• 1

    posted a message on [V1.5.2]Smith_61 Mods: DNDTextures

    Allow me to be three years late to the party. I am in need of this MCExtended for beta 1.7.3, but the download links don't seem to work. Any chance that anyone still has a copy of the file?

    Posted in: Minecraft Mods
  • 0

    posted a message on [HELP] ItemSpriteAPI on MultiMC

    I am attempting to install a few mods into beta 1.7.3 just for the nostalgia, however that will require ItemSpriteAPI to extend the amount of custom sprites that can be used. I have tried adding it as a jar mod to no avail. I'm looking for any and all ideas, as I have no clue how to do this. If there are any alternatives or other work arounds, I would love to hear. Also, should I be using forge for beta 1.7.3? I don't know if that will make a difference, although I suspect it might cancel out ItemSpriteAPI as both overwrite bb.class. Maybe if someone could link me to Minecraft Extended for beta 1.7.3, that might work, but I have yet to find a copy of that mod.


    This is the error: java.lang.Exception: No more empty item sprite indices left!


    Thanks for any help!

    Posted in: Mods Discussion
  • 0

    posted a message on MultiMC 5 [Windows / Linux / Mac]

    I'm not sure if this is the right forum to ask on, but I am having an issue regarding installing some legacy mods with MultiMC. ItemSpriteAPI onto Beta 1.7.3. I've tried installing it with every option MultiMC gives. The purpose of mod is to extend the total amount of sprites that can be added, but I cannot get it to work. Thanks for whatever help you can give me.

    Posted in: Minecraft Tools
  • 0

    posted a message on Redpower 1

    No it's cool! It's useful actually because I just started using Minecraft again for the first time in ages. It's cool to have all these rare files.

    Posted in: Mods Discussion
  • 0

    posted a message on MultiMC NEI Bug

    It is due to CodeChickenCore and NEI looking for minecraft.jar, but MultiMC previously had each version of minecraft labeled as [version#].jar. They fixed this in the most recent update.

    Posted in: Mods Discussion
  • 0

    posted a message on What mod does this?

    Turns out holding a lava bucket causes the damage... wow I misjudged that! I don't know which mod does that either though XD

    Posted in: Mods Discussion
  • 0

    posted a message on What mod does this?

    Thanks! I'm still going through the mods one by one, and I'm pretty sure it somehow is not Hunger Overhaul, which is surprising, as that was my first guess too! I will back up my Minecraft folder now, thanks for that helpful tidbit!

    Posted in: Mods Discussion
  • 0

    posted a message on What mod does this?

    In my personal modpack (minecraft 1.7.10), I have found that you take damage when your inventory is full. I am not sure which mod is doing this, and I would like to disable it. I believe it's due to inventory weight. I've spent way too long in those configs...

    Thanks for your help!


    Mod List:



    Narcotics+

    Damage Indicators

    Treecapitator

    additional buildcraft objects

    additional pipes

    advanced machines

    advanced solar panels

    aether ii

    agricraft

    another one bites the dust

    applecore

    applied energistics 2

    archemides ships

    aroma1997core

    backpack

    battle towers

    bdlib

    bibliocraft

    bibliocraft forestry

    bibliocraft extrabiomesxl

    bibliocraft natura

    binnies mods

    bluepower

    buildcraft

    buildcraft compat

    carpenters blocks

    chickenchuncks

    chisel

    codechickencore

    cofh core

    compact solars

    compact windmills

    computer craft

    creeper collateral

    ender io

    ender storage

    ender zoo

    EE3

    extrabiomes xl

    factorization fastcraft

    forestry

    forestry extras

    gendustry

    gilded games util

    grave stone

    gravisuite

    gregtech

    growthcraft (all parts)

    hunger overhaul

    ic2 nuclear control

    iguana tinker tweaks

    ic2

    inpure core

    inv tweaks

    iron chest

    jabba

    logistics pipes

    magical crops

    magic bees

    mantle

    MDK (mekanism)

    mekanism (all parts)

    millenaire

    minefactory reloaded

    voxel map

    natura

    nei addons

    nei integration

    nei plugins unofficial

    nether ores

    NEI

    open blcoks

    openmodslib

    pams harvestcraft

    powerconverters

    project e

    qmunity lib

    quarryplus

    railcraft

    soulshards tow

    tinkers construct

    thaumcraft

    thaumcraft nei plugin

    thermal dynamics

    thermal foundation

    thermal expansion

    tinkers mechworks

    twilight forest

    waila

    waslie core

    wr-cbe

    Posted in: Mods Discussion
  • 0

    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Can someone please explain to me how to add GregTech tools to the Treecapitator config? I am using Minecraft 1.5.2, so GregTech doesn't have it's odd tool system yet. Thanks for the help!
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)

    What's your operating system/Java version?

    Java 7 update 67 on windows 8
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    I am having an issue where the launcher doesn't launch at all; all I get is a window titled Java Virtual Machine Launcher and an error message that says a Java Exception has occurred. I have tried every version of the launcher I could get my hands on and I have deleted my .aether file each time.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    @MrBrandonPotts



    Would it be okay for me to post a link to a review I plan on doing for the new Aether II update?
    Posted in: Minecraft Mods
  • 0

    posted a message on [Idea] Realism Survival Mod (Make survival about survival!)
    Just a bit of input: if you've ever looked into GregTech, how he has worked the bronze age might be a decent way to base what you do of off. Sorry for the bad wording.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on MultiMC NEI Bug
    I am attempting to play multiple old versions of modded Minecraft through MultiMC. These versions include 1.3.2, 1.4.2 and 1.4.7.

    Now, the problem I am encountering is how NEI and Code Chicken Core are installed. For Minecraft 1.3 and 1.4 they were both installed into the Coremods folder. However, in MultiMC, I cannot get NEI to show up in game. The mods button on the main menu shows that it is installed and available, yet it doesn't work. MultiMC will load up the other few mods I am trying to use, but it refuses to work with NEI and Code Chicken Core.

    Thanks for your help.
    Posted in: Mods Discussion
  • 0

    posted a message on Not Enough Items Not Opening
    Sadly that does not work. Search it, they need to both go in the coremods folder.
    Posted in: Mods Discussion
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