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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Guys, here's the fixed signature link (that actually displays the image thats supposed to!). So grab it and put it in your Signature if you want to support our mod!

    [url=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1445218-1-6-2-minecraft-combat-evolved-a-new-halo-mod][img]http://i.imgur.com/LR8eP32.png[/img][/url]
    Posted in: WIP Mods
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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Quote from TAMT145»
    sev can you send me the mod on Skype when its updated because or can I be a tester

    When the public version is released, I'll send you the link :)

    Also, I told you on Skype about that.
    Posted in: WIP Mods
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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Tbh, I don't like the armour in the Halo 5 Beta trailer, nor Halo 4's. I liked Halo 3's and Reach's variants though. I don't have the Beta, so I don't know what that game's armour looks like. I might end up liking it ;)

    And if you think this is awesome so far... you ain't seen nothing yet!

    Damn, Minecraft Forums are so buggy for my phone. I had to rewrite this twice :/
    Posted in: WIP Mods
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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Look, even the Jackal's in awe of the SAW ;)

    And Shock, I'm looking forward to the game in general - the campaign mostly.
    Posted in: WIP Mods
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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Well, its almost New Year. Thought I better upload something so the mod doesn't appear dead...

    Anyway, finally finished the new MA5 Assault Rifle model. Will try and make a texture for it soon :)
    Posted in: WIP Mods
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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Quote from RedCodeSLC447»
    Sooooooo........any progress? Important information? Pictures? Anything?

    Currently redesigning the AR model. No progress on with the code though - so its unlikely there'll be an update soon
    Posted in: WIP Mods
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    posted a message on Halocraft v0.7.7 [ End-Of-Life? ]
    Hey Chief, I've got a problem relating to your forge version. I've installed it the way your mod says to (run a profile on 1.6.4 before installing), however it never turns back on. Here's what the launcher says:


    Nov 27, 2014 5:33:32 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    Nov 27, 2014 5:33:32 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    Nov 27, 2014 5:33:32 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
    2014-11-27 17:33:32 [INFO] [ForgeModLoader] Forge Mod Loader version 6.4.49.965 for Minecraft 1.6.4 loading
    2014-11-27 17:33:32 [INFO] [ForgeModLoader] Java is Java HotSpot(TM) Client VM, version 1.8.0_25, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jre1.8.0_25
    2014-11-27 17:33:32 [INFO] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    2014-11-27 17:33:32 [INFO] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
    2014-11-27 17:33:32 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    2014-11-27 17:33:32 [SEVERE] [ForgeModLoader] Unable to launch
    java.util.ConcurrentModificationException
    at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
    at java.util.ArrayList$Itr.remove(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:114)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release


    Tried it on two computers, and the error reports are identical. I've tried completely reinstalling a fresh minecraft as well.

    EDIT: I also tried the download on the forge website. Same result
    Posted in: Minecraft Mods
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    posted a message on Halocraft v0.7.7 [ End-Of-Life? ]
    Quote from mr_engino»
    question: how do i recharge the covenant weapons? in creative mode i see a charging block, and a plasma core. does anyone happen to know how this works; or if its still wip?

    I believe its still W.I.P.
    Posted in: Minecraft Mods
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    posted a message on Upcoming HALOCRAFT Sever
    No problem :)
    Posted in: PC Servers
  • 0

    posted a message on Upcoming HALOCRAFT Sever
    I'm gonna start on the station now. Expect it to take a while
    Posted in: PC Servers
  • 0

    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Quote from TheButterApple»
    is the mod even still up

    Yes, its still going. Works kinda slow ATM though...

    Quote from SIERRA115»
    Hey my minecraft keeps crashing even though my minecraft is 1.7.2 and Forge is 1147. Below is my crash report.





    ---- Minecraft Crash Report ----
    // Don't be sad, have a hug! <3

    Time: 11/13/14 6:50 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: com.gruntxproductions.mce.HaloMod
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:501)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.ClassNotFoundException: com.gruntxproductions.mce.HaloMod
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
    ... 10 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
    ... 38 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 88248080 bytes (84 MB) / 243765248 bytes (232 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 5 mods loaded, 5 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed
    Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed
    mce{2.0} [Minecraft: Combat Evolved] (http---dl.gruntxproductions.net-mce-build-1.1.jar) Unloaded->Errored
    Mantle{1.7.2-132.45b0b50} [Mantle] (Mantle-1.7.2-0.2.8.jar) Unloaded->Constructed
    Mantle Environment: Environment healthy.

    It says there are 5 mods installed. Perhaps that other mod is not compatible?
    Posted in: WIP Mods
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    posted a message on Upcoming HALOCRAFT Sever
    Ok. I could try and build the exterior of Anchor 9 soon*

    When/if its finished I'll send it to you to work on the interior.

    *not guaranteed. I'm quite forgetful when it comes to designing spawns for servers.
    Posted in: PC Servers
  • 1

    posted a message on Upcoming HALOCRAFT Sever
    I have a better idea for a server. How about a shipyard like in Halo Reach? The different module stations can be for different parts of the server: Anchor 9 is spawn, one of the frigate construction yards could be for the gamemodes, a docked frigate/pelican can tp you to the survival area, etc.
    Posted in: PC Servers
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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Quote from RedCodeSLC447»

    Dude,we alredy talked about this. The way the player holds the weapons,it looks derpy,stupid and bad.
    You told me that was happening because you guys left the weapon's holding animation as the normal bow animation,and how this was not meant to be in the mod and makes holding the guns look bad,my brain immediatly classifed the subject as a problem that needs to be solved.

    No. It's a problem that wont be able to be fixed until we get an animator. Same reason as to why there are no mobs nor animations for reloading.
    Posted in: WIP Mods
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    posted a message on [1.7.2] Minecraft: Combat Evolved - A Halo Mod for Minecraft | New update coming soon
    Quote from RedCodeSLC447»


    Ok,so does that mean you guys are going to work at (fix*) the current weapons now?

    Whats wrong with the current weapons? I can understand the Battle Rifle and the model for the assault rifle.
    Posted in: WIP Mods
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