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    posted a message on Forgecraft 2 server

    OK i am starting up my forgecraft2 server so if you want to join, use the url on top to join in

    Posted in: PC Servers
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    posted a message on obs/fraps not working properly

    that is odd cause i have it set up to 1920x1080 or my monitor and set to 60fps but you should check with obsproject or the irc support for obs

    Posted in: Other Videos
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    posted a message on obs/fraps not working properly

    use your monitor size and make sure your resolution downscale is set to none

    Posted in: Other Videos
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    posted a message on Forgecraft 2 server

    Right now its offline to work on on the mobs as there are a few bugs in it

    Posted in: PC Servers
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    posted a message on Forgecraft 2 server

    I am doing a SMP server for when i am streaming with forgecraft 2 from the FTB Client. You can join me at mc.techacraft.net and join me on my stream as well if you want. I want to try and see how this would work. It's survival only and no ops expect me.

    Posted in: PC Servers
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    posted a message on obs/fraps not working properly

    that is how you set up your video settings in your settings control panel cause i am set to 1080 at 60 for me and i did that in my settings

    Posted in: Other Videos
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    posted a message on obs/fraps not working properly

    you didnt say what the problem is

    Posted in: Other Videos
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    The Techacraft Launcher is now out for the world for everybody to use. Please use this and you will get the mod pack downloaded with no problems.

    If you want to add your mod pack to the launcher, please visit the forums and make a request there.

    Posted in: Mod Packs
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    This is just an update to let everybody know what is going on. So there is going to be a 1.4.0 release soon. Soon. As well as a launcher so you dont have to mess around with everything. I am at the final stages and im almost ready to release it. There is still some fixes that need to be done with it but I do have everything down. With this release, there is going to be another mod pack going from my wife called MagicTech. So be on the look out.

    Posted in: Mod Packs
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    Techacraft is now launched with 1.3.0 to the mod pack.

    Project Red is removed and Bluepower is taken its place

    Morph, Equivalent Exchange 3, Big Reactors, RFTools, WAILA, OpenPerferals, JABBA and Twlight Forest are added

    CHoF, Thermeral Foundation, Thermeral Expansion, Thermeral Dynamics, Nether Ores, And BuildCraft are updated


    Just some pastebin codes for Computercraft and Big Reactors

    Direwolf20's Reactor Program for Advanced Computercraft and Advanced Screens 4Wx3H

    pastebin get 4qNyaPav reactor

    pastebin get XBbMUYNn button (must be named button and nothing else)


    Edit button and change where ("Top") is to where your advanced computer screens are and edit the reactor program to the amount of EnderIO Capacitor banks you have hooked up. Then run computercraft network cables to your computer, reactor, and power bank

    Posted in: Mod Packs
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    I am doing a livestream of this mod pack right now at http://twitch.tv/ssfdre38 if you want to see what mods are being used

    Posted in: Mod Packs
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    just use the forge installer and select install server and it will set you up for a forge server

    Just an update to Techacraft.


    So right now I am testing a new version of the pack with a few new mods and I am going to take out Project Red to replace it with Bluepower cause during my testing, it is loading better and using less computer resource and its less files to load on the client end.

    Now I do have some logo's done and I am on the final part of the getting them done so now there is a logo going to be out soon.

    I am hoping that this release will be really good.

    Now i am still working on the TechaLauncher so be on the look out for that and if you would like to help, please message me on here.

    Posted in: Mod Packs
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    So i just release a new version of the mod pack 1.2.0 but i should really have it as 2.0.0. This mod pack does loose MCA and Enderstorage but does add ProjectRed and some more stuff to NEI and to the other mods. If you are using Enderstorage and have stuff in there and want to keep your items, move them out.

    Posted in: Mod Packs
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    So right now I have looked back into my current mod pack and I was thinking that there was some things that didnt belong and some things that does. So right now I am relooking into my mod pack and release a new mod pack soon. Now this one i feel is a little more tech based and is a better for what i am trying to have with this mod pack.

    Posted in: Mod Packs
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    posted a message on Techacraft - A Tech based Modpack for Tech based people. (1.7.10)[Version 1.3.0]

    so right now there hasnt been a lot with mods updating so the mod pack hasnt had an update lately but i was going to see if people would like to have a light mod pack that would mostly focus on the tech mods. I am going to put a poll on the top of this forum post to see if you want one.

    Posted in: Mod Packs
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