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    posted a message on Amazing RPG World, Looking For Mature Players
    I am 16 years old (but still mature don't matter), I would like to propose my services as a builder. My gamertag is ''Wakfu0gangster'' or ''Blackdragon2313''. I can play in weekends and sometimes on evenings and i live in France (i have the same timezone as in Paris).
    Posted in: MCX360: Quick Sessions / Minigames
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    posted a message on Custom NPCs
    Quote from DoomSlaviK

    Question (i cant find the answer, sorry if its already been asked):
    How do i make mobs (like zombies) to attack my custom npcs?
    Because if i spawn multiples zombies and a custom npc, the zombies ignore him, even if the npc its attacking them


    You'ill just have to make npc zombies I think
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Quote from HunterJ23

    By that is forge-modloader!
    Forge and works like modloader
    i guess is the universal


    Comand in dialog option its same like comand block that i dont know how use them
    LOL


    Uhm....Did you just answer my question? or are you just asking it too?
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Quote from tobbiusness

    follower npc health isn't regenerating in their gui, even if you go out then in it stays at the same number, or this mod is messing it up http://www.planetmin...ullos-guns-mod/

    noppes has already said to use the console thingy in the dialouge, but i feel your plea, i asked too


    I really hoped it could be possible. Bad luck I'll have to find something else to make my Adventure mode map possible to play with in a multiplayer...

    BTW if someone could explain me how to use the Command option in the dialog I would be very pleased.
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    by the way could someone tell me where to get the guard skin from the banner?
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Noppes could you implant something like a distance on wich the itemgiver gives objects or/and a feature so that he only gives certain items when the player is holding a specific item (like a pickaxe. In that way you could create mines in adventure playing mode using the slime model)
    I would really apreciate it if you could. If not .... I will live
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Is there some easy (easy to understand) way to put the Mo'creatures models in this mod?

    I really hate it to build a dungeon, fill it with mobs and then when I go test the dungeon i find all the mobs roaming in the wild....
    This is one of the moments on wich I think: Here we go again.... :steve_rage: :steve_rage:
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    I have a little question: when you say that you fixed some bugs, is the black weapon bug included?
    If so I will change to 1.4.5 as quick as possible.
    By the way is the itemgiver disabled or something like that?
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    thanks noppes the config was set on disabled (don't ask me why I really wouldn't know)
    here have some extra :Diamond: :Diamond: :Diamond: :Diamond:
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    the blood is still called unnamed if you're in creatif you should be able to find it in the decoration tab
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    I use version the "6.3.0.372" version of forge
    the mods i have installed are:
    -extrabiomesXL
    -pam's all the seeds mod
    -pam's easyrecipes mod
    -TMI
    -yours of course :Diamond: :Diamond: :Diamond:

    here's my forgelog.
    2012-11-16 14:53:27 [INFO] [ForgeModLoader] Forge Mod Loader version 4.4.4.442 for Minecraft 1.4.4 loading
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] All core mods are successfully located
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Discovering coremods
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Found library file guava-12.0.1.jar present and correct in lib dir
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Running coremod plugins
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully
    2012-11-16 14:53:27 [FINEST] [ForgeModLoader] Validating minecraft
    2012-11-16 14:53:28 [FINEST] [ForgeModLoader] Minecraft validated, launching...
    2012-11-16 14:53:29 [INFO] [STDOUT] 27 achievements
    2012-11-16 14:53:29 [INFO] [STDOUT] 208 recipes
    2012-11-16 14:53:30 [INFO] [STDOUT] Setting user: Teineeva, 12345
    2012-11-16 14:53:30 [INFO] [STDOUT] LWJGL Version: 2.4.2
    2012-11-16 14:53:31 [INFO] [ForgeModLoader] Attempting early MinecraftForge initialization
    2012-11-16 14:53:31 [INFO] [STDOUT] MinecraftForge v6.3.0.372 Initialized
    2012-11-16 14:53:31 [INFO] [ForgeModLoader] MinecraftForge v6.3.0.372 Initialized
    2012-11-16 14:53:31 [INFO] [STDOUT] Replaced 84 ore recipies
    2012-11-16 14:53:31 [INFO] [ForgeModLoader] Completed early MinecraftForge initialization
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Building injected Mod Containers [cpw.mods.fml.common.FMLDummyContainer, net.minecraftforge.common.ForgeDummyContainer]
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Attempting to load mods contained in the minecraft jar file and associated classes
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\bin\lwjgl.jar
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\bin\jinput.jar
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\bin\lwjgl_util.jar
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\bin\minecraft.jar, examining for mod candidates
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\lib\argo-2.25.jar
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\lib\guava-12.0.1.jar
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\lib\asm-all-4.0.jar
    2012-11-16 14:53:31 [FINE] [ForgeModLoader] Minecraft jar mods loaded successfully
    2012-11-16 14:53:31 [INFO] [ForgeModLoader] Searching C:\Users\Mathijs.Willems-PC\AppData\Roaming\.minecraft\mods for mods

    hope you can find out why I dont have your awesome items
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    I have a little problem.
    in the new version the weapons and all the armor you made seem to be gone.
    here's the list of blocks and items I do have:
    -spawning tools (editor,copier,spawner)
    -tapestry bench
    -bloodblock (even if it's unnamed)
    -the instruments (guitar,banjo,violin the two items, and the harp)

    if this is because of the new version I'ill just have to wait until you update it but if not I would really appreciate it if you could help me.
    because I really love your mod, by the way I agree with Indicia
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    I'm currently playing in 1.2.5 version and i would like to ask: How does the redstone block works?
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Hope this mod will be completely updated in a very close future.
    could you make the animal models I would really apreciate. I'm sick of having to chase all the decorative animals I spawn.
    (I'm working on a big adventure map project and you can't make an rpg map without animals but as they won't stay still...)
    Posted in: Minecraft Mods
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    posted a message on [1.5.1/1.5.2] "Simply Horses!" Mod - Alpha 0.6.2 (Bugfixes and Textures!)
    Could anyone say me when this mod will be updated to 1.3.2?
    Posted in: WIP Mods
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