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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Manie8

    Does anyone know wht the "Magic Mirror" does it is not on the wiki

    Make one, right click on it with another. They sync up and when the second one is placed in the world, you can toss items between the two. For the travel mirror, you just right click on the destination mirror in the world. Magic mirrors come after portable hole, and travel mirror after that.
    Posted in: Minecraft Mods
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    posted a message on The Camping Mod
    Kind of wish canvas wasn't called canvas, on account of redpower, but tough s**t. I really quite like this mod, and am kind of psyched to see it expanded. Should do massive tents for 4-6 people/chests.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from mysteriono

    I am also having issues find these guys, on the server I play on there's not a single angry zombie to be found.

    I'm sorry I'm sorry I'm sorry I'm sorry, but I have to:
    That's awesome, Chen.
    Posted in: Minecraft Mods
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    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Hey, does this still support balkon's weaponmod?
    Posted in: Minecraft Mods
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    posted a message on [1.6.4 / 1.6.2] MamiyaOtaru's Mods (VoxelMap, ChatBubbles, etc)
    I hate to ask, but I'm thinking of renting out a server sometime in the near future, once I have a job, and was wondering if you could make a variation of the Minimap mod that was 1.) very barebones, just the map and waypoints, no special features otherwise, and 2.) which requires you to have a map or perhaps special other item in your inventory, and 3.) which disables the minimap in client, if at all possible. I know this is probably a bit much to ask, but I'd be very appreciative if you did so.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Block_Splicer

    -snip-

    Why keep it from being used to power the standard furnace, or other types of blocks that rely on a heat source, for that matter? It would make it more useful than just a heater for your crucible, even if it is safer.
    Posted in: Minecraft Mods
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    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Quote from lindyhopfan

    I dislike large veins of a single ore because of my style of mining. I like to explore caves and strip the walls completely clean as I do so. When I hit a large vein of a single ore - even just an above average sized vanilla coal vein, I take the time to dig it completely out, but doing so makes the overall exploration experience more boring. It's the cave exploration that is exciting, not the digging out of the actual ore that I've found. I am usually motivated to find and extract ore, but with your system I would A) be frusterated that I can't find something in particular I'm looking for and B) bored as I pick out large vein after large vein before I can move on to explore more caves each time.

    You've never read A modest proposal, have you? It's
    a satire on the British control and domination of Ireland. Th writer suggests using babies as livestock as a means of reducing the population (of Catholics) and creating a stronger economy for poor Ireland.
    Archdeco was making a joke, I think. Or not, now that I look at some of his succeeding posts.
    Posted in: Minecraft Mods
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    posted a message on Equivalent Exchange 3 - 0.1.142
    I'm kind of shocked that literally all this mod has added so far is the minium stone. Thaumcraft had a complete rewrite earlier, and az managed to release that back in November, I think it was. I realize there's the whole real life - time = not a lot of free time, but seriously, some kind of actual update would be really nice to get sometime soon.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    So, hey, this conversation about rationalizing absolutely nothing significant like trying to make Umineko truly magic free is interesting, but I'm just going to say that I have my Omnomnomicon with protection, flame, repair, sharpness, charging, and a veritable plethora of other weapon, armor, and non-guidebook enchantments on it. Az, 1.) You need to make sure your enchantments actually work like you want them to, and 2.) you need to keep the thauminomicon from accepting nearly every enchantment available. I had it to the point that it cost me 230-something levels per enchantment. Quite honestly, the only enchantment I can realistically see it being able to have would be charging, because that would make it more functional then just a guidebook. Creative mode really skews your perception of errors...

    Can you make it so the Thauminomicon can have charging?
    Posted in: Minecraft Mods
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    posted a message on [1.4.6] Steampunk Airships [Forge]
    Well, this mod has clearly died again. Also I'm getting the glitch where you break the ship and the game crashes.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7/1.5.1][ThaumCraft3][Essentia Everything 2.3.2c] KeyBored Industries TC3 Addons
    Holy S-it, this broke my game fast. Killed all my Steve's Carts goodies.
    Posted in: Minecraft Mods
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    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    I want flying whales, because:
    1.) I missed the Aether mod, and simply cannot be arsed to downgrade,
    2.) Pchan3 quit updating his airship, and the new one is half finished, and
    3.) I'd quite like a flying whale with a basket under it as a mount.
    I don't know if anyone will notice this, or acknowledge it regardless of the absurdity or willing suspension of disbelief, but I'd quite like it. Turn them purple and End-y if you need to justify their ability to defy gravity.
    Posted in: Mods Discussion
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    posted a message on [16x] Jolicraft ~ NETHER you mind!
    Is there anywhere I can get mod support for this? I'd love to have jolicraft thaumcraft, or redpower (maybe not) or airships, or IC2, or others.
    Posted in: Resource Packs
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Cilicou

    Hey ! i'm using the feed the beast mindcrack mod pack and I had this funny visual bug :)

    http://i.imgur.com/8Ip3XEY.jpg

    There ya go :) Hope it helps .. and by the way , it does the same thing with amber block, water and ice as far as I tried :)

    Vanilla bug.
    Posted in: Minecraft Mods
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    posted a message on [1.4.6] Steampunk Airships [Forge]
    I really want to see this mod get expanded, with things like multi passenger vessels, and maybe even the all mighty zeppelin. Perhaps upgrades, as well, such as fireworks launchers, and minecarts designed to be landed on. Also, being able to die the balloon, for variety. And warfare.
    Posted in: Minecraft Mods
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