It would be a lot easier to aim, though! You wouldn't risk poisoning yourself if you're trying to poison a zombie, and you'd be able to go a lot farther...
I just downloaded the mod, installed forge 1.8, and ran it: but as soon as the loading screen gets to "rendering entities" it crashes.
I've tried twice, restarted my computer, and tried again, but it always crashes at the same spot.
(I'm using 1.8)
Here is the crash report:
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 7/23/15 9:03 AM
Description: Initializing game
java.lang.IllegalStateException: can't pop unfinished ProgressBar Rendering Setup
at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 135274968 bytes (129 MB) / 265097216 bytes (252 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.127.1103 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{8.0.127.1103} [Forge Mod Loader] (fml-1.8-8.0.127.1103.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{1.0} [Biomes O' Plenty] (BiomesOPlenty-1.8-3.0.0.1017-universal.jar) Unloaded->Constructed->Pre-initialized
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1 NVIDIA-8.16.74 310.40.00.10f02' Renderer: 'NVIDIA GeForce 9400 OpenGL Engine'
Launched Version: 1.8-FML8.0.127.1103
LWJGL: 2.9.2
OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-8.16.74 310.40.00.10f02, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
3
The first thing I do.
0
WUUUUUUUUU
0
HYPE
0
Exactly.
0
HYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPE
Of course it is.
0
LOL
But really, he probably is.
Edit: Sorry for double post. >.<
0
Lol saw there was a new tweet and freaked out.
0
True. I'm really not sure.
*Heavy breathing*
0
Haha, same here. Sometimes my internet falls asleep.
1
Yep, I am. xD Dying right now... hype...
0
It would be a lot easier to aim, though! You wouldn't risk poisoning yourself if you're trying to poison a zombie, and you'd be able to go a lot farther...
0
I don't remember where, but I heard that they're eventually going to replace the splash potions with arrows that have the potion effects.
0
I just downloaded the mod, installed forge 1.8, and ran it: but as soon as the loading screen gets to "rendering entities" it crashes.
I've tried twice, restarted my computer, and tried again, but it always crashes at the same spot.
(I'm using 1.8)
Here is the crash report:
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 7/23/15 9:03 AM
Description: Initializing game
java.lang.IllegalStateException: can't pop unfinished ProgressBar Rendering Setup
at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 135274968 bytes (129 MB) / 265097216 bytes (252 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.127.1103 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{8.0.127.1103} [Forge Mod Loader] (fml-1.8-8.0.127.1103.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{1.0} [Biomes O' Plenty] (BiomesOPlenty-1.8-3.0.0.1017-universal.jar) Unloaded->Constructed->Pre-initialized
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1 NVIDIA-8.16.74 310.40.00.10f02' Renderer: 'NVIDIA GeForce 9400 OpenGL Engine'
Launched Version: 1.8-FML8.0.127.1103
LWJGL: 2.9.2
OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-8.16.74 310.40.00.10f02, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
0
Support!
0
Okay, thanks!