Hello everybody,
the Magic Launcher is a new Minecraft launcher which can load mods dynamically without changing or patching the minecraft.jar.
No more mod installation problems, just select your mods and enjoy.
Screenshots
Features
- Minecraft - selectable minecraft.jar
- Mods - load mods dynamically without changing minecraft.jar
- Design (screenshots) - Minecraft style
- News - Minecraft
- selectable environment
- automatic version detection
- automatic library download
- configurable window size, also maximized
- selectable minecraft folder
- selectable java executable
- java memory limit
- java custom parameters
- show error log
- multiple user profiles
- remember password
- configuration profiles
- META-INF does not have to be deleted
- automatic mod compatibility checking
- external mods detection and compatibility checking
- shortcut to external mods folder
- configurable external mods
- automatic mod requirements checking (ModLoader, ModLoaderMP, Forge, GuiAPI)
- Blogspot ...
Download
Get all MagicLauncher versions here: magiclauncher.com
Download MagicLauncher 1.3.4 (fixed Reddit RSS feed, fixed server status check, increased account limit to 100, fixed handling of derived profiles (Forge + LiteLoader), fixed "${version_type}" in main menu): for Windows, for Mac, for Windows/Mac/Linux
Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Note for Minecraft 1.6.2+
To run Minecraft 1.6.2+ with Forge, go to Setup -> Environment and select 1.6.2_Forge_XYZ. If the Environment 1.6.2_Forge is not available, use the vanilla launcher to download and start Minecraft 1.6.2, then use the Forge installer to install Forge and then the Environment 1.6.2_Forge_XYZ should appear in the list.
Starting
Double click the downloaded file and the MagicLauncher should start.
Older versions
Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.3.1 (fixed Reddit RSS feed, added Searge and Grum twitter, removed Notch twitter feed): for Windows, for Mac, for Windows/Mac/Linux, Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.3.0 (fixed Minecraft version detection, added support for inherited profiles (Forge installer), fixed library downloads, updated server checks, fixed parsing of twitter feeds): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.6 (added support for version specific mods, vanilla inherited profiles, updated server checks and wiki links, fixed library classpath, fixed login with migrated accounts): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.5 (added support for Minecraft 1.7.4): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.4 (updated to use the new assets structure, fixed missing sounds in 1.7.2): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.3 (fixed to correctly save login name and password): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.2 (updated to use the Minecraft 1.7+ login protocol, added automatic library download, added check for library rules, added performance fix for Intel integrated graphics, updated server status check, fixed classic environment, fixed handling of authentication problems): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.7 (fixed missing sound, fixed Forge compatibility check, fixed Twitter feeds): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.6 (fixed window size, fullscreen and base folder for Minecraft 1.6, fixed twitter feeds to use direct links): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.5 (updated to support newer snapshots, added search in the log window, fixed twitter feeds, many small bugfixes): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.4 (compatible with the Minecraft 1.6 launcher, added Mojang server status check, added support for multiple accounts, added option "Close after login", added support for coremods, fixed external mod handling, updated Forge support, fixed crash when parsing configuration, updated news feeds): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.0.0 (better Forge mod detection, fixed Twitter feeds, default memory limit 512M): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.9 (fixed news to load fully in background, added multi-selection for mod list, added button Replace mod, testing in Setup uses username from login field, added warning for modified minecraft.jar): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.8 (added support for ForgeModLoader, fixed option News, fixed Forge and ModLoader detection, removed broken IGN news, equal startup and maximum memory): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.7 (added option News for faster startup, fixed Forge detection): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.6 (added custom directory for Mac/Linux): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.5 (added checkbox ExternalMods, fix for external mods after crash): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.4 (fixed offline mode): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.3 (copy profiles, external mods can be deactivated per configuration, automatic mod requirements checking (ModLoader, ModLoaderMP, Forge, GuiAPI)): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.2 (added profiles, window size, window maximized, java path, java parameters and base folder, fixed external mods folder to be under custom base folder): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.1 (added profiles, window size, window maximized, java path, java parameters and base folder): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.0 (textured buttons, more complex checks, gray inactive mods, fixed SPC problems): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.8.9 (textured buttons, more complex checks, gray inactive mods): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.8.8 (resizable dialogs, windows exe and 64-bit java): for Windows, for Mac, for Mac/Linux/Windows
Download MagicLauncher 0.8.7 (remember me, native window style): for Windows, for Mac/Linux/Windows
Download MagicLauncher 0.8.6 (fixed startup problems): Download 1
Changelog
1.3.2 - fixed Reddit RSS feed
1.3.1 - fixed Reddit RSS feed, added Searge and Grum twitters, removed Notch twitter
1.3.0 - fixed Minecraft version detection, added support for inherited profiles (Forge installer), fixed library downloads, updated server checks, fixed parsing of twitter feeds.
1.2.5 - added support for Minecraft 1.7.4
1.2.4 - updated to use the new assets structure, fixed missing sounds in 1.7.2.
1.2.3 - fixed to correctly save login name and password
1.2.2 - updated to use the Minecraft 1.7+ login protocol, added automatic library download, added check for library rules, added performance fix for Intel integrated graphics, updated server status check, fixed classic environment, fixed handling of authentication problems
1.1.7 - fixed missing sound, caused by the sound thread being interrupted while writing log. Fixed Forge mod detection when Forge is loaded as environment library. Fixed RSS feeds to use cached static files.
1.1.6 - fixed window size, fullscreen and base folder for Minecraft 1.6, fixed twitter feeds to use direct links
1.1.5 - updated to support newer snapshots, added search in the log window, fixed twitter feeds, fixed crash when profile name starts with quotes, fixed crash when profile environment not found.
1.1.4 - compatible with the Minecraft 1.6 launcher, supports all Minecraft versions downloaded by the new launcher. Added Mojang server status check with fancy lights and tooltips. Added support for multiple accounts. Added option "Close after login". Added support for coremods, similar to the External Mods. Fixed external mod handling, mod activation and deactivation is done correctly now. Updated Forge support, mods are corectly reactivated after Forge has finished loading the mods. Fixed crash when parsing configuration entries ending with "\\". Updated news feeds, added Mojang news.
1.0.0 - detects Forge mods by checking for mcmod.info, updated FML detection, fixed Twitter feeds after twitter removed the old RSS feeds, default memory limit set to 512M to avoid swapping to disk
0.9.9 - fixed news to load fully in background should eliminate blocking on slow or missing internet connection; added multi-selection for mod list - group add, replace and remove are supported; added button Replace mod; testing in Setup uses username from login field - if empty generates a test username; added warning when using modified minecraft.jar as this usually leads to various problems.
0.9.8 - added support for ForgeModLoader, fixed mod compatibility detection when fields and methods are still available in the parent class (Forge), fixed ModLoader detection to also check if ModLoader is inside the mod (Forge), fixed dialog Setup not to reset option News, startup and maximum memory are now equal, removed broken IGN news
0.9.7 - added option to turn off news tabs for faster startup, fixed Forge detection, auto-resizable message dialog
0.9.6 - added custom directory support for Mac and Linux
0.9.5 - added checkbox ExternalMods to disable or enable all external mods at once, fix for external mods after a crash, fixed some hanging file locks on external mods
0.9.4 - fixed offline mode to start correctly
0.9.3 - copy profiles, external mods can be deactivated per configuration, automatic mod requirements checking (ModLoader, ModLoaderMP, Forge, GuiAPI), detection of duplicate mods, detection of internal mods placed in external mods folder, detection of empty or not unpacked mod archives.
0.9.2 - fixed external mods folder to be under custom base folder
0.9.1 - added configuration profiles, window size, window maximized, java path, java parameters and base folder, fixed non-ascii paths, allows mod from jar files, "Manage" creates folder "mods" if not existing
0.9.0 - fixed some problems
0.8.9 - textured buttons, more complex compatibility checks, gray inactive mods, checkbox Check compatibility
0.8.8 - resizable dialogs, windows exe works with 64-bit java, button "Add mod" starts in minecraft folder, fixed HTML problems with Java 1.5, added failed start detection, extended logging, launcher closes only if Minecraft has successfully started.
0.8.7 - implemented "Remember me", native window style, resizable/maximizable window, .EXE for Windows
0.8.6 - colors for status fields, beter compatibility checks
0.8.5 - UI corrections, slimmer scrollbars
0.8.4 - fixed log window to terminate JVM on failed start, added search for ModLoader in minecraft.jar, java startup memory set to 128M
0.8.3 - fixed java classpath when starting from path containing spaces
0.8.2 - added incompatible mods warning, startup logging
0.8.1 - fixed NPE if folder "mods" not existing
0.8.0 - first release
Fixing common problems
2. The ModLoader has to be first in the mods list, use the button Up to move it to first position. ModLoader is not needed if Forge 4.0 or newer is installed.
3. Then come (if you need them) ModLoaderMP and Forge.
4. Then come the rest of the mods and last comes OptiFine. Only one OptiFine edition may be active as they overwrite each other.
5. Do not forget to start with a clean minecraft.jar. If it is already modified or patched, then some mods may not work correctly.
6. A mod should appear either in the internal or the external mod list, but not in both at the same time.
7. Mods which have status "No mods found" needs to be repackaged to be used. The mod ZIP file usually have a folder "put_in_minecraft_jar" or similar which contains one or more files like "acx.class". The contents of this folder have to be zipped in a separate ZIP file and added as an internal mod. This solution works with almost all problematic mods.
8. If you get an error "No accelerated mode found" or "Bad OpenGL drivers" you may try running Minecraft with less memory. Go to "Setup -> Advanced", enter 256 in the field Memory and test again. This helps with some integrated graphics cards.
TODO
- Incremental GC (-XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode)
- XX:MaxDirectMemorySize
- mcmod.info in subfolder
- Configurable news tab
- Export mod list
- Update user skin
- Auto login
- Security
- LiteLoader mods
- Drag and drop
- Languages
- Command line options
- Mods with a subdirectory root
- Detect libraries (TurboModelThingy)
- Better conflict detection
- Portable, relative paths
- Limit worlds per profile
- Minecraft font
- Backups
- Support for patchers
48
[font=arial, helvetica, sans-serif][size=xx-small][size=xx-large]the post ruined itself and[/size][/size][/font]
[font=arial, helvetica, sans-serif][size=xx-small][size=xx-large]turned into html, i'm workin'[/size][/size][/font]
[font=arial, helvetica, sans-serif][size=xx-small][size=xx-large]Spy Mod![/size]
[size=small]I'm Speechless![/size][/size][/font]
[font=arial, helvetica, sans-serif][size=xx-small][size=small][size=medium]The Spy Mod Includes Spy Items,Blocks, Explosives And More![/size][/size][/size]
[size=xx-small][size=large]Downloads:[/size][/size]
[size=small]= Achieved![/size][/font]
[size=xx-small][size=large]([/size][/size][size=large])50[/size][/font]
[size=xx-small][size=large]([/size][/size][size=large])10000 - Ultimate goal![/size][/font]
[font=arial, helvetica, sans-serif][size=medium]If you like my mod please click at the bottom of the screen[/size]
[size=xx-small][size=small][size=large]Features[/size][/size]
[size=small][/size][/size][/font]
[size=small][size=small]Unimplemented
Working on
Not Started Yet or just an idea[/size][/size][/size][/font]
[font=arial, helvetica, sans-serif][size=xx-small][size=small][size=small]Spy Glass - RPHD
[size=x-small]Spy Glass Is Like Normal Glass, But It Can See Through Walls[/size]
Grenade Stick - RPHD
[size=x-small]Grenade Sticks Look Like Normal Sticks, That Doesn't Mean They Are Normal[/size][/size][/size]
[size=small][size=small]Holograms - RPHD[/size][/size]
[size=x-small]Holograms are blocks that look normal, But you fall threw them.
They Currently Come In The Types:[/size]
[size=x-small]Stone - Dirt - Oak Wood Planks - Grass - Sand - Cobblestone
Right click them to shuffle through[/size]
[size=medium]Black suit[/size][/size][/font]
[font=arial, helvetica, sans-serif][size=xx-small][size=small]Compressed Wood[/size]
[size=x-small]For crafting and good TNT[/size]
[size=x-small]resistance[/size]
[size=small]Compressed Cobble[/size]
[size=x-small]For crafting and epic TNT[/size]
[size=x-small]resistance[/size]
[size=small]S.B.S[/size]
[size=x-small]Self-Building-Shelter[/size]
[size=x-small]A wooden box house with a[/size]
[size=x-small]door[/size]
[size=small]U.S.B.S[/size]
[size=x-small]Upgraded-[/size][size=x-small]Self-Building-Shelter[/size]
[size=x-small]A cobblestone box house with a[/size]
[size=x-small]door, workbench, chest and torches[/size]
[size=small]Exploding Zombies With Eggs - RPHD[/size]
[size=x-small]Exploding Zombies are.. well....
Exploding Zombies![/size]
[size=x-small]just dont place them close enough to chase you...[/size]
[size=small]CNZ[/size]
[size=x-small]Creeper AN' Zombie[/size]
[size=x-small]The drop of an explosive zombie[/size]
[size=x-small]and also craftable to create the zombie[/size]
[size=x-small]heals [/size]½[size=x-small] hunger bar but filled with negative effects[/size]
[size=small]Night vision goggles[/size]
[size=small][size=x-small]Cycler Block - HD Support[/size][/size]
[size=x-small]James Bond like laser watch - HD Support[/size]
[size=small][size=x-small]Matter-phasing diamond machine - Idea[/size][/size][/size][/font]
[size=small][size=x-small]Hidden Explosives[/size][/size]
[size=small]
[size=large]Random useless off subject features [/size][size=x-small]like in every good mod =)[/size]
[size=medium]
[size=small]Emerald Rod[/size]
[size=x-small]For crafting[/size][/size]
[size=small]Armored Diamond[/size][/size]
[size=x-small]Smelted then used for crafting[/size][/size]
[size=x-small]Stable Armored Diamond[/size]
[size=x-small]The smelted diamond[/size]
[size=small]Perfect Gem[/size]
[size=x-small]The finished product of the above two[/size][/size]
[size=small]Super Pickaxe[/size]
[size=x-small]Stronger and faster than diamond, but not instant-dig[/size]
[size=large]Images[/size]
[size=medium]Example of 2 features used together[/size]
[size=small]
[/font]
Hologram
[/size][/size][/font]
3 pics
Grenade Stick
Explosion Size and Distance[/size][/size][/font]
[font=arial, helvetica, sans-serif][size=xx-small][size=small] Full suit example
Without suit
[font=arial, helvetica, sans-serif][size=xx-small][size=small]
With suit (This will turn you invisible in the next update!)
[font=arial, helvetica, sans-serif][size=xx-small][size=small][/size][/size][/font]
[font=arial, helvetica, sans-serif][size=xx-small][size=small]
Exploding Zombie
Zombie
[font=arial, helvetica, sans-serif][size=xx-small][size=small]
Explosion Size
[font=arial, helvetica, sans-serif][size=xx-small][size=small]
Drop - CNZ
[font=arial, helvetica, sans-serif][size=xx-small][size=small]
Super Pickaxe
UNIMPLEMENTED Cycler Block
[/size]
[size=large]Crafting And Smelting[/size]
[size=small]
[size=small]Spy Glass
Grenade Stick
Hologram
Compressed Wood
Compressed Cobble
S.B.S
Block
Right-Click
Inside
U.S.B.S
Block
Right-Click
Inside
Ski Mask
Coat
Pants
Shoes
CNZ
Exploding Zombie - Egg
[size=small]Emerald Rod[/size]
[size=small]
[size=small]
[size=small]Armored Diamond[/size]
[size=small]
[size=small]
[size=small]Stable Armored Diamond[/size]
[size=small]
[size=small]
[size=small]Perfect Gem[/size]
[size=small]
[size=small]
[size=small]Super Pickaxe[/size]
[size=small]
[size=small]
[size=large]Banners[/size]
[size=small][size=small]Find the banner you like and then copy the code beneath it into your signature[/size][/size]
[size=large]Known[/size][size=large] Bugs[/size]
[size=medium]
[size=medium]Grenade Sticks explosion area glitches sometimes.[/size]
No more known bugs.
if you find any additional bugs [size=medium]please send[/size]
[size=medium]them to me right away[/size], thank you
[size=medium]
[size=small][size=large]How To Install[/size][/size]
[size=medium]Client[/size]
[size=small]
[size=medium]1. Download and install Minecraft Forge for the correct version of minecraft[/size]
[size=medium]2. Navigate to the Downloads tab below and click Download for the latest version of the mod
3. Now on the new page click [Download]
4. Find the place you downloaded Spy_Mod_X.zip
5. Extract and open it
6. On Windows 7 or vista - Click on your start menu, type %appdata% and press enter
6. On Windows XP or lower - Click on your start menu and click on "Run", type %appdata% and click OK
7. Click ".minecraft" and then "mods" if you don't see "mods" run minecraft with forge and look again
8. Drag Spy_Mod_X.zip into the folder
9. Run minecraft and Enjoy!
If the mod does not work make sure you installed modloader, deleted META-INF and you are running the right version
if it still gives you problems P.M. me[/size]
[size=small][/size]
Server
Problems due to minecraft forge
[size=small][size=large]Downloads[/size][/size]
[size=small][size=small]
[size=small]Eighth Release - 1.4.5[/size]
[size=small]Download v8[/size]
[size=small]Download v8 Source[/size]
[size=small]Seventh Release - 1.4.5[/size]
[size=small]Download v7 (Buggiest version yet)[/size]
[size=small]Download v7 Source[/size]
[size=small][size=small]Sixth Release - 1.3.2[/size][/size]
[size=small]Download v6[/size]
[size=small]Fifth Release - 1.3.2[/size]
[size=small]Download v5[/size]
[size=small]Fourth Release - 1.3.2[/size]
Download v4
Download Server Part v4
[size=small]Third Release - 1.3.2[/size]
Download v3
Download Server Part v3
[size=small][size=small]Second Release - 1.3.2[/size][/size]
Download v2
Download Server Part v2
[size=small][size=small][size=medium][/size][/size][/size]
[size=small][size=small][size=medium][size=x-small][size=small][size=large]Videos[/size][/size]
[size=medium]
[size=medium]Spotlight by FrankLarious FTW
Spotlight by SparklingKoala
Showoff by Smerpo
Spotlight by TehSmileys
Video by me
Spotlight by Charlizaard
Video by CallofmygunGamer
Review by TofuuMods
[/size]
[size=x-small][size=medium][/size][/size]
[size=medium][/size]
[size=medium][/size]
[size=medium]Please do not copy this mod any longer, for it is under development [/size][size=medium]again and I would [/size]appreciate it if you didn't. [/font]~Shanedaman112
2
1
Cave tube
X: -206
Z: 306
Desert formation
X -105
Z: 370
Jungle clearing
X: 58
Z: 215
Mini jungle
X: 107
Z: 220
Beach
X: 190
Z: 215
Mini forest
X: 255
Z: 175
2
*-* DX
Hello fellow minecrafters!
I am now taking mod requests because I'm getting bored of getting the same ideas over and over =P
so if you would like me to create a mod and after you read the rules please post your idea below and I'll be sure to look into it!
Rules
1. Do not give me an idea that has already been done.
2. Limit the mod: keep it at maybe a few items, blocks and mobs
not a few dimensions and mod packs please
3. I will not create mods for hacking, griefing or x-ray
4. Do not post inappropriate ideas
5. Please take into consideration that I can't do too much at a time
and I limit the mods to 3 at a time during development
Thank you for reading the rules
Note: Estimated time is measured by code difficulty and future MC updates
Difficulty is measured in colors:
Easy
Intermediate
Hard
Extreme
List of mods being currently developed (3 at a time)
SpAcE_mOnKeY126: Controllable hot bar slots.
Estimated time: probably around february
reyak: Simple range weapon mod
Estimated time: about january 5
HakuYuki: Naruto weapons =)
Estimated time: about january 5
~Shanedaman112
1
they are all great and all in the topic
1
1
Click here to go to the new page
1
I actually thought of that the second i started modding again
(`:
Tears of joy
1
Ok im working on it as we speak.
No thanks needed just helping out someone.
2
Great idea!!!!!
i can make the zombie!
BUT
I need modloader and idk how to use it to make mods very good yet AND idk how to make it spawn were you die :sad.gif:
ill try though
Ill have to just find the right skin and learn a bit more java coding.
Oh and blocks that dont fall that you can build cool stuff with is
and p.s.
to learn java use these tutorials:
>>Click me!<<
im learning with these and i think there are about 80
im on 33