Hello! Im having a problem with creating a texturepack with CIT support: I cant get the custom textures to apply to my items.
Neither will "lame d'argent.properties" apply to swords named "Lame d'Argent" (via anvil?)type=item items=minecraft:diamond_sword texture=mcpatcher\cit\sword\special\lame d'argent.png nbt.display.Name=Lame d'Argent weight=9001
nor does the "diamond_swordsh1.properties" apply to swords with one level of sharpness.type=item items=minecraft:diamond_sword texture=mcpatcher\cit\sword\diamond_swordsh1.png enchantmentIDs=16 enchantmentLevels=1
And finally, is there a way to match exact for enchantments? From what i read, the enchantmentIDs list looks for any of the listed enchantments being present instead of requiring them all and enchantmentLevels counts the levels of all enchantments together, rather than specifying levels for a cerain enchantment.
I played around some with nbt.tag.ench.id=[id] but i could get nowhere with that either.
Any help welcome!
Backslashes "\" will probably not work, resource packs use forward slashes only "/".
OptiFine usually complains in the log file (game output) when there is a problem and shows exactly what is incorrect.