message on GrowthCraft - [JUL-15-2014] Proper 1.7.10 release
    I seem to have a problem with Flower Propagation on 1.4.7, i cant seem to find dandelion bushes naturally and if i cheat them in, place them and force grow them it turns to rose bushes. (happens with seeds and bushes, although they are named "correct", roses still named roses and act as roses). If you would like more info i can supply but shouldn be incompatible with anything as you use new .class's.
    Posted in: Minecraft Mods
  • 0

    posted a message on Usefulfood 1.5.0 - Craft yourself a meal!
    does this mod stop seeds dropping from grass as i dont seem to be able to find any, i did raise drop chance of fruit to 66% (per grass) as i usually hate going around breaking grass. i must have broken 100+ grass and no seeds were as i would usually have at least 45+ seeds.

    EDIT: o.k so i finally found some seeds i guess it once the grass decides to drop it randomizes what it drops and seeds are in the list rather than an extra
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] Ironclad49er's Mods
    Hi Ironclad49er, i used to use your sponge mod and took forgot about it for awhile after reformatting my hdd, anyway anychance you could make sponges use forges sprites as although it only uses 2 terrain sprites i only have 1 left LOL, great mod btw
    Posted in: Minecraft Mods
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