• 3

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    The first thing I do.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    WUUUUUUUUU

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    HYPE

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!
    Quote from Redead03»

    This is what I'm doing:


    1.) Refreshing Dinnerbone's Twitter


    2.) Refreshing Searge's Twitter


    3.) Re-opening minecraft launcher


    4.) Refreshing this thread


    Exactly.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    HYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPE

    Of course it is.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!
    Quote from Liam48D»

    Like, is Searge fighting the ender dragon now, and it takes twenty minutes? :P


    LOL

    But really, he probably is.


    Edit: Sorry for double post. >.<

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    Lol saw there was a new tweet and freaked out. -_-

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    Healing and regeneration potions? Speed, jump boost? You can't use them on yourself.


    True. I'm really not sure. :P

    Quote from vK31RON»

    The intensity of thousands of people watching one tweet page, searching for that one holy tweet, delivered by the Gods.


    *Heavy breathing*

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    Haha, same here. Sometimes my internet falls asleep. -_-

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    Yep, I am. xD Dying right now... hype...

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!

    It would be a lot easier to aim, though! :P You wouldn't risk poisoning yourself if you're trying to poison a zombie, and you'd be able to go a lot farther...

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9 Snapshot HYPE! - IT'S OUT!
    Quote from Liam48D»

    I was thinking about that, I wonder if they'll make a spectral splash potion? :P


    I don't remember where, but I heard that they're eventually going to replace the splash potions with arrows that have the potion effects.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Biomes O' Plenty: Crash

    I just downloaded the mod, installed forge 1.8, and ran it: but as soon as the loading screen gets to "rendering entities" it crashes.

    I've tried twice, restarted my computer, and tried again, but it always crashes at the same spot.

    (I'm using 1.8)

    Here is the crash report:


    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 7/23/15 9:03 AM
    Description: Initializing game

    java.lang.IllegalStateException: can't pop unfinished ProgressBar Rendering Setup
    at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Mac OS X (x86_64) version 10.8.5
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 135274968 bytes (129 MB) / 265097216 bytes (252 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.127.1103 3 mods loaded, 3 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{8.0.127.1103} [Forge Mod Loader] (fml-1.8-8.0.127.1103.jar) Unloaded->Constructed->Pre-initialized
    BiomesOPlenty{1.0} [Biomes O' Plenty] (BiomesOPlenty-1.8-3.0.0.1017-universal.jar) Unloaded->Constructed->Pre-initialized
    Loaded coremods (and transformers):
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1 NVIDIA-8.16.74 310.40.00.10f02' Renderer: 'NVIDIA GeForce 9400 OpenGL Engine'
    Launched Version: 1.8-FML8.0.127.1103
    LWJGL: 2.9.2
    OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-8.16.74 310.40.00.10f02, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)

    Posted in: Java Edition Support
  • 0

    posted a message on Villagers running from lit TNT

    Support!

    Posted in: Suggestions
  • 0

    posted a message on Help- Is it possible to edit the creator of books? (Using programs, mods?)


    Quote from Fangride»
    You can also do it with NBTExplorer as well!

    Okay, thanks!
    Posted in: Maps Discussion
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