• 0

    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    is it really this long to update to 1.7.2 (even if you don't add anything) or is our friend Silentine getting a bit lazy?
    And yes I know modding is hard if you are going to respond to this saying " Do know how hard mother f**king modding is?!"
    I'm sorry for the language it's just that's how most people respond to me.
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP](1.11.2) 10-9-17 Digimobs(0.9.9) Pre-Release Redux-er Digimon in Minecraft! Now for 1.11.2
    Can someone help me? When ever i create a world it either won't let me play that world and send me back to the title screen or it will delete my inventory when ever I rejoin the world.
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4 Forge] Thaumic Integration! Get your ME Essentia and Thaumic TiCon Tool Modifiers!
    Quote from SerpentsBlight

    *looks for tinkers construct addons and finds this*
    THIS LOOKS AMAZING!
    *looks for download link*
    but... but... it looks so good :(
    Me too bro. So disappointed I can't get it yet :/
    Posted in: WIP Mods
  • 0

    posted a message on Custom NPCs
    I need help! for some reason I can't attack any of my npcs regardless of their faction. NOTE: I am still playing in 1.6.4 version of the mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Whenever I use the Hollow Tome or talk to my Zanpakto my game freezes completely D:
    Posted in: WIP Mods
  • 0

    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    I'm glad this mod finally updated. I like it cause i've always been a fan of the Monster Girl Encyclopedia and most of these mobs are based on MGE. Keep frequently updating with more mobs. :)
    Posted in: Minecraft Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    I have an idea for some hollows if you're taking suggestions.
    Dragon hollow- MASSIVE hollow that can shoot fire.
    Beast hollow- Would look like a hollowfied pig,cow, or sheep.
    Tripod hollow- A weird looking 3 headed,3 legged,3 tailed hollow
    Glutton hollow- a REALLY REALLY fat hollow that is slower than a frozen creeper without legs chained down going up hill. He also does a BUTT load of damage.
    Giant hollow- Giant versions of normal hollows.
    Blood hollow- a hollow with extremely long claws that will NOT kill player but will put a status effect on the player called bleeding that will attract other hollows,zombies,creepers, and spiders.
    Posted in: WIP Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    First make all the mutant creatures for the hostile mobs. Then make mutant creatures for non hostile mobs. BTW here's a mutant creature request.
    Mutant wolf:
    Looks: It could possibly look like a were-wolf but if you want to be a bit more creative make it look like a 3 headed were-wolf with 3 scorpion tails.
    Powers:
    Bite-a move that can poison,blind, or weaken the player. Deals 1-9 hearts of damage.
    Stinger Strike-a move that will that will cause all the status effects of the bite move but only deals 1-5 hearts.
    Multiply-Can split into smaller counter parts of its self.
    HP;75
    Special Drop:
    The Dog Collar-Allows the player to summon mega dogs to his/her side.
    Mega Dogs:
    Looks: 3 times the size of a normal dog.
    Powers: Can change powers depending on what items he's given. For example: Blaze powder-rapid fire weak fire balls
    HP:50
    Posted in: Minecraft Mods
  • 0

    posted a message on MobTalker2 - Write your own adventure stories [Dev paused]
    Quote from Chimaine

    Take a look at the FAQ in the main post.
    when i install java 7 my minecraft doesn't come up.
    Posted in: WIP Mods
  • 0

    posted a message on MobTalker2 - Write your own adventure stories [Dev paused]
    error report:
    ---- Minecraft Crash Report ----
    // Ouch. That hurt :(

    Time: 8/31/13 5:43 PM
    Description: Initializing game

    java.lang.NoClassDefFoundError: java/nio/file/Path
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
    at java.lang.Class.getDeclaredMethods(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:324)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
    at java.lang.Class.getDeclaredMethods(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:324)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.6.0-rc, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
    Memory: 12377920 bytes (11 MB) / 70270976 bytes (67 MB) up to 532742144 bytes (508 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 4 mods loaded, 4 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed
    Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed
    MobTalker{0.1.004a} [MobTalker2] (mobtalker2-universal-0.1.004a.jar) Unloaded
    Launched Version: 1.6.2-Forge9.10.0.804
    LWJGL: 2.9.0
    OpenGL: ATI RADEON XPRESS 200M Series GL version 2.0.6345 Release, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: WIP Mods
  • 0

    posted a message on MobTalker2 - Write your own adventure stories [Dev paused]
    when i install the mod it wont even let the majong logo pop up. HELP me.
    Posted in: WIP Mods
  • 0

    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Quote from jrich144

    I think thats a great suggestion, it would add more play time to the mod with boss's. I see no flaws in the suggestion as I believe it is all possible. I would love to see boss hollows in the game and like menos think that they should rarley appear in the overworld but can be found in the other dimensions when they are created or for now the nether world.
    Thank you for the positive comment.
    Now for my annual suggestion or question:
    This is by far my one of my top ten Fav mods in history ,but with some configuration AND approval from other modders you could make this mod compatible with LOTS of other mods. Lets say the player has this mod and and a compatible mod (for example twilight for mod) you could have different types of hollows and other stuff.
    Once again thank you jrich144 for the positive comment.
    Posted in: WIP Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    I have a suggestion once again. combo mutants.(e.x. mutant zombie and mutant skeleton: 2 heads 4 arms and a rib or 2 poking out, or: mutant pig zombie mutant wither skeleton: like the mutant zombie/skeleton combo except has 2 more arms and is taller ,but wider than the ender mutant
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Hello again. I have another suggestion. Like UkulelePichu said, there should be a hydra hollow. It could resemble the snake hollow with front legs and several heads. My own suggestion is that ,once again like UkulelePichu said, is that there should be bosses. Possible giant hollows that have the names of zodiacs (e.x. Gemini hollow: a 2 headed dog like hollow or libra hollow: a dragon shaped hollow). like jrich144 did, please tell me any flaws in my suggestion.
    Posted in: WIP Mods
  • 0

    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Quote from jrich144

    Only issue with that last suggestion, where it is cool minecraft mobs don't stay on the maps forever, they randomly spawn so that is most likley how the hollows work as well. You would never see any of them progress to menos unless you made the number of hollow eaten very low which would cause menos to spawn frequently which takes the fun out of finding one.
    thank you for reminding me. If the spwn rate of hollows was buffed my suggestion would work ,but you still are right.
    Posted in: WIP Mods
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