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    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    I think jolicraft does a great job of taking the aesthetic and tone of minecraft in an interesting direction without taking it too far and feeling out of place like Glimmar's steampunk pack or Last Days. I think both of those are excellent packs, but I stick to jolicraft lately because it is very different from vanilla minecraft while still maintaining a similar atmosphere.
    Great job.
    Posted in: Resource Packs
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    posted a message on Poop[V1.3]
    Good to know that half of the forumites are entertained by flinging their **** at each other. And here I thought that Duke Nukem Forever made the most tasteless **** related joke I'd ever seen in a game. This one managed to be even more worthless, though. So I guess that's an achievement.
    Posted in: Minecraft Mods
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    posted a message on Seed
    I apologize for those of us who tragically had our imagination glands severed in car accidents.
    Posted in: Seeds
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    posted a message on The Piston-Launch Petition
    I see the advantages of entity launching, but does Mojang have plans for their more tame version?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on The Arts - Mod
    These are all very unique and fun ideas, but something tells me they would be out of place in the vanilla game. These all could make very good mods (the painting one looks like it does already), but it seems a bit too self involved and large to fit into the vanilla game.
    Posted in: Suggestions
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    posted a message on How to open props files?
    Quote from johnnyszs

    Notepad++?

    Thank you, problem solved. Sorry if any of this sounded trollish.
    Posted in: Legacy Support
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    posted a message on How to open props files?
    I am starting to get irritating here. I can tell. Oh well, I will just keep waiting for random strangers to answer my question because I have no other recourse.
    Posted in: Legacy Support
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    posted a message on How to open props files?
    Yes, this comment is just to push up the thread, but I am really against a wall here. I don't know where to look for the correct plugin, and I would greatly appreciate some directions.
    Posted in: Legacy Support
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    posted a message on How to open props files?
    Quote from JustSmall

    Have you tried to open them with the texteditor you prefer?Should work.

    I am very new to the modding business and either I have no texteditor or I have one and don't know what it is. Any suggestions?
    Posted in: Legacy Support
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    posted a message on How to open props files?
    I found out that my mods were clashing because they use some of the same block IDs, and that this can be fixed by checking the conflicting numbers in the modloader error report (thanks Risugami) and changing the IDs in question through the mods' property files. I see what needs to be done to fix my problem, but I cannot open the .properties files on my windows vista laptop. So, my question, does anyone know what I need to install to open that file type? I have Winrar and nothing else significant to my knowledge.
    Posted in: Legacy Support
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    posted a message on [ADV/ESC]Crimson Asylum survival horror map + texture
    Is it me, or does this map have more weird shaped keys to collect than the average Silent Hill game? I kid, if the map reminds me of Silent Hill, it's a good thing.
    Posted in: Maps
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    posted a message on Traverse Town {WIP}
    Quote from Bloxo2

    Today a creeper fell in front of me from above me! but it was upsidown! my heart skipped a beat when i heard the SSSSSSsSSSssssssssss..... I ran for my life but it was too late... SSSSSSSSS BOOM! thats why i am totaly Pissed of thiSSSSSSSSSSSSSsssssssssss..... morning

    I'm sorry, did you just momentarily forget where you were?
    Posted in: Maps
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from EddieBu

    I know this might sound dumb, but any chance for a Water Gun?
    It could help with fires..."burnt my house a few times"

    That sounds like it would be a nightmare to program with Minecraft's water physics, but I would use one if it was added.
    Posted in: Minecraft Mods
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    posted a message on [32X] [1.0.0] LAST DAYS
    Very nicely done. If you can get around to it, this pack fits perfectly with SDK's technology mods. If you could include those textures, the pack would be perfect in my eyes.
    Posted in: Resource Packs
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    posted a message on [16x] [1.7.x] Crimson Asylum horror texture pack
    Pretty unique aesthetic as far as texture packs go, I haven't seen another one like it. This will be great for my little Silent Hill reproduction.
    Posted in: Resource Packs
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