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    posted a message on TNT Cannon Science -- Revived!
    But the Lambda cannon is still working. 74T in one square.
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    Quote from caseyds620 »

    maybe i'll mess around with a few more designs later. if i get any better results i'll throw up another video.



    I've seen a lot of people who use that cannon range, download? The plain one I mean, doesn't forimvore use one as well?[/quote]

    Yeah, formivore made it, its right here.

    And my semi auto is up to 39T.
    Posted in: Survival Mode
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    posted a message on [WIP][16x] Simplicity
    Quote from FrostyJosh8 »
    if i wanted to i could list about 26 links to packs EXACTLY the same except for some miner diferences like ore shapes in stone but not my point do something NEW or creative.
    '

    And if you're gonna do the same thing as everyone else, then at least do it better.
    Posted in: Resource Packs
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    posted a message on (Texture for creepers) Scariest creeper ever.
    Cel Pak

    And all pink would be cool.

    I guess that has already been done with Girlcraft though.
    Posted in: Mods Discussion
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    posted a message on (Texture for creepers) Scariest creeper ever.
    I like it, the creeper in Cel-pak is scary too, big smile.

    Funny story:

    I had just installed Cel-pak, and had never seen the creeper, and I downloaded formivore's Jolly Creeper cannon save, and there was a creeper, and it had a big smile on it's face, and I thought he had somehow done it.
    Posted in: Mods Discussion
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    posted a message on InvGrid - Inventory Editor - OS X, Linux (May-30-2011)
    The crash is a really minor bug, it happens when you open a .csv inventory file using the "open world" menu. And it is on OS X.
    Posted in: Minecraft Tools
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    posted a message on TNT Cannon Science -- Revived!
    Quote from X-_-Dave »
    Ok guys, i need some stats for testing my theory...

    How big of an engine (how many TnT) do you guys have that explodes?

    My current results are with a 19T engine doesn't break. I haven't got any higher yet, as it turned out it was incredibaly fun to jump inside the cannon and go flying =D


    I just fired a fifty rounds out of my 23T, working fine as normal.

    I can assure you guys that it is possible to make a cannon that will NEVER explode. I have fired hundreds of rounds out of this baby, and once I got it working, it hasn't exploded yet.

    However, I am having troubles with my 3T exploding.

    On another note, don't you start getting scared when it takes 13,824 TNT to load a cannon? Six full inventories of TNT? Me too.
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    Quote from Conundrumer »
    I tested the Lambda Cannon again, a few days ago. It broke, due to glitches with redstone. I cannot accept inconsistencies.
    I would fix it up, but I've moved on to working on stronger cannons.
    Also, make that the record for the longest shot at ground level, since there's another cannon that shoots a mile away, due to being at a higher elevation. Firing the Lambda Cannon westwards gives a range of, I think, 1300 meters.


    Nope, it still works fine for me. You just gotta turn off the lever before you reload or when you fire it again it explodes, but I'm sure you already know that cause you made it. I would put a button there to fix this.
    Posted in: Survival Mode
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    posted a message on Redstone Challenge
    Done. Save file.

    It's just a two bit code latch, connected to an RS NOR, to a display torch. A second torch displays the current state of the lever.

    For no, leave the lever off and all torches will be off.

    For yes, flip the lever and torch 2 will come on.

    If you turn the lever off, torch 1 will come on, which is maybe.
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    I was very annoyed by that as well, I kept loading it with the lever on and then trying to fire it. Some wierd glitch made every other one light.
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    The Lambda Cannon is a fairly old one made by Conundrummer. It currently holds the record for longest shot, 939 blocks, with a 74+2T engine:


    Download

    He claims he could not make it bigger because the last TNT explodes just after it hits the water. However, I got at least a full second to spare, so the game mechanics must have been changed. That's a challenge, boys!

    So, here is my double spiral idea:

    When you switch the direction of a spiral staircase, such as the one going around the column of TNT, it becomes a mirror image of the original. You can then merge the two together like this:
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:
    :cobblestone: :tnt: :cobblestone: :tnt: :cobblestone:
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    Here is my mock up in MC, with wood planks representing TNT.




    Download of my Mock Up
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    I just downloaded the Lambda Cannon. This is what I did for the last two hours:

    1 Gawk at hugeness and complexity
    2 Fire
    3 Gawk at power of shot
    4 Disassemble/reload
    5 Gawk at complexity and work that must have went into this
    6 Dissasemble until useless/blow up
    7 Restore save to original state
    8 Repeat

    This needs to be updated to all the newest tech. I have no idea how to do it even though I have examined it for the last two hours. I am still gawking.

    To Sting:

    You are right in all accounts. A couple clarifiers

    All same plane cannons use jump ignition, because there is no way to get any arch otherwise.

    Jump ignition, as well as removing friction, allows you to fine tune the angle, which is much more important.

    Making it fall down and then be shot would be hard, but doable. I tried it once, dropping it down onto half blocks, and inexplicably got half the range of the same cannon without it, I don't know why. I would just stick to jump ignition, it is easier, and tried and true.

    And I was giving you that save so that you can see the basics of delays, same plane cannons, and jump ignition in action, and being able to understand how it happens and what causes all of it. For me, messing with the Jolly Creeper or an Imperial Avenger was just too confusing and I had to start from scratch.

    All cannons' optimal angle is lower than 45°, and nothing can really benefit from a 45° angle (well maybe a one booster mini cannon). If you are going to use jump ignition, the only real way to control angle, then just test out all the different angles until you get the one with the furthest range. The Lambda Cannon, which I talk about above, lauches it's projectile 2 blocks straight up, then it goes almost perfectly flat for 940 blocks. It is truly a work of art, I reccomend you download it.
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    Quote from caseyds620 »
    Quote from shardbearer »
    For all you noobs who don't know how same plane cannons and redstone delay timers work, click here.

    A super simple same plane cannon.



    Whoa whoa whoa I sure hope you aren't calling me nothing, I know my cannons, and I hope that comment wasn't aimed at me.


    Nope. Partially aimed at Sting Auer, mostly at anyone who needs it.
    Didn't even see your post before I posted mine.
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    For all you noobs who don't know how same plane cannons and redstone delay timers work, click here.

    A super simple same plane cannon.
    Posted in: Survival Mode
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    posted a message on TNT Cannon Science -- Revived!
    Press F2 ingame to take a screenshot, go to your image hosting site of choice (I suggest Imageshack), upload, right click on image (not thumbnail) and click "Copy Image URL". Go here click simg (top right of the reply window) and then paste it in.
    Posted in: Survival Mode
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