I'm not sure if I'm actually remembering this or if I just unconsciously made it up, but I could have sworn that a while back there was this thread that had this extremely deadly, inconvenient, stupid, expensive, pointless minecraft house. The thing was, the thread was relatively popular (if I remember correctly), and I wanted to find it again because it made me laugh at how many ways you could build a house wrong in minecraft. (It had chests under the stairs, so you couldn't open them, a patchwork floor of cacti and slow sand with a 2-high roof so you couldn't walk anywhere, walls made out of diamond and other stupidly expensive materials, and a bunch of other things on the roof that I cant recall...) Anyway, I suddenly felt the desire a few days ago to go and find that house again, but I can't seem to find the thread. It's probably a pretty old thread by now, since I haven't been active on the forum for a long time, but does that affect the search too much? I've tried multiple combinations of "deadly, stupid, worst, horrible, etc minecraft house" but none of them turn up anything good.
So my question is, does anyone else remember this creation, and if so, do you by any chance know where I could find it? Thanks for helping me on this sort of pointless quest!
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Apr 24, 2012spycat811 posted a message on Remember the "Most Inconvenient/Deadly Minecraft House"?Posted in: Discussion
Sep 28, 2011Ever since I started playing Minecraft, I became interested in how computers use pixels to represent ellipses. I mean, you've seen how much trouble people have making ellipse-shaped buildings, right? They use Paint programs or mods that automatically make them for you after you specify the endpoints...Posted in: Computer Science and Technology
Well, I was wondering (and this is why the topic is in the technology section), what is the actual algorithm computers use to make circles? Is the algorithm able to be easily used by humans to draw a circle by filling in "pixels", like on graph paper or in Minecraft? Of course, the more user-friendly the better; although I have a compass and graph paper, it would be better if the algorithm didn't include these. Again, this is just for curiosity and discussion; I don't need this for any particular purpose other than to satisfy in my head how computers can calculate these ellipses without using the "paint programs" and "compasses" that we use!
Does anyone have any ideas/knowledge on this?
Jun 11, 2011Well, I didn't exactly read through every other post, but I wanted to give my opinion:Posted in: Discussion
First off, yes, I agree with most people that changing minecraft to an RPG level-up class thing would be outrageously stupid. However, I also think that Notch could take a couple pages out of the mmo book, just to spice things up. For example, the achievements (that he already added) in the game really do help minecraft to be more well rounded. You see, Notch doesn't use achievements as a "OMG I just killed 500 zombies look at my achievement" thing, he transformed the idea into more of a tutorial to guide you through the main tiers of the game. Now that he did that, there wont be as many people on the forums asking how the crap they cut down trees. Notch is good at transforming these rpg ideas into an enjoyable part of the game, and i think he should do it more.
For multiplayer, just like most people, I agree that MMO should be kept to a minimum, but like someone else said, creating a way to "improve" certain abilities (like mining) could possibly add more of an economy to the game. You know, if Notch made it so that you could mine (slightly) faster the more you do it, you could decide that you would focus on that and make a diamond shop. These increased abilities wouldn't confine you to one track, or even make you have a distinct advantage over anyone else; it would just add a bit of diversity and economy to a world where otherwise everyone is identical.
tl;dr: I trust that Notch can make a good balance between an MMORPG and a sandbox game, without leaning too hard to either side.
Apr 10, 2011love the idea for both of these mods, but I've only tried the health on easy one and I get the BSOD every time I try :/Posted in: Minecraft Mods
I've tried with and without other mods installed, both times deleting the meta inf folder, and so far to no avail. Any ideas why?
Mar 26, 2011I would host a server for yall, but that would incite more posts, which would mean that I don't win :/Posted in: Forum Games
Also, I don't think that cocobunny will EVER win, cuz every time he posts SOMEONE (me included) would lol hard at the avatar and feel inclined to post about our lol for the whole world to see, hence making them the temporary winner of this thread.
Mar 20, 2011spycat811 posted a message on [ORIGINAL][EVENT]Minecraft Hunger Games - Join and Fight! (Not just another Hunger Games Server!) ~ HELP US BUILD APPLY NOW ~I kinda agree with milkery.Posted in: PC Servers
I posted this thread on the 10 of October, 2009. Now, I can't be positive, but I'm pretty sure that I was more or less the first person to think of it and actually put it out on the forums.
That aside, I very much congratulate you on actually getting something started. After all, my thread was more or less a HUGE failure :tongue.gif:
Jan 24, 2011I actually wish that more girls did games like this and not just social networks and stuff.Posted in: Survival Mode
YES, THIS IS COMING FROM A GUY: I actually think that the internet would be a lot more mature and friendly if there were more girls out there.
Jan 8, 2011Posted in: SuggestionsQuote from spycat811 »So, I've noticed more and more frequently that Notch keeps taking minecraft farther and farther in technology eras (minecarts, redstone, etc.) but he never really went back and made the very beginning of a game any bigger than tree-punching. Now, I'm not complaining, I actually like the mini-meme that tree punching has made, but I want to suggest a more "well-rounded" beginning, for both realism and tutorial/story purposes.
Thanks for the feedback though! Also, I'm not at all suggesting that this be implemented immediately, I just wanted to suggest a possible way of "Easing" someone into the game a bit more gently... does that sorta make sense? I'm not giving any kind of "I want this implemented in 1 week, 2 days" kind of thing, I was simply making a suggestion.
Jan 7, 2011So, I've noticed more and more frequently that Notch keeps taking minecraft farther and farther in technology eras (minecarts, redstone, etc.) but he never really went back and made the very beginning of a game any bigger than tree-punching. Now, I'm not complaining, I actually like the mini-meme that tree punching has made, but I want to suggest a more "well-rounded" beginning, for both realism and tutorial/story purposes.Posted in: Suggestions
So, you wake up on a beach, as usual, but this time, since it's your first world you created in minecraft and you didn't check out any newbie tutorials, you instead see some text at the bottom of the screen, where the jukebox text usually is, saying something along the lines of "Where am I?" "What is this place?" etc... and as you progress through your game, the game gives you hints through a first person perspective (and can be turned on and off through options.)
Now, we wouldn't want the commentary to say "I guess the first step to survival is to punch trees!" or anything like that, would we? So, I propose a couple of new things:
1. Pebbles. Would spawn randomly on any type of natural block (grass, dirt, stone, etc) and when you walk over them, they would move around as if you kicked them gently. By pressing E or Q (tell me your preference of keystroke in the comments), you would pick them up, giving you a random number from 5 to 10 pebbles. Along with a stick, you could create a small tool from your inventory crafting area (pebble above stick to make, I dunno, a hammer or something). This tool (regardless of name) would only have a durability of, like, 10, but it would be able to do anything that our current tools can do (like farm, kill, mine, dig) at a rather slow rate. It would be enough to get wood for wood tools and any other basic supplies you need. Pebbles can also be thrown at monsters for a crude equivalent of a bow and arrow, or (taken from the more weapons thread) you could use leather to make a sling.
2. Advanced saplings. You can now put saplings in your crafting area to make sticks (so you can make the pebble tool). The commentary would hint to that by saying something like "maybe I could break smaller branches off this tree instead of going for the trunk...".
Having these sapling sticks from leaf blocks and easily found pebbles, you could create your first tool for getting supplies in a more realistic way. Of course, with this kind of system in place, you wouldn't have tree punching, so minecraft would become a bit more realistic, while still having it's unique twist on what survival in the real world is now.
What'd you think?
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