Well technically it is about 1.13 but can I ask if the mod will be allowed to be continued to by other people in the future? This is the only mod of its kind as far as I know, I mean there are other biome mods and such but not with the generation aspect as well as here.
I know some mods have had a long lifespan through multiple people taking over from eachother after the person lost interest/didn't have time/got a kid/etc.
Either way a short thanks for the work that was put in to the mod.
I don't understand why everyone is so incessant that RTG be continued after 1.12. With the state that RTG is in code-wise, and the complete rewrite of Forge for 1.13, and the complete reworking of chunk generation in Minecraft in 1.13, RTG will have to basically be rewritten from scratch. It would be a feat of futility to try and port the current code.
On top of that futility, a lot of the current codebase was written by someone that is no longer involved with the mod and his code is overly complex, confusing, and has no documentation, which is partly why the 1.12 update is taking so long. Anyone coming into the project would likely want to rewrite everything anyways, in which case, they may as well make their own mod.
Just because the current RTG codebase might be coming to an end doesn't mean there won't be other mods like it in the future. And I already have plans for a similar mod for 1.13, but that is something that is MONTHS away before it even gets started due to Forge being rewritten.
People that play Minecraft need to remain focused on 1.12 and forget about 1.13 for the foreseeable future, because it will be a while before Forge has a stable version for 1.13.