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    posted a message on In Need of Saros Developers Discord

    NA

    Posted in: Server Recruitment
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    posted a message on Clash of Clans like server in need of staff.

    NA

    Posted in: PC Servers
  • 0

    posted a message on Looking For Developer's!!!!!!!

    NA

    Posted in: Server Recruitment
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    posted a message on Need Builders for the Plugin I'm Coding

    NA

    Posted in: Server Recruitment
  • 0

    posted a message on 🐱 Looking for Inexperienced Minecraft Plugin Developers and All Other Staff Positions to Help me and my Future Server Ideas 🐱
    Small Preview of Custom Generator from Vyta Plugin


    The idea: The server only uses one plugin called Vyta being developed by our developer team. The main goal of the server is to add eight strongholds each holding a unique ore to mine from. The ores will help you craft unique armor, weapons, tools and materials used for building bases. You will start off either somewhat close or in the first stronghold. Venturing to other strongholds will be difficult as the custom mobs difficulty will be based on the distance from the first stronghold. Other obstacles may arise as for e.g. water may poison you on touch and long exposure to the sun will give you wither effects. Depending on your class that you choose you may neglect these effects but doing so with arise other problems.

    Old Idea (to be implemented into new idea description eventually)


    Setting

    All vanilla recipes, mob drops, block drops, xp drops will be wiped. Breaking / placing blocks will be blocked. There will be a broken down stronghold surrounded by custom generated apocalyptic terrain. Players will start off with nothing. Before I can tell you anything further, I must explain how the mobs will work.


    Mobs

    The farther away the player is from the stronghold, the tougher the mobs are. Some mobs will split on death depending on their given level. For e.g. a mob would split into 2 weaker mobs and than those 2 mobs would split into 4 or 3 based on chance and light levels, etc. Mobs will also drop special items for custom recipes needed towards player research and class development.


    Setting

    So these mobs will be spawned all around the world at night making it very difficult for the player to venture from the stronghold at night. To make things even more fun, the sun will hurt the player with the wither, nausea, and weakness effects. There will also be rivers that the player will need to cross and the water will poison the player, and special mobs will spawn in the river making it even more difficult to cross. Why would the player need to venture out from the stronghold? Well, in the stronghold the player will have a way of obtaining a pickaxe from by means of mob loot or finding treasure around the world. With this pick the player will be able to mine lapiz to get light blue dye (Ythe ore) and when burned in a furnace produces prismarine shard (Ythe Ingot). With the Ythe ingot the player will have options to get Ythe tools, weapons and armor. The Ythe Ingot can be broken down into Prismarine Crystals (the games currency) which will be used throughout the whole players adventure.


    Passive vs Hostile Strongholds

    Passive Strongholds: As the player ventures out they will find other strongholds, each having their own unique ore used to craft armors, weapons and tools. The farther the stronghold the better the loot. Each stronghold will have a mine, a merchant and a room with beds for players to set their spawn point if they so wish.


    Hostile Strongholds: These strongholds separate from the main area and will be accessible via a player GUI. You will need to be a set level before you can engage in these strongholds. The strongholds will be guarded with very powerful mobs and you will surely die the first time but the loot will be worth it.


    Crafting

    Crafting will be a pain and very time consuming but worth it. A typical tier I bow or sword will take about 5 minutes to craft. The mobs you kill will drop loot which will aid in crafting making life alot easier when crafting useful items. There will be a GUI to view all recipe craftables and researchables as well as a place for choosing classes.


    Classes

    Depending on your class, you could for e.g. regenerate life when in the presence of dark lighting / moon light or during the day. Another e.g. would be gaining the strength buff when below 20% health or after taking a hit of damage greater than 5. There will be three classes to choose from, the shadow (archer), the scythe (sword) and the forgotten (mixed).


    Player Freedom

    If the player travels 3000 blocks from any stronghold or the main path, they will be able to build. There will be ways to block the effects of the deadly sun. If they want to get back to the main area, they will have to die. Building blocks will be a pain to craft as it will require alot of resources just to build 1 slab. This is why its better to research technology before you venture out and make your own path. When building materials are placed, you're instantly putting yourself at a high risk at night as deadly mobs will spawn near you when your near your base. If you were to place something advanced as a crafting table (end game item) your asking for even more trouble.


    A little info about me: I'm a developer willing to help people who have no Java coding experience what so ever and show them how to make minecraft plugins from scratch. Minecraft is a game where you can destroy or place blocks, craft recipes and hit mobs, but it can be so much more if you have the ability to edit it to how you wish it to be. I'm asking you to come on a journey with me and learn how to make plugins and supposedly in return you can help me with my servers development if you so wish. Please join the discord here http://discord.gg/FdHzkgy.

    The application format: Before you may become a developer for my server I require you to reply with these set of questions listed below. If you do not want to be a developer but would rather be a co-owner, admin, moderator, builder or helper than adjust the app below by omitting all developer questions. I will be checking this thread every 2 minutes for replies. I will be on both the server, this thread and the discord if you need me.

    The server IP is 206.45.199.56:7777 I will be on the server waiting for your app submissions. The plugin is currently loaded on the server, right now all it does is give gravity to trees, gravity to ladders, crafting tables, +15 other blocks on place, ores soften up with falling cobblestone around the ore, custom mobs spawn on mounted horses, custom terrain is generated throughout world, trees and grass and chests and all ore types spawn throughout world, players spawn on a mount on join and death respawn. That is all that is on the server right now, you should not except anything more than this at the moment. You may build in creative on join if you so wish.

    Create a scenario about a player breaking the rules. Now resolve the situation:
    Do you have any creative ideas for the server, if so please state them here:
    What are your most aspiring traits, and why would we hire you:
    What are your feelings about the current setting of the server:
    Previous experiences as a all around developer in general:
    What do you want to be called:
    Previous staffing experiences:
    Do you work well with others:
    How active will you be:
    Minecraft IGN:
    Discord @:
    Posted in: Server Recruitment
  • 0

    posted a message on Vyta (Alpha Build)

    Hi there :)

    Hi, I'm an experienced Java developer that can make almost anything possible and I'm looking solely for other developers. If you're a developer you may also apply for any other rank, that being admin, mod etc. If you think you can help in different ways, say so below.


    http://discord.gg/FdHzkgy

    The Idea

    Setting

    All vanilla recipes, mob drops, block drops, xp drops will be wiped. Breaking / placing blocks will be blocked. There will be a broken down stronghold surrounded by custom generated apocalyptic terrain. Players will start off with nothing. Before I can tell you anything further, I must explain how the mobs will work.


    Mobs

    The farther away the player is from the stronghold, the tougher the mobs are. Some mobs will split on death depending on their given level. For e.g. a mob would split into 2 weaker mobs and than those 2 mobs would split into 4 or 3 based on chance and light levels, etc. Mobs will also drop special items for custom recipes needed towards player research and class development.


    Setting

    So these mobs will be spawned all around the world at night making it very difficult for the player to venture from the stronghold at night. To make things even more fun, the sun will hurt the player with the wither, nausea, and weakness effects. There will also be rivers that the player will need to cross and the water will poison the player, and special mobs will spawn in the river making it even more difficult to cross. Why would the player need to venture out from the stronghold? Well, in the stronghold the player will have a way of obtaining a pickaxe from by means of mob loot or finding treasure around the world. With this pick the player will be able to mine lapiz to get light blue dye (Ythe ore) and when burned in a furnace produces prismarine shard (Ythe Ingot). With the Ythe ingot the player will have options to get Ythe tools, weapons and armor. The Ythe Ingot can be broken down into Prismarine Crystals (the games currency) which will be used throughout the whole players adventure.


    Passive vs Hostile Strongholds

    Passive Strongholds: As the player ventures out they will find other strongholds, each having their own unique ore used to craft armors, weapons and tools. The farther the stronghold the better the loot. Each stronghold will have a mine, a merchant and a room with beds for players to set their spawn point if they so wish.


    Hostile Strongholds: These strongholds separate from the main area and will be accessible via a player GUI. You will need to be a set level before you can engage in these strongholds. The strongholds will be guarded with very powerful mobs and you will surely die the first time but the loot will be worth it.


    Crafting

    Crafting will be a pain and very time consuming but worth it. A typical tier I bow or sword will take about 5 minutes to craft. The mobs you kill will drop loot which will aid in crafting making life alot easier when crafting useful items. There will be a GUI to view all recipe craftables and researchables as well as a place for choosing classes.


    Classes

    Depending on your class, you could for e.g. regenerate life when in the presence of dark lighting / moon light or during the day. Another e.g. would be gaining the strength buff when below 20% health or after taking a hit of damage greater than 5. There will be three classes to choose from, the shadow (archer), the scythe (sword) and the forgotten (mixed).


    Player Freedom

    If the player travels 3000 blocks from any stronghold or the main path, they will be able to build. There will be ways to block the effects of the deadly sun. If they want to get back to the main area, they will have to die. Building blocks will be a pain to craft as it will require alot of resources just to build 1 slab. This is why its better to research technology before you venture out and make your own path. When building materials are placed, you're instantly putting yourself at a high risk at night as deadly mobs will spawn near you when your near your base. If you were to place something advanced as a crafting table (end game item) your asking for even more trouble.


    Hope you like my idea! Comment below, tell me what you think of it!


    Update: Will need builders for the building of the strongholds!

    Posted in: PC Servers
  • 0

    posted a message on Brand new custom unique project in need of numerous developers, a few admins, some moderators and lots of builders.

    The server only uses one plugin called Vyta being developed by our developer team. The main goal of the server is to add eight strongholds each holding a unique ore to mine from. The ores will help you craft unique armor, weapons, tools and materials used for building bases. You will start off either somewhat close or in the first stronghold. Venturing to other strongholds will be difficult as the custom mobs difficulty will be based on the distance from the first stronghold. Other obstacles may arise as for e.g. water may poison you on touch and long exposure to the sun will give you wither effects. Depending on your class that you choose you may neglect these effects but doing so with arise other problems. All discord and IP info will be provided privately if you're accepted.


    Minecraft IGN:

    Discord @:

    What position are you interested in:

    Previous staffing experiences:

    Do you work well with others:

    How active will you be:

    What are your feelings about the current setting of the server:

    Do you have any creative ideas for the server, if so please state them here:

    Create a scenario about a player breaking the rules. Now solve the situation:

    What are your most aspiring traits, and why would we hire you:

    -------------------------------------------------------------------------------

    Applying for a developer position? Answer these questions as well.

    ------------------------------------------------------------------------------

    Are you able to develop plugins, if so paste some work here:

    What language do you code in:

    What IDE do you use:

    Can you or are willing to use GitHub:

    Are you familiar with 'Sharing Workspaces via Eclipse':


    Due to recent incidents the plugin source will no longer be posted on GitHub.

    Posted in: Server Recruitment
  • 0

    posted a message on Looking For BUILDERS AND DEVELOPERS!

    Developer

    IGN >> valkyrienyanko

    Discord >> valk#7218

    Plugins >> I can develop minecraft plugins from scratch.

    Websites >> Here's a website I developed a long time ago, https://valkyrienyanko.github.io/valky/

    Prev Dev. Work >> Here is a plugin I'm developing right now, https://github.com/valkyrienyanko/vyta

    Posted in: Server Recruitment
  • 0

    posted a message on Vyta ~ Reshaping minecraft to how we see it. ~ Looking for Developers, Admins, Moderators, Builders, and Helpers!!

    Vyta


    The server only uses one plugin called Vyta being developed by our developer team. The main goal of the server is to add eight strongholds each holding a unique ore to mine from. The ores will help you craft unique armor, weapons, tools and materials used for building bases. You will start off either somewhat close or in the first stronghold. Venturing to other strongholds will be difficult as the custom mobs difficulty will be based on the distance from the first stronghold. Other obstacles may arise as for e.g. water may poison you on touch and long exposure to the sun will give you wither effects. Depending on your class that you choose you may neglect these effects but doing so with arise other problems.


    Links


    GitHub: https://github.com/valkyrienyanko/vyta


    Discord: https://discord.gg/en2W7bv


    Server IP: 206.45.199.56:7777 (The server address may be subject to change as the IP is not static, play it safe and join the discord.)


    App Format


    What position do you want?

    Come up with a scenario about a player misbehaving. Can you resolve this scenario?

    Previous experiences for the position your applying for?

    Discord#Discrim (e.g. valk#7218)?

    Will you get along with other staff?

    What position do you want?

    Minecraft In Game Name?

    How active will you be?

    Do you like the current idea?

    What would you like added to the idea?

    If we were you why would you hire you?


    If you're applying for developer you must answer these additional set of questions.


    Are you a developer that creates minecraft plugins?

    What language do you code in?

    What IDE do you use?

    Do you know how to use GitHub?

    Are you familiar with 'Sharing Workspaces via Eclipse'?

    Posted in: Server Recruitment
  • 0

    posted a message on (╯°□°)╯︵ ┻━┻ Vyta - Looking for a Co-Owner, Admins, Moderators, Creative Thinkers, Builders and Developers!!

    Hi there, looking for all kinds of staff as I have zero staff right now. The app format is listed below, please reply to this thread with the given format. If you are applying for staff, its required that you join the discord, https://discord.gg/g48ZuHM When giving your discord in any app below please use the format: name#discrim (e.g. bob#4738)


    Why choose this server? The server will only use one plugin called Vyta which is currently being developed by myself. The plugin will shape the server into a unique experience for all players.


    Server IP: 206.45.199.56:7777 (just to show you im not joking around, when you join do /plugins and see that all the features that I listed below are indeed there and more)


    Features


    What does the plugin do so far?

    • Adds configurable death, kick, join, leave, blocked messages (also configurable blocked word replacement with another word)
    • Beautiful world generator with chest, tree, spawner, grass populators
    • Adds configurable ranks
    • Modifies chat format
    • Commands: sethome delhome home mute rank tpa tpaccept tpdeny color
    • Particles particles particles.. particles when you hit a mob, particles when you break a block, particles when you smelt something in a furnace need I go on..
    • added some temp mobs
    • player mounts
    • health leveling
    • I will no longer update this log. Go to the discord for official updates.

    Development


    What will it do in the future?

    • Heavily modify all server mobs (this is a really big one... e.g. all mobs have level based on distance to spawn which effects their health, specific mob types spawn based on distance from spawn -> e.g. 1000 blocks to spawn and only wither skeletons with 1 - 10 health will spawn (idk its an idea in progress))
    • Wipe all vanilla block drops, exp drops, mob loot, mob drops etc..
    • Add over 500 custom recipes
    • A GUI to read all custom recipes
    • Deadly mobs spawn when certain blocks are placed (e.g. wall base blocks)
    • Classes, perks, gods, research tec trees, GUIs, help GUI, info GUI, GUI for everything

    Co-Owner

    What's valks favorite thing? ( ͡° ͜ʖ ͡°)

    You may choose your own app format. Don't copy other formats, stay on topic. You must answer the question before this.


    Developer (devs are higher than admins)

    Can you code? ( ͡° ͜ʖ ͡°)

    Are you a developer that creates plugins from scratch or a developer that edits configs? If neither please specify.

    Experience in previous languages?

    How often can you contribute?

    Discord?


    Admin

    Do you feel powerful? ( ͡° ͜ʖ ͡°)

    Can you handle managing all the mods any all other staff below you?

    How will you manage the staff?

    Can you handle yourself with those trouble makers on the discord or in the server? If so please make up a scenario and resolve it.

    How active?

    Experiences?

    Discord?


    Moderator

    Can you moderate? ( ͡° ͜ʖ ͡°)

    Can you handle yourself with those trouble makers on the discord or in the server? If so please make up a scenario and resolve it.

    How active?

    Experiences?

    Discord?


    Creative Thinkers (Helpers)

    Are you a creative thinker? ( ͡° ͜ʖ ͡°)

    Come up with a creative idea that would work with this idea.

    Anything else you want to add?

    Posted in: Server Recruitment
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