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    posted a message on [1.6] JurassiCraft
    Oooh! T-rex next!

    I am loving this mod so hard.
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    As you add more mobs that spawn, including some underground, you should start to get some kind of balance. I assume since they're the only mob, that they keep spawning right up to the mob limit.
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    Quote from House »
    Sir, this is the greatest mod I´ve ever seen. Too bad it´ll take awhile before it releases...
    I REALLY like that you can have tameable dinosaurs (from eggs.)
    Keep up the good work, sir!


    Didn't you see the part earlier in this thread where we were told we might get a buggy release this weekend? :tongue.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    Quote from hardcorebadger »
    Brachiosaurus

    Health: 70
    Attack Strength: 4 (after drops below 20 health)
    Speed: 0.4 (half of a spider's speed)
    Drops: Bones, maybe some light green dye
    Mountable:Yes
    Awesomeness: 100%


    A thought on the drops... These guys are tough enough that maybe 0-2 apples would be in order, at least until some awesome prehistoric food gets added.
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    Quote from hardcorebadger »
    Can someone who knows dinosaurs decide specs for this dino ie health, hostility etc. Thanks!


    Well, the thing weighs like 30 tons, and I've seen 64 health bounced around in the thread. Maybe even more would be needed?

    I'd say behavior-wise they should be peaceful, since they are too large to be worried by anything, even large carnivores. If you attack it and do a lot of damage (maybe down to 1/4 health?), then it does defensive stomping and tail-whipping.
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    Quote from Equeon »
    Allosaurus was about 3/4 the size of the T-Rex.
    And Dilophosaurus were not actually frilled and acid spitting small creatures. They were about 20-30 feet long and only had two crests. Jurassic Park screwed it up.


    I actually knew this about the Dilophosaurus, but I described them as they were in Jurassic Park since that's what people will actually remember it from. If you assume a block is a meter (not a bad assumption considering that Notch has said a block is 1m^3) 6 blocks is about 20 feet.

    I agree that the most common species, allosaurus fragilis, would be 3 blocks tall, and 9 blocks long. However, another species, allosaurus amplexus (syn. epanterias amplexus, which is based on incomplete remains, and is not very well-known), could have been almost as large as a tyrannosaurus rex. I was using this species. Who wants dinosaurs that are smaller than the largest reasonable size, anyways?

    I guess if you wanted the largest carnivore possible, you could go with Spinosaurus - 4 blocks tall at the hip, 6 including the sail, and 15 blocks long, with a head that looks like an alligator. It might look too silly to take seriously, though.

    EDIT - I love the sauropods! They seem to be about the right size, actually.
    This image might be handy for reference:

    EDIT 2 - The only thing I might do is have a second box for the tail so it suggests tapering and is flexible, then you could do the defensive tail-whip that people are talking about. The model looks great anyways.
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    Quote from sammeister97 »

    10 blocks high however there necks can reach 20 blocks high.


    You realize a block is supposed to represent a meter, right?

    Apatasaurus could reach lengths of 20 meters, and the largest would have been almost 5 meters tall at the shoulder. The neck was only about 5 or 6 meters long, so you would be looking at something like... 5 blocks high, and the necks could maybe reach 8-9 blocks high. They would be 20 blocks long, but half of that is tail.

    Now, there are really giant sauropods that would be almost as big as you describe. In the 1870s, a Sauropod called Amphicoelias was found that Could be something like 55 blocks long, 9 blocks tall at the shoulder, and might have been able to elevate it's head to the 17-20 block range. 35 blocks of that would be tail.

    The largest well-attested sauropod, probably Argentinosaurus, would be 33 blocks long, 6 blocks tall at the shoulder, neck length of 8 blocks, and could maybe reach to 12 blocks. Half of the length is tail again.

    T-Rex, for comparison, would be 4 blocks high at the hip, and 12 blocks long. Half of that is tail. The head (and mouth) would be 2 blocks long. Triceratops would be 3 blocks tall and 8 blocks long, with the head and frill being 2 blocks wide. One of my favorite dinos, Pachycephalosaurus, would be about 1.5 blocks tall and 5 blocks long. Velociraptor would be 2/3rds of a block tall at the hip, but about 2 blocks long, including tail. Iquanadon would be 4 blocks tall at the hip, and 10 blocks long.

    Interestingly, these are almost all Cretaceous dinsosaurs. Here are the sizes in blocks of some well-known jurassic dinosaurs:

    Allosaurus (Which is the same size as the T-Rex, essentially)
    Stegosaurus (4 blocks tall including plates, 9 blocks long. Largest plate would be just over a block in size)
    Anklyosaurus (armored with a clubbed tail, 2 blocks tall, 6-7 blocks long)
    Brachiosaurus (same length as apatasaurus, but taller by a block or two)
    Dilophosaurus (The crested and frilled dino in Jurassic Park, just over 1 block tall at the hip, 6 blocks long)

    Apatasaurus and Amphicoelias were both alive during the jurassic as well.

    Ceratopsians like Triceratops first show up in the late Jurassic, but they did not really get the large size and frills till the cretaceous.
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    I like this idea a lot. Here's my 2 cents:

    Grass didn't exist in the Jurassic. Maybe you could replace "dirt" in the level gen with "mud" that doesn't grow grass? It would really just be a cosmetic thing, maybe a dusty orange-red color to give a stereotypically prehistoric feel to the ground. Instead, you could spawn clusters of ferns or shrubs similar to the way flowers are handled, to give a kind of sparse, prehistoric feel to the ground cover.

    Otherwise, savannas were pretty extensive in the Jurassic, and that would give lots of space for giant dinosaurs to exist. Remember that most of the trees were conifers, as well. You might also try to find some way to make a tree fern or cycad (looks kind of like a palm tree). I like the idea of mixing in Carboniferous swamps and Permian deserts, even though they are anachronistic to the Jurassic. I would love to see a Glacier biome, but there's no reason to get carried away with Mammoths and Cavemen.

    As far as creatures, I think having a T-Rex, a Sauropod, pterosaurs and triceratops would make 90% of people happy. I would also love to see Plesiosaurs and Mosasaurs, as well as a Hadrosaurs and Pachycephalosaurs. A pack predator like Velociraptor would also be fun (remember that real velociraptors are fairly small, about the size of a turkey, not the giant nightmare fuel that they were in Jurassic Park). You could also add a large beetle or a large dragonfly for atmosphere.

    Under no circumstances should you make this creature a denizen of the Carboniferous Swamps, if you choose to add that biome (click image for wiki information!):
    Posted in: Minecraft Mods
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    posted a message on Goofy Error Message
    I'm getting a crash every time I walk over a certain area of my SMP server. Is this from a corrupted chunk or something? Is there a way to fix it?

    This makes me sad, because it's the area I've spent two weeks building a massive castle in. :sad.gif:

    Error report:

    --- BEGIN ERROR REPORT a1dce528 --------
    Generated 10/6/10 6:30 PM

    Minecraft: Minecraft Alpha v1.1.2_01
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_21, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 5700 Series version 4.0.10151 Compatibility Profile Context, ATI Technologies Inc.

    java.lang.NullPointerException
    at fz.b(SourceFile:58)
    at fz.a(SourceFile:54)
    at bn.a(SourceFile:152)
    at e.a(SourceFile:942)
    at iq.c(SourceFile:342)
    at iq.b(SourceFile:284)
    at net.minecraft.client.Minecraft.run(SourceFile:608)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT cf95fd4e ----------
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Lets see your characters!
    I have the best one ever right now....



    The only problem is that I'll never be able to retire it.

    *rimshot*

    Posted in: Skins
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