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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from ShadowChild

    Will do, im feeling a partial re-write is in order :P

    Also: Holy Crap skully's on the MCF

    SHHH i needed a break from MC and NOW IM BACK BABY!!! :D well not entirely but yeah xD... if you want any help or feel like helping me with compile problems im with ya all the way man
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from ShadowChild

    Skully has moved on to other things, and i've hit a creative wall. Can't seem to do much about that, but I am trying to push through, once I get my "mojo" mack, there may be hope for this mod.

    Hey shadow thanks, i would keep modding this but i can not compile... if i could compile this mod would be updated and github would be a lot more active... if you had any advice in that department feel free to send me a message though :/
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Im sorry to everyone that wants an update but i have to declare this project dead, if anyone wishes to continue it please contact me... but as of right now i cannot continue work on this as forge does not compile my code properly. im truly sorry to everyone that wanted an update
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from ShadowChild

    want me to take a look at whats failing to compile?

    its not that its failing to compile, but when i compile it... minecraft doesnt recognise it and doesnt load the mod
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Download link is fixed now, sorry for the inconvenience
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from ShadowChild
    That's not ironic, it's a coincidence. Anyway, apex is no longer needed for version 1.6.x and above. and i think skully messed something up in the dropbox.

    shadow if i could compile the 1.6 version it would be out now... its ­bull and ill check the links and fix it up
    Quote from LethalAnt
    The version i use is 1.5.2 tho and i cant get access to the file :I

    thanks for letting me now about the down link ill try and fix it
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from ShadowChild

    So your helping with fma also now?

    he has been on the github as a contributor since the early parts of me taking over xD but he did never do any actual code ... just helped me out with ideas, and code things...
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from DarkHax

    -snip-

    fun times ahead everyone :P

    and on that note, im sorry to everyone that i cant get a good release out because minecraft is being really stupid but i have posted a video up to tickle your fancies while i try and get it working :D
    have fun :
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from Sosuke_Aizen

    hey when you are done on this are you going to advance to other animes like gintaka and maybe a hitman reborn

    sorry but no, after this or rather something i'm already working on behind closed doors is a sort of magitech mod and after that im not sure :P this mod was a big deal for me when i first got it and it still is... im learning many things that i would not have otherwise learned, and i am grateful for that... but if i do move onto another anime themed mod ill be sure to tell you :) thanks for the support
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from Sosuke_Aizen

    very cool cant wait till its 1.6 will go great with the bleach mod i got :D oh can i also suggest a mob homunculess and some chimeras

    will be doing mobs but much later when i get more organised, i think im going to need a new texture artist as my current one is very preoccupied with other things and im terrible with texturing
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from SB123

    I'm sorry I just really want to see the full potential of this mod. Anyway take your time on it and make it a good mod I see lots of potential!

    Thanks a lot, i have a working build but when i try to compile it into minecraft it breaks, if this problem didn't happen then you would have FMA 1.6
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from SB123

    When is next update

    i really have been trying my best to release it, but when i do. minecraft kicks up a stink... sorry for the late update but i am trying
    Posted in: WIP Mods
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    posted a message on usefulDNS v2.2.8 2/26/15
    Quote from DarkHax

    Nice mod mad, Did you make this yourself or did you get one of the other dns staff members to make it?

    he made it but we are remaking it, he used a modmaker -_-
    Posted in: Minecraft Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Quote from skully250

    -snip-

    disregard this as i have finally fixed all the errors and am ready for a more stable release :)
    Posted in: WIP Mods
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    posted a message on Fullmetal Alchemy Mod [1.5.2] [Alpha 4] [WIP]
    Ok to all those that want a 1.6 release i am going to be releasing it VERY SOON but there is a major problem that i am working on and i am going to release it with this problem which can hopefully be overcome... the main problem is that some of my Metadata icons aren't registering... if any budding modders out there would like to help me hit me up on github :)
    Posted in: WIP Mods
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