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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Quote from TXX59

    OMG DAH INTERWEBS!
    Although, I agree with whoever corrected that. It's posts, not sites.


    I agree too, but sometimes things are so insignificant, they aren't worth correcting. But I will not deny others the freedom to do so.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Quote from ModderWizardDude

    Correction: pages


    Congratulations. You win 1 interwebs.
    Posted in: Minecraft Mods
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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Quote from yarrmateys

    well, when someone recommends it, why not try doing it first? in this case, this crash happens because your forge is way too old and doesn't have the functions aether wants to use. get version 682.


    I have. I downloaded the latest stable build (7.7.2.678) and minecraft did not crash this time. I got to the menu selection screen now. I will continue testing.
    Posted in: Minecraft Mods
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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    I am having problems with MagicLauncher as well. (Aether 1.01)


    Minecraft has crashed!
    ----------------------
    Minecraft has stopped running because it encountered a problem; Failed to start game
    A full error report has been saved to /Users/BobVL/Library/Application Support/minecraft/crash-reports/crash-2013-06-10_10.14.03-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
    --- BEGIN ERROR REPORT f2caa68b --------
    Full report at:
    /Users/BobVL/Library/Application Support/minecraft/crash-reports/crash-2013-06-10_10.14.03-client.txt
    Please show that file to Mojang, NOT just this screen!
    Generated 6/10/13 10:14 AM
    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Mac OS X (x86_64) version 10.8.4
    Java Version: 1.6.0_45, Apple Inc.
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 288699984 bytes (275 MB) / 362676224 bytes (345 MB) up to 362676224 bytes (345 MB)
    JVM Flags: 2 total; -Xms350m -Xmx350m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.1.8.608 Minecraft Forge 7.7.0.608 5 mods loaded, 5 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    Aether II [Aether II] (AetherII_Alpha_v1.0.1_MC1.5.1.zip) Unloaded->Constructed->Errored
    MainMenuAPI [Main Menu API] (AetherII_Alpha_v1.0.1_MC1.5.1.zip) Unloaded->Constructed->Pre-initialized
    LWJGL: 2.4.2
    OpenGL: NVIDIA GeForce 9600M GT OpenGL Engine GL version 2.1 NVIDIA-8.12.47 310.40.00.05f01, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Dokucraft TSC 1.5.2
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/client/event/RenderGameOverlayEvent
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:729)
    at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/client/event/RenderGameOverlayEvent
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Class.java:2436)
    at java.lang.Class.privateGetPublicMethods(Class.java:2556)
    at java.lang.Class.getMethods(Class.java:1412)
    at net.minecraftforge.event.EventBus.register(EventBus.java:28)
    at net.aetherteam.aether.client.ClientProxy.registerTickHandler(ClientProxy.java:140)
    at net.aetherteam.aether.Aether.preInit(Aether.java:218)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.client.event.RenderGameOverlayEvent
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:211)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 38 more
    Caused by: java.lang.NullPointerException
    --- END ERROR REPORT 3802cb21 ----------


    Someone else recommended upgrading Forge. I'm not sure if that is the problem, or Aether just does not like to cooperate with MagicLauncher right now. Any suggestions?
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    After reading many posts and the OP, I finally figured out how to get more than 1 frame per minute.
    After updating my mac to 10.8.3, optifine died. Both normal minecraft and Tekkit. I could not move at all. Everything would freeze, and half a minute later, I would get one frame update, and then nothing for another 30 seconds. I tried changing every setting I could think of, and nothing did anything. Then I tried the most counterintuitive thing I could find on the OP: Give minecraft less memory. I stepped it down from 2 GB to 350 MB. Now Optifine works flawlessly! I'm getting 30 fps again with fancy graphics and and all of the other bells and whistles.

    EDIT: Also, it seems like chunk loading is messed up too. I restarted minecraft, and had the same problem with chunk loading on multi-core. I restarted with chunk loading on smooth, and the problem was much smaller. Once the world around me loaded, I was back to full fps. Tried restarting on default, and still same problem. Once the world loads, though, everything seems fine.

    MacBook Pro 17" Mid 2009 (MacBookPro5,2)
    NVidia GeForce 9600M GT 512 MB
    Intel Core 2 Duo
    Posted in: Minecraft Mods
  • 0

    posted a message on Change Your Minecraft Name? Possibly In The Future
    This is a good idea. I would love to see this idea implemented.
    Posted in: Discussion
  • 0

    posted a message on How did you find Minecraft?
    A college friend back in beta 1.4. He had a Tron texture pack and I was sold instantly :)
    Posted in: Survival Mode
  • 0

    posted a message on "Yes" and "No" buttons upon world load [2 mods] [1 forge mod]
    Quote from Hyomoto

    Yeah, I can confirm this is because of Forge, even in #472. Luckily I made a backup of my save before had in case it does something bad but I would like to know what its supposed to mean.

    Good to know the source. I made a backup too before upgrading. But it would be nice to know what it is there for.
    Posted in: Java Edition Support
  • 0

    posted a message on "Yes" and "No" buttons upon world load [2 mods] [1 forge mod]
    Ok. I'm using MagicLauncher and I doubled the allocated memory form 1024 to 2048. Still the same thing.
    Posted in: Java Edition Support
  • 0

    posted a message on "Yes" and "No" buttons upon world load [2 mods] [1 forge mod]
    Not stupid at all.
    When I click no, the "Shutting down internal server..." text comes up and minecraft seems to just hang.
    When I click yes, the world loads and everything seems normal. But I don't know if it really is.
    Posted in: Java Edition Support
  • 0

    posted a message on Be the last poster to win!
    I'm back, baby!
    Posted in: Forum Games
  • 0

    posted a message on "Yes" and "No" buttons upon world load [2 mods] [1 forge mod]
    Hello, I recently updated minecraft to 1.4.6, and when I attempt to open a world I had before the update, I get a screen with nothing but a yes and no button. No text. Just two buttons. What does this mean?
    I am using Forge 1.4.6-6.5.0.467 (the most recent version), optifine Ultimate A2, and rei's minimap v3.2_05.
    I'm using Java that comes with Mac OSX Mountain Lion.
    Posted in: Java Edition Support
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Wow, there's some really low level computer stuff in that dump. It's giving register mappings, cache contents, and stack contents. Looks to me like something wrong with the way Java is writing data to your computer's hardware. I doubt that is a problem with video cards or drivers, but I'm no expert.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Craftiyan

    No, that wasn't fixed. Just delete all the 128x64 zombie.pngs or zombie_whatever.pngs, you'll lose some RandoMobs skins, but they aren't updated. Or just add another 128x64 to the bottom.

    I added the 128x64 on the bottom and everything is fixed. Thanks!
    What is the use for the bottom (or top) half of the zombie texture pack now?
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Here's something interesting. I am well aware of the zombie glitch in many texture packs, and that optifine ultra b5 is supposed to fix this. I am using a custom flavor of DokuCraft, and if I have random mobs turned off, the zombies look fine. It is only when random mobs are turned on that some of the zombies are broken. Not all of them. Just one of the two zombie variants. Hopefully this helps someone.
    sp614x, if you want to look at my pack to see what's wrong, just let me know.
    Posted in: Minecraft Mods
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