• 0

    posted a message on You Are the Creeper 2: 0.9.1 Beta: Yep, it's back! And first bugfix!
    I dont know if this would be useful, but this mod made spiders not be enemies:
    http://www.minecraftforum.net/topic/359465-125-the-spider-queen-v54/
    Posted in: Minecraft Mods
  • 0

    posted a message on You Are the Creeper 2: 0.9.1 Beta: Yep, it's back! And first bugfix!
    not sure if this is a bug or not, but spiders attack you.
    Posted in: Minecraft Mods
  • 0

    posted a message on You Are the Creeper 2: 0.9.1 Beta: Yep, it's back! And first bugfix!
    just like there are regular villages in plains and desert villages in deserts, you should add zombie villages, complete with zombie villagers either underground or in swamps(and then, if they're in swamps, you can have witches instead of priests, etc)
    Posted in: Minecraft Mods
  • 0

    posted a message on SkyCraft AND YES! Theres BUTTER! [1.3.2]
    could you change squids from being neutral to being hostile, because they're truly demonic.

    also, sky sent meh
    Posted in: WIP Mods
  • 0

    posted a message on More Swords Mod
    well. i just tested, out of curiosity, if i could beat the wither if i cheated myself an adam's ark. i killed it in one hit(i hit it with maybe 2-3 arrows beforehand, but still). that blade is AWESOME! instant death for ANYTHING! how much damage does it actually do?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4] NBS Craft [Best Anti-Grief][Coreprotect][WorldGuard][WatchBlock][FreeBuild][No Lag]
    stelargk, both in minecraft and ign, and i would like to be a builder please
    Posted in: PC Servers
  • 0

    posted a message on [1.4] NBS Craft [Best Anti-Grief][Coreprotect][WorldGuard][WatchBlock][FreeBuild][No Lag]
    stelargk, both in minecraft and ign, and i would like to be a builder please
    Posted in: PC Servers
  • 0

    posted a message on (ADVENTURE) Ruins of King Arthur
    Could you add a few screenshots to the forum post?
    Posted in: Maps
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Crash report!
    i was using magiclauncher, and on it i had modloader, forgeuniversal, too many items, arrows mod, spawner gui, and recipe book.

    ---- Minecraft Crash Report ----
    // Surprise! Haha. Well, this is awkward.

    Time: 9/4/12 8:21 PM
    Description: Failed to start game

    cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: Can not set static pixelmon.Pixelmon field pixelmon.Pixelmon.instance to pixelmon.structure.exporter.GenerationExporter
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:443)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:138)
    at net.minecraft.client.Minecraft.a(Minecraft.java:405)
    at net.minecraft.client.Minecraft.run(Minecraft.java:737)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.IllegalArgumentException: Can not set static pixelmon.Pixelmon field pixelmon.Pixelmon.instance to pixelmon.structure.exporter.GenerationExporter
    at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
    at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
    at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(Unknown Source)
    at java.lang.reflect.Field.set(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:331)
    at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:255)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:351)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:442)
    ... 4 more

    Relevant Details:
    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.6.0_24, Sun Microsystems Inc.
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    - Memory: 809965664 bytes (772 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)
    - JVM Flags: 2 total; -Xms1024m -Xmx1024m
    - FML: FML v3.0.159.339 Minecraft Forge 4.0.0.234 8 mods loaded, 8 mods active
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed
    mod_SpawnerGUI [mod_SpawnerGUI] (Spawner GUI.zip) Unloaded->Constructed
    mod_RecipeBook [mod_RecipeBook] (Recipe Book.zip) Unloaded->Constructed
    mod_Arrows [mod_Arrows] (Arrows Mod.zip) Unloaded->Constructed
    mod_TooManyItems [mod_TooManyItems] (TooManyItems2012_08_16_1.3.2.zip) Unloaded->Constructed
    Pixelmon [Pixelmon] (Pixelmon1.6.2.zip) Unloaded->Errored
    GenExporter [Generation Exporter] (Pixelmon1.6.2.zip) Unloaded->Errored
    - LWJGL: 2.4.2
    - OpenGL: AMD Radeon(TM) HD 6480G GL version 4.1.10834 Compatibility Profile Context, ATI Technologies Inc.
    - Is Modded: Definitely; 'forge,fml'
    - Type: Client
    - Texture Pack: Default
    - Profiler Position: N/A (disabled)
    Posted in: Minecraft Mods
  • 0

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    ok, on the village seeds - i'm gonna assume when you say "y", you mean "Z".
    Posted in: Minecraft Mods
  • 0

    posted a message on TheMysteriousMrM's Mods
    nice mod! could you add an aluminum bucket?
    Posted in: Minecraft Mods
  • 0

    posted a message on How do you destroy your villages?
    explosives+ mod. so many bombs, so few villages.
    Posted in: Survival Mode
  • 0

    posted a message on What would DESTROY minecraft?
    herobrine sieges on our bases.(similar to zombie sieges on villages, but can break any door, including iron and solid blocks, on any mode, including peaceful).
    Posted in: Survival Mode
  • 0

    posted a message on **AMAZING IDEA** ((ACTUALLY PLAUSIBLE)) [JEB/MOJANG READ!] *HOT TOPIC!**
    actually, an ocean village would be kinda cool.
    Posted in: Suggestions
  • 0

    posted a message on ADVENTURE!

    Trolling Troll is trolling :P

    They already have all of that...

    by currency, i mean like an adventure mode specific currency, not emeralds. I mean like for doing "side quests"/killing monsters, you get gold, not experience, and that gold can be used to buy stuff, since you cant mine.
    Posted in: Recent Updates and Snapshots
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