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    posted a message on Vanucraft | Looking for Staff

    NA

    Posted in: Server Recruitment
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    posted a message on HECOX - 3 BUILDERS available! + Developers...

    NA

    Posted in: Server Recruitment
  • 1

    posted a message on Valexia, survival with a unique custom coded twist. Entirely coded by the owner himself solely.

    Welcome to Valexia, a place where mobs wish to tear you into a million pieces. The rules are no forced PvP, griefing or raiding, and swearing. The goal of the server is to play minecraft as you normally would but with the irregular anomalies that have been added. Almost all of the servers chat, ranks, mobs, effects, commands were custom coded by the owner, valkyrienyanko.

    Featuring
    Survival
    Custom Mobs
    Custom Recipes
    Custom Drops
    Custom Clean Chat
    Custom Ranks
    Custom Potion Effects
    Custom Commands
    Mature Staff
    Active Community
    Anti Grief Server


    The IP is 104.155.149.109:2030 on the latest version.

    Join our discord for music and voice chat.



    (to be updated)

    Scratching the Dirt
    When you first join, you will find yourself in a spawn. The first thing you're going to want to do is type /randomtp or /help. RandomTP will teleport you to a random location in the wild while the Help will bring up a friendly GUI to help guide you later in the future. Remember you can always /tpa to a friend and set your home with /sethome and get to it with /home.

    Punching the Trees
    Once in the wild, you will find that the mobs are different. Each biome has a unique spawn set of custom modified hostile mobs. For example in the Ice Mountains biome, only Savages and Overlords spawn. Savages are wither skeletons fully dressed in black leather armor with a sword in on hand and a Axe in the other. Mobs also spawn according to the y location level. Only the biome mobs spawn between y levels 50 - 100. Super deadly mobs spawn between y levels 0 - 20 and y levels 150 - 255. The average killable mob spawns between y levels 21 - 40. Every mob has a chance to drop certain items when you hit them with a damage greater than four. For example if you were to hit a villager, it could drop emeralds. If you were to hit a wither skeleton, it could drop coal, bones or diamonds. Every mob has their own unique set of attacks. A zombie or husk would give you wither, slowness, poison and confusion effects. Skeleton arrows will give you a lot of poison and confusion. Every mob has their own unique level according to the biome they are in. They gain health boosts, health regeneration, damage resistance and health absorption based on their level. If a mob were in any plain like biome it would get a level range of 0 - 10, but if a mob were in a higher level biome such as an extreme hill biome, its level range would be something like 30-40. If a mob were level 50 it would have level 5 potion effects. Mobs are made to look deadlier by putting black wool or player heads on their heads and sometimes dressing them in black leather armor. If you kill for example a temper (witch) it will spawn 5 lil’ chompers (cave spiders) and if you kill a cave spider it will spawn fleshy remains (ender fish). This also applies to most of the other mobs in the game.

    Mining the Iron
    The crafting system is different. You can smelt stone in furnaces to get rock and than you can smelt that to get a more refined rock. Using those rocks with a ton of coal you can make a new type of ingot. With this new type of ingot you can craft any type of armor, weapon or tool. (bows, arrows, shields also apply)

    Staring at the Sponge
    After playing for a while, you will notice that when you breed a animal it will generate a random name above its head. Particle effects have been added when mining certain ores and when hitting certain mobs. When you sneak, run or sleep in a bed you will gain certain potion effects.
    Posted in: PC Servers
  • 1

    posted a message on Valexia, survival with a unique custom coded twist. Entirely coded by the owner himself solely.

    All above this message were added to the whitelist.

    Posted in: PC Servers
  • 1

    posted a message on Valexia, survival with a unique custom coded twist. Entirely coded by the owner himself solely.

    Everyone above this message was added to the whitelist.

    Posted in: PC Servers
  • 1

    posted a message on Valexia, survival with a unique custom coded twist. Entirely coded by the owner himself solely.
    Update 1
    (wooooooooo)

    + I have now made it so mobs on death, spawn more mobs. If you kill for example a temper (witch) it will spawn 5 lil’ chompers (cave spiders) and if you kill a cave spider it will spawn fleshy remains (ender fish). This also applies to most of the other mobs in the game.

    + The death location was also fixed.

    + Mob drops have been modified and re-tweaked


    - Demoted some staff

    - Banned many trolls

    - Ate a cookie (I know, like what have I done.. now my friend is going to kill me)

    Posted in: PC Servers
  • 1

    posted a message on CLOSED -- DO NOT REPLY
    Quote from kamtheramman»

    IGN: kamtheramman


    Favorite pet: Cat


    Favorite game; gta 5


    Added. Hope to see you on!
    Posted in: Server Recruitment
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