• 0

    posted a message on NEED HELP PLEASe

    Logs in a spoiler.

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Account Not Recognized [VoidLauncher]

    Legacy minecraft account or mojang account?

    Posted in: Java Edition Support
  • 0

    posted a message on Why are Minecraft Updates so long?
    Quote from TryingDutchman»

    To be honest, if you look at the amount of content in 1.9 and the time spend, it feels like really slow development. I mean, look at mods, how much they can add, made by people in there spare time. While Mojang has a team working full-time. And no, I am not comparing a modpack with an update, but one mod vs one Mojang Update!


    Give me an example of this "one mod" that was developed from beginning to end(not just from the first release) in a shorter time than a minecraft update, has more content, and is more stable.

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on About 1.9. PLEASE READ.
    iv class="quote-body">

    NOW LETS RANT XD. So first thing I want to complain about is the rods... They're completely useless in 1.9 Dx.


    What rods?


    Also with this update there will be no block hitting,


    I don't think that block hitting was the intended way of combat.



    there will be dual wielding which basically takes the place of blocking except you're not actually getting hit will the shield. I really don't feel the need for these new shields.


    But you were just complaining about not being able to block...


    Also with 1.9, what will happen to MCSG, Badlion, and Kohi? Poof, they'll all disappear.


    Why...?


    Of course they could always just not change the version of the server to 1.9 but you get the point, what if they do?!


    Don't see how this is a bad thing.


    Lastly, (this one makes me really mad xD) it takes literally 25 hits to kill a zombie


    Do some research on 1.9.


    ...... imagine how many hits with a diamond sword by the way, it will take to kill the wither or ender dragon!


    See above.


    Also, would like to note that it's possible to pretty much disable the new cooldown by making a weapon with a really high attack speed.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Crashed Upon Loading World [Snapshot 15w44b]
    Quote from CorVotheLegend»

    Sorry about that, but I updated my Intel Driver yesterday and it still isn't working.


    What did you update it with?
    Posted in: Java Edition Support
  • 0

    posted a message on Crashed Upon Loading World [Snapshot 15w44b]

    Intel driver crash, make sure it's updated.


    Also, this is modded client support, next time post in the unmodded support.

    Posted in: Java Edition Support
  • 0

    posted a message on Changing Minecraft Game Directory not working...?

    Game directory doesn't change things like the versions folder, just mods, saves, options, and texturepacks.

    Posted in: Java Edition Support
  • 0

    posted a message on Invisible grass
    Quote from PaoloEmilio»

    I have been having troubles installing MCEdit. My OS is Linux.


    Define "troubles".
    Posted in: Java Edition Support
  • 0

    posted a message on CRASH!! Opening Forge 11.14.3.154
    Quote from elitetrollz»

    so its not compatible for forge?

    thanks for the help tho


    Where did I say it wasn't compatible with forge? It just doesn't show up on mod lists.
    Posted in: Java Edition Support
  • 0

    posted a message on Invisible grass
    Quote from PaoloEmilio»

    Do you know what mod could be causing the bug?


    Unfortunately, not now, but once you get the IDs, maybe.
    Posted in: Java Edition Support
  • 0

    posted a message on Modded Client Crashed - Status: Unresolved Issues Remain
    Quote from Firefoot87»

    I've realized now where that came from. My apologies. That's literally the fourth or fifth version I've tried. Must have grabbed it out of frustration without looking at it. Here is the log from the latest dev build:


    http://pastebin.com/1c9Usubn - too many characters for it to all fit.


    Additionally, here is one with the latest recommended build:


    http://pastebin.com/HKGgFADZ - too many characters for it all.


    As far as I can tell, binnie's mods aren't compatible with forestry 4.x
    Posted in: Java Edition Support
  • 0

    posted a message on Ignore

    Seems as though chromatiCraft requires CodeChickenCore.

    Posted in: Java Edition Support
  • 0

    posted a message on Invisible grass

    Use mcedit to firgure out its ID.

    Posted in: Java Edition Support
  • 0

    posted a message on CRASH!! Opening Forge 11.14.3.154
    Quote from elitetrollz»

    when i put a shaders mod, its not showing up in the mds menu in minecraft. i can open the launchen and launch it but if i try to load a singleplayer map, its crashing.




    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
    Contact their authors BEFORE contacting forge

    // Don't do that.

    Time: 11/2/15 6:21 AM
    Description: Unexpected error

    java.lang.NoSuchMethodError: net.minecraft.client.renderer.block.model.BakedQuad.pipe(Lnet/minecraftforge/client/model/pipeline/IVertexConsumer;)V
    at net.minecraftforge.client.model.pipeline.LightUtil.renderQuadColor(LightUtil.java:255)
    at net.minecraft.client.renderer.entity.RenderItem.func_175032_a(RenderItem.java:225)
    at net.minecraft.client.renderer.entity.RenderItem.func_175045_a(RenderItem.java:145)
    at net.minecraft.client.renderer.entity.RenderItem.func_175036_a(RenderItem.java:122)
    at net.minecraft.client.renderer.entity.RenderItem.func_180454_a(RenderItem.java:165)
    at net.minecraft.client.renderer.entity.RenderItem.func_175040_a(RenderItem.java:349)
    at net.minecraft.client.renderer.entity.RenderItem.func_175049_a(RenderItem.java:316)
    at net.minecraft.client.renderer.ItemRenderer.func_178099_a(ItemRenderer.java:69)
    at net.minecraft.client.renderer.ItemRenderer.func_78440_a(ItemRenderer.java:344)
    at shadersmod.client.ShadersRender.renderItemFP(ShadersRender.java:185)
    at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:947)
    at net.minecraft.client.renderer.EntityRenderer.invoke_renderHand(EntityRenderer.java)
    at shadersmod.client.ShadersRender.renderHand0(ShadersRender.java:154)
    at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1641)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1458)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1242)
    at sushen.eieae.func_78480_b(Unknown Source)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1056)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraftforge.client.model.pipeline.LightUtil.renderQuadColor(LightUtil.java:255)
    at net.minecraft.client.renderer.entity.RenderItem.func_175032_a(RenderItem.java:225)
    at net.minecraft.client.renderer.entity.RenderItem.func_175045_a(RenderItem.java:145)
    at net.minecraft.client.renderer.entity.RenderItem.func_175036_a(RenderItem.java:122)
    at net.minecraft.client.renderer.entity.RenderItem.func_180454_a(RenderItem.java:165)
    at net.minecraft.client.renderer.entity.RenderItem.func_175040_a(RenderItem.java:349)
    at net.minecraft.client.renderer.entity.RenderItem.func_175049_a(RenderItem.java:316)
    at net.minecraft.client.renderer.ItemRenderer.func_178099_a(ItemRenderer.java:69)
    at net.minecraft.client.renderer.ItemRenderer.func_78440_a(ItemRenderer.java:344)
    at shadersmod.client.ShadersRender.renderItemFP(ShadersRender.java:185)
    at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:947)
    at net.minecraft.client.renderer.EntityRenderer.invoke_renderHand(EntityRenderer.java)
    at shadersmod.client.ShadersRender.renderHand0(ShadersRender.java:154)
    at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1641)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1458)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1242)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityPlayerSP['elitetrollz'/344, l='MpServer', x=1.62, y=70.80, z=308.55]]
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: -8.00,64.00,256.00 - World: (-8,64,256), Chunk: (at 8,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 41674 game time, 17456 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 1 total; [EntityPlayerSP['elitetrollz'/344, l='MpServer', x=1.62, y=70.80, z=308.55]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:407)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2503)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:374)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 276086488 bytes (263 MB) / 582230016 bytes (555 MB) up to 4281597952 bytes (4083 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1542 Optifine OptiFine_1.8_HD_U_D5 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1542.jar)
    UCHIJAAAA Forge{11.14.3.1542} [Minecraft Forge] (forge-1.8-11.14.3.1542.jar)
    UCHIJAAAA CameraStudio{2.18} [Camera Studio] (CameraStudioV2.18.BETA(mc1.8).zip)
    Loaded coremods (and transformers):
    GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4256' Renderer: 'Intel(R) HD Graphics 4400'
    Launched Version: 1.8-forge1.8-11.14.3.1542
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 10.18.15.4256, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [faithful32pack with low fire [1.8].zip] Current Language: English (US)
    Profiler Position: N/A (disabled)




    1. Spoilers. Use them.
    2. Ask the shadersmod author.
    3. Shaders mod doesn't show up on mods lists.
    Posted in: Java Edition Support
  • 0

    posted a message on Crashed Creating Mindcrack 1.4.7 Survival World

    Report modpack issues to modpack author. Seems like something with IC2.

    Posted in: Java Edition Support
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