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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Some ideas:

    Gomu-Gomu - If you use haki (without gear 3 or 2) and you punch with Pistol, the pistol will turn to black and will have much more damage, if you use Haki with gear 2 and you punch with the pistol will change to red hawk which will be powerfull and if you use with gear 3 it will be a gigantic pistol. (btw if you use both gear 2 and 3 just make it gigant)

    For busoshoku-



    When you have the Buso on your hands it will show that black color on your hand like this picture ^^ (You can do this by armor or something) with the hidden blade it will be sick, and another thing i think when you use buso will be a little explosion (because it should look strong and look like Haki) and knockback rate, so far in one piece those who use buso on their hands knocked back their enemies really far.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Om3gAmouse

    Have you worked on the 5 colored strings? And I had an idea for suna's special attack. It would be desert spada but surrounding him in a large radius burying everything. Thats kinda how black hole should be. Both of which would have to be pretty deep block wise because they are meant to kill. The player can somewhat easily escape spada but it gives them a good scare.


    Ye, nice ideas!!!
    Ive got a nice idea for logias - when a mob without haki "hits" you, your character skin will change to the element of the Logia devil fruit or something like that that would be sick.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Wynd

    WOW...a lot happened while I slept =))
    ok so..apparently the error is because of Ice ball..like EqmaL said Ice Ball , Hydra , Noro Noro Beam will crash the server if used on other players..


    -animated attack yep..and btw entei charged is (for me at least) an animation xD



    yeah..when the explosion happens it leave fire automatically I'll see how to make it better even with explosions off..





    so now ito ito is better then kage kage xD ? I think overheat is powerful enough with a dmg of 30(meigo have 40)
    and no...you can't completely freeze something..It might be possible if I modify the way gravity works in minecraft but..
    Originally your height was the same as the morph..but there is a bug so I'll try to fix it xD..So Lucci is still OP =))..


    The overheat damage is fine just add explosion and damage to the blocks.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Wynd

    It's not a morph xD it's a real barrier


    Just saw the barrier crash LOL really sick
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Wynd

    Ok..then it will explode..but how would five color string be different then overheat ?



    Trust me..I'm worst then yesterday =)) but I can't let this stop me from working on the mod..
    Yep..ok so I missed that one..I'll be sure to add resistance for El Thor and Sango.

    And thx :D


    Just like in the manga, theres no explode, will be like 5 strings that come from the side to another that damage the map similar like rankyanku but 5 of this it will be sick!



    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    No bugs yet in this update :>, Just 1 thing, the overheat should be much powerful even OP, when he hits target/block it should "explode" like in the manga that he removed half building with that attack and add the five color strings too.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Good job man, I liked the mega forms !! the zoans works perfectly, the only thing you need to change is the textures :) a realistic texture of the phoenix will be sick.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Wynd

    ok but if you exit the room without closing it..that could cause some problems..



    same as always I hope..


    Well, the room is big and i dont think that someone will use him and will get out of him and use his attacks, you can make that you will have like 20-30 seconds to the potion effect if you are not going to close the room - like stamina that the real ope-ope have.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Wynd

    as much as I want to finish ope ope..I don't how to check if the player is inside room..that's a big problem..


    I have an idea - make a invinsible potion effect that when you press to add the room, it will give you that potion and then you will able to use this attacks and if you close the room the potion will disappear.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    I think if you will finish ope-ope for today's update it will be awesome!!
    Just add the takt that like the jiki-jiki's meteor that you will able to use this only inside the room and its not going to be effect the map.
    That big wide slash with law sword can be very cool (when you press right click on law's sword, only inside room) and for mes - its gonna be mess :> oh and add the five strings of ito-ito, not should be a problem for you.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    btw, I'm working on adventure one piece world map which going to include 90%-100% of the existing islands in one piece and east blue\red line\grand line\calm bet\new world, adventures, missions\bosses\training fields to get doriki, If you choose pirate you are going to spawn in the east blue where luffy born and start your adventure, and if you choose marine you will spawn in marine base or something and your job will be to catch pirates in the one-piece world. - and the map will be especially for this mod, but for full support you should make trades\berry coins\ships and more mobs :).
    Im not sure if you did this but - the higher doriki you have the stronger your DF\Busushoku attacks + try to add a busushoku skill system which include the power\knockback\flame\slowness\weakness and etc. based on your doriki.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    hey wynd, pls next update finish all the existing fruits attacks, I dont think it should be take more than a week, if you need any ideas just tell me.
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Wynd

    well..tact is more an active attack right ? dunno if a "meteor" will be a good idea..

    you said it already :) ) and I said : doflamingo isn't a logia user..so I think it's normal to take dmg.. try landing in water :P


    I meant that every time i get hitted by the sara no michi, if i press it one time = half HP and if more than one and i try to make the land "soft" it kills me so its use less..
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Quote from Wynd

    Now I'm sure no one read the changelog :) )



    Yeah..I have much work to do for zoans..but maybe one day.
    Well..the server will be 24/7 and we're lucky cuz summer is near :D maybe you can spend some hours with us



    1- :) ) visible ok..but why ? It's true being invisible is just an tiny detail it's nice (I think) anyone else think it should be visible ?
    2- LOL ?
    3- On single player yes..it's has more use for SMP :( maybe I can add an effect for mobs and other effect for players..
    4- ..Ok sorry it was done but for some reason I forgot to put it in game :| and yes..doflamingo isn't a logia user..so I think it's normal to take dmg..
    5- I know T.T
    6- and models...

    ope ope ideas
    3-mes 2 is kinda how it is now :\ I'm working on player killing thing..but it crashes sometimes :(


    Its more comfortable when you see where it goes, and the range is too short i think.
    try to use the blackhole on sand\leaves, it doesnt work for me,
    And for the kizaru fruit i think you should replace the attack into the lazers that kizaru throw out of his fingers.
    what about the another ideas of ope-ope? i think the "meteor" (tact) is really cool.
    Quote from Wynd

    :) ) no prob..I can't work on the mod very much this weekend ...but I'll work on the website..so I'll have more space to organize things :)


    I forgot something - the sara no michi take fall damage no matter what im doing.... (try to make that you'll have no fall damage when you use it)
    Posted in: WIP Mods
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    posted a message on Mine Mine no Mi (One Piece) v0.6.0
    Well i tested the new version, the new stuff are amazing !! just couple of bugs and something to fix:
    1. make Koruzu visible and make his range larger
    2. black hole doesn't work on sand and leaves
    3. The 4th attack of kizaru's fruit is useless :<
    4. I think you said that you have done the overheat for ito-ito :X but i liked parasite, btw the sara no michi will killed you in survivel no matter what.
    5. Demorph freeze the game
    6. I think the flying zoans needs more realistic texture

    Some ideas for Ope-Ope,
    1. Tact - you can use it only inside the room and it will be like the jiki-jiki's meteor but hes not gonna do any damage to the map just explosion
    2. when you press right click on law's sword inside room it will send a big and wide slash
    3. Mes 1 - when you use it on enemy it will spawn hes heart like a block and when you destory it the enemy will die (not sure if you can do this but its cool)
    mes 2 - use it on enemy it will give him posion and he will unable to move
    Quote from TheWarElephant

    Am I the only one experiencing this problem ????
    I cannot see the doriki amount anymore ?!
    Do you know to fix this ??


    Press "F'' :)
    Posted in: WIP Mods
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