I also added a tool for servers to update their mods beased on a server info file but it will not download the configs (as it should be the server that's providing the configs) and will not extract the mod archives. https://github.com/stephenmac7/mml/blob/master/tools/mms.py
I recently created a launcher for minecraft which is supposed to make the administration of a server easier by allowing players to have a seperate instance of minecraft built for running on a specific server using an information file which the administrator can provide. In essence, the client downloads an information file, makes a new instance of minecraft, installs the required mods (and versions), gets the config files, and launches it... all automatically. It's somewhat of a simpler version of MCUpdater.
It currently supports Linux and Windows officially, but it will probably run on Mac too (not tested).
For more information see: http://stephenmac7.github.com/mml/
Sorry, I posted this in the wrong section. See http://www.minecraftforum.net/topic/1665067-minecraft-multiplayer-launcher/ I recently created a launcher for minecraft which is supposed to make the administration of a server easier by allowing players to have a seperate instance of minecraft built for running on a specific server using an information file which the administrator can provide. In essence, the client downloads an information file, makes a new instance of minecraft, installs the required mods (and versions), and launches it... all automatically. It's somewhat of a simpler version of MCUpdater.
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Try http://t.co/Tuz5NIOJ27
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Thank you so much for taking a look at it. Do you have any suggestions about how I should go about fixing the UI?
EDIT:
This any better?
(See first post for picture)
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All a server owner has to do is create an information file using these instructions: http://stephenmac7.github.com/mml/
It currently supports Linux and Windows officially, but it will probably run on Mac too (not tested).
For more information see:
http://stephenmac7.github.com/mml/
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I recently created a launcher for minecraft which is supposed to make the administration of a server easier by allowing players to have a seperate instance of minecraft built for running on a specific server using an information file which the administrator can provide. In essence, the client downloads an information file, makes a new instance of minecraft, installs the required mods (and versions), and launches it... all automatically. It's somewhat of a simpler version of MCUpdater.
All a server owner has to do is create an information file using these instructions: https://github.com/s...aster/README.md
Here's a screenshot of the client:
Image removed
It currently supports Linux and Windows officially, but it will probably run on Mac too (not tested).