Duuuuuuuuuude. Please stop capitalizing every word. That is not how any human is meant to type. Ever. Also no support, sorry. This seems like a copy of the wolf.
well... for me... they should at least fight for their lives at night... cuz they are annoying. I have to bring bed always with me just to prevent zombie sieges.
Again, why not just tweak the Iron Golem so it's more common or stronger during sieges? What are villagers gonna do exactly? Swing their folded arms at a zombie?
I know I'm repeating myself here but why make all these villager variants that can fight, and then go backwards and go "uhhh, okay let's make pacifist villagers fight now lol." That's just uncreative game design. At absolute worst, maybe I can settle for a new type of villager that fights or more preferable, provides defense but... yet again... that's what the Iron Golem is for.
I can't understand why people keep bringing that up. There's no sense in having that. Why would Mojang put effort into the iron golem, then witches, then the illagers then come back and make villagers uncross their arms and fight? People have been suggesting that for years and the idea still remains bad. Villagers work as pacifists, I can't picture them fighting without that looking really stupid. And that would be super repetitive since the illagers fill that role.
It's like storming into a Burger King and shouting "why doesn't this place sell sushi?! >=((((" I understand people want sieges to not be as brutal, but that can be improved by tweaking the iron golem or sieges themselves.
I have actually seen something like this when I was playing minecraft on my nintendo switch. I saw this trail of torches and I followed it to this already built house that had a chest and a few bits of loot. I was confused because I had never heard of random houses spawning. Does anyone know why this happened? It could be an easter egg or something or it could be extremely rare. I was on a singleplayer world so it must have spawned in.
You didn't need to bump a thread from 2011 for that.
Dude, you need to add some serious punctuation to your posts... All of that was just one stretched out sentence. The skeleton chickens are okay, but I don't know if we need a zombie version of every animal. You should also be specific with your ideas. "Some sort of potion to cure the animal"? What potion exactly..?
and so what if a chocolate bars don't enhance gameplay neither does llamas, parrots, carpet or making your armour different colours.
Uhhhhh..?? Those are some bad comparisons dude. Everything you listed offers something with at least a hint of originality. Adding more food is just throwing in more sprites that do what the other food sprites do.
A lot of those food ideas are kind of goofy. The hot chocolate and chocolate bar are plausible, but are repetitive at this point in terms of food in general. Why did you say "don't you need to eat food in order to survive???"?
The moon as a dimension sounds very clichéd and boring, sorry. There's nothing original or of much interest in this "dimension". It's just craters, meteor stuff, and a portal with a weird way of being activated.
Absolutely nope. Fighting villagers has to be one of the most rejected ideas on here and for good reason. I don't see how people don't understand that villagers are just not meant to fight. That's what the iron golem is for. If villagers were meant to fight, then the energy would be put into fighting AI instead of an entirely original mob that does the fighting.
And this... "hippie mob"? Just... what? Yeah sorry, but that sounds very childish.
Why I can not compost poisonous potato? Whyt should I keep it?
Fair point.
Yes, composting eggs is a bit weird, but eggs are spam food. You get tons of them from your chicken farm, but... for what purpose? There is no real use of eggs in the game. Cake and pumpkin pie.
Egg shell contains mineral microelements wich are great fertilizer in real world. Same as ground charcoal.
That's why I suggest to compost charcoal tоo.
Let 1 charcoal give us 1 bone meal instantly. Ehh I don't know about this. The poison potato part is fine, but I don't think eggs and charcoal need to be in that same idea.
P.S. Real advantage of heaving so much food in the game (considering, you can eat only steak to keep yourself full) is to put it all to composter and get bone meal out of it.
That`s why I think we should be able to compost as much food as possible
Launching explosives doesn't feel like a very Minecraft-ish idea. And I don't think I'd want to see this in a multiplayer game. I mean, you could just set up a bunch of TNT instead of reloading this launcher thing every time.
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Duuuuuuuuuude. Please stop capitalizing every word. That is not how any human is meant to type. Ever. Also no support, sorry. This seems like a copy of the wolf.
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Again, why not just tweak the Iron Golem so it's more common or stronger during sieges? What are villagers gonna do exactly? Swing their folded arms at a zombie?
I know I'm repeating myself here but why make all these villager variants that can fight, and then go backwards and go "uhhh, okay let's make pacifist villagers fight now lol." That's just uncreative game design. At absolute worst, maybe I can settle for a new type of villager that fights or more preferable, provides defense but... yet again... that's what the Iron Golem is for.
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Yes. The villager AI can "detect" houses and can even spawn in them.
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I can't understand why people keep bringing that up. There's no sense in having that. Why would Mojang put effort into the iron golem, then witches, then the illagers then come back and make villagers uncross their arms and fight? People have been suggesting that for years and the idea still remains bad. Villagers work as pacifists, I can't picture them fighting without that looking really stupid. And that would be super repetitive since the illagers fill that role.
It's like storming into a Burger King and shouting "why doesn't this place sell sushi?! >=((((" I understand people want sieges to not be as brutal, but that can be improved by tweaking the iron golem or sieges themselves.
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You didn't need to bump a thread from 2011 for that.
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Dude, you need to add some serious punctuation to your posts... All of that was just one stretched out sentence. The skeleton chickens are okay, but I don't know if we need a zombie version of every animal. You should also be specific with your ideas. "Some sort of potion to cure the animal"? What potion exactly..?
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Uhhhhh..?? Those are some bad comparisons dude. Everything you listed offers something with at least a hint of originality. Adding more food is just throwing in more sprites that do what the other food sprites do.
A lot of those food ideas are kind of goofy. The hot chocolate and chocolate bar are plausible, but are repetitive at this point in terms of food in general. Why did you say "don't you need to eat food in order to survive???"?
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The moon as a dimension sounds very clichéd and boring, sorry. There's nothing original or of much interest in this "dimension". It's just craters, meteor stuff, and a portal with a weird way of being activated.
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Boy, that needs a serious, serious grammar fix.
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Absolutely nope. Fighting villagers has to be one of the most rejected ideas on here and for good reason. I don't see how people don't understand that villagers are just not meant to fight. That's what the iron golem is for. If villagers were meant to fight, then the energy would be put into fighting AI instead of an entirely original mob that does the fighting.
And this... "hippie mob"? Just... what? Yeah sorry, but that sounds very childish.
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No support, the game already has this.
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Couldn't this be added in the "stats" screen the game already has?
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This actually sounds good.
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Partial support.
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Launching explosives doesn't feel like a very Minecraft-ish idea. And I don't think I'd want to see this in a multiplayer game. I mean, you could just set up a bunch of TNT instead of reloading this launcher thing every time.