So are bows and crossbows suddenly OP if you use a resource pack to make arrows be called 'bullets'?
Oh heeeyyy I was wondering when you were gonna choose to chime in your own thread. -____-
...And sadly the point you're proving makes no sense. An arrow with a simple texture change of a bullet =/= an actual instant bullet. Hmm.
1. I'm just saying you're biased because I'm sure if it was just called something different it wouldn't feel that out of place. Stop nitpicking the smallest things.
2. Just because you don't like it doesn't mean every server will ban it.
1.) No not "stop nitpicking the smallest things". You have no idea what you're talking about. You used absolutely crappy arguments earlier that have been debunked hard since 2011. That's not """nitpicking""", that's just making a point. I don't care what other name this gun has, I'll still hate the idea all the same. Like I asked before, why do we need this gun?
2.) Congrats, I think the point I was making flew straight over your head undetected. Why did you say this? This wasn't what I was talking about in the slightest. I'm starting to think you're not understanding anything I'm presenting nor reading my posts carefully at all.
What makes you assume that a weapon that shoots fireballs is necessarily the same as a gun? Why couldn't it be like a blowgun, or a bullet-firing crossbow? After all, what would matter is that it can shoot fireballs, not that it's actually a gun.
As for wanting something like that, because it's the most obvious use of gunpowder that cannot be replicated with TNT and Redstone.
The real question is: What's with the tendency to treat gun suggestions as if they were trying to turn Minecraft into a CoD clone, as opposed to valuing the suggestion purely on it's own merits? What I see is that, when anyone puts any suggestion, they're not given constructive criticism and just told that "It doesn't fit because guns are not medieval" (Meanwhile, they were invented in the late Middle Ages, and became very popular by the end of it), or "This will turn Minecraft into CoD" (Without explaining how), or "This will make the game less family-friendly" (Again, no explanation how would adding a gun intrinsically do this), or, worst of all, "This is OP" (And reading the suggestion actually shows a crappy weapon that is too expensive for what it can do) without explanation.
It almost sounded like you had a fixation on wanting a gun simply because gunpowder had low amount of uses (which is a completely subjective view). The blowgun/fire charge thing you're presenting is WAY more plausible, though I'm sure the name would still turn some people off, it doesn't fire hitscan excruciatingly long-range bullets. I personally never said anything about CoD stuff. I'm not one of the hate-without-explanation people. I've explained my reasons.
Edit: Whether this is a gun or not. It's still an upgrade of the crossbow. Unbalanced unbalanced unbalanced. So I don't support either way. So yeah.
Fire charges have other properties apart from just setting entities on fire, such as setting blocks on fire (Which would make it a great forest-burning tool), and not being affected by gravity.
What's with this fixation on you wanting a gun or some gun-like object in the game? Why is that so important? Pretty much what Calico said. Why does "gunpowder has few uses" need to equal "there needs to be a gun to fill the void". That's like saying "I don't think paper has enough uses, so we need to have paper airplanes!! >=["
It doesn't matter what kind of gun it is. It doesn't belong in Minecraft. Many have stated that repeatedly. I don't understand why people don't listen.
This happens for a few reasons: A.) Some people have convinced themselves they understand game design, but don't. B.) Some people think, "It's popular and a lot of people want it, so therefore it should be added! Popular = good!" C.) A lot of users here are kiddies, and get all bubbly and overexcited when something "cooool!" pops into their head, without thinking about the framework of balance. Or they think "duuuude it's just a gaaame!" which is what a lot of kids say when they want something they want in a game (rather than something they don't want.)
Because, in the end, it's an opinion, rather than a fact, and thre's also plenty of people who feel that the lack of them is weird in a game in which gunpowder not only exists, but is naturally occuring and needs more uses.
No, it doesn't "need" more uses. People want more uses. Those "plenty of people" don't seem to understand that "need" and "want" are, in fact, not the same thing. We have TNT, fireworks and splash potions and fire charges - at least two of those are things are extremely useful. If players are thinking guns are a good idea just to give gunpowder an extra use, they better make sure they don't enter game design.
As for fitting, the description implies that it's some sort of muzzle-loading gun, likely a musket or even an arquebus, and those existed in the Middle Ages, and, in fact, would actually fit more than most of what Redstone does (And, even then, one could link guns and redstone so it gets to not fit), or jukeboxes.
Something "fitting" more in a time period sense still doesn't make the idea that much better. I'd rather have a futuristic light up jukebox from the year 2050 than have guns.
Is it really an upgrade over crossbows? Read the OP. It essentially paints an awful weapon that is easily worse than the crossbow or the bow at everything but range, and the Crossbow already has a lot of range (Not to mention that it can also pierce mobs and shoot fireworks, while the bow, when enchanted with Power V becomes a murder factory that makes crafting the crossbow pointless because it's much weaker. On top of this, most mobs can't even see you beyond 16 blocks, and Ghasts see you from 100 blocks away). If anything, the gun as written in the post seems like it'd need a buff to be worth using, rather than making bows and crossbows obsolete.
If it's "worse" than the crossbow, why do we even need this? Minecraft has a really awkward, lackluster sense of combat because of how blocky and clunky the game's design is. The last thing it needs is freakin' bullets.
I also can't get over this thread's title. "New weapon idea", then suggests something that's been rightfully hated for almost a decade.
sounds nice though adding Guns from Medieval ages would be cool
and speaking about that it would be awesome
if you can find it in ship wreckages, It would give players more reason to loot ship wreckages though..
(sry for bad eng.)
It would not be cool. No. I have no idea why people keep thinking guns are something that would "work". We don't need pure upgrades from what we have in the game. No one wants to join a multiplayer game and get shot in the face.
Hmmm, if you guys have ever heard of the quiverbow mod, I think some of the weapons would be pretty cool to see in the base game. Well thought out, balanced, using vanilla materials and even having some slight lore behind their construction. I think they'd be perfect.
Comparing this to the a mod is meaningless. A mod can be chosen. A vanilla addition is permanently there for everyone. I don't know what part of you is thinking that "guns would be perfect", but that part of you has a bad view on game design.
Someone who's been making threads since 2017 should probably know that guns are a hated idea that will never touch the game.
Edit: Why are you suggesting something that you know will never be supported? You made another thread mentioning a gun and it got rejected. Why bring it back up?
You can't really want an update for a dimension and then barely provide anything.
"Maybe a shulker boss or something"? That doesn't tell us anything.
"More block types"? Like what?
"a brain teaser forest that has a lot of confusion to make your way through it." I'm definitely confused alright.
The dungeon/treasure part sounds kinda generic. And "a boss"? Uhh, what boss exactly? I'm not trying to be mean, but you haven't given us enough info on anything here for us to be interested in. So far have just given us "this or something, and maybe that I don't know" kind of ideas. I think an update on an entire dimension should be more detailed than that.
Ive had minecraft since 2012 and this is by far the most insane seed ive played on!
-8520896310865172895
There is villages almost in every direction you choose when you start, and if you get to one, you can basicly just keep on jumping to another village, because they are so close to another.
1
Oh heeeyyy I was wondering when you were gonna choose to chime in your own thread. -____-
...And sadly the point you're proving makes no sense. An arrow with a simple texture change of a bullet =/= an actual instant bullet. Hmm.
1.) No not "stop nitpicking the smallest things". You have no idea what you're talking about. You used absolutely crappy arguments earlier that have been debunked hard since 2011. That's not """nitpicking""", that's just making a point. I don't care what other name this gun has, I'll still hate the idea all the same. Like I asked before, why do we need this gun?
2.) Congrats, I think the point I was making flew straight over your head undetected. Why did you say this? This wasn't what I was talking about in the slightest. I'm starting to think you're not understanding anything I'm presenting nor reading my posts carefully at all.
It almost sounded like you had a fixation on wanting a gun simply because gunpowder had low amount of uses (which is a completely subjective view). The blowgun/fire charge thing you're presenting is WAY more plausible, though I'm sure the name would still turn some people off, it doesn't fire hitscan excruciatingly long-range bullets. I personally never said anything about CoD stuff. I'm not one of the hate-without-explanation people. I've explained my reasons.
Edit: Whether this is a gun or not. It's still an upgrade of the crossbow. Unbalanced unbalanced unbalanced. So I don't support either way. So yeah.
1
What's with this fixation on you wanting a gun or some gun-like object in the game? Why is that so important? Pretty much what Calico said. Why does "gunpowder has few uses" need to equal "there needs to be a gun to fill the void". That's like saying "I don't think paper has enough uses, so we need to have paper airplanes!! >=["
2
This happens for a few reasons:
A.) Some people have convinced themselves they understand game design, but don't.
B.) Some people think, "It's popular and a lot of people want it, so therefore it should be added! Popular = good!"
C.) A lot of users here are kiddies, and get all bubbly and overexcited when something "cooool!" pops into their head, without thinking about the framework of balance. Or they think "duuuude it's just a gaaame!" which is what a lot of kids say when they want something they want in a game (rather than something they don't want.)
No, it doesn't "need" more uses. People want more uses. Those "plenty of people" don't seem to understand that "need" and "want" are, in fact, not the same thing. We have TNT, fireworks and splash potions and fire charges - at least two of those are things are extremely useful. If players are thinking guns are a good idea just to give gunpowder an extra use, they better make sure they don't enter game design.
1
Something "fitting" more in a time period sense still doesn't make the idea that much better. I'd rather have a futuristic light up jukebox from the year 2050 than have guns.
If it's "worse" than the crossbow, why do we even need this? Minecraft has a really awkward, lackluster sense of combat because of how blocky and clunky the game's design is. The last thing it needs is freakin' bullets.
I also can't get over this thread's title. "New weapon idea", then suggests something that's been rightfully hated for almost a decade.
2
It would not be cool. No. I have no idea why people keep thinking guns are something that would "work". We don't need pure upgrades from what we have in the game. No one wants to join a multiplayer game and get shot in the face.
Comparing this to the a mod is meaningless. A mod can be chosen. A vanilla addition is permanently there for everyone. I don't know what part of you is thinking that "guns would be perfect", but that part of you has a bad view on game design.
1
Someone who's been making threads since 2017 should probably know that guns are a hated idea that will never touch the game.
Edit: Why are you suggesting something that you know will never be supported? You made another thread mentioning a gun and it got rejected. Why bring it back up?
lol it's not "strangely absent". It's rightfully absent. derp. I'd hate to see this thing in multiplayer. Guns will just never happen.
1
You can't really want an update for a dimension and then barely provide anything.
"Maybe a shulker boss or something"? That doesn't tell us anything.
"More block types"? Like what?
"a brain teaser forest that has a lot of confusion to make your way through it." I'm definitely confused alright.
The dungeon/treasure part sounds kinda generic. And "a boss"? Uhh, what boss exactly? I'm not trying to be mean, but you haven't given us enough info on anything here for us to be interested in. So far have just given us "this or something, and maybe that I don't know" kind of ideas. I think an update on an entire dimension should be more detailed than that.