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    posted a message on If there was a girl steve... what would her name be?
    It would still be Steve, maybe with more or less question marks at the end.

    ...And who says Steve isn't already a girl maybe? :steve_wink:
    Posted in: Discussion
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    posted a message on When You Purchased Minecraft, What Update Was It At?
    I got it right before the price hike that was right before the beginning of beta. So glad I managed to get my mom to get it for me as an early x-mas present that year.
    Posted in: Discussion
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    posted a message on Why do you love Minecraft?
    I love Minecraft not only because it's a very easy to use tool for building stuff with, but it combines the search for that one lego that you need for your build with the hope that you'll actually find it.
    It can be a blank canvas for not only just builds, but for going on user-made adventures alone and with others.

    I feel the same excitement as when I used to use RPG Maker when I'm in the middle of a nice build.


    EDIT: AAAGHH, TIME ZONES.
    Posted in: Discussion
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    posted a message on How to legally downgrade
    But is that still legal?
    Posted in: Recent Updates and Snapshots
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    posted a message on So...my world from Alpha, what all can it get?
    There is a chance that "scrambled trees" might appear in some places (a small bug that happened with some alpha worlds after new tree types were added, completely harmless and actually kinda cool), and I've found some that have jungle tree leaves on them that you could possibly obtain a jungle tree sapling from. If you find any of those types of trees, you might just be able to plant yourself a jungle of your own... kinda.
    Posted in: Recent Updates and Snapshots
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    posted a message on So when we get right down to it....
    After I reached the point of getting mostly bored with singleplayer, I started server-hopping. I've found that if you can find yourself a tight-knit group of buddies somehow and hang out with them on a server and/or have some similar goals in mind, you'll suddenly have a lot more reasons to play.
    For example, I've been playing on a fairly small server with some people who are participating in (the sequel to) an unofficial Homestuck ARG called SBARG. It's been pretty fun and I've even gained some interesting build ideas based on our inside jokes and such.

    Of course, this method probably won't work for everyone, due to how this game can be played for so many different reasons.
    Posted in: Recent Updates and Snapshots
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    posted a message on story of your username
    I started out on the internet as a nooby pokemon fan looking for an FAQ on silver version and stumbled upon some ancient message boards. The mod there was called bluumyuu (or something like that) and I really admired how helpful he was.
    So when it came time for me to input a username for my first pokemon message board, I tried to think of a random Pokemon. I wanted to go as shiny jigglypuff, but there wasn't enough room. It was condensed to shinyjiggly instead.

    In some places I've gone by my non-pokemon-related name Jello, but over the years, this one pretty much took over as I lost interest in the message boards that I used the other one in.
    Posted in: Discussion
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    posted a message on Theme of 1.5 Announced
    I for one am excited about the prospect of new doodads/detector thingies/legit replacements for useful glitches to play with (though the change to how texture pack terrain is organized is even more awesome sounding. Who can argue with easy-to-implement block animations?).
    Posted in: Future Updates
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    posted a message on Breaking News - Modding API Updates!
    Umm... are you sure that you're talking about the same thing as everyone else, FluffyDiscoSheep?
    (Modifications != Modrators)
    Posted in: Minecraft News
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    posted a message on if minecraft were a real place would you live there?
    If it were multiplayer, maybe. If singleplayer with conditional immortality, NO WAY.
    I'd like to keep my sanity please.

    Then again, I think it would be a tough choice between magical building and crafting abilities and access to modern technology, this is of course assuming that this would be completely vanilla with no further updates to the realm and no ways to potentially craft anything that was not already coded to be functional at proper scale as of 1.4.5, like toasters or toilets or showers or laptops etc... (not that I even want half of this stuff anywhere near the vanilla version).

    On the other hand, the prospect of being able to live off the land in a house owned by myself and be "unemployed" without completely disappointing myself and others is still a very big plus, alongside the absence of most diseases besides food poisoning, poison poisoning, nausea, and other negative buffs.
    Posted in: Discussion
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    posted a message on Anvils should spawn in Blacksmiths
    Perhaps the blacksmith anvils could have only one use before breaking?
    Posted in: Future Updates
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    posted a message on [16x][1.3.1]Lush, fantasy pack
    For some odd reason, none of your posted images are showing up for me.
    Posted in: Resource Packs
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    posted a message on Why 1.4 will be the worst update yet!
    Isn't a phrase like "worst update ever" a little harsh of a title for a bug-fix/Halloween content update that is guaranteed to deliver? Just wondering.
    Posted in: Future Updates
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    posted a message on Ok whose in charge of the textures?
    The "rip in half the head of the next person who merely says 'texture packs'" meme that seems to have manifested here I feel is a symptom of a deeper sentiment here.
    A texture pack is simply a mask that prevents the user from seeing the world how it was originally made to look. This in itself is not a problem at all, but the apparent "need" (note the quotes) to do so might be.

    Personally, I use texture packs (specifically an unreleased version of a custom one that I have neglected to update for an entire year) because I want to be surrounded by my own art style (as selfish as that is). The default textures I am lukewarm with, but they can always be better.

    The problem is that because of the subjective nature of art, each step in a different direction with the default textures is simultaneously hated and adored by the players, as each person's tastes in visual stimuli is very diverse. In looking at the situation with this mindset, it is very easy to see why hundreds of people would want to protest against the changes in default textures. There are millions of Minecraft players out there. It would almost be unreasonable to say that the undetermined percentage of players could adjust to the texture changes so easily.

    So then, where does that leave the ones who just say "texture pack" (and subsequently get their avatar's head ripped in half)? The mindset of most of these types is that they mostly just want the uncomfortable one to shut up and be content. But, is the texture pack solution a valid one? As mentioned in an earlier paragraph, I defined a texture pack as "a mask that prevents the user from seeing the world how it was originally made to look." When a player uses a texture pack, the feeling surrounding particularly different looking textures/items tends to change. what was once the terrifying creeper may now be merely an oddity. What was once a cherished treat may now become less appetizing tidbit. Many Minecraft players wish for the same nostalgic feelings that their favorite blocks and items once gave to them, which some may feel would be taken away by an official re-texture or a texture pack.

    The refusal for change in visual stimuli is more often than not, a wish for more nostalgic times to resume. Texture packs are merely a cover-up that most players of this flavor will not accept.

    Keep in mind that my musings will not fit with everyone of this disposition, as I did not do my research properly and used too many broad statements.
    Posted in: Future Updates
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    posted a message on TogetherCraft [WIP] 16x
    I've retooled my earlier attempts.
    The wool's contrast made it look like it didn't have very much detail. That has been fixed via some tweaks to the palette.
    The old bone thing was butt-ugly. I've decided to take a different approach since the "goofy femur" would not look good in the context of this pack. So instead, you get a ribcage with a good piece of the spine! Might be a little awkward when you get multiple bones from a single skeleton though...
    And here is the improved "broken bone chunks" (aka: bonemeal). With more bones to work with, I was able to pick and choose which ones would look good in pieces.
    Posted in: Resource Pack Discussion
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