Don't make it mounds, make it something mystical looking, like the heads from Easter island, or Stonehenge. Because giant hideous mob spawners is just so unappealing and boring.
No matter how many times I read the op, I still find it close minded and horrible. While I do agree with him, he seems to forget that even now minecraft still doesn't have a theme, and at this point Notch appears to not even care.
I think I know what the problem was, the light horse I was trying to tame was from Humans +. How can I distinguish this mod's light horses to the ones in Humans+? Aside from hurting the horse so much it starts bleeding like they do in Humans+.
Eh? I thought bows were already realistic, i mean, they fire in a parabolica arc, surely that's enough?
you're retarded if you think a bow that fires as much as you want and as fast as you want is realistic, I mean seriously the bow right now is a machinegun.
Giving this a bump because I barely realized where to post modding requests
Can someone make a mod where the bow stops being a machinegun? Seriously though it's actually much worse, it's recoiless, can fire as fast as you want, plus unlike a machine gun it doesn't even over heat, it's just no good.
I propose this, the bow has a durability meter that varies just like the other tools in the game. It's preformance also varies except this time of course it's not the same.
Wood Bow = Mediocre Durability okay range
Iron Bow = Good durability best range
Diamond Bow = Best Durability mediocre range
For actual gameplay it would work like this click the mouse button and click again for release, depending on how long you wait to release is how fast and far you launch the arrow.
When aiming straight ahead and not in angled view or position it works like this
1-2 seconds = the bow gets launched 5 blocks straight ahead
3-4 seconds = the bow gets launched 10 blocks straight ahead
5+ seconds = the bow gets launched 15 blocks straight ahead
Okay I found the problem with my copy I somehow messed up the spawn settings, that or if I move the spawn settings for this too much I can't spawn any other mobs than the ones that are spawning right now
Edit:
One more bug, Knights from Humans+ don't attack me anymore no mater how many times I hit them.
Also I reinstalled everything and while the creatures are spawning again they are not as numerous as before
Oh wow another one, one of my chests whenever I open it crashes my game, if I try to destroy it crashes my game
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This is actually much more useful than what I originally imagined
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you're retarded if you think a bow that fires as much as you want and as fast as you want is realistic, I mean seriously the bow right now is a machinegun.
Giving this a bump because I barely realized where to post modding requests
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I propose this, the bow has a durability meter that varies just like the other tools in the game. It's preformance also varies except this time of course it's not the same.
Wood Bow = Mediocre Durability okay range
Iron Bow = Good durability best range
Diamond Bow = Best Durability mediocre range
For actual gameplay it would work like this click the mouse button and click again for release, depending on how long you wait to release is how fast and far you launch the arrow.
When aiming straight ahead and not in angled view or position it works like this
1-2 seconds = the bow gets launched 5 blocks straight ahead
3-4 seconds = the bow gets launched 10 blocks straight ahead
5+ seconds = the bow gets launched 15 blocks straight ahead
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Edit:
One more bug, Knights from Humans+ don't attack me anymore no mater how many times I hit them.
Also I reinstalled everything and while the creatures are spawning again they are not as numerous as before
Oh wow another one, one of my chests whenever I open it crashes my game, if I try to destroy it crashes my game