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    posted a message on More challenging Ender Dragon fight

    I was watching some streams by Youtuber GameNight the other day, and found one where he killed the Ender Dragon in survival without any tools, weapons or armor. In another one, he placed no blocks, and killed the Ender Dragon with zero deaths.


    I was impressed, but it got me thinking. The Ender Dragon fight has remained essentially the same since release 1.0, nearly 9 years ago. Yes, you can respawn the Ender Dragon now, and there have indeed been changes to how the obsidian pillars are arranged, and the dragon's AI, etc.


    But essentially, it's the same. And in reality, it's actually quite easy, especially for a boss fight. I think it should be more challenging.


    Do you think it should be more challenging? I was wondering if anyone had any ideas on how it could be more challenging.

    Posted in: Suggestions
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    posted a message on A small change to netherite

    The reason why netherite armor is not drastically better than diamond is that Jeb didn't want to reduce the importance and relevance of diamond armor to such an extent that players would only see diamond armor as just a step in getting netherite armor. It still needed to be a viable option on its own, rather than players just waiting to enchant or use it until they acquired netherite.


    However, I do see that mining for ancient debris is horrendously tedious. I believe that, like in some of the earlier snapshots, netherite gear should be able to be found in bastion remnants, and that raiding bastion remnants should be more difficult (but also more rewarding).

    Posted in: Suggestions
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    posted a message on What is the oldest server you know of?

    MinecraftOnline (server ip: minecraftonline.com) is, for what I know, the oldest continuously run server in Minecraft.

    Posted in: Discussion
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    posted a message on /gamerule bedSpawnpoint

    Yes, it would certainly be a nice feature.

    Posted in: Suggestions
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    posted a message on Maximum size of Minecraft world?

    What is the maximum possible size of the Minecraft Java Edition world? Let's say we removed the hard coded limitation of 30,000,000 blocks, would it be able to generate to the 32-bit integer limit limit? 64-bit limit? Or could it theoretically generate farther and farther forever?


    Just as a clarification I'm not talking about file size, but rather the distance from 0,0 to the edge in blocks.

    Posted in: Discussion
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    posted a message on Why is everything so messed up at high coordinates?

    Yes, I know about seeds, but this still doesn't explain why these glitches exist in Bedrock Edition and not Java Edition. The world behaves fairly normally pretty much however far you go out in Java Edition, but is completely messed up just a few million blocks out in Bedrock. I believe Mojang should issue a patch for this.

    Posted in: Discussion
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    posted a message on Bedrock Technically Renewable?

    In Bedrock Edition, there are some known glitches to obtain bedrock in survival. However, in Java Edition, after a patch made in snapshot 16w02a, it is not longer possible for bedrock to drop as an item by breaking it in survival.


    So in my opinion, it is not renewable, since it cannot be obtained in survival Minecraft. In addition, it cannot be moved by pistons, meaning it would also be impossible to obtain infinitely many blocks of placed bedrock.

    Posted in: Discussion
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    posted a message on A really useful use for granite, andesite, and diorite, etc.

    I always thought it was interesting how unless you have a tool or weapon of some sort, almost every other item held by the player has the same affect on breaking blocks and dealing damage. For example, isn't is strange how swinging a cubic meter of solid gold at someone deals the same damage as punching them with your fist? I know it;s not supposed to be realistic but perhaps variety like mentioned in this suggestion is needed in the game.

    Posted in: Suggestions
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    posted a message on Why is everything so messed up at high coordinates?

    Just to start off, I primarily play Java Edition. However, recently when trying Bedrock Edition, I noticed that at high coordinates, the game becomes more and more jittery. Around 2^22 blocks out, the blocks become impossible to stand on, and instead the player falls through them into the void. These glitches, including the far lands (which also exist in Bedrock Edition), existed in Minecraft Java Edition since Infdev and up to beta 1.7.3. However, they were later patched.


    So, why have we not seen a patch like this in Bedrock Edition? It seems that it might not be that much of an issue for most players, but it is rather annoying, as it confines the world size to much less than what it is in Java Edition. Gameplay on large-scale anarchy servers, for example, might be affected by this (along with the integrity of the servers they are hosted on).


    So, is there a reason why these glitches have not been patched? Is there currently a plan to do so?

    Posted in: Discussion
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    posted a message on Apple trees

    It would give apple tree wood.

    Posted in: Suggestions
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    posted a message on Apple trees

    I think adding apple trees to the game would make a nice addition to the tree variety. Also, it doesn't really make sense that apples fall from oak trees, so it would be a logical decision as well.

    Posted in: Suggestions
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    posted a message on How to switch a single player world to a multiplayer world on a Mac?

    If you want to play long distance multiplayer, you will either have to set up your own Minecraft server or buy access to Minecraft Realms. Since I do not own a Mac, I cannot give you a specific video which I know actually works, but if you search online "setting up Minecraft server on mac" you should find some useful resources.


    If anyone else is more experienced with this, they'll probably comment more useful information below.

    Posted in: Discussion
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    posted a message on Is it possible to kill the Ender Dragon without going to the Nether in vanilla survival?

    I was just wondering, is it possible to kill the Ender Dragon (starting with no resources in standard survival) without ever going to the Nether? Since eyes of ender are required to activate the portal, which require blaze rods, it doesn't seem feasible to me. I have thought about this, and I cannot think of any way in which you could possibly do this, but does anyone else have any ideas?

    Posted in: Discussion
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    posted a message on Cracked stone brick stairs

    There should be cracked stone brick stairs.

    Posted in: Suggestions
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    posted a message on How many villages are in a Minecraft world?

    I did some digging in Amidst for 1.15.2, counting villages across areas of world about 90 million square blocks in area. I found that on average, there were about 60 villages for each of these areas. So, taking 90,000,000 / 60 gives about one village per 1.5 million square blocks. Taking (60,000,000)^2 / 1,500,000 I get about 2.4 billion villages in the world.


    In addition, using data from one of my own survival worlds in which I am trying to reach the world border, I have generated about 3GB of world data, and have kept track of how many structures I have encountered. I have found 63 villages, and extrapolating that data to the size of an entire Minecraft world generated (which is estimated at about 100,000,000 GB), I find that I would get about 2.1 billion villages. So I think it's probably safe to say that there are about 2-3 billion villages total.


    So good luck pillaging them all.

    Posted in: Discussion
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