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  • shadowdude246
  • Registered Member
  • Member for 8 years and 3 days
    Last active Sun, Feb, 26 2017 21:15:31
  • 2 Followers
  • 250 Total Posts
  • 38 Thanks
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  • View shadowdude246's Profile

    1

    Feb 2, 2014
    shadowdude246 posted a message on IhasCupquake v0.1 [Available for download] NPCs
    Credit for taking my mod is where, exactly?
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Jan 26, 2014
    shadowdude246 posted a message on Steve/NPC Mod V.2.0 [Steve Has More Features!] [He Can Follow You!]
    Quote from EpicSnivyAble

    Ok, so, after reading some of the comments, I see that all are positive. But, for me, I cant seem to get this mod to work. Its the only mod I have enabled. Is there something else I need or am I just an idiot and can't work this?

    Is it just me or is this mod not working? I feel that its doing something because my game crashes but, I cant get any Steves running around. Am I missing something?
    use a stick to spawn him
    Quote from TheBudderPig

    Can i use the v1.0 code for my own mod? I will give you credit on my page. I still have the script downloaded. Good mod, btw
    Quote from kalel6000

    can i use your mod to make Minecraft Comes Alive Pocket Edition?
    as long as you give me credit, and it is the oldest version (V1.0), then yes, yes you can.
    Quote from mcminerforum

    What is the repo or id?
    it is download only. Are you android or ios?
    Quote from ethanol_gaming

    Pretty chill Kyle
    Quote from MattdaveMatt

    awesome! i need some help... ill kik u
    i need you two to message me. My kik app crashed and i was having difficulties getting it to work, but all is good now. :)
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Jan 4, 2014
    shadowdude246 posted a message on Steve/NPC Mod V.2.0 [Steve Has More Features!] [He Can Follow You!]
    Quote from InSeo

    Can I use this mod on ios mcpe 0.8.1? If I can, please tell me how! Thanks
    Unfortunately, This Mod Is incompatible with ios. Sorry!
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 31, 2013
    shadowdude246 posted a message on [W.I.P.] More Steves Mod
    Quote from MimecraftGermanModBoy2003

    Yes
    good.
    Posted in: MCPE: WIP Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 31, 2013
    shadowdude246 posted a message on [W.I.P.] More Steves Mod
    Quote from MimecraftGermanModBoy2003

    Hello guys, MimecraftGermanModBoy here and in a few days comes a more steve mod!
    But pls wait a few days or wait for tommorow! I think, I Release it tomorrow !
    You aren't copying anyone, correct?
    Posted in: MCPE: WIP Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 31, 2013
    shadowdude246 posted a message on PixelmonPE: Pokemon for MCPE(v0.2 May be out sooner than thought need testers)
    Quote from thatguychaos1

    Electric what ever he was supposed to help us with zombie craft and not even a single line of code was put in by him so this is carma
    Also does any 1 wanna beta test also gengar is good for sp atk and sp def so if he gets hit with a rock move he is ****ed

    Not to get off topic any1 Marvel vs capcom fans?
    may i beta test?
    Posted in: MCPE: WIP Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 31, 2013
    shadowdude246 posted a message on Steve/NPC Mod V.2.0 [Steve Has More Features!] [He Can Follow You!]
    Do you guys like this?
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 30, 2013
    shadowdude246 posted a message on Steve/NPC Mod V.2.0 [Steve Has More Features!] [He Can Follow You!]
    Any Suggestions?
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 29, 2013
    shadowdude246 posted a message on Steve/NPC Mod V.2.0 [Steve Has More Features!] [He Can Follow You!]
    Quote from godraadam

    Can he mine now? Also if he could help you fight (wih bare hands) that'd be great.
    He can't mine or fight as of now.
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 29, 2013
    shadowdude246 posted a message on Pokecube PE v5 By Hexdro [0.13.1]
    Quote from Hexdro

    The pokemon turning into regular mobs has been like that since version 1, the other two reports ill look into tomorrow (I havent had that problem before though, weird). And yes this is a pre-release :)
    Yep sure can. :)
    But theres another way I can do it, for each pokemon you catch there is a seperate pokeball.
    so for each pokemon caught theres its own ID.
    so like a pokeball with a machoke could have the id of 450, miltank could have 451, etc.
    I thought pokemon would save in this version. Sorry.
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 29, 2013
    shadowdude246 posted a message on Steve/NPC Mod V.2.0 [Steve Has More Features!] [He Can Follow You!]
    Any thing I should add/improve?
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 29, 2013
    shadowdude246 posted a message on Pokecube PE v5 By Hexdro [0.13.1]
    Quote from Hexdro

    yeah until i ask mrarm how he fixed the gui on gingerbread. I use jellybean on some devices and gingerbread on one or two of my devices.
    Anyway any bug reports so far?
    i have a bug to report; if you catch a hostile pokemon, and then summon them, they dissapear. It's not really a bug it's just how the game works. There's another bug; sometimes when i summon my pokemon, i can't return them. Also, when i leave the game and come back, the pokemon turn into regular mobs.
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 29, 2013
    shadowdude246 posted a message on Pokecube PE v5 By Hexdro [0.13.1]
    Quote from Hexdro

    Yeah :P but the idea was to make it that your pokemon can also help you kill things, but ill implement that yet again at a later date. xD

    also nothing uses gui, since some people use gingerbread, and it isnt supported very well.
    that's ok. A while ago i tried making mobs attack each other, and it didnt work so well.
    Quote from Hexdro

    test here v2 here:
    https://www.mediafir...5g4enl9uas4bxug
    going out to the movies, report all bugs please i havent tested the new code i just put in (pokedollars and some more mobs)
    So, This Is Like Pre-Release of v2?
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 29, 2013
    shadowdude246 posted a message on Pokecube PE v5 By Hexdro [0.13.1]
    Quote from Hexdro

    Actually good idea, ill implement now! :') Ill just make it every 100 gold you get a diamond.

    today

    Edit:
    Just created a quick reward system
    every 100 pokeDollars is a diamond, going to upload a test release for v2 so you guys can search for bugs.
    Kill Pokemon or any mob = 1 Level and 10 Poke Dollars
    every 100 Pokedollars = 1 Diamond
    So You Gain Levels By Killing Things? Thats Close To Battling.
    Posted in: MCPE: Mods / Tools
  • View shadowdude246's Profile

    0

    Dec 29, 2013
    shadowdude246 posted a message on Pokecube PE v5 By Hexdro [0.13.1]
    Hexdro, Planned Release?
    Posted in: MCPE: Mods / Tools
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